|Editors used:||3ds Max, SketchUp|
Misty Ruins is a course in a Mushroom Gorge-like environment, but not as high up. In the middle is a lake where the ruins of an old castle are located. There are a lot of blind turns where the race route is not immediately obvious, however there are a lot of arrows placed around to help guide racers in the correct direction. Several cannons are used here in order to allow racers to make jumps that would ordinarily be too large to be possible - but they are not ideal and the second one especially was not intended in the original design process. The name of this custom track was meant to represent the fog that lingers around the ruins, however many fans believe that the word "misty" is also used here to represent the mysterious nature of these ruins. Quite which castle this is a ruin of is unknown.
v1.0 of this track and on implements feature sets that may affect the normal gameplay of Mario Kart Wii.
- Torran's RSC (Red Shell Cannon)
- Items can go through cannons.
|Model (3ds Max)||100%|
|Texturing (3ds Max)||100%|
|(Enemy and item) routes and cameras||95%|
Beta 1: Many culling problems and small texture glitches
Beta 1b: Few culling problems, 1 texture glitch left.
Beta 2: All left for completion (v1) is animation and optimized enemy item routes.
|Version||Date of release||Information|
|v1.0||2013-06-17|| Hotfixes by Torran:
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- CTGP Revolution (v0.9.b2)
- CTGP Revolution v1.03 (v1)
- Wiimms Mario Kart Fun 2011-11 (v0.9.b2)
- Wiimms Mario Kart Fun 2013-10 (v1)
- Wiimms Mario Kart Fun 2014-01 (v1)
- Wiimms Mario Kart Fun 2014-04 (v1)
Names in Other Languages
|Spanish:||Ruinas Nubladas (NTSC)|
Ruinas Místicas (PAL)