Difference between revisions of "BrawlCrate"
AlmostTWD98 (talk | contribs) m (Fixed error. Just saying Lami, you don't need the |- at the end when you're done.) |
(→Version History: Finished the full changelog, and removed the nomedia. We might want to spoiler the changelog since it is huge...) |
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== Version History == | == Version History == | ||
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
! Version | ! Version | ||
Line 189: | Line 187: | ||
* (Hotfix 1) Fixes loading for sora.map | * (Hotfix 1) Fixes loading for sora.map | ||
|- | |- | ||
+ | | v0.34 Hotfix 2 | ||
+ | | 2020-05-14 | ||
+ | * (Hotfix 2) Fixes function name loading for maps | ||
+ | |- | ||
+ | | v0.34 Hotfix 3 | ||
+ | | 2020-05-15 | ||
+ | | | ||
+ | * (Hotfix 3) External Module Functions will now keep their red background after selection | ||
+ | |- | ||
+ | | v0.35 | ||
+ | | 2020-10-17 | ||
+ | | | ||
+ | * Adds TargetFunction string to REL Commands when loading Module Maps | ||
+ | * Facepoint and Triangle counters now update in real time rather than on save | ||
+ | * Item IDs now populate for Green Greens and Distant Planet modules | ||
+ | * Allow cancellation of Export Selected | ||
+ | * Supersoft collisions now render with more transparency | ||
+ | * Allow manual linking of a Collision Object's linked model and bone | ||
+ | * Update internal documentation | ||
+ | * Show filename before program name if not using the full filepath | ||
+ | * Fix bug in which exporting an unchanged text codeset would fail | ||
+ | * Fix bug in which P+ Knuckles would not properly load MASQ data | ||
+ | * Fix bug in which duplicating a TEX0 with a palette would prompt to delete its palette | ||
+ | |- | ||
+ | | v0.35 Hotfix 1 | ||
+ | | 2020-10-17 | ||
+ | | | ||
+ | * (Hotfix 1) Fix bug in which TPL files would not be properly populated | ||
+ | |- | ||
+ | | v0.36 | ||
+ | | 2020-12-20 | ||
+ | | | ||
+ | * Stage TB nodes now properly parse with children | ||
+ | * STPM now parses Music and Sound volume | ||
+ | * Fixes errors building Common2 | ||
+ | * Fixes errors previewing PAT0 | ||
+ | * Fix some crashes when importing DAE files | ||
+ | |- | ||
+ | | v0.36b | ||
+ | | 2021-02-07 | ||
+ | | | ||
+ | * Model Previewer draw priority has been updated to be more accurate to in-game (thanks to [https://github.com/aboood40091 @aboood40091]!) | ||
+ | * Adds Item IDs for Smashville and Yoshi's Island (Brawl) | ||
+ | * Pathing Data now properly updates Minimum and Maximum values automatically | ||
+ | * Fix bug in which spaces were not properly placed when copying and pasting from a hex box | ||
+ | * Fix bug in which Module Item IDs would overwrite changes made in the section editor | ||
+ | |- | ||
+ | | v0.36c | ||
+ | | 2021-03-22 | ||
+ | | | ||
+ | * Add full editing support for all used collision flags in Brawl | ||
+ | * Heavily improve BrawlEx config support | ||
+ | * Fixes a few minor bugs with Project+ config file editing | ||
+ | |- | ||
+ | | v0.36c Hotfix 1 | ||
+ | | 2021-04-05 | ||
+ | | | ||
+ | * Fix PAT0 preview bug where textures contained in the same BRRES as a MDL0 would not display properly | ||
+ | * Fix issue where certain wrappers were not being properly exposed to the API | ||
+ | |- | ||
+ | | v0.37 | ||
+ | | 2021-05-18 | ||
+ | | | ||
+ | * GitHub broke the automatic updater. Fixed so it will never happen again. | ||
+ | |- <--yes i am leaving this here to make it easier to come back once there is an update--> | ||
|} | |} | ||
− | |||
{{Custom Track Tutorial}} | {{Custom Track Tutorial}} | ||
[[Category:Software]] | [[Category:Software]] |
Revision as of 21:54, 11 January 2022
Author: | soopercool101 |
---|---|
Software Type: | Viewer, Editor |
File formats: | PAC, PCS, BRRES, MDL0, TEX0, CHR0, PAT0, SRT0, CLR0, SHP0, BRSAR |
Current Version: | v0.37 |
Download: | GitHub |
Overview
BrawlCrate is a fork and unofficial successor to BrawlBox. It uses the same basic interface as BrawlBox while adding new features and fixing bugs and glitches. Unlike BrawlBox, it is still in active development and gets regular updates.
