Difference between revisions of "MKW Hack Pack/Track Wishlist"

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Line 906: Line 906:
 
|}
 
|}
  
=== Tracks Rejected from all versions of MKW Hack Pack ===
+
=== Tracks Rejected from vX MKW Hack Pack ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! width=132px| Track Name
 
! width=132px| Track Name
Line 917: Line 917:
 
! Track Review/Issues
 
! Track Review/Issues
 
|-
 
|-
| [[Alpine Circuit]]
+
| [[3DS Rainbow Road (Bladestorm227)]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| –
+
| Rainbow Road
| –
+
| Rainbow Road
| –
+
| 1
| –
+
| —
| Update by [[Huili]].
+
| May get updated
| Won't be accepted until the texture glitches are fixed, along with an upscale and other elements being added.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Alpine Skyway]]
+
| [[3DS Rosalina's Ice World (MysterE99 & Skipper93653)]]
| {{no|Needs Fixes}}
 
| –
 
| –
 
| –
 
| –
 
| Update by [[Huili]].
 
| Won't be accepted until a fix is made for the opening in the cannon near the end of the track, and other model changes
 
|-
 
| [[Aquadrom Stage]]
 
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| [[KCL]] adjustments.
+
| —
| Not interested in this track since it's in CTGP.
+
| Not interested in this since it's in CTGP, not much of a retro person anyways.
 
|-
 
|-
| [[Autumn Leavesway]]
+
| [[3DS Wuhu Loop (MrDark35000vr)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Daisy Circuit
| –
+
| Delfino Pier
| –
+
| —
| –
+
| —
| Remade the model; update by [[Wiimm]].
+
| —
| Initially accepted, but ultimately rejected since it's in CTGP.
+
| Initially accepted but because previous versions of this track got rejected, this one is rejected as well. The straightaways make this track very boring.
 
|-
 
|-
| [[Bayside Boulevard]]
+
| [[Abyssal Ruins]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Sucht93a]].
+
| —
| Not interested in this track since it's in CTGP.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
|-
| [[Beach Gardens]]
+
| [[Acid Factory]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Toad's Factory
 +
| Toad's Factory
 +
| —
 +
| —
 +
| —
 +
| Unintended shortcut that is OP. Also track seems unpolished and in need of better textures and objects.
 +
|-
 +
| [[Alpine Circuit]]
 +
| {{no|Needs Fixes}}
 
| –
 
| –
 
| –
 
| –
Line 969: Line 969:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| Could use better textures and respawns, more enemies too.
+
| Won't be accepted until the texture glitches are fixed, along with an upscale and other elements being added.
 
|-
 
|-
| [[Bowser's Challenge]]
+
| [[Alpine Skyway]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
 
| –
 
| –
 
| –
 
| –
Line 978: Line 978:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| Rather plain track, it has potential, but speed mods destory some of the jumps.
+
| Won't be accepted until a fix is made for the opening in the cannon near the end of the track, and other model changes
 +
|-
 +
| [[Aqua Temple]]
 +
| {{no|Rejected}}
 +
| Koopa Cape
 +
| Thwomp Desert
 +
| —
 +
| —
 +
| —
 +
| Too many akward turns, doesn't exactly look fun to drive on.
 
|-
 
|-
| [[Cannon City II]]
+
| [[Aquadrom Stage]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 986: Line 995:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| [[KCL]] adjustments.
| Once released, [[Cannon City III]] will ultimately replace this
+
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[Aquadrom Stage 2]]
 +
| {{no|Needs Fixes}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| An even worse version of an outdated [[Aquadrom Stage]]. No thanks.
 +
|-
 +
| [[Arrow Circuit]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| I like square tracks, but this one, texture-wise, doesn't look great, and it's quite narrow too.
 +
|-
 +
| [[Arrow Course]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| DS Peach Gardens
 +
| —
 +
| —
 +
| Remake by [[Retrostyle12]].
 +
| This track is too simple and unengaging.
 
|-
 
|-
| [[Canyon Pass]]
+
| [[Autumn Leavesway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 995: Line 1,031:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]] and [[KantoEpic]].
+
| Remade the model; update by [[Wiimm]].
| Textures could use some updating, shortcuts need to be nerfed.  
+
| Initially accepted, but ultimately rejected since it's in CTGP.
 +
|-
 +
| [[Autumn Treeway]]
 +
| {{no|Needs Fixes}}
 +
| Maple Treeway
 +
| Maple Treeway
 +
| —
 +
| —
 +
| —
 +
| Initially accepted, but now is rejected because there's more texture glitches in this remake than in it's previous version. So promising though, as it has the bouncing trees removed.
 
|-
 
|-
| [[SH Casino Park|Casino Park]]
+
| [[Bananaland]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Wario's Gold Mine
| –
+
| Wario's Gold Mine
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Disappearing item bug
+
| Drive everywhere, extremely narrow, bill would be far too over powering.
 
|-
 
|-
| [[Castle Island]]
+
| [[Barren Badlands]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| It's very narrow, has bullet bill issues. Could use an overhaul.
+
| Reminds me of [[Mecha Donut Arena]], which was also removed. Very bland and uninteresting.
 +
|-
 +
| [[Bayou Bay Boardwalk]]
 +
| {{no|Rejected}}
 +
| Moo Moo Meadows
 +
| DS Delfino Square
 +
| —
 +
| —
 +
| —
 +
| Track is bland and appears to have bean corners, potentially. Could use some objects.
 
|-
 
|-
| [[Cave Island]]
+
| [[Bayside Boulevard]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,022: Line 1,076:
 
| –
 
| –
 
| –
 
| –
| Update by [[SpyKid]].
+
| Update by [[Sucht93a]].
 
| Not interested in this track since it's in CTGP.
 
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Cold Circuit]]
+
| [[Beach Gardens]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,032: Line 1,086:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| Initially accepted, but there are some things still needed to fix, downscale, change kcl, amongst other things
+
| Could use better textures and respawns, more enemies too.
 
|-
 
|-
| [[Comet Starway]]
+
| [[Bendy Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Rainbow Road
| –
+
| GBA Battle Course 3
| –
+
| 1
| –
+
| 1.2x
| Merged v1.41 and v1.42 updates; update by [[Sucht93a]].
+
| —
| Not interested in this track since it's in CTGP.
+
| Interesting skybox, but boring track otherwise.
 
|-
 
|-
| [[3DS Daisy Hills (Atlas)|Daisy Hillside]]
+
| [[Birdo Island]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[SpyKid]].
+
| —
| Not interested in this track since it's in CTGP.
+
| The corners are unclear, not really a fan of the cloud section being transparent, bland overall.
 
|-
 
|-
| [[Dark Matter Shrine]]
+
| [[Birdo Island (Toxic Prime & ZPL Gaming)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Koopa Cape
| –
+
| Koopa Cape
| –
+
| —
| –
+
| —
| Visual update with other improvements.
+
| —
| Not interested in this track since it's in CTGP.
+
| This track is quite bland in comparison to the other variant, which also is rejected.
 
|-
 
|-
| [[Delfino Town]]
+
| [[Black Loop]]
| {{no|Rejected}}
+
| {{no|Updated}}
| –
+
| Dry Dry Ruins
| –
+
| Dry Dry Ruins
| –
+
| 3
| –
+
| 0.8×
| Update by [[Huili]].
+
| —
| It's rather plain in it's current state, and the last turn is weird.
+
| The theme doesn't fit the name, and it doesn't look very appealing
 
|-
 
|-
| [[Desert Castle Raceway]]
+
| [[Blue Green Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Rainbow Road
| –
+
| GCN Cookie Land
| –
+
| 2
| –
+
| 0.9×
| [[KMP]] updates.
+
| —
| Not interested in this track since it's in CTGP.
+
| Track is too narrow, upscale will make it bigger. Road is boring, lack of detail.
 
|-
 
|-
| [[Desktop Dash]]
+
| [[Blue Loop (9Paran)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Mario Circuit
| –
+
| SNES Mario Circuit 3
| –
+
| 3
| –
+
| —
| Upscaled to 105%, model and KCL edits, and added shadows.
+
| —
| Not interested in this track since it's in CTGP.
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[DK Jungle Tour II]]
+
| [[Blue Loop (Retrostyle12)]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| –
+
| GBA Bowser Castle 3
| –
+
| Block Plaza
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Needs clear fall boundaries and visual improvements
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[Dry Dry Temple]]
+
| [[Blue Loop (Toxic Prime & TZ)]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| –
+
| DK Summit
| –
+
| DS Twilight House
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Too many enemies, odd layout. Could use better textures and layout overall.
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[DS Tick-Tock Clock: Neo Edition]]
+
| [[Blue Loop (YellowYoshi)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| SNES Mario Circuit 3
| –
+
| GCN DK Mountain
| –
+
| 5
| –
+
| —
| Update by [[Huili]].
+
| —
| Cannon is short and random, could use some [[KCL]] fixes and railings throughout the track.
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[DS Waluigi Pinball Beta]]
+
| [[Bob-omb Factory]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Toad's Factory
| –
+
| —
| –
+
| 2
| –
+
| —
| Update by [[Huili]].
+
| —
| Not interested in retros if they have an alternate version in CTGP.
+
| Feels quite empty and lacks the theme appropriate for the track. Could use some bomb cars and other bomb-oriented custom objects and a scale down.
 +
|-
 +
| [[Bowser Circuit]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| The flame rotaters make some areas unpassable potentially. Textures are dull as well.
 +
|-
 +
| [[Bowser Multiverse]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| Very basic, boring, and one turn in particular can be tricky.
 +
|-
 +
| [[Bowser's Castle 1]]
 +
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| GBA Bowser Castle 3
 +
| —
 +
| —
 +
| —
 +
| It's narrow, walls are sketchy when you clip the top, and too many Bowser Castle tracks to even think about this one.
 
|-
 
|-
| [[Festival Town]]
+
| [[Bowser's Challenge]]
| {{no|Rejected}}
 
| –
 
| –
 
| –
 
| –
 
| Updates by [[KantoEpic]], [[Riidefi]] and [[SpyKid]].
 
| Not interested in this track since it's in CTGP.
 
|-
 
| [[Festival Track]]
 
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,140: Line 1,212:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| Too much offroad, could use some fencing to prevent that. Upscale too.
+
| Rather plain track, it has potential, but speed mods destory some of the jumps.
 
|-
 
|-
| [[Garden Path]]
+
| [[Brain Age Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Mario Circuit
| –
+
| N64 Skyscraper
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| There's other tracks that outshine this one, not really anything redeeming about this track.
+
| Too much white, the bounce pad sections don't look too kart friendly.
 
|-
 
|-
| [[GBA Mario Circuit (MysterE99)|GBA Mario Circuit]]
+
| [[Bridge Canyon]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Upscaled to 105%, added shadows and edited KCL.
+
| —
| Not interested in this track since it's in CTGP.
+
| Feels rather bland and long, nothing really redeeming.
 
|-
 
|-
| [[Ghostly Mansion]]
+
| [[Bumper's Roundabout]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| DS Desert Hills
| –
+
| Thwomp Desert
| –
+
| 7
| –
+
| 1.2x
| Update by [[Huili]].
+
| —
| Texturing could be better, you can skip the mansion part by going offroad, making this track magikruiser friendly, and lack of out of bounds in the offroad sections.
+
| Got other similarly styled tracks that outshine this.
 
|-
 
|-
| [[Glaced Valley]]
+
| [[Calidae Desert]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Dry Dry Ruins
| –
+
| Dry Dry Ruins
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Weird [[KCL]] glitches, road edges could use some work. Better textures, more enemies would also be nice.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
|-
| [[Gothic Castle]]
+
| [[Candyland]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Updates by [[Sniki]] and [[Cotni]]
+
| —
| Not interested in this track since it's in CTGP.
+
| Textures seem underwhelming, and track feels cramped and not very engaging in my opinion. Also, better options for similar tracks.
 
|-
 
|-
| [[Ibuki Luigi's Mansion]]
+
| [[Cannon City II]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
 
| –
 
| –
 
| –
 
| –
Line 1,194: Line 1,266:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| The staircase section as a whole needs to be remade and the track needs to be upscaled before it's accepted.
+
| Once released, [[Cannon City III]] will ultimately replace this
 +
|-
 +
| [[Cannon Course]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| A bug fix update was released in the YKW discord.
 +
| Even with the fixes, it stills feels quite bland.
 
|-
 
|-
| [[Lavaflow Volcano]]
+
| [[Canyon Pass]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,202: Line 1,283:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| Update by [[Huili]] and [[KantoEpic]].
| Initially accepted, but it has a disappearing item bug, will accept once that is fixed.
+
| Textures could use some updating, shortcuts need to be nerfed.
 +
|-
 +
| [[Carefree Crossing]]
 +
| {{no|Rejected}}
 +
| DS Delfino Square
 +
| DS Delfino Square
 +
| —
 +
| —
 +
| —
 +
| Trickable tree stumps are glitchy and track in general feel like a wannabee [[Crossingville]].
 +
|-
 +
| [[Carrera Circuit (Skipper93653)|Carrera Circuit]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| This track has texture glitches and doesn't look very polished in light of the DS version.  
 
|-
 
|-
| [[Lost Fortress]]
+
| [[SH Casino Park|Casino Park]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,211: Line 1,310:
 
| –
 
| –
 
| –
 
| –
| Update by [[Sucht93a]].
+
| Update by [[Huili]].
| Not interested in this track since it's in CTGP.
+
| Disappearing item bug
 
|-
 
|-
| [[Marble Towers]]
+
| [[Castle Island]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,220: Line 1,319:
 
| –
 
| –
 
| –
 
| –
| Update by [[SpyKid]].
+
| Update by [[Huili]].
| Not interested in this track since it's in CTGP.
+
| It's very narrow, has bullet bill issues. Could use an overhaul.
 
|-
 
|-
| [[Mario Speedway]]
+
| [[Castle Moat]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| GBA Battle Course 3
 +
| —
 +
| —
 +
| —
 +
| There's water on one small area of the track, and the textures could be better, not very engaging.
 +
|-
 +
| [[Castle of Spades]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| It feels like a knockoff of [[Castle of Darkness]]. Not very engaging to me, even with the update.
 +
|-
 +
| [[Castle of Time]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 +
|-
 +
| [[Cave Island]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,229: Line 1,355:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| Update by [[SpyKid]].
| No lap count bug, too much offroad, you can skip some parts of the track with speed mod.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[3DS Music Park|Melody Motorway]]
+
| [[Cheese Road 1]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Luigi Circuit
| –
+
| Luigi Circuit
| –
+
| —
| –
+
| —
| Updates by [[Sniki]] and [[Sucht93a]]
+
| —
| Probably going to get in CTGP.
+
| It looks rather bland, not much going on, too simple for my liking.
 
|-
 
|-
| [[Melting Magma Melee]]
+
| [[Cheese Road 2 (Retrostyle12)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Luigi Circuit
| –
+
| Luigi Circuit
| –
+
| —
| –
+
| —
| Major visual overhaul; adjusted KCL.
+
| —
| Not interested in this track since it's in CTGP.
+
| It looks rather bland, not much going on, too simple for my liking.
 
|-
 
|-
| [[Misty Ruins]]
+
| [[Cheese Road 3]]
| {{no|Rejected}}
+
| {{No|Rejected}}
| –
+
| Mario Circuit
| –
+
| Dry Dry Ruins
| –
+
| 5
| –
+
| —
| Updates by [[User:PC Freak|KevinVG207]] and [[KantoEpic]].
+
| —
| Not interested in this track since it's in CTGP.
+
| It looks rather bland, not much going on, too simple for my liking.
 
|-
 
|-
| [[Molten Mountainway]]
+
| [[Cherry Blossom Garden]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| DS Peach Gardens
| –
+
| DS Peach Gardens
| –
+
| —
| –
+
| —
| Update by [[Oh ok]].
+
| —
| Initially accepted, but rejected due to potentially getting into CTGP.
+
| Not interested since I believe this will be getting into CTGP.
 
|-
 
|-
| [[Moo Moo Island]]
+
| [[Chill Hill]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Another bland track, not really interested in this.
+
| It looks promising, but the track length and lack of objects aren't doing much for this track.
 +
|-
 +
| [[Choco Island 3]]
 +
| {{no|Rejected}}
 +
| GCN DK Mountain
 +
| Daisy Circuit
 +
| 3
 +
| 0.7×
 +
| —
 +
| Not really liking this track, it's bland to me.
 
|-
 
|-
| [[Nightlife Party]]
+
| [[Christmas Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[WiiLuigi]]
+
| —
| Not interested in this track since it's in CTGP.
+
| Although it has some different objects that I'm not used to seeing, at the same time it looks bland.
 
|-
 
|-
| [[Office Rush]]
+
| [[Cold Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,293: Line 1,428:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| The track is quite narrow in parts and texture glitches need to be fixed.
+
| Initially accepted, but there are some things still needed to fix, downscale, change kcl, amongst other things
 
|-
 
|-
| [[Sand Speedway]]
+
| [[Colorful Paint]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Remade the model.
+
| —
| The tracks layout and textures could be improved on, it's rather bland.
+
| Feels like a seizure waiting to happen honestly. Not going to take chances with this track unfortunately.
 
|-
 
|-
| [[Sand Speedway II]]
+
| [[Comet Starway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,310: Line 1,445:
 
| –
 
| –
 
| –
 
| –
| Remade the model; update by [[Ptpix1]].
+
| Merged v1.41 and v1.42 updates; update by [[Sucht93a]].
| The tracks layout and textures could be improved on, it's rather bland.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Sandcastle Beach]]
+
| [[Containers Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Daisy Circuit
| –
+
| GCN Peach Beach
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Bullet routes need reworking, the beginning part of the fort section needs redone, textures updated.
+
| Sharp turns, there's a ledge that you can get stuck on, the layout is wonky.
 
|-
 
|-
| [[Seaside Resort]]
+
| [[Cottonplant Forest]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[SpyKid]].
+
| —
| Not interested in this track since it's in CTGP.
+
| Because it's in [[CTGP]] I won't be accepting it, want to represent other tracks. Textured versions will be accepted though.
 
|-
 
|-
| [[Sky Grove]]
+
| [[Crazy Chasm]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| –
+
| N64 Bowser's Castle
| –
+
| N64 Bowser's Castle
| –
+
| —
| –
+
| —
| Update by [[Sniki]]
+
| —
| Not interested in this track since it's in CTGP.
+
| Trouble with item routes
 
|-
 
|-
| [[SMS Delfino Plaza]]
+
| [[Crystal Dungeon]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| The color scheme is very disorienting, hard to see where to go because of lack of arrows. Could use a major overhaul.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 +
|-
 +
| [[Crystal Valley]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| Reminds me of [[Skylane]]. Although it has a great atmosphere around it, the track isn't much to look at.
 
|-
 
|-
| [[SNES Vanilla Lake 1 (Retrostyle12)|SNES Vanilla Lake 1]]
+
| [[3DS Daisy Hills (Atlas)|Daisy Hillside]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,355: Line 1,499:
 
| –
 
| –
 
| –
 
| –
| Remade model
+
| Update by [[SpyKid]].
| Not much of a retro guy, even if this did get removed from CTGP.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Sunset Rocks]]
+
| [[Dark Matter Shrine]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,364: Line 1,508:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| Visual update with other improvements.
| Various kcl glitches and better textures need to be implementing.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Tree Circuit]]
+
| [[Dawn Township]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Rainbow Road
| –
+
| Rainbow Road
| –
+
| 1
| –
+
| —
| Update by [[Huili]].
+
| —
| Initially accepted, but the track lacks detail, and is scaled too large, speed mod wouldn't save it either.
+
| It's in CTGP already, and it's very linear, no shortcuts to redeem it.
 
|-
 
|-
| [[Troy Circuit 2013]]
+
| [[Death Chamber 2]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Wonky layout, too many mushrooms, weird offroad. Could use a scale down, less enemies.
+
| Narrow, upscale probably wouldn't do it justice either, feels rather bland too.
 
|-
 
|-
| [[Twilight Highway]]
+
| [[Delfino Island]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| DS Delfino Square
| –
+
| Delfino Pier
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| There’s a sunset version that isn’t in CTGP.
| Initially accepted, but after some consideration, it's quite bland, and has a bullet bug.
+
| Don't care if there's another version of the track, I hate the boardwalk section and years of practicing it hasn't helped in that regard.
 
|-
 
|-
| [[Twin Peaks]]
+
| [[Delfino Pier (Race)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| DS Delfino Square
| –
+
| Delfino Pier
| –
+
| 4
| –
+
| —
| Update by [[Sucht93a]]
+
| —
| Initially accepted, but ultimately rejected due to it's inclusion in CTGP.
+
| Rejecting this because it's a battle track, plain and simple.
 
|-
 
|-
| [[Volcano Canyon]]
+
| [[Delfino Town]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,410: Line 1,554:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| The fencing on the top of the canyon isn't solid in one area, you can go right through it. Textures need updating too.
+
| It's rather plain in it's current state, and the last turn is weird.
 
|-
 
|-
| [[Water Speedway]]
+
| [[Desert Castle Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,418: Line 1,562:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| [[KMP]] updates.
| Very glitchy, barrel rolls.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[N64 Wario Stadium (Skipper93653)|Wario Stadium]]
+
| [[Desert City]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| Despite it being the authors first track, feels rather underwhelming, might accept if improved on.
 +
|-
 +
| [[Desert of the Two Roads]]
 +
| {{no|Rejected}}
 +
| Dry Dry Ruins
 +
| Dry Dry Ruins
 +
| 2
 +
| —
 +
| —
 +
| One path is faster than the other. Looks rather generic
 +
|-
 +
| [[Deserted Mountain]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| It has potential, but the track is visually lackluster, and unintuitive in a few spots, with questionable kcl variants.
 +
|-
 +
 
 +
| [[Desktop Dash]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| –
 
| –
Line 1,427: Line 1,599:
 
| –
 
| –
 
| –
 
| –
| Update by [[Huili]].
+
| Upscaled to 105%, model and KCL edits, and added shadows.
| Still contains some [[KCL]] glitches after my fix, some more improvements can be made.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Wii U Excitebike Arena]]
+
| [[Dim Dungeon]]
 +
| {{no|Rejected}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| Even tho it's dark on purpose, I dislike it overall because of that. I'm rather picky about how dark a track can be to be accepted, and this crosses the line.
 +
|-
 +
| [[DK Falls]]
 +
| {{no|Needs Fixes}}
 +
| —
 +
| —
 +
| —
 +
| —
 +
| —
 +
| Could use some work on becoming intuitive. Some blind turns, and sketchy texturing. Really seems promising though.
 +
|-
 +
| [[DK Jungle Tour II]]
 
| {{no|Needs Fixes}}
 
| {{no|Needs Fixes}}
 
| –
 
| –
Line 1,437: Line 1,627:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| No longer being accepted because of [[Excitebike Adventure]].
+
| Needs clear fall boundaries and visual improvements
 
|-
 
|-
| [[3DS Maka Wuhu|Wuhu Mountain]]
+
| [[Dongo Cave]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| Wario's Gold Mine
| –
+
| Wario's Gold Mine
| –
+
| —
| –
+
| —
| Updates by [[Sniki]] and [[Sucht93a]].
+
| —
| This track is in CTGP and I'm not interested in it because of that.
+
| As much as I like the Death Mountain theme of the track from the Legend of Zelda, this track is rather bland, could use some more decoration to make it worthwhile.
 +
|-
 +
| [[Donut Steppe 1]]
 +
| {{No|Rejected}}
 +
| N64 DK's Jungle Parkway
 +
| N64 DK's Jungle Parkway
 +
| 3
 +
| —
 +
| —
 +
| Not really anything bad to say, just not really feeling this track
 +
|-
 +
| [[Donut Steppe 2]]
 +
| {{no|Rejected}}
 +
| N64 DK's Jungle Parkway
 +
| N64 DK's Jungle Parkway
 +
| 3
 +
| —
 +
| —
 +
| Not really anything bad to say, just not really feeling this track
 
|-
 
|-
| [[Yoshi's Pyramid]]
+
| [[Donut Steppe 3]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| N64 DK's Jungle Parkway
 +
| N64 DK's Jungle Parkway
 +
| 3
 +
| —
 +
| —
 +
| Not really anything bad to say, just not really feeling this track
 +
|-
 +
| [[Dry Dry Temple]]
 +
| {{no|Needs Fixes}}
 
| –
 
| –
 
| –
 
| –
Line 1,455: Line 1,672:
 
| –
 
| –
 
| Update by [[Huili]].
 
| Update by [[Huili]].
| Checkpoint issues leading to being disconnect on lap 2 due to how the start line is positioned.
+
| Too many enemies, odd layout. Could use better textures and layout overall.
 
|-
 
|-
| [[Zelda TP Kakariko Village]]
+
| [[Dry Island]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| This track could use some arrows, updating textures are a must, block off paths that aren't needed. Basically a big overhaul.
+
| Unintended shortcut needs a fall boundary, respawns need to be added, and respawn height adjusted.
 
|-
 
|-
| [[Zelda WW Forest of Fairies]]
+
| [[DS Bowser Castle (Wexos)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| —
| –
+
| —
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Would accept this track if it had custom objects from Wind Waker and other visual changes.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Zelda WW Hyrule Castle]]
+
| [[DS DK Pass (Skipper93653)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| –
+
| DK Snowboard Cross
| –
+
| DK Snowboard Cross
| –
+
| —
| –
+
| —
| Update by [[Huili]].
+
| —
| Would accept this track if it had custom objects from Wind Waker and other visual changes.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[3DS Rainbow Road (Bladestorm227)]]
+
| [[DS Dokan Course (Wingcapman)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Rainbow Road
+
| DS Yoshi Falls
| Rainbow Road
+
| DS Yoshi Falls
 
| 1
 
| 1
 
| —
 
| —
| May get updated
+
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| An update to this track is available, making this track not viable for [[MKW Hack Pack]]
 
|-
 
|-
| [[3DS Rosalina's Ice World (MysterE99 & Skipper93653)]]
+
| [[DS Figure-8 Circuit (Quajeek99 & Sniki)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Luigi Circuit
 +
| Luigi Circuit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Not interested in retros if they already have an alternate version in ctgp.
| —
 
| Not interested in this since it's in CTGP, not much of a retro person anyways.
 
 
|-
 
|-
| [[3DS Wuhu Loop (MrDark35000vr)]]
+
| [[DS Tick-Tock Clock: Neo Edition]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Daisy Circuit
+
| –
| Delfino Pier
+
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Cannon is short and random, could use some [[KCL]] fixes and railings throughout the track.
 +
|-
 +
| [[DS Twilight House (Race)]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| DS Twilight House
 +
| 8
 
| —
 
| —
 
| —
 
| —
| —
+
| Rejecting this because it's a battle track, plain and simple.
| Initially accepted but because previous versions of this track got rejected, this one is rejected as well. The straightaways make this track very boring.
+
|-
 +
| [[DS Waluigi Pinball Beta]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Not interested in retros if they have an alternate version in CTGP.
 
|-
 
|-
| [[Abyssal Ruins]]
+
| [[DS Waluigi Pinball (Bri)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,517: Line 1,752:
 
| —
 
| —
 
| —
 
| —
| —
+
| The version with coins is better to play on.
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Acid Factory]]
+
| [[DS Wario Stadium (Wexos)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Toad's Factory
 
| Toad's Factory
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Unintended shortcut that is OP. Also track seems unpolished and in need of better textures and objects.
 
|-
 
| [[Aqua Temple]]
 
| {{no|Rejected}}
 
| Koopa Cape
 
| Thwomp Desert
 
 
| —
 
| —
 
| —
 
| —
| —
+
| Not interested in retros if they already have an alternate version in ctgp.
| Too many akward turns, doesn't exactly look fun to drive on.
 
 
|-
 
|-
| [[Aquadrom Stage 2]]
+
| [[Electric Shredder]]
 
| {{no|Needs Fixes}}
 
| {{no|Needs Fixes}}
 
| —
 
| —
Line 1,545: Line 1,771:
 
| —
 
| —
 
| —
 
| —
| An even worse version of an outdated [[Aquadrom Stage]]. No thanks.
+
| I don't like this track has position bugs and predetermined item selections in it.
 +
|-
 +
| [[Entei Castle 1]]
 +
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| GBA Bowser Castle 3
 +
| 4
 +
| x1
 +
| —
 +
| It's another GBA BC3 ripoff track, not much going on here.
 
|-
 
|-
| [[Arrow Circuit]]
+
| [[Entei Castle 2]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| Bowser's Castle
 +
| 3
 
| —
 
| —
 
| —
 
| —
 +
| Not a fan of Pokemon tracks, this just feels like another bowser castle ripoff anyways
 +
|-
 +
| [[Ermelber Circuit 1]]
 +
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| I like square tracks, but this one, texture-wise, doesn't look great, and it's quite narrow too.
+
| —
 +
| —
 +
| Standard circuit style track, nothing special.
 
|-
 
|-
| [[Arrow Course]]
+
| [[Evening Creek]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
 
| DS Peach Gardens
 
 
| —
 
| —
 
| —
 
| —
| Remake by [[Retrostyle12]].
 
| This track is too simple and unengaging.
 
|-
 
| [[Autumn Treeway]]
 
| {{no|Needs Fixes}}
 
| Maple Treeway
 
| Maple Treeway
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Initially accepted, but now is rejected because there's more texture glitches in this remake than in it's previous version. So promising though, as it has the bouncing trees removed.
+
| It looks really bland to play on, and has the potential for unwanted shortcuts.
 
|-
 
|-
| [[Bananaland]]
+
| [[F-Zero Mute City 1]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Wario's Gold Mine
+
| Luigi Circuit
| Wario's Gold Mine
+
| DK Summit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Drive everywhere, extremely narrow, bill would be far too over powering.
+
| This track is quite narrow in comparison to the other F-Zero and has the cactus KCL.
 
|-
 
|-
| [[Barren Badlands]]
+
| [[F-Zero White Land I (Jefe)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| DK Summit
 +
| 3
 +
| 2x
 
| —
 
| —
 +
| Picking Toxic Prime's version instead
 +
|-
 +
| [[Festival Town]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Updates by [[KantoEpic]], [[Riidefi]] and [[SpyKid]].
 +
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[Festival Track]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Too much offroad, could use some fencing to prevent that. Upscale too.
 +
|-
 +
| [[Flooded Cavern]]
 +
| {{no|Rejected}}
 +
| N64 DK's Jungle Parkway
 +
| DS Yoshi Falls
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| It's lacking detail, could use more objects and other stuff.
| Reminds me of [[Mecha Donut Arena]], which was also removed. Very bland and uninteresting.
 
 
|-
 
|-
| [[Bayou Bay Boardwalk]]
+
| [[Forbidden Factory]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Moo Moo Meadows
 
| DS Delfino Square
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Track is bland and appears to have bean corners, potentially. Could use some objects.
+
| —
 +
| —
 +
| Although sight unseen, I'm rejecting this track due to what [[BillyNoodles]] told me about the track. It's an old track that just got released and not good.
 
|-
 
|-
| [[Bendy Raceway]]
+
| [[Forest Creek]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Rainbow Road
+
| N64 DK's Jungle Parkway
| GBA Battle Course 3
+
| Moo Moo Meadows
| 1
+
| —
| 1.2x
+
| —
 
| —
 
| —
| Interesting skybox, but boring track otherwise.
+
| Although visually pleasing, it seems really bland, and I have already rejected tracks similar to this.
 
|-
 
|-
| [[Birdo Island]]
+
| [[Forest Plains]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,617: Line 1,879:
 
| —
 
| —
 
| —
 
| —
| The corners are unclear, not really a fan of the cloud section being transparent, bland overall.
+
| Potential for broken shortcuts is possible, because too much offroad. Some paths can be unintuitive.
 
|-
 
|-
| [[Birdo Island (Toxic Prime & ZPL Gaming)]]
+
| [[Frosty Mountains]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Koopa Cape
+
| DK Summit
| Koopa Cape
+
| DK Summit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This track is quite bland in comparison to the other variant, which also is rejected.
+
| Not really liking the turns, the questionable fall boundaries when you touch so much as the offroad on it.
 
|-
 
|-
| [[Black Loop]]
+
| [[Fuego Castle]]
| {{no|Updated}}
+
| {{no|Rejected}}
| Dry Dry Ruins
+
| —
| Dry Dry Ruins
 
| 3
 
| 0.8×
 
 
| —
 
| —
| The theme doesn't fit the name, and it doesn't look very appealing
 
|-
 
| [[Blue Green Road]]
 
| {{no|Rejected}}
 
| Rainbow Road
 
| GCN Cookie Land
 
| 2
 
| 0.9×
 
 
| —
 
| —
| Track is too narrow, upscale will make it bigger. Road is boring, lack of detail.
 
|-
 
| [[Blue Loop (9Paran)]]
 
| {{no|Rejected}}
 
| Mario Circuit
 
| SNES Mario Circuit 3
 
| 3
 
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| Mismatched textures. I feel like there's better options than this one, so I want to keep hack pack diversified. Feels a lot like [[Bowser's Infernal Fortress]].
 
|-
 
|-
| [[Blue Loop (Retrostyle12)]]
+
| [[Galactic Tube]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| GBA Bowser Castle 3
+
| GCN Mario Circuit
| Block Plaza
+
| DS Twilight House
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| Needs respawn points and check points fixed. I was able to have the lap counted by being on the topmost route.
 
|-
 
|-
| [[Blue Loop (Toxic Prime & TZ)]]
+
| [[Garden Path]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Summit
+
| –
| DS Twilight House
+
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| There's other tracks that outshine this one, not really anything redeeming about this track.
 +
|-
 +
| [[GBA Bowser Castle 2 (Kazuo & MrKoeikoei)]]
 +
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| Bowser's Castle
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Blue Loop (YellowYoshi)]]
+
| [[GBA Mario Circuit (MrX8991)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| SNES Mario Circuit 3
 
| SNES Mario Circuit 3
| GCN DK Mountain
+
| Mario Circuit
| 5
 
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
| [[Bob-omb Factory]]
 
| {{no|Rejected}}
 
| Toad's Factory
 
 
| —
 
| —
| 2
+
| Not interested in retros if they already have an alternate version in ctgp.
| —
 
| —
 
| Feels quite empty and lacks the theme appropriate for the track. Could use some bomb cars and other bomb-oriented custom objects and a scale down.
 
 
|-
 
|-
| [[Bowser's Castle 1]]
+
| [[GBA Mario Circuit (MysterE99)|GBA Mario Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Bowser Castle 3
+
| –
| GBA Bowser Castle 3
+
| –
 +
| –
 +
| –
 +
| Upscaled to 105%, added shadows and edited KCL.
 +
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[GBA Peach Circuit (Mr Floydster)]]
 +
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| Daisy Circuit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| It's narrow, walls are sketchy when you clip the top, and too many Bowser Castle tracks to even think about this one.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Bowser Circuit]]
+
| [[GBA Riverside Park (DarkWolf658)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,707: Line 1,960:
 
| —
 
| —
 
| —
 
| —
| The flame rotaters make some areas unpassable potentially. Textures are dull as well.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Bowser Multiverse]]
+
| [[GBA Sky Garden (ChaosShadow23)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,716: Line 1,969:
 
| —
 
| —
 
| —
 
| —
| Very basic, boring, and one turn in particular can be tricky.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
|-
| [[Brain Age Circuit]]
+
| [[GBA Snow Land (Mr Floydster)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
+
| DK Summit
| N64 Skyscraper
+
| N64 Sherbet Land
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Too much white, the bounce pad sections don't look too kart friendly.
+
| Reminds me of [[Sherbet Ocean]]. It doesn't really offer the shortcuts of it's other ports. Lack of shortcuts.
 
|-
 
|-
| [[Bridge Canyon]]
+
| [[GCN Cookie Land (Race)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| GCN Cookie Land
 +
| 8
 +
| 0.6
 
| —
 
| —
 +
| Rejecting this because it's a battle track, plain and simple.
 +
|-
 +
| [[GCN Dekoboko]]
 +
| {{no|Rejected}}
 +
| N64 Sherbet Land
 +
| N64 Sherbet Land
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Probably wouldn't be interested in this since it is an predecessor of [[GCN Sherbet Land]]. That, and I'm not really a retro guy anyways.
| Feels rather bland and long, nothing really redeeming.
 
 
|-
 
|-
| [[Bumper's Roundabout]]
+
| [[GCN Luigi Circuit (Tock)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DS Desert Hills
+
| GCN Mario Circuit
| Thwomp Desert
+
| Luigi Circuit
| 7
+
| —
| 1.2x
+
| —
 
| —
 
| —
| Got other similarly styled tracks that outshine this.
+
| Getting into [[CTGP]].
 
|-
 
|-
| [[Calidae Desert]]
+
| [[Ghost Valley 4]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Dry Dry Ruins
+
| SNES Ghost Valley 2
| Dry Dry Ruins
+
| SNES Ghost Valley 2
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
+
| Textures are too bright for this track, design is very generic, and I don't like holes in the floor
 
|-
 
|-
| [[Candyland]]
+
| [[Ghost Valley 5]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Ghost Valley 2
 +
| SNES Ghost Valley 2
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Generic track design, bright textures. Promising shortcut tho, but that's about it.
| —
 
| Textures seem underwhelming, and track feels cramped and not very engaging in my opinion. Also, better options for similar tracks.
 
 
|-
 
|-
| [[Cannon Course]]
+
| [[Ghost Valley 6]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Ghost Valley 2
 +
| SNES Ghost Valley 2
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Questionable dark road, textures bright, same issues as the other 2.
| A bug fix update was released in the YKW discord.
 
| Even with the fixes, it stills feels quite bland.
 
 
|-
 
|-
| [[Carefree Crossing]]
+
| [[Ghostly Mansion]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DS Delfino Square
+
| –
| DS Delfino Square
+
| –
| —
+
| –
| —
+
| –
| —
+
| Update by [[Huili]].
| Trickable tree stumps are glitchy and track in general feel like a wannabee [[Crossingville]].
+
| Texturing could be better, you can skip the mansion part by going offroad, making this track magikruiser friendly, and lack of out of bounds in the offroad sections.
 
|-
 
|-
| [[Carrera Circuit (Skipper93653)|Carrera Circuit]]
+
| [[Giant Highway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Ghost Valley 2
 +
| Moonview Highway
 +
| 2
 +
| 5×
 
| —
 
| —
| —
+
| Ridiculously long cannon, and seizure inducing textures.
| —
+
|-
| —
+
| [[Glaced Valley]]
| —
+
| {{no|Rejected}}
| This track has texture glitches and doesn't look very polished in light of the DS version.  
+
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Weird [[KCL]] glitches, road edges could use some work. Better textures, more enemies would also be nice.
 +
|-
 +
| [[Gothic Castle]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Updates by [[Sniki]] and [[Cotni]]
 +
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Castle Moat]]
+
| [[GP Yoshi Park 1]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
+
| DS Yoshi Falls
| GBA Battle Course 3
+
| DS Yoshi Falls
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| There's water on one small area of the track, and the textures could be better, not very engaging.
+
| Doesn't work properly right now, watched a video on it and you respawn endlessly.
 
|-
 
|-
| [[Castle of Spades]]
+
| [[Grass Blast]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,806: Line 2,086:
 
| —
 
| —
 
| —
 
| —
| It feels like a knockoff of [[Castle of Darkness]]. Not very engaging to me, even with the update.
+
| I saw a video of it before it went down, it was a rather plain track, nothing redeeming about it.
 +
|-
 +
| [[Grassy Plains (Rosalina Speedruns)]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| Moo Moo Meadows
 +
| 5
 +
| 1.2×
 +
| —
 +
| Even with this nice remake, it's bland.
 
|-
 
|-
| [[Castle of Time]]
+
| [[Grassy Plains (ZPL Gaming)|Grassy Plains]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,815: Line 2,104:
 
| —
 
| —
 
| —
 
| —
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
+
| Track needs decorations, cannons are unnecessary due to the track being too short.
 
|-
 
|-
| [[Cheese Road 1]]
+
| [[Green Loop]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Luigi Circuit
+
| Rainbow Road
| Luigi Circuit
+
| Block Plaza
 +
| 3
 
| —
 
| —
 +
| Remake by [[Retrostyle12]].
 +
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 +
|-
 +
| [[Haunted Hill]]
 +
| {{no|Rejected}}
 +
| SNES Ghost Valley 2
 +
| DS Twilight House
 +
| 1
 
| —
 
| —
 
| —
 
| —
| It looks rather bland, not much going on, too simple for my liking.
+
| Seems promising but it feels empty for most of the track.  
 
|-
 
|-
| [[Cheese Road 2 (Retrostyle12)]]
+
| [[Haunted Woods]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Luigi Circuit
 
| Luigi Circuit
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| It looks rather bland, not much going on, too simple for my liking.
 
|-
 
| [[Cheese Road 3]]
 
| {{No|Rejected}}
 
| Mario Circuit
 
| Dry Dry Ruins
 
| 5
 
 
| —
 
| —
 
| —
 
| —
| It looks rather bland, not much going on, too simple for my liking.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
|-
| [[Cherry Blossom Garden]]
+
| [[Ice Creek]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DS Peach Gardens
+
| N64 Sherbet Land
| DS Peach Gardens
+
| N64 Sherbet Land
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested since I believe this will be getting into CTGP.
+
| Although initially accepted, it is now rejected because of being too bland, needs more objects and that first downhill slope needs some realignment.
 +
|-
 +
| [[Ibuki Luigi's Mansion]]
 +
| {{no|Needs Fixes}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| The staircase section as a whole needs to be remade and the track needs to be upscaled before it's accepted.
 
|-
 
|-
| [[Chill Hill]]
+
| [[Icestone Shaft]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| DK Summit
 +
| DK Summit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 +
| Initially accepted, but after seeing texture glitches on the track, along with a no lap count shortcut and other things, it was rejected
 +
|-
 +
| [[IuCat03's Road]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| Mario Circuit
 
| —
 
| —
 
| —
 
| —
| It looks promising, but the track length and lack of objects aren't doing much for this track.
 
|-
 
| [[Choco Island 3]]
 
| {{no|Rejected}}
 
| GCN DK Mountain
 
| Daisy Circuit
 
| 3
 
| 0.7×
 
 
| —
 
| —
| Not really liking this track, it's bland to me.
+
| Too simple, grass cuts galore, needs fencing, objects, etc.
 
|-
 
|-
| [[Christmas Raceway]]
+
| [[Jiyuu's Test Track]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,878: Line 2,176:
 
| —
 
| —
 
| —
 
| —
| Although it has some different objects that I'm not used to seeing, at the same time it looks bland.
+
| Better choices for similar tracks, plus this is a test track, probably not the best idea to add this in.
 
|-
 
|-
| [[Colorful Paint]]
+
| [[Jungle Park]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
 +
| N64 DK's Jungle Parkway
 +
| Rainbow Road
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| One of my gripes with the track are that the "rock walls" are sometimes in the way of this one shortcut. There's also various bugs and the fall boundary is odd.
| —
 
| Feels like a seizure waiting to happen honestly. Not going to take chances with this track unfortunately.
 
 
|-
 
|-
| [[Containers Raceway]]
+
| [[Kamek's Castle]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Daisy Circuit
 
| GCN Peach Beach
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Sharp turns, there's a ledge that you can get stuck on, the layout is wonky.
 
|-
 
| [[Cottonplant Forest]]
 
| {{no|Rejected}}
 
 
| —
 
| —
 
| —
 
| —
| —
+
| The layout doesn't make it look polished.
| —
 
| —
 
| Because it's in [[CTGP]] I won't be accepting it, want to represent other tracks. Textured versions will be accepted though.
 
 
|-
 
|-
| [[Crazy Chasm]]
+
| [[Kamek's Crazy Castle]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| N64 Bowser's Castle
 
 
| N64 Bowser's Castle
 
| N64 Bowser's Castle
 +
| GBA Bowser Castle 3
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Trouble with item routes
+
| Feel like there's better candidates out there than this one sadly.
 
|-
 
|-
| [[Crystal Dungeon]]
+
| [[Koopa Beach 4]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| GBA Shy Guy Beach
 +
| GBA Shy Guy Beach
 +
| 3
 
| —
 
| —
 
| —
 
| —
| —
+
| Not really anything bad to say, just not really feeling this track
| —
 
| —
 
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
 
|-
 
|-
| [[Crystal Valley]]
+
| [[Koopa Beach 5]]
 +
| {{no|Rejected}}
 +
| GBA Shy Guy Beach
 +
| GBA Shy Guy Beach
 +
| 3
 +
| —
 +
| —
 +
| Not really anything bad to say, just not really feeling this track
 +
|-
 +
| [[Koopa Beach 6]]
 +
| {{no|Rejected}}
 +
| GBA Shy Guy Beach
 +
| GBA Shy Guy Beach
 +
| 3
 +
| —
 +
| —
 +
| Not really anything bad to say, just not really feeling this track
 +
|-
 +
| [[Koopa Paratroopa Castle]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,932: Line 2,239:
 
| —
 
| —
 
| —
 
| —
| Reminds me of [[Skylane]]. Although it has a great atmosphere around it, the track isn't much to look at.
+
| It's really bland, could use a lot more work.
 
|-
 
|-
| [[Dawn Township]]
+
| [[Koretato Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Rainbow Road
+
| Mario Circuit
| Rainbow Road
+
| Mario Circuit
 
| 1
 
| 1
 
| —
 
| —
 
| —
 
| —
| It's in CTGP already, and it's very linear, no shortcuts to redeem it.
+
| The whole theme of the track is silly, road texture is bland and mismatched, potential for overpowering shortcuts.
 
|-
 
|-
| [[Death Chamber 2]]
+
| [[Lakeside Lagoon‎]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,950: Line 2,257:
 
| —
 
| —
 
| —
 
| —
| Narrow, upscale probably wouldn't do it justice either, feels rather bland too.
+
| It feels really bland to me, could use some decoration, enemies, and other various objects.
 
|-
 
|-
| [[Delfino Island]]
+
| [[Lakeside Skyway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DS Delfino Square
 
| Delfino Pier
 
 
| —
 
| —
 
| —
 
| —
| There’s a sunset version that isn’t in CTGP.
 
| Don't care if there's another version of the track, I hate the boardwalk section and years of practicing it hasn't helped in that regard.
 
|-
 
| [[Delfino Pier (Race)]]
 
| {{no|Rejected}}
 
| DS Delfino Square
 
| Delfino Pier
 
| 4
 
 
| —
 
| —
 
| —
 
| —
| Rejecting this because it's a battle track, plain and simple.
+
| —
 +
| This track reminds me of [[Skylane]] in a way, which was removed from the last version of Hack Pack. Although the ramps are neat, it's not redeeming enough.
 
|-
 
|-
| [[Desert City]]
+
| [[Lateral Shift]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 1,977: Line 2,275:
 
| —
 
| —
 
| —
 
| —
| Despite it being the authors first track, feels rather underwhelming, might accept if improved on.
+
| I prefer Bulzeeb's edit of Star Circuit over this
 
|-
 
|-
| [[Deserted Mountain]]
+
| [[Lava Pit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Grumble Volcano
 +
| Grumble Volcano
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Could use a visual overhaul.
| —
 
| It has potential, but the track is visually lackluster, and unintuitive in a few spots, with questionable kcl variants.
 
 
|-
 
|-
| [[Desert of the Two Roads]]
+
| [[Lavaflow Volcano]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Dry Dry Ruins
+
| –
| Dry Dry Ruins
+
| –
| 2
+
| –
| —
+
| –
| —
+
| Update by [[Huili]].
| One path is faster than the other. Looks rather generic
+
| Initially accepted, but it has a disappearing item bug, will accept once that is fixed.
 
|-
 
|-
| [[Dim Dungeon]]
+
| [[Lecce's Classic Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| SNES Mario Circuit 3
 
| —
 
| —
 
| —
 
| —
 +
| —
 +
| Initially accepted, but because of questionable out of bounds and rather dull layout, it got rejected
 +
|-
 +
| [[Lecce's Desert]]
 +
| {{no|Rejected}}
 +
| DS Yoshi Falls
 +
| DS Desert Hills
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Even tho it's dark on purpose, I dislike it overall because of that. I'm rather picky about how dark a track can be to be accepted, and this crosses the line.
+
| Initially accepted, but it's quite dull and bland, plus there's other desert tracks that show more promise in the pack than this one
 
|-
 
|-
| [[DK Falls]]
+
| [[Lecce's Factory]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
Line 2,013: Line 2,320:
 
| —
 
| —
 
| —
 
| —
| Could use some work on becoming intuitive. Some blind turns, and sketchy texturing. Really seems promising though.
+
| It feels more like a ripoff of Toad's Factory than a custom track.
 
|-
 
|-
| [[Dongo Cave]]
+
| [[Lecce's Snow Road]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| Wario's Gold Mine
+
| DK Summit
| Wario's Gold Mine
+
| DK Summit
 
| —
 
| —
 
| —
 
| —
| —
+
| Update by [[Huili]]
| As much as I like the Death Mountain theme of the track from the Legend of Zelda, this track is rather bland, could use some more decoration to make it worthwhile.
+
| Offroad snow is problematic, item routes bugged.
 
|-
 
|-
| [[Donut Steppe 1]]
+
| [[Library of Shitopia]]
| {{No|Rejected}}
+
| {{no|Rejected}}
| N64 DK's Jungle Parkway
+
| SNES Ghost Valley 2
| N64 DK's Jungle Parkway
+
| SNES Ghost Valley 2
| 3
+
| —
 
| —
 
| —
 
| —
 
| —
| Not really anything bad to say, just not really feeling this track
+
| Initially accepted, but only one route is really viable, whereas the other routes, the cannon in particular, wastes precious time.
 
|-
 
|-
| [[Donut Steppe 2]]
+
| [[LOL Kichitwi Festival]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 DK's Jungle Parkway
 
| N64 DK's Jungle Parkway
 
| 3
 
 
| —
 
| —
 
| —
 
| —
| Not really anything bad to say, just not really feeling this track
 
|-
 
| [[Donut Steppe 3]]
 
| {{no|Rejected}}
 
| N64 DK's Jungle Parkway
 
| N64 DK's Jungle Parkway
 
| 3
 
 
| —
 
| —
 
| —
 
| —
| Not really anything bad to say, just not really feeling this track
+
| —
 +
| Very random and unfitting track for Hack Pack.
 
|-
 
|-
| [[Dry Island]]
+
| [[Lonely Island]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
Line 2,058: Line 2,356:
 
| —
 
| —
 
| —
 
| —
| Unintended shortcut needs a fall boundary, respawns need to be added, and respawn height adjusted.
+
| Feels narrow in some areas, [[Anthro Valley]] has a similar but in my opinion nicer vibe to it. Also unclear offroad near the end, you don't know it's there until you step on it.
 
|-
 
|-
| [[DS Bowser Castle (Wexos)]]
+
| [[Lost Fortress]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Sucht93a]].
 +
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[Lost Lake]]
 +
| {{no|Needs Fixe}}
 +
| N64 Bowser's Castle
 +
| Bowser's Castle
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 +
| The grass is out of bounds. Some unclear paths, wonky layout.
 +
|-
 +
| [[Love Circuit (Retrostyle12)|Love Circuit]]
 +
| {{no|Rejected}}
 +
| SNES Mario Circuit
 +
| N64 Skyscraper
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| Retrostyle12's version.
 +
| I prefer [[FunkyDude15]]'s version.
 
|-
 
|-
| [[DS Dokan Course (Wingcapman)]]
+
| [[Luncheon Tour]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DS Yoshi Falls
+
| Mushroom Gorge
| DS Yoshi Falls
+
| GCN DK Mountain
| 1
+
| —
 
| —
 
| —
 
| —
 
| —
| An update to this track is available, making this track not viable for [[MKW Hack Pack]]
+
| Initially accepted, but this track is now in CTGP, going to look for other tracks to represent.
 
|-
 
|-
| [[DS Twilight House (Race)]]
+
| [[Luxville]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| Mario Circuit
 
| Mario Circuit
| DS Twilight House
+
| DS Peach Gardens
| 8
+
| —
 
| —
 
| —
 
| —
 
| —
| Rejecting this because it's a battle track, plain and simple.
+
| I have rejected similarly styled tracks. This track has some boring straights and nothing interesting to offer.
 
|-
 
|-
| [[DS DK Pass (Skipper93653)]]
+
| [[Marble Towers]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Snowboard Cross
+
| –
| DK Snowboard Cross
+
| –
| —
+
| –
| —
+
| –
| —
+
| Update by [[SpyKid]].
| Not interested in retros if they already have an alternate version in ctgp.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[DS Figure-8 Circuit (Quajeek99 & Sniki)]]
+
| [[Mario Circuit 5]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Luigi Circuit
+
| SNES Mario Circuit 3
| Luigi Circuit
+
| SNES Mario Circuit 3
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| Even with the update, still don't want it, too many similar tracks that outshine this.
 
|-
 
|-
| [[DS Waluigi Pinball (Bri)]]
+
| [[Mario Speedway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| —
+
| –
| —
+
| –
| —
+
| –
| —
+
| –
| The version with coins is better to play on.
+
| Update by [[Huili]].
| Not interested in retros if they already have an alternate version in ctgp.
+
| No lap count bug, too much offroad, you can skip some parts of the track with speed mod.
 
|-
 
|-
| [[DS Wario Stadium (Wexos)]]
+
| [[Mecha Donut Arena]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,121: Line 2,437:
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| It's round and boring, even with the objects.
 
