Blissful Block

From Custom Mario Kart
Jump to navigation Jump to search
Blissful Block
Author: Strobenz
Version: v1.1
Date of latest version: 2023-03-15
Editors used: Blender, Blender MKW Utilities, BrawlCrate, KMP Cloud, Lorenzi's KMP Editor, RiiStudio, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Blissful Block is custom track created by Strobenz. It is his first major release after Super Sky Courtyard in 2015. The track is set at dawn in a city superblock surrounded by mountains and buildings, and is the spiritual successor of Punch City 2 and District 65, featuring elements reminiscent of both of them. Racers have to follow a different route each lap, as is seen in Tour tracks from Mario Kart 8 Deluxe. The track features a couple of custom objects, including firetruck ramps and canoes on which the player can trick. There are also cars created from scratch by the author, which use a modified car texture from Mario Kart 8. Additionally, several textures were either created or retouched by AI.

The track has support for several LE-CODE features, including modified versions of ObjFlow.bin and GeoHitTableKart.bin for optimization and gameplay-changing purposes. Thus, LE-CODE distribution creators should follow the instructions from the LE-CODE Distribution FAQ to properly extract the files from the SZS file. Concretely, such modifications and features are as follows:

  • Car objects (car_body) and arrow walls (WLwallGC) now support AREAs 8 and 9 to allow them to be disabled when not in view.
  • Cars inside the housing area (kart_truck) do not act as walls when hit by players on Mega Mushroom.

Note that distributions that do not use LE-CODE will not be able to see these modifications, but the track will still be fully playable.

Credits

Media

v1.0 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0 2023-03-09 First release
v1.1 2023-03-15
  • Fixed a no lap count.
  • Optimized KCL.
  • Remade item routes so that Bullet Bills do not get stuck on arrow walls anymore.
  • Removed some objects, including all cars that made use of extended presence flags.
  • Adjusted timings of some arrow walls and enemy route controllers.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Gelukzalig Hofje
French: -
German: -
Italian: Blocco Beato
Japanese: ハッピーブロック
Korean: -
Portuguese: -
Russian: -
Spanish: Cuadra Venturosa
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -