3DS Neo Bowser City (Atlas)

From Custom Mario Kart
Jump to navigation Jump to search
This article is about Atlas's port. For other versions, see 3DS Neo Bowser City.
3DS Neo Bowser City
Creator: Atlas
Designer: Nintendo
Version: v2.1
Date of latest version: 2017-04-11
Editors used: 3ds Max, BrawlBox, CTools, Every File Explorer, HxD, KCL Flag Calculator, KMP Cloud, KMP Modifier, Paint.NET, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de


This is a port created by Atlas. It features textures from Mario Kart 7 and Mario Kart 8, futuristic objects and lots of animations.


  • George99, for contributing prior to v1.839.
  • Yoshidude4, for helping with texture glitches.
  • Wexos, for helping with BREFF animation entries to make the rain work and his KCL Flag Calculator tool.
  • Iyenal, for providing some Mario Kart 8 texture renders.


v2.1 VS Race
v2.1.mkd2 Grand Prix (Dolphin)
v1.6 VS Race

Version History

Version Date of release Information
v0.4-beta 2014-11-03 First release
v0.4-beta+ 2015-12-10 Update by Sucht93a:
  • Added enemy routes.
  • Improved item routes.
  • Remade checkpoints and respawn points.
  • Remade item box sets.
  • Removed unused files.
v1.5-b2 2015-12-17 Added animations.
v1.5-b2+ 2016-02-24 Update by Wiimm:
  • Lowered walls.
v1.6 2016-03-29 Update by maczkopeti:
  • Downscaled to 125%.
  • Fixed Bean corners.
  • Added sticky road for the tunnel.
  • Changed last ramp collision variant.
  • Added an invisible wall under the fall boundary after the last ramp.
  • Adjusted start position and lap counter.
  • Fixed overlapping checkpoints at the end.
  • Removed skyship.
  • Fixed texture wraps.
  • Added mipmaps.
  • Fixed a shader.
  • Remade minimap.
v1.7 2016-04-01
  • Remade model.
  • Fixed shaders and materials.
  • Added flying cars and background 2D buildings.
  • Remade wall animation with a new SRT0 and a self-made shader setting.
  • Slightly fixed TV screen animations and made it look like in Mario Kart 7.
  • Added green lighting to the laser wall.
v1.839 2016-04-24
v1.MK8.43 2016-04-24
  • Added Mario Kart 8 textures and two texture maps.
  • Added new PAT0 animations.
v2.0.MK8 2016-05-29
  • Fixed road and TV shaders.
  • Added more PAT0 animation.
  • Corrected mipmaps.
  • Remapped some track parts with new textures.
  • Created a custom intro camera set.
  • Corrected AREA and routes.
  • Added rain effect (EnvFire).
  • Added water puddles (oilSFC).
  • Improved post-effect lighting.
  • Added Easter egg effects.
v2.1 2017-04-11
  • Renewed textures and mipmaps.
  • Small rain effect correction.
  • Created custom replay cameras.
  • Minor KMP fixes.
  • Edited some KCL triggers.
  • Improved rain ripples.
  • Corrected laser wall with a better texture.
  • Added CLR0 animation to the laser wall.
v2.1.mkd1 2020-09-05 Update by FJRoyet:
  • Removed various cameras.
  • Fixed outro camera.
  • Changed Blooper ink effect.
v2.1.mkd2 2021-06-04 Update by FJRoyet:
  • Fixed outro camera.
  • Changed Blooper ink effect.

Custom Track Distributions

This track is part of the following Custom Track Distributions: