Difference between revisions of "Sky High Island"

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(Updated distribution list)
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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|author= [[Jasperr]], Terron
+
|author= [[Jasperr]]
|version=
+
|version= v1.04
|date of release=
+
|date of release= 2021-05-11
|editors used= [[3ds Max]], [https://www.befunky.com/ BeFunky], [[Blender]], [[BrawlBox]], GIMP, Photoshop, [https://pixlr.com/ Pixlr], Sketch, [[SketchUp]], Thrupaint, [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[Blender]], [[BrawlCrate]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://getpaint.net Paint.NET], [[SketchUp]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|wbz-id=
+
|wbz-id= 6429
|download=
+
|download= https://icedrive.net/0/afwwBNsN3x
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Sky High Island''' will be a [[custom track]] made by [[Jasperr]] and Terron. It will take place on some rocky islands surrounded by a volcano and a sandy beach. Going down into the cave after the start line will put you into a pipe that will then launch you to the next island with a split path, which eventually leads down onto the beach. This will also be the first time that Jasperr will create a track by himself with some assistance.
+
'''Sky High Island''' is a [[custom track]] created by [[Jasperr]]. It takes place on some rocky islands surrounded by a volcano and a sandy beach. Going down into the cave after the start line will put you into a pipe that will then launch you to the next island with a split path, which eventually leads down onto the beach. From the beach, the players will enter a pipe which will then lead into a volcanic area filled with {{obj-ref|0xdb|Thwomps}} and {{obj-ref|0x216|lava geysers}}. Exiting the mountain will then bring the players back to the beginning of the track.
 +
 
 +
=== Slot Information ===
 +
* It is recommended to put this track on [[slot]] [[Slot#3.2|3.2]] because of the {{obj-ref|0x9|waterfall SFX}} and {{obj-ref|0x197|Cataquacks}}.
 +
* [[KCL flag#Slot 3.2 (Koopa Cape)|KCL sound triggers]] can be heard when placed over 3.2.
  
 
=== Credits ===
 
=== Credits ===
* [[Caron]], for the main inspiration for the creation of this track.
+
* [[acaruso]], for creating the lightmap and [[shadow map]].
* [[Golden RS]], for modelling the palm trees in [[3ds Max]].
+
* [[Caron]], for the main inspiration for the creation of this track and the custom [[:File:Custom Object Big Tree 2 Preview.jpg|tree object]] in v1.0 to v1.02.
* Anyone who helped play-testing early versions.
+
* [[Dxrk]], for helping fix a [[CHR0]] looping issue.
 +
* [[Golden RS]], for modeling the palm trees in [[3ds Max]].
 +
* [[Lovelifeandtpose024]], for creating the intro cameras.
 +
* [[Riidefi]], for helping with alpha and transparency settings.
 +
* [[zilly]], for helping with [[KMP]] settings and giving general advice.
 +
* [[ZPL]], for helping create the minimap.
  
 
== Media ==
 
== Media ==
{{youtube-box||r0-ZHdpf9DY|Preview 2 Time Trial|height=267}}
+
{{youtube-box||iz_liLXTM6g|v1.04 VS Race (Dolphin)}}
{{youtube-box||e6TOP8_940I|Preview 1 Time Trial}}
+
{{youtube-box||PG5WSNZdxqc|v1.02 VS Race (Dolphin)}}
<gallery>
+
{{youtube-box||cS4FuFsnbcs|v1.0 Presentation (Dolphin)}}
File:Sky_High_Island_All_NoClip.JPG|A preview of the track in [https://noclip.website/ NoClip]
 
File:Sky_High_Island_Cave_NoClip.JPG|A preview of the cave section in [https://noclip.website/ NoClip]
 
</gallery>
 
  
 
== Version History ==
 
== Version History ==
Line 31: Line 37:
 
