Difference between revisions of "Creating enemy routes of battle arenas with Wiimm's tools"

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[[Wiimm]] implemented the auto connection of enemy routes already and started a final test phase. See the [https://szs.wiimm.de/changelog.html#r0 change log] for progress.  
 
[[Wiimm]] implemented the auto connection of enemy routes already and started a final test phase. See the [https://szs.wiimm.de/changelog.html#r0 change log] for progress.  
  
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There is a second page with full ''[[Creating enemy routes of battle arenas with Wiimm's tools/code examples|code examples]]'', which are used as reference from this page.
  
 
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Revision as of 15:01, 15 August 2018

Under Construction
This article is not finished. Help improve it by adding accurate information or correcting grammar and spelling.

This tutorial explains the creation of enemy routes in battle arenas using Wiimms SZS Tools. Be sure to understood the concept of Standard Routes and Dispatch Points!

The battle support of Wiimms SZS Tools is in development. At the moment there exists no public release of the tools that can handle the technics of this article. You have to wait for the release of v1.60a.

Introduction

As of v1.60a, Wiimms SZS Tools support an automatic connection of Standard Routes and Dispatch Points. All you need is to setup up the routes and points, edit some settings to advise the KMP compiler, and run the compiler.

Wiimm implemented the auto connection of enemy routes already and started a final test phase. See the change log for progress.

There is a second page with full code examples, which are used as reference from this page.

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Manual route setup

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Links