Difference between revisions of "Dawn Township"

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{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[Jiyuu]]
+
|author= [[Jiyuu]]
|designer=
+
|version= v2.6.1
|version= v2.6
+
|date of release= 2019-05-22
|date of release= 2018-09-01
+
|editors used= [[BrawlBox]], [https://maxon.net/products/cinema-4d Cinema4D], [[KMP Cloud]], [https://adobe.com/sea/products/photoshop/photo-editing.html Photoshop CC], [[Post-Effect Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|editors used= [[BrawlBox]], Cinema4D, [[KMP Cloud]], Photoshop CC, [[Post-Effect Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|wbz-id= 4303
|wbz-id=4303
+
|download 1= https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq
|download 1= https://drive.google.com/open?id=1qYqdNxD1SpGL8p0zm-5ddN9QE6rpLPNL
+
|download 2= https://wiiki-content.acaruso.xyz/766809001244884992/1064358563738304592/rainbow_course.szs (Mario Kart Wii Deluxe version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Dawn Township''' is [[Jiyuu]]'s fourth [[custom track]]. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: The first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it isn't slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.
+
'''Dawn Township''' is [[Jiyuu]]'s fourth [[custom track]]. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: the first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain, and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it is not slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.
  
 
=== Credits ===
 
=== Credits ===
* [[Riidefi]], for his priceless explanations about the shaders and his texture of the water from Super Mario Galaxy.
+
* [[Riidefi]], for her priceless explanations about shaders and her water texture from [[Super Mario Galaxy]].
* [[Sucht93a]], for helping to fix, add and optimize check points for v2.3.
+
* [[Sucht93a]], for helping to fix, add and optimize checkpoints for v2.3.
  
 
== Media ==
 
== Media ==
[[File:Dawn_Township_wireframe.jpg|400px|thumb|A wireframe render of the track with 50% opacity textures.]]
+
{{youtube-box||wJAt6qr0E4Y|v2.6.1 VS Race|5}}
{{youtube-box||DP2VK4j-3KU|v2.6 Presentation}}
+
{{youtube-box||_oeDgOAIak0|v2.1 VS Race|6}}
{{youtube-box||FWZScIBHFOM|v2.0 Presentation}}
+
{{youtube-box||my9Kb4_DRuA|v1.2 VS Race|5}}
{{youtube-box||4dnOs6Lxp5c|v1.0 Presentation}}
+
[[File:Dawn Township Wireframe Preview.jpg|270px|thumb|none|A wireframe render of the track with 50% opacity textures]]
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
+
! Version
! align=left| Version
+
! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
Line 34: Line 33:
 
| Concept done, start of development.
 
| Concept done, start of development.
 
|-
 
|-
| Alpha
+
| [https://icedrive.net/0/2fgo7NMPUa v1.0]
| 2018-05-??
 
| Private release, heavy [[slow motion bug]].
 
|-
 
| v1.0
 
 
| 2018-06-04
 
| 2018-06-04
 
| First release
 
| First release
 
|-
 
|-
| v1.1
+
| [https://icedrive.net/0/2bBQCYrzCs v1.1]
 
| 2018-06-07
 
| 2018-06-07
 
| Update by [[ANoob]]:
 
| Update by [[ANoob]]:
 
* Added replay cameras.
 
* Added replay cameras.
 
|-
 
|-
| v1.2
+
| [https://icedrive.net/0/64WqFeWgUt v1.2]
| 2018-06-11
+
| 2018-06-07
 
|
 
|
* Fixed slow motion bug.
+
* Fixed [[Slow Motion Bug]].
 
* Fixed a [[KCL]] glitch.
 
* Fixed a [[KCL]] glitch.
 
* Other minor KCL changes.
 
* Other minor KCL changes.
 
|-
 
|-
| v2.0
+
| [https://icedrive.net/0/29W95ftQnX v1.2b]
 +
| 2018-06-11
 +
| Edited KCL.
 +
|-
 +
| [https://icedrive.net/0/51epayz5Kw v2.0]
 
| 2018-06-13
 
| 2018-06-13
 
|
 
|
* Added shadows.
+
* Added [[shadows]].
* Added developer ghost data.
+
* Added ghost data.
 
* Fixed a bugged item point.
 
* Fixed a bugged item point.
 
* Fixed replay cameras.
 
* Fixed replay cameras.
* Scaled the Goombas a bit bigger.
+
* Scaled {{obj-ref|0x191|Goombas}} a bit bigger.
* Changed the ambiant light on the character.
+
* Changed ambient light on the character.
 
|-
 
|-
| v2.1
+
| [https://icedrive.net/0/b9ixVZFcKP v2.1]
 
| 2018-06-18
 
| 2018-06-18
 
|
 
|
* Brighter textures.
+
* Added brighter textures.
 
* Fixed a bad respawn point.
 
* Fixed a bad respawn point.
 
|-
 
|-
| v2.2
+
| [https://icedrive.net/0/d53qpXsnke v2.2]
 
| 2018-07-15
 
| 2018-07-15
 
|
 
|
* Fixed [[ultra shortcut]].
+
* Fixed [[Ultra Shortcut]].
 
* Changed water color.
 
* Changed water color.
* New ghost data.
+
* Added new ghost data.
 
|-
 
|-
| v2.3
+
| [https://icedrive.net/0/der47SCN5c v2.3]
 
| 2018-07-20
 
| 2018-07-20
 
|
 
|
 
* Added moving water.
 
* Added moving water.
* Added 53 new respawn points.
+
* Added many respawn points.
* Added 3 bridges in the last section to get back on the road.
+
* Added three bridges in the last section to get back on the road.
 
* Changed Goomba color.
 
* Changed Goomba color.
* Changed the language of the text in the secret area.
+
* Changed text language in the secret area.
* Fixed windows flickering.
+
* Fixed window flickering.
 
* Fixed [[moiré pattern]] on some materials.
 
* Fixed [[moiré pattern]] on some materials.
* Rebuilt check points
+
* Rebuilt checkpoints.
 
|-
 
|-
| v2.4
+
| [https://icedrive.net/0/3agKVTjNe8 v2.4]
 
| 2018-07-24
 
| 2018-07-24
 
|
 
|
* Brighter textures.
+
* Added brighter textures.
* New ghost data.
+
* Added new ghost data.
 
|-
 
|-
| v2.5
+
| [https://icedrive.net/0/6fHWTvHZ3n v2.5]
 
| 2018-07-25
 
| 2018-07-25
 
|
 
|
* Fixed [[Position Jump Bug|position jump bug]].
+
* Fixed [[Position Jump Bug]].
 
* Added an arrow.
 
* Added an arrow.
 
* Minor KCL changes.
 
* Minor KCL changes.
* Normal and expert ghosts data updated.
+
* Added new ghost data.
 
|-
 
|-
| v2.6
+
| [https://icedrive.net/0/f5z64i5ION v2.6]
 
| 2018-09-01
 
| 2018-09-01
 
|
 
|
* Overall graphics improvements.
+
* Graphical improvements.
* Fixed an horizontal wall that could cause the player getting stuck while playing.
+
* Fixed a horizontal wall that could cause the player getting stuck while playing.
 +
|-
 +
| [https://ln.sync.com/dl/b8abdae30/qwwprwzy-u9mgr6ha-zyn8vs3t-unv8y5pq v2.6.1]
 +
| 2019-05-22
 +
| Update by [[Wiimm]]:
 +
* Attempted to fix [[Item Position Bug]].
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/766809001244884992/1064358563738304592/rainbow_course.szs v2.6.1.mkd]
 +
| 2023-01-16
 +
| Update by [[FJRoyet]]:
 +
* Changed cannon speed.
 
|}
 
|}
  
== Known Bugs ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
* Before v1.2, a small to medium [[slow motion bug]] could occur up to about 2 seconds when driving in some sections. It was due to the high amount of facepoints, as the bug appeared early in the track development.
 
 
 
== Custom Track Distributions ==
 
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03|CTGP Revolution v1.03.1066]] (v2.5)
+
* [[CTGP Dolphin]] (v2.5)
* [[Mario Kart Madness]] (v2.6)
+
* {{Distrib-ref|CTGP Revolution|4303|ctgp-r}}
 +
* [[Cuberluigi CT Pack]] (v2.6.1)
 +
* {{Distrib-ref|Hide and Seek Extreme Pack|4303|hns-extreme}}
 +
* {{Distrib-ref|Insane Kart Wii|4303|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|4303|iscs-top-50}}
 +
* {{Distrib-ref|Mario Kart Cris|4303|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|4303|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v2.6.1)
 +
* {{Distrib-ref|Mario Kart Virtual Night|4303|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|4303|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|4303|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|4303|battle-royale}}
 +
* {{Distrib-ref|MKP: New Dawn|4303|mkp-new-dawn}}
 +
* [[Nitro CT Pack]] (v2.6.1)
 +
* {{Distrib-ref|s☆Ris CT Pack|4303|sris-ct}}
 +
* [[SuperOnion64's Custom Track Collection]] (v2.6)
 +
* {{Distrib-ref|Variety Pack|4303|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4303|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4303|mkwfun}}
* [[SuperOnion64's Custom Track Collection]] (v2.6)
+
* {{Distrib-ref|Yeet Kart Wii|4303|yeet-kart-wii}}
* [[Variety Pack]]
+
* [[Yoshi's Racing Resort]] (v2.6.1)
* [[Yeet Kart Wii]] (v2.1)
+
* {{Distrib-ref|Yoshi's Racing Resort Plus|4303|yoshi-rr-plus}}
* [[Zef's CT Pack]] (v2.1)
+
* {{Distrib-ref|Zef's CT Pack|4303|zef-ct}}
 
