User talk:Wiimm

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Old talk is archived at User talk:Wiimm/Archive.
If you want to talk about Wiimmfi, then use User talk:Wiimm/Wiimmfi.

Please continue talk here.

CT Archive

For a better handling of the requirements for, these are now made here:

After implementation or rejection, they will be moved to here:

Menu/Race Character Length

I was told by Trainiax that the character limit is 32 for menus and 64 for race/battle previews, not 41 for either one of them. I am not sure which one is true. --KantoEpic (talk) 01:19, 18 December 2020 (UTC)

Are you refering to the maximum amount of characters in a track name (in the track selection and in the race preview)? If so, Trainiax might have tested with LE-CODE / MKW-Fun, where we increased that limit in order to make that work with longer track names. -- Leseratte (talk) 05:50, 18 December 2020 (UTC)
Spot on. --KantoEpic (talk) 06:22, 18 December 2020 (UTC)

SBK ambiguity

Hi, I found that SBK can mean both Snowboard Kids and Super Baldy Kart, the former being an N64 game and the latter a Super Mario Kart ROM hack. Four tracks from the ROM hack are labeled on as tracks from the N64 game, i.e. Egypt A and B (families 7966 and 7973) and Tropics A and B (families 7991 and 7992). I don't think it's a big deal. I don't know how easy this would be, but there could be a new keyword for tracks from SNES ROM hacks to include all of these tracks plus some others like SNES Rainbow Road 2 (family 4862), which is currently labeled as just a Super Mario Kart Track, and a whole lot of other tracks by Retrostyle12 in general. Or maybe another fix would be to just remove the prefixes SNES and SBK from those paricular tracks (or maybe treat them as part of the name?). Cealgair (talk) 12:08, 23 December 2020 (UTC)

Good point! I want to discuss 2 solutions:
  1. Because SBK Ninja Land is the oldest track, we should use another abbreviation for Super Baldy Kart, eg, »SUBK« or »SBKA«.
  2.  »SBK« seems to be a natural abbreviation for Super Baldy Kart, and »SK« or »NSK« or »SK64« for N64 Snowboard Kids.
Renaming on or changing the prefix description is done very fast. Until now, all abbreviations have been chosen with care. But this is a common job for admins and mods — I will follow the decisions here until they are clear and full of logic.
I ask the other moderators for this!!
-- Wiimm (talk) 13:26, 23 December 2020 (UTC)
"SBK Ninja Land" should be renamed to "SK64 Ninja Land" in this case. --KantoEpic (talk) 14:26, 23 December 2020 (UTC)
I agree, this is probably the best way to handle it. Another way to possibly handle cases such as SNES Rainbow Road 2 is the way Cuberluigi CT Pack handled it, being "CSNES" (Custom SNES). Although personally, I think that it's fine to leave it at just SNES. Trainiax/SwampyGator (talk) 16:49, 23 December 2020 (UTC)
I added the choice »SK64« (for "SK64 Ninja Land") later and it's my favorite now. So I'll change the pages. I think, best is to leave the redirect to support external references. -- Wiimm (talk) 17:43, 23 December 2020 (UTC)

Old CTGP Tracks missing Wiimms CT Archive link

Hi, I have seen there are some old CTGP tracks that currently do not have CTGP links to Wiimms CT Archive, such as Mountain Path, Love Circuit, Riverview Square, Rocky Cliff, Volcano Beach 3, Lavaflow Volcano II, GCN Baby Park (Tock) and Strobenz Desert. Will those CTGP tracks get the Wiimms CT Archive links sometime. Since most of the CTGP tracks are getting Wiimms CT Archive links currently. -- Octanevinny (talk) 01:50, 31 December 2020 (UTC)

I can't follow you. Example Mountain Path: The wiki page contains 3 versions and an additional ctgp version. Where is the missed link? -- Wiimm (talk) 12:18, 31 December 2020 (UTC)
I actually meant the CTGP links for most of those tracks do not have CT distribution links yet in I was referring to the CT distribution, not the WBZ files. By the way, Kanto did Mountain Path yesterday. -- Octanevinny (talk) 05:54, 1 January 2021 (UTC)
When a track is added to the archive, it's SHA1 is checked against all existing distributions and if they match a link is created. Since I literally took those files from v1.03.0058 of CTGP, I think that the issue is with the distribution.txt submitted for the old CTGP versions, and they'd need to be remade. Trainiax/SwampyGator (talk) 06:17, 1 January 2021 (UTC)

Moderator Right

Hello, I was wondering if you'd be able to enable a permission for moderators. From what I've gathered, administrators have the ability to move a page without creating a redirect, but regular moderators do not. Is it possible for you to give us that permission as technical administrator? It would reduce some work for us since we always just delete the page manually afterwards. Thank you, Trainiax/SwampyGator (talk) 04:01, 23 January 2021 (UTC)

I'll trey in the next week. I had (and have) a febrile flu for the past week (not Corvid-19). Do you know the rights name= -- Wiimm (talk) 19:25, 24 January 2021 (UTC)
I found this: Not create redirects from source pages when moving pages (suppressredirect). Hope that's what you were looking for! 🏁_____🌲______🚗_____🌳 Krummers (talk) 20:07, 24 January 2021 (UTC)
I set: $wgGroupPermissions['Moderator']['suppressredirect'] = true;. So you can try it. -- Wiimm (talk) 14:33, 25 January 2021 (UTC)
It appears we have it now, thank you! Trainiax/SwampyGator (talk) 14:46, 25 January 2021 (UTC)

Hello, I was wondering if you'd be able to enable another permission for moderators. this time the option to revert more than one edit on a individual page. From what I have gathered, administrators also have the ability to revert more than one edit on a individual page, but regular moderators actually do not. Is it possible for you to give us that permission as technical administrator aswell?. It would reduce some more work for us since we have to manually edit the individual page instead to correct everything up back to the way it was previously in an older edit, Thanks. By the way, I found this: Quickly rollback the edits of the last user who edited a particular page (rollback). --Octanevinny (talk) 14:59, 21 April 2021 (UTC)

Edit: Tock already enabled it for us now, so were fine with it now. Octanevinny (talk) 15:52, 21 April 2021 (UTC)

Old pages

Hi, I found that some old pages like Wiimms Mario Kart Fun 2011-06/Videos have several issues: some internal links are redlinks or link to disambiguation pages, many videos are missing. I think it will take some time to fix all of that, so I'm here to ask if you think it's worth it or if you think those pages are superfluous and might as well be deleted. -- Cealgair (talk|contribs) 12:20, 2 March 2021 (UTC)

The site is now 10 years old. Therefore, it could also be removed completely. On the other hand, there are some videos from old tracks, which is interesting. I would therefore be fine with removing the page as well as adding new video. -- Wiimm (talk) 18:06, 2 March 2021 (UTC)
All things considered I think I'll leave them as they are for now. -- Cealgair (talk|contribs) 16:23, 3 March 2021 (UTC)
The moderators and I have been discussing the topic. We've come to the conclusion that those pages are unnecessary and will be deleted. I have taken the task on me to go through the entire Wiimms Mario Kart Fun series and update the pages to current standards. If anyone wants to help, that would be appreciated. 🏁_____🌲______🚗_____🌳 Krummers (talk) 11:15, 7 March 2021 (UTC)
As already told, I'm fine with this conclusion. -- Wiimm (talk) 17:36, 14 March 2021 (UTC)

An issue when shifting a track to fix Item Position Bug

Hi, there is one problem when I did shift the track, Vesuvio's Inferno, to fix the Item Position Bug in an update that is currently being worked on, the whole course model was shifted, but the casino_roulette object which was originally below the Thwomp did not move anywhere at all with the course model. Help would be very appreciating. Octanevinny (talk) 07:09, 9 March 2021 (UTC)

There are some (or 1= objects that can be moved. casino_roulette is one of them. Sniki has much experience with it because of tracks Marble Towers, Glimmer Express Trains and Wiimmfi Station. -- Wiimm (talk) 17:35, 14 March 2021 (UTC)

About the new "open requests" page

Hi, first of all, I think that was a great idea. Second, I think it would be best to have sections named something like "Missing Tracks", "Wrong Filenames" and "Other issues" (which could have subsections under it) plus a section for each common issue that I obviously missed, rather than a different meaningless title for each request. I guess we'll see if those titles you thought of will be useful, but for a message as short as "Bonita Harbor is missing the version name" I genuinely wouldn't know which title to put. Sorry if this message was too much overthinking. -- Cealgair (talk|contribs) 22:07, 18 March 2021 (UTC)

Now that I think about it, I think that the "Wrong Filenames" section should actually be a table with three columns: one for the id, one for the old filename, and one with the suggested one. This way the section would be uniform rather than having a bunch of noise given by signatures, lines and English words. -- Cealgair (talk|contribs) 22:16, 18 March 2021 (UTC)
I see the issue was solved -- Cealgair (talk|contribs) 10:25, 19 March 2021 (UTC)
That was one resoan for to create the new pages. -- Wiimm (talk) 15:21, 19 March 2021 (UTC)

Inconsistency in 2014-01.