! Information
 
! Information
 
|-
 
|-
| v1.0
+
| [https://wiiki-content.acaruso.xyz/657531024489840660/660991807525748766/water_course.szs v1.0]
| &mdash;
+
| 2019-12-30
 
| First release
 
| First release
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/657556152124571649/663754318020870154/water_course.szs v1.01]
 +
| 2020-01-06
 +
|
 +
* Changed cave road texture.
 +
* Fixed {{obj-ref|0x197|Cataquack}} settings.
 +
* Improved boost panel materials.
 +
|-
 +
| [https://icedrive.net/0/65s3FeTup6 v1.02]
 +
| 2020-06-13
 +
|
 +
* Added multiple shadow flag entries.
 +
* Adjusted a texture.
 +
* Adjusted Cataquack settings.
 +
* Adjusted [[mipmap]]s.
 +
* Edited [[BLIGHT]] and [[BDOF]] [[post-effects]].
 +
* Edited [[KCL]].
 +
* Edited lava, water and waterfall materials.
 +
* Fixed sound trigger entries.
 +
* Patched holes in the course model.
 +
|-
 +
| [https://icedrive.net/0/93uLOoLRUi v1.03]
 +
| 2020-12-25
 +
|
 +
* Edited post-effects.
 +
* Removed unused objects.
 +
* Replaced big tree with palm trees.
 +
* Remade item routes.
 +
* Remade checkpoints and respawn points.
 +
* Changed some textures.
 +
* Fixed [[bulbapedia:Flareon (Pokémon)|Flareon]] [[CHR0]] animation.
 +
* Edited Flareon texture.
 +
|-
 +
| [https://icedrive.net/0/afwwBNsN3x v1.04]
 +
| 2021-05-11
 +
|
 +
* Added effect triggers to cancel boost BLIGHT and LOBJ mid-air.
 +
** Improved BLIGHT and LOBJ entries.
 +
* Changed many textures and edited shadow map.
 +
* Remade mipmaps with [https://getpaint.net Paint.NET] and [[Wiimms SZS Tools#wimgt (Wiimms Image Tool)|Wiimms Image Tool]].
 +
** Changed texture versions.
 +
* Improved item routes.
 +
* Edited water and waterfall animation.
 +
* Optimized boost panel materials.
 +
* Fixed softlocks.
 +
* Fixed an overpowered respawn point.
 +
* Lowered object draw distances.
 +
* Improved checkpoints.
 +
* Removed unnecessary trick collision.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Alpha's Track Mix|6429|alpha-tm}}
 +
* {{Distrib-ref|Chis Kart Wii|6429|chis-kart-wii}}
 +
* [[CTGP Dolphin]] (v1.04)
 +
* [[CTGP Revolution|CTGP Revolution v1.03.1108]] (v1.04)
 +
* {{Distrib-ref|Cuberluigi CT Pack|6429|cuberluigi-ct}}
 +
* {{Distrib-ref|Drift Rebalance with CT|6429|driftreb-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|6429|elemental-ct}}
 +
* {{Distrib-ref|Emat560 Kart Wii|6429|emat560-kw}}
 +
* {{Distrib-ref|Hide and Seek Extreme Pack|6429|hns-extreme}}
 +
* {{Distrib-ref|Highlight Pack|6429|highlight-pack}}
 +
* {{Distrib-ref|Insane Kart Wii|6429|insane-kart-wii}}
 +
* {{Distrib-ref|Krash's Hide and Seek CT Pack|6429|krash-hns}}
 +
* {{Distrib-ref|Mario Kart Cris|6429|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|6429|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v1.02)
 +
* {{Distrib-ref|Mario Kart Virtual Night|6429|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|6429|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|6429|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|6429|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|6429|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|6429|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|6429|hackpack}}
 +
* {{Distrib-ref|OptPack|6429|optp}}
 +
* {{Distrib-ref|s☆Ris CT Pack|6429|sris-ct}}
 +
* {{Distrib-ref|Sedral's Random HNS Pack|6429|sedral-random-hns}}
 +
* {{Distrib-ref|Variety Pack|6429|variety}}
 +
* {{Distrib-ref|Wave Kart Wii|6429|wave-kw}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|6429|mkwfun}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl={{no|-}}
+
|nl=Torenhoog Eiland
|fr={{no|-}}
+
|fr=Île Culminante
|de={{no|-}}
+
|de=Himmelhohe Insel
 