|-
 
|-
| [[Electric Shredder]]
+
| [[3DS Music Park|Melody Motorway]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| —
+
| –
| —
+
| –
| —
+
| –
| —
+
| –
| —
+
| Updates by [[Sniki]] and [[Sucht93a]]
| I don't like this track has position bugs and predetermined item selections in it.
+
| Probably going to get in CTGP.
 
|-
 
|-
| [[Entei Castle 1]]
+
| [[Melting Magma Melee]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Bowser Castle 3
+
| –
| GBA Bowser Castle 3
+
| –
| 4
+
| –
| x1
+
| –
| —
+
| Major visual overhaul; adjusted KCL.
| It's another GBA BC3 ripoff track, not much going on here.
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Entei Castle 2]]
+
| [[Midnight Starway]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| GBA Bowser Castle 3
 
 
| Bowser's Castle
 
| Bowser's Castle
| 3
+
| —
 +
| 2
 
| —
 
| —
 
| —
 
| —
| Not a fan of Pokemon tracks, this just feels like another bowser castle ripoff anyways
+
| The last turn is really bad, I couldn't even see it until I found myself in the out of bounds grass. Also last boost panel is sketchy, I get caught in the offroad.
 
|-
 
|-
| [[Ermelber Circuit 1]]
+
| [[Minecrafteer3 Oval]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Mario Circuit
 +
| N64 Mario Raceway
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Already got [[GK7 Baby Circuit]] going in. This track could use some railings and have that hill nerfed for karts.
| —
 
| Standard circuit style track, nothing special.
 
 
|-
 
|-
| [[Evening Creek]]
+
| [[Misty Ruins]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Updates by [[User:PC Freak|KevinVG207]] and [[KantoEpic]].
 +
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[Molten Mountainway]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Oh ok]].
 +
| Initially accepted, but rejected due to potentially getting into CTGP.
 +
|-
 +
| [[Moo Moo Island]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Another bland track, not really interested in this.
 +
|-
 +
| [[Motocross Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,166: Line 2,509:
 
| —
 
| —
 
| —
 
| —
| It looks really bland to play on, and has the potential for unwanted shortcuts.
+
| I prefer [[Waluigi's Motocross]] over this track.
 
|-
 
|-
| [[F-Zero Mute City 1]]
+
| [[Mountain Adventure]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Luigi Circuit
+
| DK Snowboard Cross
| DK Summit
+
| N64 Sherbet Land
 +
| 1
 
| —
 
| —
 
| —
 
| —
| —
+
| It's a lot like [[Mountain Town]] but bigger, it has stretched textures, which is minor but still a concern, [[KCL]] could be a problem. I would like to add a speed mod but that will probably add to the problems.
| This track is quite narrow in comparison to the other F-Zero and has the cactus KCL.
 
 
|-
 
|-
| [[F-Zero White Land I (Jefe)]]
+
| [[Mushroom Byway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
 
| DK Summit
 
| 3
 
| 2x
 
 
| —
 
| —
| Picking Toxic Prime's version instead
 
|-
 
| [[Flooded Cavern]]
 
| {{no|Rejected}}
 
| N64 DK's Jungle Parkway
 
| DS Yoshi Falls
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| It's lacking detail, could use more objects and other stuff.
+
| —
 +
| Although this track looks nice and clean, it looks boring, and long.
 
|-
 
|-
| [[Forbidden Factory]]
+
| [[Mushroom Meadows]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,202: Line 2,536:
 
| —
 
| —
 
| —
 
| —
| Although sight unseen, I'm rejecting this track due to what [[BillyNoodles]] told me about the track. It's an old track that just got released and not good.
+
| Shortcut is very OP, feels like a very Magikruiser reliant track. Very lacking in objects, it's scaled a little too big for my liking despite the Magikruiser statement. Needs objects.
 
|-
 
|-
| [[Forest Creek]]
+
| [[N64 Frappe Snowland (Bri)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 DK's Jungle Parkway
+
| N64 Sherbet Land
| Moo Moo Meadows
+
| N64 Sherbet Land
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Although visually pleasing, it seems really bland, and I have already rejected tracks similar to this.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Forest Plains]]
+
| [[N64 Frappe Snowland (Zilla)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| N64 Sherbet Land
 +
| DK Snowboard Cross
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 +
| Not interested in retros if they already have an alternate version in ctgp.
 +
|-
 +
| [[N64 Rainbow Road (Skipper93653)]]
 +
| {{no|Rejected}}
 +
| Rainbow Road
 +
| Rainbow Road
 +
| 1
 
| —
 
| —
 
| —
 
| —
| Potential for broken shortcuts is possible, because too much offroad. Some paths can be unintuitive.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Frosty Mountains]]
+
| [[N64 Royal Raceway (Baoulettes & LuigiM)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Summit
+
| N64 Mario Raceway
| DK Summit
+
| Daisy Circuit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not really liking the turns, the questionable fall boundaries when you touch so much as the offroad on it.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Fuego Castle]]
+
| [[N64 Skyscraper (Race)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| N64 Bowser's Castle
 +
| N64 Skyscraper
 +
| 4
 
| —
 
| —
 
| —
 
| —
 +
| Rejecting this because it's a battle track, plain and simple.
 +
|-
 +
| [[New Moon Highway]]
 +
| {{no|Rejected}}
 +
| Moonview Highway
 +
| Moonview Highway
 +
| 2
 
| —
 
| —
 
| —
 
| —
| —
+
| Feels really bland, I prefer [[Moonlight Downtown]] over this. The track consists mostly of boring straights, needs some objects.
| Mismatched textures. I feel like there's better options than this one, so I want to keep hack pack diversified. Feels a lot like [[Bowser's Infernal Fortress]].
 
 
|-
 
|-
| [[Galactic Tube]]
+
| [[New Moon Manor]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| GCN Mario Circuit
+
| N64 Bowser's Castle
| DS Twilight House
+
| N64 Bowser's Castle
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Needs respawn points and check points fixed. I was able to have the lap counted by being on the topmost route.
+
| Initially accepted, but because it got into CTGP, it's rejected. Want to represent other tracks.
 
|-
 
|-
| [[GBA Bowser Castle 2 (Kazuo & MrKoeikoei)]]
+
| [[Nexuz Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Bowser Castle 3
 
| Bowser's Castle
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| —
 +
| —
 +
| It looks really bland in it's current state, and it looks like unintended shortcuts maybe on the track.
 +
|-
 +
| [[Nightlife Party]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[WiiLuigi]]
 +
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[GBA Mario Circuit (MrX8991)]]
+
| [[Nintendo Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
 
| Mario Circuit
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| —
 +
| —
 +
| Has some awkwardly sharp turns and very generic. Also is named Nintendo, probably should be renamed to avoid copyright.
 
|-
 
|-
| [[GBA Peach Circuit (Mr Floydster)]]
+
| [[Nocturnal Coast]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
+
| Moonview Highway
| Daisy Circuit
+
| Moonview Highway
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| Too long and too boring to be considered. If it was scaled down and had more ojects maybe.
 
|-
 
|-
| [[GBA Riverside Park (DarkWolf658)]]
+
| [[Northpole Slide]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,283: Line 2,644:
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| Not a fan of either the old or new, both have their share of problems. Current one is narrow and is easy to fall off of, and the old one is bland.
 +
|-
 +
| [[Office Rush]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| The track is quite narrow in parts and texture glitches need to be fixed.
 
|-
 
|-
| [[GBA Sky Garden (ChaosShadow23)]]
+
| [[Oceanic Raceway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,292: Line 2,662:
 
| —
 
| —
 
| —
 
| —
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
+
| Feels a bit bland at this current state. There seem to be better options, [[Sandy Strait]], amongst other tracks.
 
|-
 
|-
| [[GBA Snow Land (Mr Floydster)]]
+
| [[Orange Loop (Retrostyle12)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Summit
+
| GBA Bowser Castle 3
| N64 Sherbet Land
+
| Block Plaza
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Reminds me of [[Sherbet Ocean]]. It doesn't really offer the shortcuts of it's other ports. Lack of shortcuts.
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[GCN Cookie Land (Race)]]
+
| [[Orange Loop (SpartaYoshi)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
 
| GCN Cookie Land
 
| 8
 
| 0.6
 
 
| —
 
| —
| Rejecting this because it's a battle track, plain and simple.
 
|-
 
| [[GCN Dekoboko]]
 
| {{no|Rejected}}
 
| N64 Sherbet Land
 
| N64 Sherbet Land
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Probably wouldn't be interested in this since it is an predecessor of [[GCN Sherbet Land]]. That, and I'm not really a retro guy anyways.
+
| —
 +
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[GCN Luigi Circuit (Tock)]]
+
| [[Orange Loop (Toxic Prime & Bri)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GCN Mario Circuit
+
| Dry Dry Ruins
| Luigi Circuit
+
| Dry Dry Ruins
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Getting into [[CTGP]].
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
|-
| [[Ghost Valley 4]]
+
| [[Penguin Canyon]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Ghost Valley 2
+
| N64 Sherbet Land
| SNES Ghost Valley 2
+
| GCN DK Mountain
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Textures are too bright for this track, design is very generic, and I don't like holes in the floor
+
| Although intially accepted, it's now rejected because of there being too many ice tracks and this remake doesn't make this track age well, it's rather bland and dull.
 
|-
 
|-
| [[Ghost Valley 5]]
+
| [[Petite Town]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Ghost Valley 2
+
| Daisy Circuit
| SNES Ghost Valley 2
+
| Daisy Circuit
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Generic track design, bright textures. Promising shortcut tho, but that's about it.
+
| Similar to [[Shining Town]], which is also rejected from v6 [[MKW Hack Pack]]. Too simple and bland, and I already got enough similarly styled tracks going in.
 
|-
 
|-
| [[Ghost Valley 6]]
+
| [[Purple Loop]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Ghost Valley 2
+
| GCN Mario Circuit
| SNES Ghost Valley 2
+
| Block Plaza
 +
| 1
 
| —
 
| —
 
| —
 
| —
| —
+
| Initially accepted, but ultimately rejected, it's quite narrow, and the ending is harsh.
| Questionable dark road, textures bright, same issues as the other 2.
 
 
|-
 
|-
| [[Giant Highway]]
+
| [[Rainbow Speedway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Ghost Valley 2
 
| Moonview Highway
 
| 2
 
| 5×
 
 
| —
 
| —
| Ridiculously long cannon, and seizure inducing textures.
 
|-
 
| [[GP Yoshi Park 1]]
 
| {{no|Rejected}}
 
| DS Yoshi Falls
 
| DS Yoshi Falls
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Doesn't work properly right now, watched a video on it and you respawn endlessly.
+
| —
 +
| It gives off vibes of [[Daydream]]. Not really a fan of it's design overall, can get a little confusing at some spots, and almost tight turns.
 +
|-
 +
| [[Riru's Course]]
 +
| {{no|Rejected}}
 +
| Mario Circuit
 +
| GBA Battle Course 3
 +
| —
 +
| —
 +
| —
 +
| Really boring straightaways and an awkward sharp turn.
 
|-
 
|-
| [[Grass Blast]]
+
| [[River Plains]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,382: Line 2,743:
 
| —
 
| —
 
| —
 
| —
| I saw a video of it before it went down, it was a rather plain track, nothing redeeming about it.
+
| Could use some visual updates, animations, objects, ramp edits.
 
|-
 
|-
| [[Grassy Plains (Rosalina Speedruns)]]
+
| [[Riverside Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
 
| Moo Moo Meadows
 
| 5
 
| 1.2×
 
 
| —
 
| —
| Even with this nice remake, it's bland.
+
| —
 +
| —
 +
| —
 +
| —
 +
| The theme of the track is unclear, which is minor, and I prefer [[Water Village]] over this, along with [[Compact Highway]] because this track reminds me of that, since it was made by the same designer.
 
|-
 
|-
| [[Grassy Plains (ZPL Gaming)|Grassy Plains]]
+
| [[Rocky Hills]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,400: Line 2,761:
 
| —
 
| —
 
| —
 
| —
| Track needs decorations, cannons are unnecessary due to the track being too short.
+
| Feels quite narrow, and based on these ports of Skipper's, it doesn't really offer anything different.
 
|-
 
|-
| [[Green Loop]]
+
| [[Rosalina's Purple Fortress]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Rainbow Road
 
| Block Plaza
 
| 3
 
 
| —
 
| —
| Remake by [[Retrostyle12]].
 
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
|-
 
| [[Haunted Hill]]
 
| {{no|Rejected}}
 
| SNES Ghost Valley 2
 
| DS Twilight House
 
| 1
 
 
| —
 
| —
 
| —
 
| —
| Seems promising but it feels empty for most of the track.  
+
| —
 +
| —
 +
| There is this one turn that makes it mach bike only, and a ramp that sends you way up, which results in you falling off the track if you try to take a turn on it.
 
|-
 
|-
| [[Haunted Woods]]
+
| [[Rubik Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,427: Line 2,779:
 
| —
 
| —
 
| —
 
| —
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
+
| Quite bland, and standard at that.
 
|-
 
|-
| [[Ice Creek]]
+
| [[Sand Speedway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Sherbet Land
+
| –
| N64 Sherbet Land
+
| –
| —
+
| –
| —
+
| –
| —
+
| Remade the model.
| Although initially accepted, it is now rejected because of being too bland, needs more objects and that first downhill slope needs some realignment.
+
| The tracks layout and textures could be improved on, it's rather bland.
 
|-
 
|-
| [[Icestone Shaft]]
+
| [[Sand Speedway II]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Summit
+
| –
| DK Summit
+
| –
| —
+
| –
| —
+
| –
| —
+
| Remade the model; update by [[Ptpix1]].
| Initially accepted, but after seeing texture glitches on the track, along with a no lap count shortcut and other things, it was rejected
+
| The tracks layout and textures could be improved on, it's rather bland.
 
|-
 
|-
| [[IuCat03's Road]]
+
| [[Sandcastle Beach]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
+
| –
| Mario Circuit
+
| –
| —
+
| –
| —
+
| –
| —
+
| Update by [[Huili]].
| Too simple, grass cuts galore, needs fencing, objects, etc.
+
| Bullet routes need reworking, the beginning part of the fort section needs redone, textures updated.
 
|-
 
|-
| [[Jiyuu's Test Track]]
+
| [[SD1 Green Hill G]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| GCN Cookie Land
 +
| 8
 +
| 1.2×
 
| —
 
| —
| —
+
| I prefer [[NinYoda]]'s versions of Green Hill Zone
| —
 
| —
 
| —
 
| Better choices for similar tracks, plus this is a test track, probably not the best idea to add this in.
 
 
|-
 
|-
| [[Jungle Park]]
+
| [[SD1 Green Hill R]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| N64 DK's Jungle Parkway
+
| SNES Mario Circuit 3
| Rainbow Road
+
| GCN Cookie Land
 +
| 8
 +
| 1.2×
 
| —
 
| —
| —
+
| I prefer [[NinYoda]]'s versions of Green Hill Zone
| —
 
| One of my gripes with the track are that the "rock walls" are sometimes in the way of this one shortcut. There's also various bugs and the fall boundary is odd.
 
 
|-
 
|-
| [[Kamek's Castle]]
+
| [[SD1 Green Hill Y]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| GCN Cookie Land
 +
| 8
 +
| 1.2×
 
| —
 
| —
| —
+
| I prefer [[NinYoda]]'s versions of Green Hill Zone
| —
 
| —
 
| —
 
| The layout doesn't make it look polished.
 
 
|-
 
|-
| [[Kamek's Crazy Castle]]
+
| [[Seaside Resort]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[SpyKid]].
 +
| Not interested in this track since it's in CTGP.
 +
|-
 +
| [[Sky Courtyard]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Bowser's Castle
+
| N64 Bowser Castle
| GBA Bowser Castle 3
+
| N64 Bowser Castle
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Feel like there's better candidates out there than this one sadly.
+
| Still needs some [[KCL]] fixes and invisible walls. Hidden cannon could probably stay though.
 
|-
 
|-
| [[Koopa Beach 4]]
+
| [[Sky Grove]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Shy Guy Beach
+
| –
| GBA Shy Guy Beach
+
| –
| 3
+
| –
| —
+
| –
| —
+
| Update by [[Sniki]]
| Not really anything bad to say, just not really feeling this track
+
| Not interested in this track since it's in CTGP.
 
|-
 
|-
| [[Koopa Beach 5]]
+
| [[Sky High Bash]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Shy Guy Beach
+
| Rainbow Road
| GBA Shy Guy Beach
+
| Block Plaza
| 3
+
| 7
 
| —
 
| —
 
| —
 
| —
| Not really anything bad to say, just not really feeling this track
+
| I prefer [[Frost Fun Stadium]] over this track.
 
|-
 
|-
| [[Koopa Beach 6]]
+
| [[Sky Highway‎]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Shy Guy Beach
 
| GBA Shy Guy Beach
 
| 3
 
 
| —
 
| —
 
| —
 
| —
| Not really anything bad to say, just not really feeling this track
+
| —
 +
| —
 +
| —
 +
| Much too bland to be considered for Hack Pack.
 
|-
 
|-
| [[Koopa Paratroopa Castle]]
+
| [[Sky Lakeway]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,526: Line 2,887:
 
| —
 
| —
 
| —
 
| —
| It's really bland, could use a lot more work.
+
| It feels like a very standard track with nothing over the top, not really too interested in this particular circuit track.
 
|-
 
|-
| [[Koretato Circuit]]
+
| [[Sky Shrine]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
 
| Mario Circuit
 
| 1
 
| —
 
 
| —
 
| —
| The whole theme of the track is silly, road texture is bland and mismatched, potential for overpowering shortcuts.
 
|-
 
| [[Lakeside Lagoon‎]]
 
| {{no|Rejected}}
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
| It feels really bland to me, could use some decoration, enemies, and other various objects.
 
