Nightmare to Dream World

From Custom Mario Kart
Jump to navigation Jump to search
Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.4
Date of latest version: 2021-08-15
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files:


Nightmare to Dream World is a custom track designed by TodoNintendoS and created by xBlue98. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a "nightmare" again.



v4.4-day VS Race
v4.3.1 VS Race
v2.1 VS Race

Version History

v1.0 – v3.2

v4.0 – v4.4-day

Version Date of release Information
v4.0 2013-12-30
  • Added intro cameras.
  • Added moving Boos (poihana).
  • Added Star Coins.
  • Adjusted texture sizes.
  • Improved course model.
  • Improved animations.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Improved respawn points.
v4.2 2014-01-13 Improved moving table collision.
v4.2.wp 2015-01-30 Update by Keiichi1996:
  • Fixed respawn point shortcut.
v4.2.wp.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v4.2.ctgp 2015-03-18 Update by MrBean35000vr:
  • Attempted to fix respawn point shortcut.
v4.2.hp1 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
  • Centered minimap.
  • Removed various objects and unused files.
v4.2.hp2 2016-04-18 Update by PhillyG:
v4.3 2016-06-07 Update by Sucht93a:
  • Fixed Bean corners.
  • Removed invalid KCL triangles.
  • Cleaned KMP.
  • Improved enemy and item routes.
  • Improved respawn points.
  • Removed many objects.
  • Reduced number of moving tables.
  • Deactivated more objects for split-screen.
  • Added mipmaps.
  • Removed duplicate textures.
  • Optimized meshes.
  • Centered minimap.
v4.3.1 2016-06-16 Update by Sucht93a:
  • Changed moving table collision.
  • Deactivated some objects for split-screen.
  • Optimized meshes.
  • Removed many objects.
  • Remade checkpoints to fix Position Jump Bug.
v4.3.1.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables.
v4.4 2021-08-15 Update by PeachKia52250vr and Saiveeon:
  • Fixed Z-fighting.
  • Edited enemy and item routes.
  • Added another item box.
  • Fixed an item box set.
  • Fixed transparent materials.
  • Removed invalid KCL triangles.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
  • Added an alternative version without moving tables.
v4.4-day 2022-03-09 Update by El Bicho MKWii:
  • Added day version.
  • Changed some textures.
v4.4.opt 2022-09-06 Update by Optllizer:
  • Readded some objects.

Known Bugs

The ceiling in the mansion section near the end of the bottom route has a moiré pattern.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS