Horror Mansion

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Horror Mansion
Author: xBlue98
Version: v2.4.1b
Date of latest version: 2019-04-17
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
Scale: 106%
WBZ files: ct.wiimm.de
Download: Icedrive


Horror Mansion is a custom track created by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos (pukupuku) and trickable lily pads. In the middle of the track, there is a library with Scaredy Rats to avoid. At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers and King Boo (penguin_l), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.



v2.4.1b VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced Slow Motion Bug further.
  • Added PAT0 animations.
v1.0a.pre1 2014-04-17 Minor KCL fixes.
v1.0a.pre2 2014-04-17 Minor KCL fixes.
v1.0a 2014-04-17 Fixed Ultra Shortcut.
v1.0a.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables (WLwallGC).
  • Changed lap modifier from three to two.
v2.0 2014-08-20
  • Slightly remade model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid (penguin_l).
v2.2 2014-10-25
  • Fixed stair collision.
  • Improved ponds.
v2.3 2014-11-10
  • Made lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animation.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects (pukupuku).
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added chandelier, table and other texture mipmaps.
  • Improved checkpoints.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.
v2.4.1b 2019-04-17
  • Fixed a minor Position Jump Bug.
  • Fixed an item route near the moving tables.
  • Replaced BGteresaSFC with b_teresa to include Boo sound effects.
v2.4.1b.alt 2020-03-25 Unofficial update by PeachKia52250vr:
  • Removed moving tables.
v2.4.1b.mkf 2020-12-04 Unofficial update by Ray Charles:
  • Changed textures.
v2.4.1b.mkd 2021-06-04 Unofficial update by FJRoyet based on v2.4.1b.mkf:
  • Restored original item box question mark texture.
v2.4.1b.alt-2 2022-03-12 Unofficial update by El Bicho MKWii:
  • Changed post-effects and textures.
  • Changed asphalt road collision to slippery sand.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Landgoed
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'Orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet