Difference between revisions of "3DS Neo Bowser City (Atlas)"
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− | {{about| | + | {{about|[[Atlas]]'s port||3DS Neo Bowser City}} |
{{Misc-Info | {{Misc-Info | ||
|name= {{Extract-Title|{{PAGENAME}}}} | |name= {{Extract-Title|{{PAGENAME}}}} | ||
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|version= v2.1 | |version= v2.1 | ||
|date of release= 2017-04-11 | |date of release= 2017-04-11 | ||
− | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [ | + | |editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [https://mh-nexus.de/en/hxd HxD], KCL Flag Calculator, [[KMP Cloud]], [[KMP Modifier]], [https://getpaint.net Paint.NET], [[SZS Modifier]], [[Wiimms SZS Tools]] |
|wbz-id= 1830 | |wbz-id= 1830 | ||
|download= http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.1/castle_course.szs | |download= http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.1/castle_course.szs | ||
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== Overview == | == Overview == | ||
− | + | This is a port created by [[Atlas]]. It features textures from [[Mario Kart 7]] and [[Mario Kart 8]], futuristic objects and lots of animations. | |
=== Credits === | === Credits === | ||
+ | * [[George99]], for contributing prior to v1.839. | ||
* [[Yoshidude4]], for helping with texture glitches. | * [[Yoshidude4]], for helping with texture glitches. | ||
− | * [[Wexos]], for helping with [[BREFF]] animation entries to make the rain work and | + | * [[Wexos]], for helping with [[BREFF]] animation entries to make the rain work and his KCL Flag Calculator tool. |
* Iyenal, for providing some Mario Kart 8 texture renders. | * Iyenal, for providing some Mario Kart 8 texture renders. | ||
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! Information | ! Information | ||
|- | |- | ||
− | | | + | | [https://icedrive.net/0/d8LUL2uFm4 v0.4-beta] |
− | + | | 2014-11-03 | |
− | + | | First release | |
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− | | 2014-11- | ||
− | | | ||
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|- | |- | ||
− | | v0.4-beta | + | | [https://icedrive.net/0/4dw8yvam8u v0.4-beta+] |
− | | | + | | 2015-12-10 |
− | | | + | | Update by [[Sucht93a]]: |
− | * | + | * Added enemy routes. |
− | * | + | * Improved item routes. |
+ | * Remade checkpoints and respawn points. | ||
+ | * Remade {{obj-ref|0x65|item box}} sets. | ||
+ | * Removed unused files. | ||
|- | |- | ||
− | | [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v1.5b-02/beginner_course.szs v1.5- | + | | [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v1.5b-02/beginner_course.szs v1.5-b2] |
| 2015-12-17 | | 2015-12-17 | ||
| Added animations. | | Added animations. | ||
|- | |- | ||
− | | v1.6 | + | | [https://icedrive.net/0/69hmFUvsz8 v1.5-b2+] |
+ | | 2016-02-24 | ||
+ | | Update by [[Wiimm]]: | ||
+ | * Lowered walls. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/84AQUEpZBC v1.6] | ||
| 2016-03-29 | | 2016-03-29 | ||
− | | Update by [[ | + | | Update by [[maczkopeti]]: |
− | * | + | * Downscaled to 125%. |
* Fixed Bean corners. | * Fixed Bean corners. | ||
− | * | + | * Added gravity road for the tunnel. |
− | * Changed last ramp | + | * Changed last ramp collision variant. |
− | * Added invisible wall under the fall boundary after the last ramp. | + | * Added an invisible wall under the fall boundary after the last ramp. |
* Adjusted start position and lap counter. | * Adjusted start position and lap counter. | ||
− | * Fixed overlapping checkpoints at the | + | * Fixed overlapping checkpoints at the end. |
− | * Removed {{obj-ref|skyship}}. | + | * Removed {{obj-ref|0xd2|skyship}}. |
* Fixed texture wraps. | * Fixed texture wraps. | ||
− | * Added | + | * Added [[mipmap]]s. |
− | * Fixed | + | * Fixed a shader. |
* Remade minimap. | * Remade minimap. | ||
|- | |- | ||
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| 2016-04-01 | | 2016-04-01 | ||
| | | | ||
− | * Remade model | + | * Remade model. |
* Fixed shaders and materials. | * Fixed shaders and materials. | ||
* Added flying cars and background 2D buildings. | * Added flying cars and background 2D buildings. | ||
− | * Remade | + | * Remade wall animation with a new [[SRT0]] and a self-made shader setting. |
− | * | + | * Slightly fixed TV screen animations and made it look like in Mario Kart 7. |
* Added green lighting to the laser wall. | * Added green lighting to the laser wall. | ||
|- | |- | ||
| [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v1.839/beginner_course.szs v1.839] | | [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v1.839/beginner_course.szs v1.839] | ||
− | | 2016-04- | + | | 2016-04-24 |
| | | | ||
− | * | + | * Fully fixed TV screen. |
− | * Added | + | * Added {{obj-ref|0x183|steam}}. |
− | * Added skyship with its proper routes and a | + | * Added skyship with its proper routes and a [[PAT0]] animation. |
− | * Added shadow map. | + | * Added [[shadow map]]. |
− | * Added Hammer Bros. | + | * Added [https://mariowiki.com/Hammer_Bro Hammer Bros] ({{obj-ref|0x165|monte_a}}) in [https://mariowiki.com/Koopa_Clown_Car Koopa Clown Cars] ({{obj-ref|0x12f|castletree1}}). |
− | * Added rotating TV screen. | + | * Added rotating TV screen ({{obj-ref|0x13e|WLscreenGC}}). |
− | * Added satellite. | + | * Added satellite ({{obj-ref|0x17a|StarRing}}). |
* Edited shaders and removed conflicting mipmaps. | * Edited shaders and removed conflicting mipmaps. | ||
− | * Fixed | + | * Fixed freeze on console. |
|- | |- | ||
− | | v1.MK8.43 | + | | [https://icedrive.net/0/fcnaiRx7kK v1.MK8.43] |
| 2016-04-24 | | 2016-04-24 | ||
| | | | ||
− | * Added Mario Kart 8 textures and | + | * Added Mario Kart 8 textures and two texture maps. |
− | * Added new | + | * Added new PAT0 animations. |
|- | |- | ||
− | | [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.MK8/castle_course.szs v2.MK8] | + | | [http://avsys.xyz/files/CTs/3DS%20Neo%20Bowser%20City/v2.MK8/castle_course.szs v2.0.MK8] |
| 2016-05-29 | | 2016-05-29 | ||
| | | | ||
* Fixed road and TV shaders. | * Fixed road and TV shaders. | ||
− | * Added more | + | * Added more PAT0 animation. |
* Corrected mipmaps. | * Corrected mipmaps. | ||
− | * Remapped some parts of the | + | * Remapped some parts of the track with new textures. |
− | * Created a custom | + | * Created a custom intro camera set. |
− | * Corrected | + | * Corrected [[AREA]] and routes. |
− | * Added rain effect. | + | * Added rain effect ({{obj-ref|0x2ee|EnvFire}}). |
− | * Added water puddles. | + | * Added water puddles ({{obj-ref|0x15d|oilSFC}}). |
− | * | + | * Improved [[post-effect]] lighting. |
* Added Easter egg effects. | * Added Easter egg effects. | ||
|- | |- | ||
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* Minor fixes in the KMP. | * Minor fixes in the KMP. | ||
* Edited some KCL triggers. | * Edited some KCL triggers. | ||
− | * | + | * Improved rain ripples. |
− | * Corrected | + | * Corrected laser wall with a better texture. |
− | * Added CLR0 animation to the laser wall. | + | * Added [[CLR0]] animation to the laser wall. |
|} | |} | ||
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* {{Distrib-ref|Cosmic Kart|1830|cosmic-kart}} | * {{Distrib-ref|Cosmic Kart|1830|cosmic-kart}} | ||
* {{Distrib-ref|CTGP Revolution|1830|ctgp-r}} | * {{Distrib-ref|CTGP Revolution|1830|ctgp-r}} | ||
− | * {{Distrib-ref|Cuberluigi CT Pack|1830|152}} | + | * {{Distrib-ref|Cuberluigi CT Pack|1830|152,171}} |
