Strobenz Desert Illusion

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Strobenz Desert Illusion
Author: Strobenz
Version: v1.2
Date of latest version: 2023-11-19
Editors used: Blender, Blender MKW Utilities, BrawlCrate, Lorenzi's KMP Editor, RiiStudio, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Strobenz Desert Illusion is a custom track created by Strobenz. It is set in an abstract dimension that mostly resembles a desert but also features corrupted pieces of Illusion Canyon, Blissful Block and Strobenz Desert. This is also the third track in the Chronocup, a fictional cup designed by the author.

Credits

Media

v1.2 VS Race
v1.0 Presentation (Dolphin)

Version History

Version Date of release Information
v1.0 2023-10-29 First release
v1.1 2023-11-10
  • Added an invisible wall after exiting the tunnel to prevent players from ending up on the left side.
  • Attempted to mitigate vertex color flickering in some parts.
  • Fixed some materials being rendered in the wrong order.
  • Added invisible walls and fall boundaries to prevent the lap two route being taken during lap one.
  • Changed location of the last item box set.
  • Optimized KCL.
  • Changed lap one cannon's landing angle.
  • Fixed a no lap count.
  • Fixed bad mipmaps.
  • Removed unwanted colors from the minimap.
v1.2 2023-11-19
  • Fixed a bug where players got caught out of bounds after the final half-pipe if they landed too close to the edge.
  • Widened final half-pipe landing area.
  • Several KCL fixes.
  • Fixed bad Bullet Bill drop-offs.
  • Added more arrows on the Blissful Block section and before the floating sands area.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Strobenz-Woestijnilussie
French: Désert Illusoire Strobenz
German: -
Italian: -
Japanese: ストロベンズさばくイリュージョン
Korean: -
Portuguese: -
Russian: -
Spanish: Desierto Ilusión Strobenz
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Trivia

  • The first part of the word "Illusion" is meant to represent the roman numeral "III", hinting at the track being a sequel to Strobenz Desert II, and also serves as a homage to the original version of Illusion Canyon.
  • The starting area is a replica of Strobenz Desert and the model was taken from an unreleased update made by Jasperr.
  • There is an Easter egg dedicated to Waltz, who guessed the the track's final title during early development.
  • In the Blissful Block section, there is a confused Toad who will say something to the player if they approach him.
  • The skybox has the shape of a triple torus.