Hey Wiimm. As we were updating the page for Wiimms Mario Kart Fun 2014-01, we realized that while on it says that "LEGO Racing Imperial Grand Prix" was in slot 24.1, according to the "track-list.txt" in the download, it's in slot 30.4. We'd like to know which is correct to make the page accurate. Thanks, Trainiax/SwampyGator (talk) 18:55, 5 April 2021 (UTC)

I verified it now. It's curios, but both are correct! In the beginning, "LEGO-R" was not a known prefix and so the track was sorted under "L". The later update sorted it under "R". From the current view, 30.4 is more correct. I already save SHA1 lists in slot order, but I ignore them until now. Maybe I have to save the prefix list to avoid such incompatible sorting.
Anyway, it doesn't matter for online gaming, because you can't play online with any of these version. -- Wiimm (talk) 11:49, 6 April 2021 (UTC)
My comment is not truth at all: Before "LEGO" was the prefix (sorted under "R"), then "LEGO-R" (sorted under "I"). So 24.1 is the better choice. -- Wiimm (talk) 14:01, 6 April 2021 (UTC)
I checked the distribution in game this morning and it was sorted under R, so I put it in the same place on Wiimms Mario Kart Fun 2014-01. Krummers(#1936) (talk) 14:17, 6 April 2021 (UTC)


Hello Wiimm, I would like to remind you that Daydream v2.1 is not yet on the Custom Track Reference :). --Unsigned comment by KiwiPowerGreen (talk).

Please post any other requests for his Archive here. I already did the one you mentioned above. Krummers(#1936) (talk) 10:42, 21 May 2021 (UTC)
I watch the page, but in the last weeks I was very busy to implement the new Wiimmfi feature. -- Wiimm (talk) 13:37, 21 May 2021 (UTC)


The description of mdush says ''small jump ramp from Mario Circuit and Moo Moo Meadows'', but mDush isn't actually used on Moo Moo Meadows. -- KiwiPowerGreen (talk) 06:29, 2 June 2021 (UTC)

You are right about Moo Moo Meadows. But the online data is just a copy of Object that I make occasionally. So please edit the page -- Wiimm (talk) 14:23, 2 June 2021 (UTC)

For Intermezzo

Mushroom Grove --Snake (talk) 19:26, 10 August 2021 (UTC)

Too late for this week. -- Wiimm (talk) 19:28, 10 August 2021 (UTC)
In the future, please use this page for requests for his archive. Mushroom Grove is already on there. -- Trainiax/SwampyGator (talk) 20:04, 11 August 2021 (UTC)
Yeah. But some tracks not yet, Like this one.
I want only help. Sorry.--Snake (talk) 18:01, 13 August 2021 (UTC)
No worries. As you probably already could tell, it did end up making it into the next Intermezzo. -- Trainiax/SwampyGator (talk | contribs) 02:47, 13 September 2021 (UTC)

Codename: BIGBOX

Out of curiosity, why is v1.0.RC2 of Codename: BIGBOX unable to be downloaded off of your archive? The download link isn't private; it's available off of the Wiiki page here. -- Trainiax/SwampyGator (talk | contribs) 02:47, 13 September 2021 (UTC)

That file was part of a test case that wasn't deactivated. Fixed with next update. -- Wiimm (talk) 08:45, 18 September 2021 (UTC)

Downloads per hour from

Hi, I know that the Archive only allows you to download up to 20 wbz files per hour. I noticed that if I ask the Archive to download zip files containing ten tracks each (example), then I can download more than 2 of those zip files per hour, and thus more than 20 tracks per hour. I'm here to ask if this is intended and if you're okay with me exploiting this in a future release of Cealgair's CT Downloader, especially considering that there's a Windows port in the works and that more people might use it in the future. -- Cealgair (talk|contribs) 17:28, 18 September 2021 (UTC)

Have you seen my comment on WBZ Converter?

Almost two months ago, I had added a problem specifically with converting the WBZ for Lava Fortress (Ugotowned35000vr) to SZS, in order to add a download link, and I'm only now adding this here as I still haven't been able to find a solution/workaround. Would you be able to look into this yourself and potentially find out what's going on? Thanks. Tragiic (talk | contribs) 19:33, 18 October 2021 (UTC)