* [[ZPL Kart Wii]] (v2.5)
 
* [[ZPL Kart Wii]] (v2.5)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl=Dageraad Gemeente
+
|nl=Aurora-Dorp
 
|fr=Comté de l'Aube
 
|fr=Comté de l'Aube
|de={{no|-}}
+
|de={{maybe|Dämmerungsgemeinde}}
 
|it=Distretto all’Alba
 
|it=Distretto all’Alba
 
|ja=よあけのタウンシップ
 
|ja=よあけのタウンシップ
 
|ko={{no|-}}
 
|ko={{no|-}}
|pt={{no|-}}
+
|pt=Distrito ao Amanhecer
|ru={{no|-}}
+
|ru=Город на рассвете
 
|es=Municipio al Amanecer
 
|es=Municipio al Amanecer
 
|el=Περιφέρεια Αυγής
 
|el=Περιφέρεια Αυγής
|pl={{no|-}}
+
|pl=Miasteczko o Świcie
|fi={{no|-}}
+
|fi=Sarastuksen kunta
 
|sv={{no|-}}
 
|sv={{no|-}}
|cs={{no|-}}
+
|cs=Svítání Město
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}
  
 
== Trivia ==
 
== Trivia ==
* What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.
+
What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.
  
 
{{User-Jiyuu-Link}}
 
{{User-Jiyuu-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 05:42, 21 March 2024

Dawn Township
Author: Jiyuu
Version: v2.6.1
Date of latest version: 2019-05-22
Editors used: BrawlBox, Cinema4D, KMP Cloud, Photoshop CC, Post-Effect Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Dawn Township is Jiyuu's fourth custom track. The author tried to recreate the same type of atmosphere that some medieval fantasy towns can be found in contemporary art or manga. It is divided into three sections: the first one is a waterfall slope that brings the player to the town. The second section is the town itself. It features many buildings, two parks, bridges, a fountain, and many waterfalls. The player has to drive through the town to finally ride down a slope that will bring them out of the town. The third section consists of an icy road on the sea, though it is not slippery. The road will bring the player to a small shelter where crystals are set. An invisible cannon is placed at the beginning of this shelter, which will bring the player up to the waterfall slope that will end the race.

Credits

  • Riidefi, for her priceless explanations about shaders and her water texture from Super Mario Galaxy.
  • Sucht93a, for helping to fix, add and optimize checkpoints for v2.3.

Media

v2.6.1 VS Race
v2.1 VS Race
v1.2 VS Race
A wireframe render of the track with 50% opacity textures

Version History

Version Date of release Information
2018-05-02 Concept done, start of development.
v1.0 2018-06-04 First release
v1.1 2018-06-07 Update by ANoob:
  • Added replay cameras.
v1.2 2018-06-07
v1.2b 2018-06-11 Edited KCL.
v2.0 2018-06-13
  • Added shadows.
  • Added ghost data.
  • Fixed a bugged item point.
  • Fixed replay cameras.
  • Scaled Goombas a bit bigger.
  • Changed ambient light on the character.
v2.1 2018-06-18
  • Added brighter textures.
  • Fixed a bad respawn point.
v2.2 2018-07-15
v2.3 2018-07-20
  • Added moving water.
  • Added many respawn points.
  • Added three bridges in the last section to get back on the road.
  • Changed Goomba color.
  • Changed text language in the secret area.
  • Fixed window flickering.
  • Fixed moiré pattern on some materials.
  • Rebuilt checkpoints.
v2.4 2018-07-24
  • Added brighter textures.
  • Added new ghost data.
v2.5 2018-07-25
v2.6 2018-09-01
  • Graphical improvements.
  • Fixed a horizontal wall that could cause the player getting stuck while playing.
v2.6.1 2019-05-22 Update by Wiimm:
v2.6.1.mkd 2023-01-16 Update by FJRoyet:
  • Changed cannon speed.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Aurora-Dorp
French: Comté de l'Aube
German: Dämmerungsgemeinde
Italian: Distretto all’Alba
Japanese: よあけのタウンシップ
Korean: -
Portuguese: Distrito ao Amanhecer
Russian: Город на рассвете
Spanish: Municipio al Amanecer
Greek: Περιφέρεια Αυγής
Polish: Miasteczko o Świcie
Finnish: Sarastuksen kunta
Swedish: -
Czech: Svítání Město
Danish: -

Trivia

What is written on the stone in the secret area is actually a true riddle with a unique answer. The author challenges anyone to find the answer to this mysterious metaphorical tale.