 
|-
 
|-
| [[Lakeside Skyway]]
+
| [[Skyscraper Island]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,553: Line 2,905:
 
| —
 
| —
 
| —
 
| —
| This track reminds me of [[Skylane]] in a way, which was removed from the last version of Hack Pack. Although the ramps are neat, it's not redeeming enough.
+
| If this was updated in the style of [[Downtown Underground]] then MAYBE I would accept it, but not in it's current state, too boring.
 
|-
 
|-
| [[Lateral Shift]]
+
| [[SMB2 Charming Banana Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,562: Line 2,914:
 
| —
 
| —
 
| —
 
| —
| I prefer Bulzeeb's edit of Star Circuit over this
+
| Very bland layout.
 
|-
 
|-
| [[Lava Pit]]
+
| [[SMB2 Clock Tower Hill]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Grumble Volcano
+
| Daisy Circuit
| Grumble Volcano
+
| Block Plaza
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Could use a visual overhaul.
+
| Got a few similar tracks going in, don't want to add too many.
 
|-
 
|-
| [[Lecce's Classic Road]]
+
| [[SMB2 Lovely Heart Ring]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
 
| SNES Mario Circuit 3
 
| —
 
 
| —
 
| —
 
| —
 
| —
| Initially accepted, but because of questionable out of bounds and rather dull layout, it got rejected
 
|-
 
| [[Lecce's Desert]]
 
| {{no|Rejected}}
 
| DS Yoshi Falls
 
| DS Desert Hills
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Initially accepted, but it's quite dull and bland, plus there's other desert tracks that show more promise in the pack than this one
+
| Very bland layout.
 
|-
 
|-
| [[Lecce's Factory]]
+
| [[SMS Delfino Plaza]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| The color scheme is very disorienting, hard to see where to go because of lack of arrows. Could use a major overhaul.
 +
|-
 +
| [[SNES Choco Island 2 (Retrostyle12)]]
 +
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| SNES Battle Course 4
 +
| —
 
| —
 
| —
 
| —
 
| —
 +
| Not interested in retros if they already have an alternate version in ctgp.
 +
|-
 +
| [[SNES Circle]]
 +
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| It feels more like a ripoff of Toad's Factory than a custom track.
 
|-
 
| [[Lecce's Snow Road]]
 
| {{no|Needs Fixes}}
 
| DK Summit
 
| DK Summit
 
 
| —
 
| —
 
| —
 
| —
| Update by [[Huili]]
+
| Another boring round track.
| Offroad snow is problematic, item routes bugged.
 
 
|-
 
|-
| [[Library of Shitopia]]
+
| [[SNES Ghost Valley 3 (Omonimo747)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| SNES Ghost Valley 2
 
| SNES Ghost Valley 2
Line 2,615: Line 2,967:
 
| —
 
| —
 
| —
 
| —
| —
+
| Retro track not in CTGP
| Initially accepted, but only one route is really viable, whereas the other routes, the cannon in particular, wastes precious time.
+
| Not really liking this retro, the holes in the floor are a major turnoff for me.
 
|-
 
|-
| [[LOL Kichitwi Festival]]
+
| [[SNES Rainbow Road (DasFragezeichen & Tock)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,625: Line 2,977:
 
| —
 
| —
 
| —
 
| —
| Very random and unfitting track for Hack Pack.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Lonely Island]]
+
| [[SNES Rainbow Road 2‎]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Rainbow Road
 +
| Rainbow Road
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Too many rainbow tracks, this isn't very engaging
| —
 
| Feels narrow in some areas, [[Anthro Valley]] has a similar but in my opinion nicer vibe to it. Also unclear offroad near the end, you don't know it's there until you step on it.
 
 
|-
 
|-
| [[Lost Lake]]
 
| {{no|Needs Fixe}}
 
| N64 Bowser's Castle
 
| Bowser's Castle
 
| —
 
| —
 
| —
 
| The grass is out of bounds. Some unclear paths, wonky layout.
 
 
|-
 
|-
| [[Love Circuit (Retrostyle12)|Love Circuit]]
+
| [[SNES Tetris Valley 1 (SNES Ghost Valley 1 Texture)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit
 
| N64 Skyscraper
 
 
| —
 
| —
 
| —
 
| —
| Retrostyle12's version.
 
| I prefer [[FunkyDude15]]'s version.
 
|-
 
| [[Luncheon Tour]]
 
| {{no|Rejected}}
 
| Mushroom Gorge
 
| GCN DK Mountain
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Initially accepted, but this track is now in CTGP, going to look for other tracks to represent.
+
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
|-
| [[Luxville]]
+
| [[SNES Vanilla Lake 1 (Retrostyle12)|SNES Vanilla Lake 1]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Remade model
 +
| Not much of a retro guy, even if this did get removed from CTGP.
 +
|-
 +
| [[Sniki's Test Track]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
 
| DS Peach Gardens
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| I have rejected similarly styled tracks. This track has some boring straights and nothing interesting to offer.
 
|-
 
| [[Mario Circuit 5]]
 
| {{no|Rejected}}
 
| SNES Mario Circuit 3
 
| SNES Mario Circuit 3
 
 
| —
 
| —
 
| —
 
| —
| —
+
| April Fools Day track, take a guess.
| Even with the update, still don't want it, too many similar tracks that outshine this.
 
 
|-
 
|-
| [[Mecha Donut Arena]]
+
| [[Snowy Hills]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,688: Line 3,023:
 
| —
 
| —
 
| —
 
| —
| It's round and boring, even with the objects.
+
| There's better options for snow tracks than this one, this feels rather dull.
 
|-
 
|-
| [[Midnight Starway]]
+
| [[Snowy Thrill Trail]]
| {{no|Needs Fixes}}
+
| {{no|Rejected}}
| Bowser's Castle
+
| DK Summit
 +
| DK Summit
 
| —
 
| —
| 2
 
 
| —
 
| —
 
| —
 
| —
| The last turn is really bad, I couldn't even see it until I found myself in the out of bounds grass. Also last boost panel is sketchy, I get caught in the offroad.
+
| There's a few other candidates that outshine this track.
 
|-
 
|-
| [[Minecrafteer3 Oval]]
+
| [[Specular Return]]
| {{no|Rejected}}
+
| {{no|Needs Fixes}}
| Mario Circuit
+
| Maple Treeway
| N64 Mario Raceway
+
| Maple Treeway
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Already got [[GK7 Baby Circuit]] going in. This track could use some railings and have that hill nerfed for karts.
+
| No lap count glitch, spiral is not very friendly, needs wall, the ramps could give off unwanted shortcuts potentially.
 
|-
 
|-
| [[Motocross Circuit]]
+
| [[Square Circuit DX]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,715: Line 3,050:
 
| —
 
| —
 
| —
 
| —
| I prefer [[Waluigi's Motocross]] over this track.
+
| If this was updated in the style of [[Downtown Underground]] then MAYBE I would accept it, but not in it's current state, too boring.
 
|-
 
|-
| [[Mountain Adventure]]
+
| [[Stone Circle]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| DK Snowboard Cross
+
| GBA Bowser Castle 3
| N64 Sherbet Land
+
| GBA Bowser Castle 3
| 1
+
| 6
 
| —
 
| —
 
| —
 
| —
| It's a lot like [[Mountain Town]] but bigger, it has stretched textures, which is minor but still a concern, [[KCL]] could be a problem. I would like to add a speed mod but that will probably add to the problems.
+
| Not much to this track, just a circle
 
|-
 
|-
| [[Mushroom Byway]]
+
| [[Stone Circle|Stone Circle (Remake)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| —
+
| SNES Mario Circuit
| —
+
| DS Desert Hills
| —
+
| 7
| —
+
| 0.6×
| —
+
| Remake by [[Retrostyle12]].
| Although this track looks nice and clean, it looks boring, and long.
+
| Not much to this track, just a circle
 
|-
 
|-
| [[Mushroom Meadows]]
+
| [[Storage Unit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
 +
| —
 +
| Will be updated by the author
 +
| Too many to be listed - Edit: Rejected because it looks like a track from 2010, although done up nicely, it's very bland even with changes made it won't make it in.
 +
|-
 +
| [[Sunset Bridge]]
 +
| {{no|Updated}}
 +
| Daisy Circuit
 +
| Delfino Pier
 
| —
 
| —
 
| —
 
| —
| Shortcut is very OP, feels like a very Magikruiser reliant track. Very lacking in objects, it's scaled a little too big for my liking despite the Magikruiser statement. Needs objects.
+
| Upscaled
 +
| Used to be interested, but now, not really. Rather bland and no railings
 
|-
 
|-
| [[N64 Frappe Snowland (Bri)]]
+
| [[Sunset Bridge DX]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Sherbet Land
 
| N64 Sherbet Land
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| —
 +
| —
 +
| Some parts of the track are unintuitive. No railing to save you from falling.
 
|-
 
|-
| [[N64 Frappe Snowland (Zilla)]]
+
| [[Sunset Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Sherbet Land
 
| DK Snowboard Cross
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| —
 +
| —
 +
| Initially accepted, but rejected due to it's inclusion into CTGP
 
|-
 
|-
| [[N64 Rainbow Road (Skipper93653)]]
+
| [[Sunset Circuit 2]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Rainbow Road
 
| Rainbow Road
 
| 1
 
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
+
| —
 +
| —
 +
| —
 +
| Although visually pleasing, it feels bland to me.
 
|-
 
|-
| [[N64 Royal Raceway (Baoulettes & LuigiM)]]
+
| [[Sunset Circuit 3]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Mario Raceway
 
| Daisy Circuit
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
| [[N64 Skyscraper (Race)]]
 
| {{no|Rejected}}
 
| N64 Bowser's Castle
 
| N64 Skyscraper
 
| 4
 
 
| —
 
| —
 
| —
 
| —
| Rejecting this because it's a battle track, plain and simple.
+
| Another track that looks like some unintended grass cuts can be done on.  
 
|-
 
|-
| [[New Moon Highway]]
+
| [[Sunset Pass]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Moonview Highway
 
| Moonview Highway
 
| 2
 
 
| —
 
| —
 
| —
 
| —
| Feels really bland, I prefer [[Moonlight Downtown]] over this. The track consists mostly of boring straights, needs some objects.
 
|-
 
| [[New Moon Manor]]
 
| {{no|Rejected}}
 
| N64 Bowser's Castle
 
| N64 Bowser's Castle
 
 
| —
 
| —
 
| —
 
| —
| —
+
| —
| Initially accepted, but because it got into CTGP, it's rejected. Want to represent other tracks.
+
| Feels like a track made a few years ago. Quite bumpy and feels rather unpolished texture-wise.
 
|-
 
|-
| [[Nexuz Road]]
+
| [[Sunset Ridge]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,814: Line 3,140:
 
| —
 
| —
 
| —
 
| —
| It looks really bland in it's current state, and it looks like unintended shortcuts maybe on the track.
+
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 +
|-
 +
| [[Sunset Rocks]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Various kcl glitches and better textures need to be implementing.
 
|-
 
|-
| [[Nintendo Raceway]]
+
| [[Surfing Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Koopa Cape
 +
| GCN Peach Beach
 +
| —
 
| —
 
| —
 
| —
 
| —
 +
| It's quite bland for my tastes, looks like it came out years ago.
 +
|-
 +
| [[Telamon Heights]]
 +
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| GBA Bowser Castle 3
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Has some awkwardly sharp turns and very generic. Also is named Nintendo, probably should be renamed to avoid copyright.
+
| Just another generic Bowser Castle track with nothing different to offer
 
|-
 
|-
| [[Nocturnal Coast]]
+
| [[The Box]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Moonview Highway
 
| Moonview Highway
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Too long and too boring to be considered. If it was scaled down and had more ojects maybe.
+
| —
 +
| —
 +
| [[Codename: BIGBOX]] is preferred over this one.
 
|-
 
|-
| [[Northpole Slide]]
+
| [[Thwomp Desert (Race)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Dry Dry Ruins
 +
| Thwomp Desert
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Rejecting this because it's a battle track, plain and simple.
| —
 
| Not a fan of either the old or new, both have their share of problems. Current one is narrow and is easy to fall off of, and the old one is bland.
 
 
|-
 
|-
| [[Oceanic Raceway]]
+
| [[Thwomp Road]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,850: Line 3,194:
 
| —
 
| —
 
| —
 
| —
| Feels a bit bland at this current state. There seem to be better options, [[Sandy Strait]], amongst other tracks.
+
| Better options for similar tracks out there, this one in particular is rather bland and doesn't exactly live up to it's name.
 
|-
 
|-
| [[Orange Loop (Retrostyle12)]]
+
| [[Torrential Flood Lake]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GBA Bowser Castle 3
 
| Block Plaza
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| —
 +
| —
 +
| Although the idea is neat, it's basically the same concept of [[Aquadrom Stage 2]] which is also rejected. The layout seems unpolished as well, although I'm guessing that might be intentional.
 
|-
 
|-
| [[Orange Loop (SpartaYoshi)]]
+
| [[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| Mushroom Gorge
 +
| Mushroom Gorge
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Pretty bland and narrow, nothing much to see here
| —
+
|-
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| [[Tree Circuit]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Initially accepted, but the track lacks detail, and is scaled too large, speed mod wouldn't save it either.
 
|-
 
|-
| [[Orange Loop (Toxic Prime & Bri)]]
+
| [[Trek of Shapes]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Dry Dry Ruins
+
| Rainbow Road
| Dry Dry Ruins
+
| Rainbow Road
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| This feels quite bland to me, not really a fan of most loop tracks anyways.
+
| Incredible glitchy, and too vibrant. Potential seizure hazard.
 +
|-
 +
| [[Troy Circuit 2013]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Wonky layout, too many mushrooms, weird offroad. Could use a scale down, less enemies.
 
|-
 
|-
| [[Penguin Canyon]]
+
| [[Tunnel Circuit]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Sherbet Land
 
| GCN DK Mountain
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Although intially accepted, it's now rejected because of there being too many ice tracks and this remake doesn't make this track age well, it's rather bland and dull.
+
| —
 +
| —
 +
| Not really liking the track, seems like it could have some unintended shortcuts in it. There's other circuit tracks that seem to be better candidates too.
 +
|-
 +
| [[Twilight Highway]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Initially accepted, but after some consideration, it's quite bland, and has a bullet bug.
 +
|-
 +
| [[Twin Peaks]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Sucht93a]]
 +
| Initially accepted, but ultimately rejected due to it's inclusion in CTGP.
 
|-
 
|-
| [[Petite Town]]
+
| [[Unexcitebike Arena]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Daisy Circuit
 
| Daisy Circuit
 
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| Similar to [[Shining Town]], which is also rejected from v6 [[MKW Hack Pack]]. Too simple and bland, and I already got enough similarly styled tracks going in.
+
| —
 +
| —
 +
| Although it does look like it was incomplete on purpose, doesn't look real good. Textures are quite bright and mismatched and doesn't have as much going for it as [[Excitebike Adventure]], which is being accepted.
 
|-
 
|-
| [[Purple Loop]]
+
| [[Village Passthrough]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| GCN Mario Circuit
+
| Mario Circuit
| Block Plaza
+
| Delfino Pier
| 1
 
 
| —
 
| —
 
| —
 
| —
| Initially accepted, but ultimately rejected, it's quite narrow, and the ending is harsh.
 
|-
 
| [[Rainbow Speedway]]
 
| {{no|Rejected}}
 
 
| —
 
| —
| —
+
| This feels really bland and could use some objects and other shortcuts
| —
 
| —
 
| —
 
| It gives off vibes of [[Daydream]]. Not really a fan of it's design overall, can get a little confusing at some spots, and almost tight turns.
 
 
|-
 
|-
| [[Riru's Course]]
+
| [[Volcano Canyon]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| Mario Circuit
+
| –
| GBA Battle Course 3
+
| –
| —
+
| –
| —
+
| –
| —
+
| Update by [[Huili]].
| Really boring straightaways and an awkward sharp turn.
+
| The fencing on the top of the canyon isn't solid in one area, you can go right through it. Textures need updating too.
 
|-
 
|-
| [[River Plains]]
+
| [[N64 Wario Stadium (Skipper93653)|Wario Stadium]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Still contains some [[KCL]] glitches after my fix, some more improvements can be made.
 +
|-
 +
| [[Water Speedway]]
 +
| {{no|Rejected}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| Very glitchy, barrel rolls.
 +
|-
 +
| [[White Garden]]
 +
| {{no|Rejected}}
 +
| DS Peach Gardens
 +
| DS Peach Gardens
 
| —
 
| —
 
| —
 
| —
 
| —
 
| —
| —
+
| Since this is in CTGP, gonna pass it up.
| —
+
|-
| Could use some visual updates, animations, objects, ramp edits.
+
| [[Wii U Excitebike Arena]]
 +
| {{no|Needs Fixes}}
 +
| –
 +
| –
 +
| –
 +
| –
 +
| Update by [[Huili]].
 +
| No longer being accepted because of [[Excitebike Adventure]].
 
|-
 
|-
| [[Riverside Circuit]]
+
| [[Wild Canyon 1]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 
| —
 
| —
Line 2,940: Line 3,338:
 
| —
 
| —
 
| —
 
| —
| The theme of the track is unclear, which is minor, and I prefer [[Water Village]] over this, along with [[Compact Highway]] because this track reminds me of that, since it was made by the same designer.
+
| Rather bland layout.
 
|-
 
|-
| [[Rocky Hills]]
+
| [[Wild Canyon 3]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| SNES Mario Circuit 3
 +
| DS Desert Hills
 +
| 3
 +
| 0.8×
 
| —
 
| —
| —
+
| Not very engaging, textures are boring, could be better
| —
 
| —
 
| —
 
| Feels quite narrow, and based on these ports of Skipper's, it doesn't really offer anything different.
 
 
|-
 
|-
| [[Rosalina's Purple Fortress]]
+
| [[3DS Maka Wuhu|Wuhu Mountain]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| —
+
| –
| —
+
| –
| —
+
| –
| —
+
| –
| —
+
| Updates by [[Sniki]] and [[Sucht93a]].
| There is this one turn that makes it mach bike only, and a ramp that sends you way up, which results in you falling off the track if you try to take a turn on it.
+
| This track is in CTGP and I'm not interested in it because of that.
 
