Difference between revisions of "3DS Neo Bowser City (Atlas)"
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|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [https://mh-nexus.de/en/hxd HxD], KCL Flag Calculator, [[KMP Cloud]], [[KMP Modifier]], [https://getpaint.net Paint.NET], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [https://mh-nexus.de/en/hxd HxD], KCL Flag Calculator, [[KMP Cloud]], [[KMP Modifier]], [https://getpaint.net Paint.NET], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|wbz-id= 1830 | |wbz-id= 1830 | ||
− | |download= http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.1/castle_course.szs | + | |download 1= http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.1/castle_course.szs |
+ | |download 2= https://icedrive.net/0/9byCgx894K (Mario Kart Wii Deluxe version) | ||
}} | }} | ||
Line 103: | Line 104: | ||
* Added more PAT0 animation. | * Added more PAT0 animation. | ||
* Corrected mipmaps. | * Corrected mipmaps. | ||
− | * Remapped some parts | + | * Remapped some track parts with new textures. |
* Created a custom intro camera set. | * Created a custom intro camera set. | ||
* Corrected [[AREA]] and routes. | * Corrected [[AREA]] and routes. | ||
Line 117: | Line 118: | ||
* Small rain effect correction. | * Small rain effect correction. | ||
* Created custom replay cameras. | * Created custom replay cameras. | ||
− | * Minor fixes | + | * Minor KMP fixes. |
* Edited some KCL triggers. | * Edited some KCL triggers. | ||
* Improved rain ripples. | * Improved rain ripples. | ||
* Corrected laser wall with a better texture. | * Corrected laser wall with a better texture. | ||
* Added [[CLR0]] animation to the laser wall. | * Added [[CLR0]] animation to the laser wall. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/ddlAAywcZt v2.2.mkd1] | ||
+ | | 2020-09-05 | ||
+ | | Update by [[FJRoyet]]: | ||
+ | * Improved cameras. | ||
+ | * Changed Blooper ink effect. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/9byCgx894K v2.2.mkd2] | ||
+ | | 2021-06-04 | ||
+ | | Update by [[FJRoyet]]: | ||
+ | * Fixed outro camera. | ||
+ | * Changed Blooper ink effect. | ||
|} | |} | ||
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* {{Distrib-ref|Mario Kart Cris|1830|mk-cris}} | * {{Distrib-ref|Mario Kart Cris|1830|mk-cris}} | ||
* {{Distrib-ref|Mario Kart Fusion|1830|187}} | * {{Distrib-ref|Mario Kart Fusion|1830|187}} | ||
+ | * [[Mario Kart Wii Deluxe]] (v2.2.mkd2) | ||
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1830|battle-royale}} | * {{Distrib-ref|Mario Kart Wii: Battle Royale|1830|battle-royale}} | ||
* {{Distrib-ref|MKW Hack Pack|1830|hackpack}} | * {{Distrib-ref|MKW Hack Pack|1830|hackpack}} |
Revision as of 04:52, 11 June 2021
Creator: | Atlas |
---|---|
Designer: | Nintendo |
Version: | v2.1 |
Date of latest version: | 2017-04-11 |
Editors used: | 3ds Max, BrawlBox, CTools, Every File Explorer, HxD, KCL Flag Calculator, KMP Cloud, KMP Modifier, Paint.NET, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: |
Overview
This is a port created by Atlas. It features textures from Mario Kart 7 and Mario Kart 8, futuristic objects and lots of animations.
Credits
- George99, for contributing prior to v1.839.
- Yoshidude4, for helping with texture glitches.
- Wexos, for helping with BREFF animation entries to make the rain work and his KCL Flag Calculator tool.
- Iyenal, for providing some Mario Kart 8 texture renders.
Media
Version History
Version | Date of release | Information |
---|---|---|
v0.4-beta | 2014-11-03 | First release |
v0.4-beta+ | 2015-12-10 | Update by Sucht93a:
|
v1.5-b2 | 2015-12-17 | Added animations. |
v1.5-b2+ | 2016-02-24 | Update by Wiimm:
|
v1.6 | 2016-03-29 | Update by maczkopeti:
|
v1.7 | 2016-04-01 |
|
v1.839 | 2016-04-24 |
|
v1.MK8.43 | 2016-04-24 |
|
v2.0.MK8 | 2016-05-29 |
|
v2.1 | 2017-04-11 |
|
v2.2.mkd1 | 2020-09-05 | Update by FJRoyet:
|
v2.2.mkd2 | 2021-06-04 | Update by FJRoyet:
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cosmic Kart (Details)
- CTGP Revolution (Details)
- CTGP Revolution Classic (v1.5.b2+)
- Cuberluigi CT Pack (Details)
- HD's Retro Pack (Details)
- Hide and Seek 3DS Pack (v2.1)
- Luma's CT Pack (v2.0.MK8)
- Mario Kart 7 Wii (v2.0.MK8)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Wii Deluxe (v2.2.mkd2)
- Mario Kart Wii: Battle Royale (Details)
- MKW Hack Pack (Details)
- Nitro CT Pack (Details)
- OptPack (Details)
- OptPack Custom Track Pack (Details)
- Vintage Kart Wii (Details)
- Wiimms Mario Kart Fun (Details)
- Zef's CT Pack (Details)
Custom Tracks:
3DS Neo Bowser City –
3DS Shy Guy Bazaar –
3DS Wario Shipyard –
3DS Daisy Hills –
3DS Mario Circuit –
PMWR Cloud Garden –
GP Diamond City –
3DS Bowser's Castle
SMS Blooper Surfing Safari –
CNR Outer Space Chase –
3DS Music Park –
3DS Piranha Plant Slide –
SMO RC Car Circuit –
RMX Mario Circuit 1
Custom Battle Arenas:
3DS Honeybee Hive – Number 15: Comically Large Green Shell
Software:
BMM Editor –
StaticR.rel Tool –
BSP Table –
IKP Table –
BCP Table –
driverParam.bin Tool –
MKWii Country Modifier Generator –
Final Lap Stream Maker –
BRSAR Extractor
rksys.dat Extractor –
RKG Viewer –
BREFF Editor –
FogConv –
miiDispParam.bin Editor –
KRM Editor –
brfnt2tpl –
Patch that BRSAR! –
un-beancorner –
Torran is Silly!
RFL_Res.dat Editor –
ItemSlot Editor –
kartParam.bin Editor –
kartAISpdParam.bin Editor –
machine_para.bin Editor –
shaderfix –
DriverIKParam.bin Editor