Hi, I'm bugsy. I mainly make custom tracks, but occasionally do fixes or visual upgrades to some other tracks as well. I initially learned how to make CTs in April 2020 using Sketchup and CTools, but since then I have moved on to using blender and other more advanced software. My goal as a creator is to create tracks with distinct gameplay mixed with unique visual themes.
In addition, I also play the game quite often (usually time trials), and help out behind the scenes for CTGP.
Do NOT make any edits or alternate versions of my tracks without my permission given! This applies to fixes to existing versions as well as any remakes or sequels to my tracks. The best way to ask for permission is to contact me through discord.
Also, do NOT leak any private versions of my custom tracks / track updates to the wiki or any distributions! These versions are generally very unfinished and as a result are guaranteed to have major bugs that would greatly hinder their playability. Any requests for private files will be ignored.
Finally, do NOT use any of my models in other custom tracks or texture hacks! I would also appreciate being asked for permission before using any custom textures that I make.
Anyone is free to include my tracks in their distributions, but only if the track is on its most recent version, on the correct slot, and using the correct name. Track slots can be found in most szs filenames or as the slots used in my showcase videos. I do not give permission for any distribution to rename the track in any way or to make distribution-specific versions.
In addition, I generally do not take requests for CTs, adding lightmaps/custom mipmaps/shaded minimaps to tracks, or otherwise fixing other tracks.
My Custom Tracks
|Track Name||Current Version||Notes|
|Moonlit Grounds||v1.0||Created for SquireTurnbolt's CT contest. Bugfix update planned.|
|Starry Cityscape||v0.5||Created for SquireTurnbolt's summer CT contest. Visual update is planned.|
|Eroded Sanctuary||v1.2||No updates planned.|
|Thunder Canyon||v2.0||No updates planned.|
|Celestial Speedway||v1.5||No updates planned.|
|Acrobatic Airway||Beta 3||Concept by Nihonium. No updates planned.|
|Constellation Cliffs||v1.1||No updates planned.|
|Jungle Beach||v1.01||No updates planned.|
|Floating Fortress||Beta 2||No updates planned.|
Retro tracks / remakes / ports
|Track Name||Current Version||Type||Notes|
|N64 Wario Stadium||v1.1.1||Retro Remake||Reimagining of the N64 version. No updates planned.|
|Motorcat's Dirt Derby||v1.1||Port||Originally created by NinjaboySC for MKDS. No updates planned.|
|SNES Mario Circuit 2||v1.1||Retro Remake||No updates planned.|
|Mushroom Volcano||v1.1||CT Remake||No updates planned.|
|3DS Rainbow Road||v0.2||Port||No updates planned.|
Contributions to other CTs
Other custom tracks that I helped with, but wasn't the main author of the track.
|Amanita Abyss||v1.0||Created minimap.|
|Jungle Ruins||v2.0||Added lighting, custom mipmaps, and BLIGHT.|
|Hell Pyramid||v2.1||Remade minimap.|
|Area 64||v1.0||Created minimap.|
|Bowser's Termination Station||v1.0||Optimized course model, added lighting, added minimap plus KCL & KMP fixes.|
|Thump Bump Forest||v1.6||Optimized course model, added lighting & custom mipmaps.|
|Volcano Canyon||v2.2||KMP & KCL fixes, with help from CobaltYoshi27|
|Haunted Woods (ChaosShadow23)||-||Created minimap (to be added in a future update).|
|Dolphin Harbor||v1.0||Created lightmap & custom mipmaps.|
|Haunted Library||Beta||Created minimap.|
Thunder Canyon – Jungle Beach – Floating Fortress – Constellation Cliffs – Celestial Speedway – Acrobatic Airway – Starry Cityscape – Moonlit Grounds
Retros / Remakes / Ports:
3DS Rainbow Road – Mushroom Volcano – Motorcat's Dirt Derby – N64 Wario Stadium
Dolphin Harbor – Thump Bump Forest – Bowser's Termination Station – Jungle Ruins