Difference between revisions of "Dawn Township"

From Custom Mario Kart
Jump to navigation Jump to search
(Updated distribution list)
Tags: Mobile web edit Mobile edit
 
(35 intermediate revisions by 11 users not shown)
Line 4: Line 4:
 
|version= v2.6.1
 
|version= v2.6.1
 
|date of release= 2019-05-22
 
|date of release= 2019-05-22
|editors used= [[BrawlBox]], Cinema4D, [[KMP Cloud]], Photoshop CC, [[Post-Effect Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[BrawlBox]], [https://maxon.net/products/cinema-4d Cinema4D], [[KMP Cloud]], [https://adobe.com/sea/products/photoshop/photo-editing.html Photoshop CC], [[Post-Effect Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 4303
 
|wbz-id= 4303
 
|download 1= https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq
 
|download 1= https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq
|download 2= https://drive.google.com/open?id=1qYqdNxD1SpGL8p0zm-5ddN9QE6rpLPNL (v1.0 – v2.6)
+
|download 2= https://wiiki-content.acaruso.xyz/766809001244884992/1064358563738304592/rainbow_course.szs (Mario Kart Wii Deluxe version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Dawn Township''' is [[Jiyuu]]'s fourth [[custom track]]. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: the first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain, and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it isn't slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.
+
'''Dawn Township''' is [[Jiyuu]]'s fourth [[custom track]]. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: the first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain, and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it is not slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.
  
 
=== Credits ===
 
=== Credits ===
* [[Riidefi]], for his priceless explanations about the shaders and his texture of the water from [[Super Mario Galaxy]].
+
* [[Riidefi]], for her priceless explanations about shaders and her water texture from [[Super Mario Galaxy]].
* [[Sucht93a]], for helping to fix, add and optimize check points for v2.3.
+
* [[Sucht93a]], for helping to fix, add and optimize checkpoints for v2.3.
  
 
== Media ==
 
== Media ==
[[File:Dawn_Township_wireframe.jpg|400px|thumb|A wireframe render of the track with 50% opacity textures]]
+
{{youtube-box||wJAt6qr0E4Y|v2.6.1 VS Race|5}}
{{youtube-box||DP2VK4j-3KU|v2.6 Presentation}}
+
{{youtube-box||_oeDgOAIak0|v2.1 VS Race|6}}
{{youtube-box||FWZScIBHFOM|v2.0 Presentation}}
+
{{youtube-box||my9Kb4_DRuA|v1.2 VS Race|5}}
{{youtube-box||4dnOs6Lxp5c|v1.0 Presentation}}
+
[[File:Dawn Township Wireframe Preview.jpg|270px|thumb|none|A wireframe render of the track with 50% opacity textures]]
  
 
== Version History ==
 
== Version History ==
Line 33: Line 33:
 
| Concept done, start of development.
 
| Concept done, start of development.
 
|-
 
|-
| [https://drive.google.com/file/d/1J-ozV-8N1XuPpbqPYF_6gfu5jUxE82H1 v1.0]
+
| [https://icedrive.net/0/2fgo7NMPUa v1.0]
 
| 2018-06-04
 
| 2018-06-04
 
| First release
 
| First release
 
|-
 
|-
| [https://drive.google.com/file/d/1MVzUAMQQN8ZkONenF3VwIjlaulFoJdeO v1.1]
+
| [https://icedrive.net/0/2bBQCYrzCs v1.1]
 
| 2018-06-07
 
| 2018-06-07
 
| Update by [[ANoob]]:
 
| Update by [[ANoob]]:
 
* Added replay cameras.
 
* Added replay cameras.
 
|-
 
|-
| [https://drive.google.com/file/d/1z2AQ4LYU8NblN2yTrGnQaIaWbwQWLDZ3 v1.2]
+
| [https://icedrive.net/0/64WqFeWgUt v1.2]
| 2018-06-11
+
| 2018-06-07
 
|
 
|
 
* Fixed [[Slow Motion Bug]].
 
* Fixed [[Slow Motion Bug]].
Line 49: Line 49:
 
* Other minor KCL changes.
 
* Other minor KCL changes.
 
|-
 
|-
| [https://drive.google.com/file/d/1cgT742w85GmoqO78MS9RXnFcyVZ6DYsC v2.0]
+
| [https://icedrive.net/0/29W95ftQnX v1.2b]
 +
| 2018-06-11
 +
| Edited KCL.
 +
|-
 +
| [https://icedrive.net/0/51epayz5Kw v2.0]
 
| 2018-06-13
 
| 2018-06-13
 
|
 
|
Line 56: Line 60:
 
* Fixed a bugged item point.
 
* Fixed a bugged item point.
 
* Fixed replay cameras.
 
* Fixed replay cameras.
* Scaled the {{obj-ref|0x191|Goombas}} a bit bigger.
+
* Scaled {{obj-ref|0x191|Goombas}} a bit bigger.
* Changed the ambiant light on the character.
+
* Changed ambient light on the character.
 
|-
 
|-
| [https://drive.google.com/file/d/1YgzZTgAdYQhjc1rqbp6clsyc1uuSgaOb v2.1]
+
| [https://icedrive.net/0/b9ixVZFcKP v2.1]
 
| 2018-06-18
 
| 2018-06-18
 
|
 
|
Line 65: Line 69:
 
* Fixed a bad respawn point.
 
* Fixed a bad respawn point.
 
|-
 
|-
| [https://drive.google.com/file/d/109TnKIMM1ZZ-UbF5XfdnInvKVB792Syx v2.2]
+
| [https://icedrive.net/0/d53qpXsnke v2.2]
 
| 2018-07-15
 
| 2018-07-15
 
|
 
|
 
* Fixed [[Ultra Shortcut]].
 
* Fixed [[Ultra Shortcut]].
 
* Changed water color.
 
* Changed water color.
* New ghost data.
+
* Added new ghost data.
 
|-
 
|-
| [https://drive.google.com/file/d/1BlCS_dIyffKYqTyfDCBtDFzy9foonQ7C v2.3]
+
| [https://icedrive.net/0/der47SCN5c v2.3]
 
| 2018-07-20
 
| 2018-07-20
 
|
 
|
Line 79: Line 83:
 
* Added three bridges in the last section to get back on the road.
 
* Added three bridges in the last section to get back on the road.
 
* Changed Goomba color.
 
* Changed Goomba color.
* Changed the language of the text in the secret area.
+
* Changed text language in the secret area.
 
* Fixed window flickering.
 
* Fixed window flickering.
 
* Fixed [[moiré pattern]] on some materials.
 
* Fixed [[moiré pattern]] on some materials.
* Rebuilt check points.
+
* Rebuilt checkpoints.
 
|-
 
|-
| [https://drive.google.com/file/d/1LVj57dt-8Snd49Bm0RmlmSnP9splsHLK v2.4]
+
| [https://icedrive.net/0/3agKVTjNe8 v2.4]
 
| 2018-07-24
 
| 2018-07-24
 
|
 
|
 
* Added brighter textures.
 
* Added brighter textures.
* New ghost data.
+
* Added new ghost data.
 
|-
 
|-
| [https://drive.google.com/file/d/18GzmdctZuOVhXDZia07JFcy6jqxuDDvL v2.5]
+
| [https://icedrive.net/0/6fHWTvHZ3n v2.5]
 
| 2018-07-25
 
| 2018-07-25
 
|
 
|
Line 96: Line 100:
 
* Added an arrow.
 
* Added an arrow.
 
* Minor KCL changes.
 
* Minor KCL changes.
* New ghost data.
+
* Added new ghost data.
 
|-
 
|-
| [https://drive.google.com/file/d/1bzdq8fie2jCVn6j5Da9QzNAFms7nWjFM v2.6]
+
| [https://icedrive.net/0/f5z64i5ION v2.6]
 
| 2018-09-01
 
| 2018-09-01
 
|
 
|
 
* Graphical improvements.
 
* Graphical improvements.
* Fixed an horizontal wall that could cause the player getting stuck while playing.
+
* Fixed a horizontal wall that could cause the player getting stuck while playing.
 
|-
 
|-
 
| [https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq v2.6.1]
 
| [https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq v2.6.1]
 
| 2019-05-22
 
| 2019-05-22
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Fixed [[Item Position Bug]].
+
* Attempted to fix [[Item Position Bug]].
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/766809001244884992/1064358563738304592/rainbow_course.szs v2.6.1.mkd]
 +
| 2023-01-16
 +
| Update by [[FJRoyet]]:
 +
* Changed cannon speed.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[CTGP Dolphin]] (v2.5)
 
* {{Distrib-ref|CTGP Revolution|4303|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|4303|ctgp-r}}
* [[Mario Kart Madness]] (v2.6)
+
* [[Cuberluigi CT Pack]] (v2.6.1)
* [[Mario Kart Wii: Battle Royale]] (v2.6)
+
* {{Distrib-ref|Hide and Seek Extreme Pack|4303|hns-extreme}}
 +
* {{Distrib-ref|Insane Kart Wii|4303|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|4303|iscs-top-50}}
 +
* {{Distrib-ref|Mario Kart Cris|4303|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|4303|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v2.6.1)
 +
* {{Distrib-ref|Mario Kart Virtual Night|4303|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|4303|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|4303|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|4303|battle-royale}}
 +
* {{Distrib-ref|MKP: New Dawn|4303|mkp-new-dawn}}
 +
* [[Nitro CT Pack]] (v2.6.1)
 +
* {{Distrib-ref|s☆Ris CT Pack|4303|sris-ct}}
 