Like BrawlBox, BrawlCrate was designed to edit PAC and PCS files from Super Smash Bros. Brawl, but can also edit files from Mario Kart Wii such as BRRES files.
Media
Currently no media
Version History
Version | Date of release | Information |
---|---|---|
v0.30 | 2019-11-04 |
|
v0.30 Hotfix 1 | 2019-11-04 |
|
v0.30 Hotfix 2 | 2019-11-04 |
|
v0.30 Hotfix 3 | 2019-11-06 |
|
v0.30 Hotfix 4 | 2019-11-09 |
|
v0.30b | 2019-11-14 |
|
v0.30b Hotfix 1 | 2019-11-15 |
|
v0.30c | 2019-11-29 |
|
v0.30c Hotfix 1 | 2019-12-09 |
|
v0.30d | 2019-12-26 |
|
v0.30d Hotfix 1 | 2019-12-27 |
|
v0.30e | 2020-01-04 |
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v0.30e Hotfix 1 | 2020-01-05 |
|
v0.30f | 2020-01-15 |
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v0.30g | 2020-01-22 |
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v0.30h | 2020-02-11 |
|
v0.31 | 2020-03-29 |
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v0.31 Hotfix 1 | 2020-03-29 |
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v0.32 | 2020-04-19 |
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v0.32 Hotfix 1 | 2020-04-20 |
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v0.33 | 2020-05-10 |
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v0.34 | 2020-05-14 |
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v0.34 Hotfix 1 | 2020-05-14 |
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v0.34 Hotfix 2 | 2020-05-14
| |
v0.34 Hotfix 3 | 2020-05-15 |
|
v0.35 | 2020-10-17 |
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v0.35 Hotfix 1 | 2020-10-17 |
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v0.36 | 2020-12-20 |
|
v0.36b | 2021-02-07 |
|
v0.36c | 2021-03-22 |
|
v0.36c Hotfix 1 | 2021-04-05 |
|
v0.37 | 2021-05-18 |
|
Main Tutorials
Introduction –
Textures –
Scale –
Modeling ⇒ Using Blender –
BRRES: CTools
BRRES: BrawlBox –
BRRES: RiiStudio –
Minimap –
Solidity –
KCL: Wiimms Tools –
KMP Editing
Object Editing –
Cameras –
Cannons –
Post-effects –
Videos
Battle Arenas
Battle Arenas –
Enemy routes in battle arenas ⇒ Using Wiimm's Tools –
Coins
Misc. Tutorials
Getting Files –
BrawlBox Tricks –
Animations –
Shadows –
Mipmaps
Custom Effects –
Moving Terrain –
Music –
Ports –
Paint Remakes –
Tutorial Archive
Extended presence flags: Track Tutorial –
LE-CODE Track FAQ
Testing and Reviewing
Testing a Track –
Visual Review –
Track Transformation –
Fixing Errors
Software
3D Tools –
BrawlBox –
CTools Pack –
KMP3D –
KMP Cloud –
KMP Modifier
Lorenzi's KMP Editor –
MagicY –
Material Tool –
Post-Effect Editor –
Wiimms SZS Tools –
Wiimm's Tool Manager
Other
KMP Objects –
Custom Objects –
Model Database –
Tutorial Archive