* {{Distrib-ref|HD's Retro Pack|1830|162}} | * {{Distrib-ref|HD's Retro Pack|1830|162}} | ||
− | * [[Luma's CT Pack]] (v2.MK8) | + | * [[Luma's CT Pack]] (v2.0.MK8) |
− | * [[Mario Kart 7 Wii]] | + | * [[Mario Kart 7 Wii]] (v2.0.MK8) |
* {{Distrib-ref|Mario Kart Cris|1830|mk-cris}} | * {{Distrib-ref|Mario Kart Cris|1830|mk-cris}} | ||
+ | * {{Distrib-ref|Mario Kart Fusion|1830|187}} | ||
* {{Distrib-ref|Mario Kart Wii: Battle Royale|1830|battle-royale}} | * {{Distrib-ref|Mario Kart Wii: Battle Royale|1830|battle-royale}} | ||
* {{Distrib-ref|MKW Hack Pack|1830|hackpack}} | * {{Distrib-ref|MKW Hack Pack|1830|hackpack}} | ||
+ | * {{Distrib-ref|Nitro CT Pack|1830|181}} | ||
* {{Distrib-ref|OptPack|1830|161}} | * {{Distrib-ref|OptPack|1830|161}} | ||
* {{Distrib-ref|OptPack Custom Track Pack|1830|34}} | * {{Distrib-ref|OptPack Custom Track Pack|1830|34}} | ||
+ | * {{Distrib-ref|Vintage Kart Wii|1830|179}} | ||
* {{Distrib-ref|Wiimms Mario Kart Fun|1830|mkwfun}} | * {{Distrib-ref|Wiimms Mario Kart Fun|1830|mkwfun}} | ||
+ | * {{Distrib-ref|Zef's CT Pack|1830|192}} | ||
{{User-Atlas-Link}} | {{User-Atlas-Link}} | ||
[[Category:Track/Retro]] | [[Category:Track/Retro]] |
Revision as of 05:18, 11 March 2021
Creator: | Atlas |
---|---|
Designer: | Nintendo |
Version: | v2.1 |
Date of latest version: | 2017-04-11 |
Editors used: | 3ds Max, BrawlBox, CTools, Every File Explorer, HxD, KCL Flag Calculator, KMP Cloud, KMP Modifier, Paint.NET, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | AVSYS |
Overview
This is a port created by Atlas. It features textures from Mario Kart 7 and Mario Kart 8, futuristic objects and lots of animations.
Credits
- George99, for contributing prior to v1.839.
- Yoshidude4, for helping with texture glitches.
- Wexos, for helping with BREFF animation entries to make the rain work and his KCL Flag Calculator tool.
- Iyenal, for providing some Mario Kart 8 texture renders.
Media
Version History
Version | Date of release | Information |
---|---|---|
v0.4-beta | 2014-11-03 | First release |
v0.4-beta+ | 2015-12-10 | Update by Sucht93a:
|
v1.5-b2 | 2015-12-17 | Added animations. |
v1.5-b2+ | 2016-02-24 | Update by Wiimm:
|
v1.6 | 2016-03-29 | Update by maczkopeti:
|
v1.7 | 2016-04-01 |
|
v1.839 | 2016-04-24 |
|
v1.MK8.43 | 2016-04-24 |
|
v2.0.MK8 | 2016-05-29 |
|
v2.1 | 2017-04-11 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Cosmic Kart (Details)
- CTGP Revolution (Details)
- Cuberluigi CT Pack (Details)
- HD's Retro Pack (Details)
- Luma's CT Pack (v2.0.MK8)
- Mario Kart 7 Wii (v2.0.MK8)
- Mario Kart Cris (Details)
- Mario Kart Fusion (Details)
- Mario Kart Wii: Battle Royale (Details)
- MKW Hack Pack (Details)
- Nitro CT Pack (Details)
- OptPack (Details)
- OptPack Custom Track Pack (Details)
- Vintage Kart Wii (Details)
- Wiimms Mario Kart Fun (Details)
- Zef's CT Pack (Details)
Custom Tracks:
3DS Neo Bowser City –
3DS Shy Guy Bazaar –
3DS Wario Shipyard –
3DS Daisy Hills –
3DS Mario Circuit –
PMWR Cloud Garden –
GP Diamond City –
3DS Bowser's Castle
SMS Blooper Surfing Safari –
CNR Outer Space Chase –
3DS Music Park –
3DS Piranha Plant Slide –
SMO RC Car Circuit –
RMX Mario Circuit 1
Custom Battle Arenas:
3DS Honeybee Hive – Number 15: Comically Large Green Shell
Software:
BMM Editor –
StaticR.rel Tool –
BSP Table –
IKP Table –
BCP Table –
driverParam.bin Tool –
MKWii Country Modifier Generator –
Final Lap Stream Maker –
BRSAR Extractor
rksys.dat Extractor –
RKG Viewer –
BREFF Editor –
FogConv –
miiDispParam.bin Editor –
KRM Editor –
brfnt2tpl –
Patch that BRSAR! –
un-beancorner –
Torran is Silly!
RFL_Res.dat Editor –
ItemSlot Editor –
kartParam.bin Editor –
kartAISpdParam.bin Editor –
machine_para.bin Editor –
shaderfix –
DriverIKParam.bin Editor