* [[SuperOnion64's Custom Track Collection]] (v2.6)
 
* [[SuperOnion64's Custom Track Collection]] (v2.6)
* [[Variety Pack]] (v2.6)
+
* {{Distrib-ref|Variety Pack|4303|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4303|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4303|mkwfun}}
* [[Yeet Kart Wii]] (v2.1)
+
* {{Distrib-ref|Yeet Kart Wii|4303|yeet-kart-wii}}
 
* [[Yoshi's Racing Resort]] (v2.6.1)
 
* [[Yoshi's Racing Resort]] (v2.6.1)
* [[Zef's CT Pack]] (v2.1)
+
* {{Distrib-ref|Yoshi's Racing Resort Plus|4303|yoshi-rr-plus}}
 +
* {{Distrib-ref|Zef's CT Pack|4303|zef-ct}}
 
* [[ZPL Kart Wii]] (v2.5)
 
* [[ZPL Kart Wii]] (v2.5)
 
== Trivia ==
 
What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.
 
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl=Dageraad Gemeente
+
|nl=Aurora-Dorp
 
|fr=Comté de l'Aube
 
|fr=Comté de l'Aube
 
|de={{maybe|Dämmerungsgemeinde}}
 
|de={{maybe|Dämmerungsgemeinde}}
Line 142: Line 162:
 
|fi=Sarastuksen kunta
 
|fi=Sarastuksen kunta
 
|sv={{no|-}}
 
|sv={{no|-}}
|cs={{no|-}}
+
|cs=Svítání Město
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}
 +
 +
== Trivia ==
 +
What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.
  
 
{{User-Jiyuu-Link}}
 
{{User-Jiyuu-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 
[[Category:Track/LE-CODE]]
 
[[Category:Track/LE-CODE]]

Latest revision as of 05:42, 21 March 2024

Dawn Township
Author: Jiyuu
Version: v2.6.1
Date of latest version: 2019-05-22
Editors used: BrawlBox, Cinema4D, KMP Cloud, Photoshop CC, Post-Effect Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Dawn Township is Jiyuu's fourth custom track. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: the first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain, and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it is not slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.

Credits

  • Riidefi, for her priceless explanations about shaders and her water texture from Super Mario Galaxy.
  • Sucht93a, for helping to fix, add and optimize checkpoints for v2.3.

Media

v2.6.1 VS Race
v2.1 VS Race
v1.2 VS Race
A wireframe render of the track with 50% opacity textures

Version History

Version Date of release Information
2018-05-02 Concept done, start of development.
v1.0 2018-06-04 First release
v1.1 2018-06-07 Update by ANoob:
  • Added replay cameras.
v1.2 2018-06-07
v1.2b 2018-06-11 Edited KCL.
v2.0 2018-06-13
  • Added shadows.
  • Added ghost data.
  • Fixed a bugged item point.
  • Fixed replay cameras.
  • Scaled Goombas a bit bigger.
  • Changed ambient light on the character.
v2.1 2018-06-18
  • Added brighter textures.
  • Fixed a bad respawn point.
v2.2 2018-07-15
v2.3 2018-07-20
  • Added moving water.
  • Added many respawn points.
  • Added three bridges in the last section to get back on the road.
  • Changed Goomba color.
  • Changed text language in the secret area.
  • Fixed window flickering.
  • Fixed moiré pattern on some materials.
  • Rebuilt checkpoints.
v2.4 2018-07-24
  • Added brighter textures.
  • Added new ghost data.
v2.5 2018-07-25
v2.6 2018-09-01
  • Graphical improvements.
  • Fixed a horizontal wall that could cause the player getting stuck while playing.
v2.6.1 2019-05-22 Update by Wiimm:
v2.6.1.mkd 2023-01-16 Update by FJRoyet:
  • Changed cannon speed.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Aurora-Dorp
French: Comté de l'Aube
German: Dämmerungsgemeinde
Italian: Distretto all’Alba
Japanese: よあけのタウンシップ
Korean: -
Portuguese: Distrito ao Amanhecer
Russian: Город на рассвете
Spanish: Municipio al Amanecer
Greek: Περιφέρεια Αυγής
Polish: Miasteczko o Świcie
Finnish: Sarastuksen kunta
Swedish: -
Czech: Svítání Město
Danish: -

Trivia

What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.