|-
 
|-
| [[Rubik Circuit]]
+
| [[Yellow Loop]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
 +
| GBA Bowser Castle 3
 +
| Block Plaza
 
| —
 
| —
 
| —
 
| —
| —
+
| Remake by [[Retrostyle12]].
| —
+
| This feels quite bland to me, not really a fan of most loop tracks anyways.
| —
 
| Quite bland, and standard at that.
 
 
|-
 
|-
| [[SD1 Green Hill G]]
+
| [[Yoshi's Pyramid]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
+
| –
| GCN Cookie Land
+
| –
| 8
+
| –
| 1.2×
+
| –
| —
+
| Update by [[Huili]].
| I prefer [[NinYoda]]'s versions of Green Hill Zone
+
| Checkpoint issues leading to being disconnect on lap 2 due to how the start line is positioned.
 
|-
 
|-
| [[SD1 Green Hill R]]
+
| [[Zelda TP Kakariko Village]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
+
| –
| GCN Cookie Land
+
| –
| 8
+
| –
| 1.2×
+
| –
| —
+
| Update by [[Huili]].
| I prefer [[NinYoda]]'s versions of Green Hill Zone
+
| This track could use some arrows, updating textures are a must, block off paths that aren't needed. Basically a big overhaul.
 
|-
 
|-
| [[SD1 Green Hill Y]]
+
| [[Zelda WW Forest of Fairies]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| SNES Mario Circuit 3
+
| –
| GCN Cookie Land
+
| –
| 8
+
| –
| 1.2×
+
| –
| —
+
| Update by [[Huili]].
| I prefer [[NinYoda]]'s versions of Green Hill Zone
+
| Would accept this track if it had custom objects from Wind Waker and other visual changes.
 
|-
 
|-
| [[Sky Courtyard]]
+
| [[Zelda WW Hyrule Castle]]
 
| {{no|Rejected}}
 
| {{no|Rejected}}
| N64 Bowser Castle
+
| –
| N64 Bowser Castle
+
| –
| —
+
| –
| —
+
| –
| —
+
| Update by [[Huili]].
| Still needs some [[KCL]] fixes and invisible walls. Hidden cannon could probably stay though.
+
| Would accept this track if it had custom objects from Wind Waker and other visual changes.
 
|-
 
|-
| [[Sky High Bash]]
 
| {{no|Rejected}}
 
| Rainbow Road
 
| Block Plaza
 
| 7
 
| —
 
| —
 
| I prefer [[Frost Fun Stadium]] over this track.
 
|-
 
| [[Sky Highway‎]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Much too bland to be considered for Hack Pack.
 
|-
 
| [[Sky Lakeway]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| It feels like a very standard track with nothing over the top, not really too interested in this particular circuit track.
 
|-
 
| [[Sky Shrine]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
| [[Skyscraper Island]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| If this was updated in the style of [[Downtown Underground]] then MAYBE I would accept it, but not in it's current state, too boring.
 
|-
 
| [[SMB2 Charming Banana Road]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Very bland layout.
 
|-
 
| [[SMB2 Clock Tower Hill]]
 
| {{no|Rejected}}
 
| Daisy Circuit
 
| Block Plaza
 
| —
 
| —
 
| —
 
| Got a few similar tracks going in, don't want to add too many.
 
|-
 
| [[SMB2 Lovely Heart Ring]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Very bland layout.
 
|-
 
| [[SNES Choco Island 2 (Retrostyle12)]]
 
| {{no|Rejected}}
 
| SNES Mario Circuit 3
 
| SNES Battle Course 4
 
| —
 
| —
 
| —
 
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
| [[SNES Circle]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Another boring round track.
 
|-
 
| [[SNES Ghost Valley 3 (Omonimo747)]]
 
| {{no|Rejected}}
 
| SNES Ghost Valley 2
 
| SNES Ghost Valley 2
 
| —
 
| —
 
| Retro track not in CTGP
 
| Not really liking this retro, the holes in the floor are a major turnoff for me.
 
|-
 
| [[SNES Rainbow Road (DasFragezeichen & Tock)]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
| [[SNES Rainbow Road 2‎]]
 
| {{no|Rejected}}
 
| Rainbow Road
 
| Rainbow Road
 
| —
 
| —
 
| —
 
| Too many rainbow tracks, this isn't very engaging
 
|-
 
|-
 
| [[SNES Tetris Valley 1 (SNES Ghost Valley 1 Texture)]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Not interested in retros if they already have an alternate version in ctgp.
 
|-
 
| [[Sniki's Test Track]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| April Fools Day track, take a guess.
 
|-
 
| [[Snowy Hills]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| There's better options for snow tracks than this one, this feels rather dull.
 
|-
 
| [[Snowy Thrill Trail]]
 
| {{no|Rejected}}
 
| DK Summit
 
| DK Summit
 
| —
 
| —
 
| —
 
| There's a few other candidates that outshine this track.
 
|-
 
| [[Specular Return]]
 
| {{no|Needs Fixes}}
 
| Maple Treeway
 
| Maple Treeway
 
| —
 
| —
 
| —
 
| No lap count glitch, spiral is not very friendly, needs wall, the ramps could give off unwanted shortcuts potentially.
 
|-
 
| [[Square Circuit DX]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| If this was updated in the style of [[Downtown Underground]] then MAYBE I would accept it, but not in it's current state, too boring.
 
|-
 
| [[Stone Circle]]
 
| {{no|Rejected}}
 
| GBA Bowser Castle 3
 
| GBA Bowser Castle 3
 
| 6
 
| —
 
| —
 
| Not much to this track, just a circle
 
|-
 
| [[Stone Circle|Stone Circle (Remake)]]
 
| {{no|Rejected}}
 
| SNES Mario Circuit
 
| DS Desert Hills
 
| 7
 
| 0.6×
 
| Remake by [[Retrostyle12]].
 
| Not much to this track, just a circle
 
|-
 
| [[Storage Unit]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| Will be updated by the author
 
| Too many to be listed - Edit: Rejected because it looks like a track from 2010, although done up nicely, it's very bland even with changes made it won't make it in.
 
|-
 
| [[Sunset Bridge]]
 
| {{no|Updated}}
 
| Daisy Circuit
 
| Delfino Pier
 
| —
 
| —
 
| Upscaled
 
| Used to be interested, but now, not really. Rather bland and no railings
 
|-
 
| [[Sunset Bridge DX]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Some parts of the track are unintuitive. No railing to save you from falling.
 
|-
 
| [[Sunset Circuit]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Initially accepted, but rejected due to it's inclusion into CTGP
 
|-
 
| [[Sunset Circuit 2]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Although visually pleasing, it feels bland to me.
 
|-
 
| [[Sunset Circuit 3]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Another track that looks like some unintended grass cuts can be done on.
 
|-
 
| [[Sunset Pass]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Feels like a track made a few years ago. Quite bumpy and feels rather unpolished texture-wise.
 
|-
 
| [[Sunset Ridge]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
 
|-
 
| [[Surfing Road]]
 
| {{no|Rejected}}
 
| Koopa Cape
 
| GCN Peach Beach
 
| —
 
| —
 
| —
 
| It's quite bland for my tastes, looks like it came out years ago.
 
|-
 
| [[Telamon Heights]]
 
| {{no|Rejected}}
 
| GBA Bowser Castle 3
 
| GBA Bowser Castle 3
 
| —
 
| —
 
| —
 
| Just another generic Bowser Castle track with nothing different to offer
 
|-
 
| [[The Box]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| [[Codename: BIGBOX]] is preferred over this one.
 
|-
 
| [[Thwomp Desert (Race)]]
 
| {{no|Rejected}}
 
| Dry Dry Ruins
 
| Thwomp Desert
 
| —
 
| —
 
| —
 
| Rejecting this because it's a battle track, plain and simple.
 
|-
 
| [[Thwomp Road]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Better options for similar tracks out there, this one in particular is rather bland and doesn't exactly live up to it's name.
 
|-
 
| [[Torrential Flood Lake]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Although the idea is neat, it's basically the same concept of [[Aquadrom Stage 2]] which is also rejected. The layout seems unpolished as well, although I'm guessing that might be intentional.
 
|-
 
| [[Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming)]]
 
| {{no|Rejected}}
 
| Mushroom Gorge
 
| Mushroom Gorge
 
| —
 
| —
 
| —
 
| Pretty bland and narrow, nothing much to see here
 
|-
 
| [[Trek of Shapes]]
 
| {{no|Rejected}}
 
| Rainbow Road
 
| Rainbow Road
 
| —
 
| —
 
| —
 
| Incredible glitchy, and too vibrant. Potential seizure hazard.
 
|-
 
| [[Tunnel Circuit]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Not really liking the track, seems like it could have some unintended shortcuts in it. There's other circuit tracks that seem to be better candidates too.
 
|-
 
| [[Unexcitebike Arena]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Although it does look like it was incomplete on purpose, doesn't look real good. Textures are quite bright and mismatched and doesn't have as much going for it as [[Excitebike Adventure]], which is being accepted.
 
|-
 
| [[Village Passthrough]]
 
| {{no|Rejected}}
 
| Mario Circuit
 
| Delfino Pier
 
| —
 
| —
 
| —
 
| This feels really bland and could use some objects and other shortcuts
 
|-
 
| [[White Garden]]
 
| {{no|Rejected}}
 
| DS Peach Gardens
 
| DS Peach Gardens
 
| —
 
| —
 
| —
 
| Since this is in CTGP, gonna pass it up.
 
|-
 
| [[Wild Canyon 1]]
 
| {{no|Rejected}}
 
| —
 
| —
 
| —
 
| —
 
| —
 
| Rather bland layout.
 
|-
 
| [[Wild Canyon 3]]
 
| {{no|Rejected}}
 
| SNES Mario Circuit 3
 
| DS Desert Hills
 
| 3
 
| 0.8×
 
| —
 
| Not very engaging, textures are boring, could be better
 
|-
 
| [[Yellow Loop]]
 
| {{no|Rejected}}
 
| GBA Bowser Castle 3
 
| Block Plaza
 
| —
 
| —
 
| Remake by [[Retrostyle12]].
 
| This feels quite bland to me, not really a fan of most loop tracks anyways.
 
 
|}
 
|}
  

Revision as of 04:26, 27 August 2019

For track wishlists for other distributions, see Track Wishlist.
Track Wishlist
This is the track wishlist for MKW Hack Pack.
General discussion goes on the talk page.
Notice!
Please keep alphabetical order when adding to this page!
Please do not make duplicate listings!

Legend

Accepted The track has been accepted without any issues.
Needs Fixes The track has been accepted, but the author needs to work on a few more things.
Updated The track has been previously accepted, but has been updated since the latest review.
Needs Fixes The track has the potential to be accepted, but the author needs to work on a few more things.
Updated The track could be accepted, and has been updated since the latest review.
Maybe The track has no known issues, but it is unclear if it is suitable for MKW Hack Pack.
Rejected The track has been rejected since the latest review.
Updated The track has been previously rejected, but has been updated since the latest review.
Unreviewed The track has never been reviewed before.
Notice!
Add new tracks to the topmost table! If you don't, your course may stay unreviewed!
Notice!
Authors! If you have read the feedback for your rejected track(s), please remove its entry to make way for new ones!

MKW Hack Pack vX Wishlist

Track Name Status Track Slot Music Slot Laps Speed Modifier Notes Track Review/Issues
Notice!
Please do not add tracks past this list!
The tracks below have already been selected for review!

Tracks already reviewed for MKW Hack Pack

Accepted Tracks

Track Name Status Track Slot Music Slot Laps Speed Mod Notes
Abandoned Desert Accepted Dry Dry Ruins Thwomp Desert Update by Toxic Prime
Acaia's Village Accepted
Akina Pass Accepted Mario Circuit N64 Skyscraper
Alpine Mountain Accepted GCN DK Mountain GCN DK Mountain
Alternative N64 Bowser's Castle Accepted N64 Bowser's Castle N64 Bowser's Castle
Andrychów Accepted SNES Ghost Valley 2 DS Delfino Square
Aperture Laboratories Accepted Bowser's Castle DS Twilight House 4
Athletic Raceway Accepted
Bandit Plains Accepted DS Desert Hills Thwomp Desert
Banshee Boardwalk 2 Accepted SNES Ghost Valley 2 SNES Ghost Valley 2
Beagle Plains Accepted DS Peach Gardens DS Peach Gardens
Big Nature City Accepted
Block's Castle Accepted GBA Bowser Castle 3 GBA Bowser Castle 3
Blue Sky Box Accepted Koopa Cape Rainbow Road
Bowser's Spaceway Accepted GBA Bowser Castle 3 DS Twilight House
Chomp Valley Accepted
Cliffside Falls Accepted DS Yoshi Falls DS Yoshi Falls
Compact Highway Accepted
Cossland Accepted Maple Treeway Maple Treeway
Dash Cannon Woods Accepted
Desert Fort Accepted
Desert Mushroom Ruins Accepted
DK's Trick Joint Accepted Mushroom Gorge DK Summit 0.6×
Drift Brake Circuit Accepted Mario Circuit Mario Circuit
F-Zero White Land 1 (Toxic Prime) Accepted DK Summit N64 Skyscraper 1.5× Updated visuals
Faraway Land Accepted Delfino Pier
Fireway Accepted
Fishdom Island Accepted Koopa Cape Delfino Pier
Flooded Grassland Accepted DS Peach Gardens DS Peach Gardens
Forest Island Accepted
Frigid Waterfalls Accepted N64 Sherbet Land N64 Sherbet Land
Frost Fun Stadium Accepted
Galvarny Falls Accepted DS Yoshi Falls DS Yoshi Falls
GCN Wario Colosseum Accepted GCN Waluigi Stadium GCN Waluigi Stadium
GK7 Baby Circuit Accepted
Grand Metropolis Accepted
Green Forest Accepted
Heaven & Hell Accepted
Hidden Land Accepted DS Peach Gardens DS Peach Gardens
Horror Valley Accepted Rainbow Road SNES Ghost Valley 2 5
Icy Mountains Accepted
King Boo's Area Accepted
King Boo's Area 2 Accepted
Kinoko Garden Accepted DS Peach Gardens DS Peach Gardens
Lair Land Accepted
Libero Circuit Accepted
Lonely Desert Accepted DS Desert Hills Thwomp Desert
Luigi Park Accepted Mario Circuit Mario Circuit
Luigi's Island Accepted Koopa Cape Koopa Cape
Luigi's Village Accepted
Magma Chamber Accepted
Mikoopa's Citadel Accepted
Molten Desert Accepted DS Desert Hills Thwomp Desert
Moonlight Way Accepted
Mushroom Mountain Accepted Mushroom Gorge Mushroom Gorge 2
Mushroom Mountain Oasis Accepted Mushroom Gorge GCN DK Mountain
Night Factory Accepted
Night Fortress Accepted GBA Bowser Castle 3 GBA Bowser Castle 3
Peach's Ruined Castle Accepted N64 Bowser's Castle N64 Bowser's Castle 2
Peak Garden Accepted
Pipe Circuit Accepted SNES Mario Circuit 3 SNES Mario Circuit 3
PMWR King's Kourse Accepted SNES Mario Circuit 3 SNES Mario Circuit 3
Puppy Play Park Accepted Moo Moo Meadows GCN Cookie Land
Puzzle Plank Pass Accepted Maple Treeway GBA Battle Course 3
Rainbow Jungle (MrDark35000vr) Accepted Rainbow Road N64 DK's Jungle Parkway Freeze bug fixed.
Random Rainbows Accepted Rainbow Road Rainbow Road
Rainbow Ray Road Accepted
Rainbow Run Accepted
Rooftop Raceway Accepted
SADX Twinkle Circuit Accepted
Scary Cemetery Accepted
Seasonal Circuit Accepted Daisy Circuit SNES Battle Course 4
Shifting Sand Land Accepted Dry Dry Ruins Dry Dry Ruins
Sinister Vault Accepted N64 Bowser's Castle GBA Bowser Castle 3
SMG Star Festival Accepted
SMO RC Car Circuit Accepted SNES Mario Circuit 3 SNES Mario Circuit 3 9 1.25x
Space City Accepted
Space Odyssey Accepted Rainbow Road Rainbow Road 1
Sphynx Road Accepted
Star Circuit (Retrostyle12) Accepted DK Summit DK Summit
Stone Route Accepted Mushroom Gorge Thwomp Desert 1.5x
Sunset Cliffs Accepted
Sunshine City Accepted
Suzuka Circuit Accepted N64 Mario Raceway N64 Mario Raceway
The Haunted Mansion 2 Accepted
Thwomp Loop Accepted
Tim's Weird World Accepted
Universe Sandsoil Accepted
Unknown Dungeon Accepted Wario's Gold Mine Wario's Gold Mine 2
Unnamed (Maurice6912) Accepted Dry Dry Ruins Dry Dry Ruins
Volador Castle Accepted Grumble Volcano Grumble Volcano
Volcanic Skyway Accepted Koopa Cape GBA Battle Course 3 2
Water Tower Accepted
Yankees' Octagon Accepted
Zelda OoT Lon Lon Ranch Accepted Mario Circuit Luigi Circuit

Potential Tracks

Track Name Status Track Slot Music Slot Laps Speed Modifier Notes Track Review/Issues
3DS Mario Circuit (Fatality94 and ZPL Gaming) Maybe Mario Circuit N64 Mario Raceway Holding out to see if this is considered for CTGP.
Alaska Needs Fixes DK Summit DK Summit Ramp collision needs to be changed and arrows have to be added in and around the cave section, seems promising tho.
Negative Land Needs Fixes SNES Mario Circuit 3 SNES Mario Circuit 3 There's this one fall boundary that is like Yellow Loop's fall boundary, it's not there and you have to start a turn all over again.
Jiyuu Village Maybe DS Delfino Square DS Delfino Square Seems promising enough to get into CTGP
Mine Shaft Maybe Mario Circuit Mario Circuit Seems promising enough to get into CTGP
Rainbow Rollercoaster Needs Fixes Rainbow Road GBA Battle Course 3 Might accept this if the collision is fixed
Snake Circuit Needs Fixes DS Peach Gardens SNES Battle Course 4 Currently waiting for fencing to be put on
Windy Whirl Maybe Mario Circuit N64 Skyscraper Not sure if this track would get into CTGP, holding out on this one.

Tracks Rejected from vX MKW Hack Pack

Track Name Status Track Slot Music Slot Laps Speed Modifier Notes Track Review/Issues
3DS Rainbow Road (Bladestorm227) Rejected Rainbow Road Rainbow Road 1 May get updated Not interested in retros if they already have an alternate version in ctgp.
3DS Rosalina's Ice World (MysterE99 & Skipper93653) Rejected Not interested in this since it's in CTGP, not much of a retro person anyways.
3DS Wuhu Loop (MrDark35000vr) Rejected Daisy Circuit Delfino Pier Initially accepted but because previous versions of this track got rejected, this one is rejected as well. The straightaways make this track very boring.
Abyssal Ruins Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Acid Factory Rejected Toad's Factory Toad's Factory Unintended shortcut that is OP. Also track seems unpolished and in need of better textures and objects.
Alpine Circuit Needs Fixes Update by Huili. Won't be accepted until the texture glitches are fixed, along with an upscale and other elements being added.
Alpine Skyway Needs Fixes Update by Huili. Won't be accepted until a fix is made for the opening in the cannon near the end of the track, and other model changes
Aqua Temple Rejected Koopa Cape Thwomp Desert Too many akward turns, doesn't exactly look fun to drive on.
Aquadrom Stage Rejected KCL adjustments. Not interested in this track since it's in CTGP.
Aquadrom Stage 2 Needs Fixes An even worse version of an outdated Aquadrom Stage. No thanks.
Arrow Circuit Rejected I like square tracks, but this one, texture-wise, doesn't look great, and it's quite narrow too.
Arrow Course Rejected Mario Circuit DS Peach Gardens Remake by Retrostyle12. This track is too simple and unengaging.
Autumn Leavesway Rejected Remade the model; update by Wiimm. Initially accepted, but ultimately rejected since it's in CTGP.
Autumn Treeway Needs Fixes Maple Treeway Maple Treeway Initially accepted, but now is rejected because there's more texture glitches in this remake than in it's previous version. So promising though, as it has the bouncing trees removed.
Bananaland Rejected Wario's Gold Mine Wario's Gold Mine Drive everywhere, extremely narrow, bill would be far too over powering.
Barren Badlands Rejected Reminds me of Mecha Donut Arena, which was also removed. Very bland and uninteresting.
Bayou Bay Boardwalk Rejected Moo Moo Meadows DS Delfino Square Track is bland and appears to have bean corners, potentially. Could use some objects.
Bayside Boulevard Rejected Update by Sucht93a. Not interested in this track since it's in CTGP.
Beach Gardens Rejected Update by Huili. Could use better textures and respawns, more enemies too.
Bendy Raceway Rejected Rainbow Road GBA Battle Course 3 1 1.2x Interesting skybox, but boring track otherwise.
Birdo Island Rejected The corners are unclear, not really a fan of the cloud section being transparent, bland overall.
Birdo Island (Toxic Prime & ZPL Gaming) Rejected Koopa Cape Koopa Cape This track is quite bland in comparison to the other variant, which also is rejected.
Black Loop Updated Dry Dry Ruins Dry Dry Ruins 3 0.8× The theme doesn't fit the name, and it doesn't look very appealing
Blue Green Road Rejected Rainbow Road GCN Cookie Land 2 0.9× Track is too narrow, upscale will make it bigger. Road is boring, lack of detail.
Blue Loop (9Paran) Rejected Mario Circuit SNES Mario Circuit 3 3 This feels quite bland to me, not really a fan of most loop tracks anyways.
Blue Loop (Retrostyle12) Rejected GBA Bowser Castle 3 Block Plaza This feels quite bland to me, not really a fan of most loop tracks anyways.
Blue Loop (Toxic Prime & TZ) Rejected DK Summit DS Twilight House This feels quite bland to me, not really a fan of most loop tracks anyways.
Blue Loop (YellowYoshi) Rejected SNES Mario Circuit 3 GCN DK Mountain 5 This feels quite bland to me, not really a fan of most loop tracks anyways.
Bob-omb Factory Rejected Toad's Factory 2 Feels quite empty and lacks the theme appropriate for the track. Could use some bomb cars and other bomb-oriented custom objects and a scale down.
Bowser Circuit Rejected The flame rotaters make some areas unpassable potentially. Textures are dull as well.
Bowser Multiverse Rejected Very basic, boring, and one turn in particular can be tricky.
Bowser's Castle 1 Rejected GBA Bowser Castle 3 GBA Bowser Castle 3 It's narrow, walls are sketchy when you clip the top, and too many Bowser Castle tracks to even think about this one.
Bowser's Challenge Rejected Update by Huili. Rather plain track, it has potential, but speed mods destory some of the jumps.
Brain Age Circuit Rejected Mario Circuit N64 Skyscraper Too much white, the bounce pad sections don't look too kart friendly.
Bridge Canyon Rejected Feels rather bland and long, nothing really redeeming.
Bumper's Roundabout Rejected DS Desert Hills Thwomp Desert 7 1.2x Got other similarly styled tracks that outshine this.
Calidae Desert Rejected Dry Dry Ruins Dry Dry Ruins This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Candyland Rejected Textures seem underwhelming, and track feels cramped and not very engaging in my opinion. Also, better options for similar tracks.
Cannon City II Rejected Update by Huili. Once released, Cannon City III will ultimately replace this
Cannon Course Rejected A bug fix update was released in the YKW discord. Even with the fixes, it stills feels quite bland.
Canyon Pass Rejected Update by Huili and KantoEpic. Textures could use some updating, shortcuts need to be nerfed.
Carefree Crossing Rejected DS Delfino Square DS Delfino Square Trickable tree stumps are glitchy and track in general feel like a wannabee Crossingville.
Carrera Circuit Rejected This track has texture glitches and doesn't look very polished in light of the DS version.
Casino Park Rejected Update by Huili. Disappearing item bug
Castle Island Rejected Update by Huili. It's very narrow, has bullet bill issues. Could use an overhaul.
Castle Moat Rejected Mario Circuit GBA Battle Course 3 There's water on one small area of the track, and the textures could be better, not very engaging.
Castle of Spades Rejected It feels like a knockoff of Castle of Darkness. Not very engaging to me, even with the update.
Castle of Time Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Cave Island Rejected Update by SpyKid. Not interested in this track since it's in CTGP.
Cheese Road 1 Rejected Luigi Circuit Luigi Circuit It looks rather bland, not much going on, too simple for my liking.
Cheese Road 2 (Retrostyle12) Rejected Luigi Circuit Luigi Circuit It looks rather bland, not much going on, too simple for my liking.
Cheese Road 3 Rejected Mario Circuit Dry Dry Ruins 5 It looks rather bland, not much going on, too simple for my liking.
Cherry Blossom Garden Rejected DS Peach Gardens DS Peach Gardens Not interested since I believe this will be getting into CTGP.
Chill Hill Rejected It looks promising, but the track length and lack of objects aren't doing much for this track.
Choco Island 3 Rejected GCN DK Mountain Daisy Circuit 3 0.7× Not really liking this track, it's bland to me.
Christmas Raceway Rejected Although it has some different objects that I'm not used to seeing, at the same time it looks bland.
Cold Circuit Rejected Update by Huili. Initially accepted, but there are some things still needed to fix, downscale, change kcl, amongst other things
Colorful Paint Rejected Feels like a seizure waiting to happen honestly. Not going to take chances with this track unfortunately.
Comet Starway Rejected Merged v1.41 and v1.42 updates; update by Sucht93a. Not interested in this track since it's in CTGP.
Containers Raceway Rejected Daisy Circuit GCN Peach Beach Sharp turns, there's a ledge that you can get stuck on, the layout is wonky.
Cottonplant Forest Rejected Because it's in CTGP I won't be accepting it, want to represent other tracks. Textured versions will be accepted though.
Crazy Chasm Needs Fixes N64 Bowser's Castle N64 Bowser's Castle Trouble with item routes
Crystal Dungeon Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Crystal Valley Rejected Reminds me of Skylane. Although it has a great atmosphere around it, the track isn't much to look at.
Daisy Hillside Rejected Update by SpyKid. Not interested in this track since it's in CTGP.
Dark Matter Shrine Rejected Visual update with other improvements. Not interested in this track since it's in CTGP.
Dawn Township Rejected Rainbow Road Rainbow Road 1 It's in CTGP already, and it's very linear, no shortcuts to redeem it.
Death Chamber 2 Rejected Narrow, upscale probably wouldn't do it justice either, feels rather bland too.
Delfino Island Rejected DS Delfino Square Delfino Pier There’s a sunset version that isn’t in CTGP. Don't care if there's another version of the track, I hate the boardwalk section and years of practicing it hasn't helped in that regard.
Delfino Pier (Race) Rejected DS Delfino Square Delfino Pier 4 Rejecting this because it's a battle track, plain and simple.
Delfino Town Rejected Update by Huili. It's rather plain in it's current state, and the last turn is weird.
Desert Castle Raceway Rejected KMP updates. Not interested in this track since it's in CTGP.
Desert City Rejected Despite it being the authors first track, feels rather underwhelming, might accept if improved on.
Desert of the Two Roads Rejected Dry Dry Ruins Dry Dry Ruins 2 One path is faster than the other. Looks rather generic
Deserted Mountain Rejected It has potential, but the track is visually lackluster, and unintuitive in a few spots, with questionable kcl variants.
Desktop Dash Rejected Upscaled to 105%, model and KCL edits, and added shadows. Not interested in this track since it's in CTGP.
Dim Dungeon Rejected Even tho it's dark on purpose, I dislike it overall because of that. I'm rather picky about how dark a track can be to be accepted, and this crosses the line.
DK Falls Needs Fixes Could use some work on becoming intuitive. Some blind turns, and sketchy texturing. Really seems promising though.
DK Jungle Tour II Needs Fixes Update by Huili. Needs clear fall boundaries and visual improvements
Dongo Cave Rejected Wario's Gold Mine Wario's Gold Mine As much as I like the Death Mountain theme of the track from the Legend of Zelda, this track is rather bland, could use some more decoration to make it worthwhile.
Donut Steppe 1 Rejected N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3 Not really anything bad to say, just not really feeling this track
Donut Steppe 2 Rejected N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3 Not really anything bad to say, just not really feeling this track
Donut Steppe 3 Rejected N64 DK's Jungle Parkway N64 DK's Jungle Parkway 3 Not really anything bad to say, just not really feeling this track
Dry Dry Temple Needs Fixes Update by Huili. Too many enemies, odd layout. Could use better textures and layout overall.
Dry Island Needs Fixes Unintended shortcut needs a fall boundary, respawns need to be added, and respawn height adjusted.
DS Bowser Castle (Wexos) Rejected Not interested in retros if they already have an alternate version in ctgp.
DS DK Pass (Skipper93653) Rejected DK Snowboard Cross DK Snowboard Cross Not interested in retros if they already have an alternate version in ctgp.
DS Dokan Course (Wingcapman) Rejected DS Yoshi Falls DS Yoshi Falls 1 An update to this track is available, making this track not viable for MKW Hack Pack
DS Figure-8 Circuit (Quajeek99 & Sniki) Rejected Luigi Circuit Luigi Circuit Not interested in retros if they already have an alternate version in ctgp.
DS Tick-Tock Clock: Neo Edition Rejected Update by Huili. Cannon is short and random, could use some KCL fixes and railings throughout the track.
DS Twilight House (Race) Rejected Mario Circuit DS Twilight House 8 Rejecting this because it's a battle track, plain and simple.
DS Waluigi Pinball Beta Rejected Update by Huili. Not interested in retros if they have an alternate version in CTGP.
DS Waluigi Pinball (Bri) Rejected The version with coins is better to play on. Not interested in retros if they already have an alternate version in ctgp.
DS Wario Stadium (Wexos) Rejected Not interested in retros if they already have an alternate version in ctgp.
Electric Shredder Needs Fixes I don't like this track has position bugs and predetermined item selections in it.
Entei Castle 1 Rejected GBA Bowser Castle 3 GBA Bowser Castle 3 4 x1 It's another GBA BC3 ripoff track, not much going on here.
Entei Castle 2 Rejected GBA Bowser Castle 3 Bowser's Castle 3 Not a fan of Pokemon tracks, this just feels like another bowser castle ripoff anyways
Ermelber Circuit 1 Rejected Standard circuit style track, nothing special.
Evening Creek Rejected It looks really bland to play on, and has the potential for unwanted shortcuts.
F-Zero Mute City 1 Rejected Luigi Circuit DK Summit This track is quite narrow in comparison to the other F-Zero and has the cactus KCL.
F-Zero White Land I (Jefe) Rejected SNES Mario Circuit 3 DK Summit 3 2x Picking Toxic Prime's version instead
Festival Town Rejected Updates by KantoEpic, Riidefi and SpyKid. Not interested in this track since it's in CTGP.
Festival Track Rejected Update by Huili. Too much offroad, could use some fencing to prevent that. Upscale too.
Flooded Cavern Rejected N64 DK's Jungle Parkway DS Yoshi Falls It's lacking detail, could use more objects and other stuff.
Forbidden Factory Rejected Although sight unseen, I'm rejecting this track due to what BillyNoodles told me about the track. It's an old track that just got released and not good.
Forest Creek Rejected N64 DK's Jungle Parkway Moo Moo Meadows Although visually pleasing, it seems really bland, and I have already rejected tracks similar to this.
Forest Plains Rejected Potential for broken shortcuts is possible, because too much offroad. Some paths can be unintuitive.
Frosty Mountains Rejected DK Summit DK Summit Not really liking the turns, the questionable fall boundaries when you touch so much as the offroad on it.
Fuego Castle Rejected Mismatched textures. I feel like there's better options than this one, so I want to keep hack pack diversified. Feels a lot like Bowser's Infernal Fortress.
Galactic Tube Needs Fixes GCN Mario Circuit DS Twilight House Needs respawn points and check points fixed. I was able to have the lap counted by being on the topmost route.
Garden Path Rejected Update by Huili. There's other tracks that outshine this one, not really anything redeeming about this track.
GBA Bowser Castle 2 (Kazuo & MrKoeikoei) Rejected GBA Bowser Castle 3 Bowser's Castle Not interested in retros if they already have an alternate version in ctgp.
GBA Mario Circuit (MrX8991) Rejected SNES Mario Circuit 3 Mario Circuit Not interested in retros if they already have an alternate version in ctgp.
GBA Mario Circuit Rejected Upscaled to 105%, added shadows and edited KCL. Not interested in this track since it's in CTGP.
GBA Peach Circuit (Mr Floydster) Rejected SNES Mario Circuit 3 Daisy Circuit Not interested in retros if they already have an alternate version in ctgp.
GBA Riverside Park (DarkWolf658) Rejected Not interested in retros if they already have an alternate version in ctgp.
GBA Sky Garden (ChaosShadow23) Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
GBA Snow Land (Mr Floydster) Rejected DK Summit N64 Sherbet Land Reminds me of Sherbet Ocean. It doesn't really offer the shortcuts of it's other ports. Lack of shortcuts.
GCN Cookie Land (Race) Rejected SNES Mario Circuit 3 GCN Cookie Land 8 0.6 Rejecting this because it's a battle track, plain and simple.
GCN Dekoboko Rejected N64 Sherbet Land N64 Sherbet Land Probably wouldn't be interested in this since it is an predecessor of GCN Sherbet Land. That, and I'm not really a retro guy anyways.
GCN Luigi Circuit (Tock) Rejected GCN Mario Circuit Luigi Circuit Getting into CTGP.
Ghost Valley 4 Rejected SNES Ghost Valley 2 SNES Ghost Valley 2 Textures are too bright for this track, design is very generic, and I don't like holes in the floor
Ghost Valley 5 Rejected SNES Ghost Valley 2 SNES Ghost Valley 2 Generic track design, bright textures. Promising shortcut tho, but that's about it.
Ghost Valley 6 Rejected SNES Ghost Valley 2 SNES Ghost Valley 2 Questionable dark road, textures bright, same issues as the other 2.
Ghostly Mansion Rejected Update by Huili. Texturing could be better, you can skip the mansion part by going offroad, making this track magikruiser friendly, and lack of out of bounds in the offroad sections.
Giant Highway Rejected SNES Ghost Valley 2 Moonview Highway 2 Ridiculously long cannon, and seizure inducing textures.
Glaced Valley Rejected Update by Huili. Weird KCL glitches, road edges could use some work. Better textures, more enemies would also be nice.
Gothic Castle Rejected Updates by Sniki and Cotni Not interested in this track since it's in CTGP.
GP Yoshi Park 1 Rejected DS Yoshi Falls DS Yoshi Falls Doesn't work properly right now, watched a video on it and you respawn endlessly.
Grass Blast Rejected I saw a video of it before it went down, it was a rather plain track, nothing redeeming about it.
Grassy Plains (Rosalina Speedruns) Rejected Mario Circuit Moo Moo Meadows 5 1.2× Even with this nice remake, it's bland.
Grassy Plains Rejected Track needs decorations, cannons are unnecessary due to the track being too short.
Green Loop Rejected Rainbow Road Block Plaza 3 Remake by Retrostyle12. This feels quite bland to me, not really a fan of most loop tracks anyways.
Haunted Hill Rejected SNES Ghost Valley 2 DS Twilight House 1 Seems promising but it feels empty for most of the track.
Haunted Woods Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Ice Creek Rejected N64 Sherbet Land N64 Sherbet Land Although initially accepted, it is now rejected because of being too bland, needs more objects and that first downhill slope needs some realignment.
Ibuki Luigi's Mansion Needs Fixes Update by Huili. The staircase section as a whole needs to be remade and the track needs to be upscaled before it's accepted.