|it=Isola Altissima
 
|it=Isola Altissima
 
|ja=スカイハイアイランド
 
|ja=スカイハイアイランド
|ko={{no|-}}
+
|ko=스카이하이 아일랜드
 
|es=Isla en las Alturas
 
|es=Isla en las Alturas
|el={{no|-}}
+
|el=Υψηλό Νησί
 
|pt={{no|-}}
 
|pt={{no|-}}
|ru={{no|-}}
+
|ru=Возвышенный остров
 
|pl={{no|-}}
 
|pl={{no|-}}
 
|fi={{no|-}}
 
|fi={{no|-}}
 
|sv={{no|-}}
 
|sv={{no|-}}
|cs={{no|-}}
+
|cs=Nebetyčný Ostrov
 
|da=Skyhøj Ø
 
|da=Skyhøj Ø
 
}}
 
}}
 +
 +
== Trivia ==
 +
* This is the first [[custom track]] that the author has created by himself, with some assistance.
 +
* This track was started in early January 2019, but only started to be worked on and released in December of the same year.
  
 
{{User-Jasperr-Link}}
 
{{User-Jasperr-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 14:17, 8 April 2024

Sky High Island
Author: Jasperr
Version: v1.04
Date of latest version: 2021-05-11
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Sky High Island is a custom track created by Jasperr. It takes place on some rocky islands surrounded by a volcano and a sandy beach. Going down into the cave after the start line will put you into a pipe that will then launch you to the next island with a split path, which eventually leads down onto the beach. From the beach, the players will enter a pipe which will then lead into a volcanic area filled with Thwomps and lava geysers. Exiting the mountain will then bring the players back to the beginning of the track.

Slot Information

Credits

Media

v1.04 VS Race (Dolphin)
v1.02 VS Race (Dolphin)
v1.0 Presentation (Dolphin)

Version History

Version Date of release Information
v1.0 2019-12-30 First release
v1.01 2020-01-06
  • Changed cave road texture.
  • Fixed Cataquack settings.
  • Improved boost panel materials.
v1.02 2020-06-13
  • Added multiple shadow flag entries.
  • Adjusted a texture.
  • Adjusted Cataquack settings.
  • Adjusted mipmaps.
  • Edited BLIGHT and BDOF post-effects.
  • Edited KCL.
  • Edited lava, water and waterfall materials.
  • Fixed sound trigger entries.
  • Patched holes in the course model.
v1.03 2020-12-25
  • Edited post-effects.
  • Removed unused objects.
  • Replaced big tree with palm trees.
  • Remade item routes.
  • Remade checkpoints and respawn points.
  • Changed some textures.
  • Fixed Flareon CHR0 animation.
  • Edited Flareon texture.
v1.04 2021-05-11
  • Added effect triggers to cancel boost BLIGHT and LOBJ mid-air.
    • Improved BLIGHT and LOBJ entries.
  • Changed many textures and edited shadow map.
  • Remade mipmaps with Paint.NET and Wiimms Image Tool.
    • Changed texture versions.
  • Improved item routes.
  • Edited water and waterfall animation.
  • Optimized boost panel materials.
  • Fixed softlocks.
  • Fixed an overpowered respawn point.
  • Lowered object draw distances.
  • Improved checkpoints.
  • Removed unnecessary trick collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Torenhoog Eiland
French: Île Culminante
German: Himmelhohe Insel
Italian: Isola Altissima
Japanese: スカイハイアイランド
Korean: 스카이하이 아일랜드
Portuguese: -
Russian: Возвышенный остров
Spanish: Isla en las Alturas
Greek: Υψηλό Νησί
Polish: -
Finnish: -
Swedish: -
Czech: Nebetyčný Ostrov
Danish: Skyhøj Ø

Trivia

  • This is the first custom track that the author has created by himself, with some assistance.
  • This track was started in early January 2019, but only started to be worked on and released in December of the same year.