Icestone Shaft Rejected DK Summit DK Summit Initially accepted, but after seeing texture glitches on the track, along with a no lap count shortcut and other things, it was rejected
IuCat03's Road Rejected Mario Circuit Mario Circuit Too simple, grass cuts galore, needs fencing, objects, etc.
Jiyuu's Test Track Rejected Better choices for similar tracks, plus this is a test track, probably not the best idea to add this in.
Jungle Park Needs Fixes N64 DK's Jungle Parkway Rainbow Road One of my gripes with the track are that the "rock walls" are sometimes in the way of this one shortcut. There's also various bugs and the fall boundary is odd.
Kamek's Castle Rejected The layout doesn't make it look polished.
Kamek's Crazy Castle Rejected N64 Bowser's Castle GBA Bowser Castle 3 Feel like there's better candidates out there than this one sadly.
Koopa Beach 4 Rejected GBA Shy Guy Beach GBA Shy Guy Beach 3 Not really anything bad to say, just not really feeling this track
Koopa Beach 5 Rejected GBA Shy Guy Beach GBA Shy Guy Beach 3 Not really anything bad to say, just not really feeling this track
Koopa Beach 6 Rejected GBA Shy Guy Beach GBA Shy Guy Beach 3 Not really anything bad to say, just not really feeling this track
Koopa Paratroopa Castle Rejected It's really bland, could use a lot more work.
Koretato Circuit Rejected Mario Circuit Mario Circuit 1 The whole theme of the track is silly, road texture is bland and mismatched, potential for overpowering shortcuts.
Lakeside Lagoon‎ Rejected It feels really bland to me, could use some decoration, enemies, and other various objects.
Lakeside Skyway Rejected This track reminds me of Skylane in a way, which was removed from the last version of Hack Pack. Although the ramps are neat, it's not redeeming enough.
Lateral Shift Rejected I prefer Bulzeeb's edit of Star Circuit over this
Lava Pit Rejected Grumble Volcano Grumble Volcano Could use a visual overhaul.
Lavaflow Volcano Rejected Update by Huili. Initially accepted, but it has a disappearing item bug, will accept once that is fixed.
Lecce's Classic Road Rejected SNES Mario Circuit 3 SNES Mario Circuit 3 Initially accepted, but because of questionable out of bounds and rather dull layout, it got rejected
Lecce's Desert Rejected DS Yoshi Falls DS Desert Hills Initially accepted, but it's quite dull and bland, plus there's other desert tracks that show more promise in the pack than this one
Lecce's Factory Rejected It feels more like a ripoff of Toad's Factory than a custom track.
Lecce's Snow Road Needs Fixes DK Summit DK Summit Update by Huili Offroad snow is problematic, item routes bugged.
Library of Shitopia Rejected SNES Ghost Valley 2 SNES Ghost Valley 2 Initially accepted, but only one route is really viable, whereas the other routes, the cannon in particular, wastes precious time.
LOL Kichitwi Festival Rejected Very random and unfitting track for Hack Pack.
Lonely Island Rejected Feels narrow in some areas, Anthro Valley has a similar but in my opinion nicer vibe to it. Also unclear offroad near the end, you don't know it's there until you step on it.
Lost Fortress Rejected Update by Sucht93a. Not interested in this track since it's in CTGP.
Lost Lake Needs Fixe N64 Bowser's Castle Bowser's Castle The grass is out of bounds. Some unclear paths, wonky layout.
Love Circuit Rejected SNES Mario Circuit N64 Skyscraper Retrostyle12's version. I prefer FunkyDude15's version.
Luncheon Tour Rejected Mushroom Gorge GCN DK Mountain Initially accepted, but this track is now in CTGP, going to look for other tracks to represent.
Luxville Rejected Mario Circuit DS Peach Gardens I have rejected similarly styled tracks. This track has some boring straights and nothing interesting to offer.
Marble Towers Rejected Update by SpyKid. Not interested in this track since it's in CTGP.
Mario Circuit 5 Rejected SNES Mario Circuit 3 SNES Mario Circuit 3 Even with the update, still don't want it, too many similar tracks that outshine this.
Mario Speedway Rejected Update by Huili. No lap count bug, too much offroad, you can skip some parts of the track with speed mod.
Mecha Donut Arena Rejected It's round and boring, even with the objects.
Melody Motorway Rejected Updates by Sniki and Sucht93a Probably going to get in CTGP.
Melting Magma Melee Rejected Major visual overhaul; adjusted KCL. Not interested in this track since it's in CTGP.
Midnight Starway Needs Fixes Bowser's Castle 2 The last turn is really bad, I couldn't even see it until I found myself in the out of bounds grass. Also last boost panel is sketchy, I get caught in the offroad.
Minecrafteer3 Oval Rejected Mario Circuit N64 Mario Raceway Already got GK7 Baby Circuit going in. This track could use some railings and have that hill nerfed for karts.
Misty Ruins Rejected Updates by KevinVG207 and KantoEpic. Not interested in this track since it's in CTGP.
Molten Mountainway Rejected Update by Oh ok. Initially accepted, but rejected due to potentially getting into CTGP.
Moo Moo Island Rejected Update by Huili. Another bland track, not really interested in this.
Motocross Circuit Rejected I prefer Waluigi's Motocross over this track.
Mountain Adventure Rejected DK Snowboard Cross N64 Sherbet Land 1 It's a lot like Mountain Town but bigger, it has stretched textures, which is minor but still a concern, KCL could be a problem. I would like to add a speed mod but that will probably add to the problems.
Mushroom Byway Rejected Although this track looks nice and clean, it looks boring, and long.
Mushroom Meadows Rejected Shortcut is very OP, feels like a very Magikruiser reliant track. Very lacking in objects, it's scaled a little too big for my liking despite the Magikruiser statement. Needs objects.
N64 Frappe Snowland (Bri) Rejected N64 Sherbet Land N64 Sherbet Land Not interested in retros if they already have an alternate version in ctgp.
N64 Frappe Snowland (Zilla) Rejected N64 Sherbet Land DK Snowboard Cross Not interested in retros if they already have an alternate version in ctgp.
N64 Rainbow Road (Skipper93653) Rejected Rainbow Road Rainbow Road 1 Not interested in retros if they already have an alternate version in ctgp.
N64 Royal Raceway (Baoulettes & LuigiM) Rejected N64 Mario Raceway Daisy Circuit Not interested in retros if they already have an alternate version in ctgp.
N64 Skyscraper (Race) Rejected N64 Bowser's Castle N64 Skyscraper 4 Rejecting this because it's a battle track, plain and simple.
New Moon Highway Rejected Moonview Highway Moonview Highway 2 Feels really bland, I prefer Moonlight Downtown over this. The track consists mostly of boring straights, needs some objects.
New Moon Manor Rejected N64 Bowser's Castle N64 Bowser's Castle Initially accepted, but because it got into CTGP, it's rejected. Want to represent other tracks.
Nexuz Road Rejected It looks really bland in it's current state, and it looks like unintended shortcuts maybe on the track.
Nightlife Party Rejected Update by WiiLuigi Not interested in this track since it's in CTGP.
Nintendo Raceway Rejected Has some awkwardly sharp turns and very generic. Also is named Nintendo, probably should be renamed to avoid copyright.
Nocturnal Coast Rejected Moonview Highway Moonview Highway Too long and too boring to be considered. If it was scaled down and had more ojects maybe.
Northpole Slide Rejected Not a fan of either the old or new, both have their share of problems. Current one is narrow and is easy to fall off of, and the old one is bland.
Office Rush Rejected Update by Huili. The track is quite narrow in parts and texture glitches need to be fixed.
Oceanic Raceway Rejected Feels a bit bland at this current state. There seem to be better options, Sandy Strait, amongst other tracks.
Orange Loop (Retrostyle12) Rejected GBA Bowser Castle 3 Block Plaza This feels quite bland to me, not really a fan of most loop tracks anyways.
Orange Loop (SpartaYoshi) Rejected This feels quite bland to me, not really a fan of most loop tracks anyways.
Orange Loop (Toxic Prime & Bri) Rejected Dry Dry Ruins Dry Dry Ruins This feels quite bland to me, not really a fan of most loop tracks anyways.
Penguin Canyon Rejected N64 Sherbet Land GCN DK Mountain Although intially accepted, it's now rejected because of there being too many ice tracks and this remake doesn't make this track age well, it's rather bland and dull.
Petite Town Rejected Daisy Circuit Daisy Circuit Similar to Shining Town, which is also rejected from v6 MKW Hack Pack. Too simple and bland, and I already got enough similarly styled tracks going in.
Purple Loop Rejected GCN Mario Circuit Block Plaza 1 Initially accepted, but ultimately rejected, it's quite narrow, and the ending is harsh.
Rainbow Speedway Rejected It gives off vibes of Daydream. Not really a fan of it's design overall, can get a little confusing at some spots, and almost tight turns.
Riru's Course Rejected Mario Circuit GBA Battle Course 3 Really boring straightaways and an awkward sharp turn.
River Plains Rejected Could use some visual updates, animations, objects, ramp edits.
Riverside Circuit Rejected The theme of the track is unclear, which is minor, and I prefer Water Village over this, along with Compact Highway because this track reminds me of that, since it was made by the same designer.
Rocky Hills Rejected Feels quite narrow, and based on these ports of Skipper's, it doesn't really offer anything different.
Rosalina's Purple Fortress Rejected There is this one turn that makes it mach bike only, and a ramp that sends you way up, which results in you falling off the track if you try to take a turn on it.
Rubik Circuit Rejected Quite bland, and standard at that.
Sand Speedway Rejected Remade the model. The tracks layout and textures could be improved on, it's rather bland.
Sand Speedway II Rejected Remade the model; update by Ptpix1. The tracks layout and textures could be improved on, it's rather bland.
Sandcastle Beach Rejected Update by Huili. Bullet routes need reworking, the beginning part of the fort section needs redone, textures updated.
SD1 Green Hill G Rejected SNES Mario Circuit 3 GCN Cookie Land 8 1.2× I prefer NinYoda's versions of Green Hill Zone
SD1 Green Hill R Rejected SNES Mario Circuit 3 GCN Cookie Land 8 1.2× I prefer NinYoda's versions of Green Hill Zone
SD1 Green Hill Y Rejected SNES Mario Circuit 3 GCN Cookie Land 8 1.2× I prefer NinYoda's versions of Green Hill Zone
Seaside Resort Rejected Update by SpyKid. Not interested in this track since it's in CTGP.
Sky Courtyard Rejected N64 Bowser Castle N64 Bowser Castle Still needs some KCL fixes and invisible walls. Hidden cannon could probably stay though.
Sky Grove Rejected Update by Sniki Not interested in this track since it's in CTGP.
Sky High Bash Rejected Rainbow Road Block Plaza 7 I prefer Frost Fun Stadium over this track.
Sky Highway‎ Rejected Much too bland to be considered for Hack Pack.
Sky Lakeway Rejected It feels like a very standard track with nothing over the top, not really too interested in this particular circuit track.
Sky Shrine Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Skyscraper Island Rejected If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring.
SMB2 Charming Banana Road Rejected Very bland layout.
SMB2 Clock Tower Hill Rejected Daisy Circuit Block Plaza Got a few similar tracks going in, don't want to add too many.
SMB2 Lovely Heart Ring Rejected Very bland layout.
SMS Delfino Plaza Rejected Update by Huili. The color scheme is very disorienting, hard to see where to go because of lack of arrows. Could use a major overhaul.
SNES Choco Island 2 (Retrostyle12) Rejected SNES Mario Circuit 3 SNES Battle Course 4 Not interested in retros if they already have an alternate version in ctgp.
SNES Circle Rejected Another boring round track.
SNES Ghost Valley 3 (Omonimo747) Rejected SNES Ghost Valley 2 SNES Ghost Valley 2 Retro track not in CTGP Not really liking this retro, the holes in the floor are a major turnoff for me.
SNES Rainbow Road (DasFragezeichen & Tock) Rejected Not interested in retros if they already have an alternate version in ctgp.
SNES Rainbow Road 2‎ Rejected Rainbow Road Rainbow Road Too many rainbow tracks, this isn't very engaging
SNES Tetris Valley 1 (SNES Ghost Valley 1 Texture) Rejected Not interested in retros if they already have an alternate version in ctgp.
SNES Vanilla Lake 1 Rejected Remade model Not much of a retro guy, even if this did get removed from CTGP.
Sniki's Test Track Rejected April Fools Day track, take a guess.
Snowy Hills Rejected There's better options for snow tracks than this one, this feels rather dull.
Snowy Thrill Trail Rejected DK Summit DK Summit There's a few other candidates that outshine this track.
Specular Return Needs Fixes Maple Treeway Maple Treeway No lap count glitch, spiral is not very friendly, needs wall, the ramps could give off unwanted shortcuts potentially.
Square Circuit DX Rejected If this was updated in the style of Downtown Underground then MAYBE I would accept it, but not in it's current state, too boring.
Stone Circle Rejected GBA Bowser Castle 3 GBA Bowser Castle 3 6 Not much to this track, just a circle
Stone Circle (Remake) Rejected SNES Mario Circuit DS Desert Hills 7 0.6× Remake by Retrostyle12. Not much to this track, just a circle
Storage Unit Rejected Will be updated by the author Too many to be listed - Edit: Rejected because it looks like a track from 2010, although done up nicely, it's very bland even with changes made it won't make it in.
Sunset Bridge Updated Daisy Circuit Delfino Pier Upscaled Used to be interested, but now, not really. Rather bland and no railings
Sunset Bridge DX Rejected Some parts of the track are unintuitive. No railing to save you from falling.
Sunset Circuit Rejected Initially accepted, but rejected due to it's inclusion into CTGP
Sunset Circuit 2 Rejected Although visually pleasing, it feels bland to me.
Sunset Circuit 3 Rejected Another track that looks like some unintended grass cuts can be done on.
Sunset Pass Rejected Feels like a track made a few years ago. Quite bumpy and feels rather unpolished texture-wise.
Sunset Ridge Rejected This track will stay rejected unless it ever gets removed from CTGP. Trying to represent the underdog.
Sunset Rocks Rejected Update by Huili. Various kcl glitches and better textures need to be implementing.
Surfing Road Rejected Koopa Cape GCN Peach Beach It's quite bland for my tastes, looks like it came out years ago.
Telamon Heights Rejected GBA Bowser Castle 3 GBA Bowser Castle 3 Just another generic Bowser Castle track with nothing different to offer
The Box Rejected Codename: BIGBOX is preferred over this one.
Thwomp Desert (Race) Rejected Dry Dry Ruins Thwomp Desert Rejecting this because it's a battle track, plain and simple.
Thwomp Road Rejected Better options for similar tracks out there, this one in particular is rather bland and doesn't exactly live up to it's name.
Torrential Flood Lake Rejected Although the idea is neat, it's basically the same concept of Aquadrom Stage 2 which is also rejected. The layout seems unpolished as well, although I'm guessing that might be intentional.
Tower Loop (Toxic Prime, Rosalina Speedruns & ZPL Gaming) Rejected Mushroom Gorge Mushroom Gorge Pretty bland and narrow, nothing much to see here
Tree Circuit Rejected Update by Huili. Initially accepted, but the track lacks detail, and is scaled too large, speed mod wouldn't save it either.
Trek of Shapes Rejected Rainbow Road Rainbow Road Incredible glitchy, and too vibrant. Potential seizure hazard.
Troy Circuit 2013 Rejected Update by Huili. Wonky layout, too many mushrooms, weird offroad. Could use a scale down, less enemies.
Tunnel Circuit Rejected Not really liking the track, seems like it could have some unintended shortcuts in it. There's other circuit tracks that seem to be better candidates too.
Twilight Highway Rejected Update by Huili. Initially accepted, but after some consideration, it's quite bland, and has a bullet bug.
Twin Peaks Rejected Update by Sucht93a Initially accepted, but ultimately rejected due to it's inclusion in CTGP.
Unexcitebike Arena Rejected Although it does look like it was incomplete on purpose, doesn't look real good. Textures are quite bright and mismatched and doesn't have as much going for it as Excitebike Adventure, which is being accepted.
Village Passthrough Rejected Mario Circuit Delfino Pier This feels really bland and could use some objects and other shortcuts
Volcano Canyon Rejected Update by Huili. The fencing on the top of the canyon isn't solid in one area, you can go right through it. Textures need updating too.
Wario Stadium Rejected Update by Huili. Still contains some KCL glitches after my fix, some more improvements can be made.
Water Speedway Rejected Update by Huili. Very glitchy, barrel rolls.
White Garden Rejected DS Peach Gardens DS Peach Gardens Since this is in CTGP, gonna pass it up.
Wii U Excitebike Arena Needs Fixes Update by Huili. No longer being accepted because of Excitebike Adventure.
Wild Canyon 1 Rejected Rather bland layout.
Wild Canyon 3 Rejected SNES Mario Circuit 3 DS Desert Hills 3 0.8× Not very engaging, textures are boring, could be better
Wuhu Mountain Rejected Updates by Sniki and Sucht93a. This track is in CTGP and I'm not interested in it because of that.
Yellow Loop Rejected GBA Bowser Castle 3 Block Plaza Remake by Retrostyle12. This feels quite bland to me, not really a fan of most loop tracks anyways.
Yoshi's Pyramid Rejected Update by Huili. Checkpoint issues leading to being disconnect on lap 2 due to how the start line is positioned.
Zelda TP Kakariko Village Rejected Update by Huili. This track could use some arrows, updating textures are a must, block off paths that aren't needed. Basically a big overhaul.
Zelda WW Forest of Fairies Rejected Update by Huili. Would accept this track if it had custom objects from Wind Waker and other visual changes.
Zelda WW Hyrule Castle Rejected Update by Huili. Would accept this track if it had custom objects from Wind Waker and other visual changes.