Difference between revisions of "Nightmare to Dream World"

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(Replaced Discord download links; removed JHRS CT Pack (Luminous CT Pack duplicate).)
 
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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[User:xBlue98|xBlue98]]
+
|creator= [[xBlue98]]
|designer= [[User:xBlue98|xBlue98]], [[User:TodoNintendoS|TodoNintendoS]]
+
|designer= [[xBlue98]], [[TodoNintendoS]]
|type= Haunted
+
|version= v4.4
|version= v2.1
+
|date of release= 2021-08-15
|date of release= 2013-09-02
+
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
+
|wbz-id= 1345
|difficulty= 5/10
+
|download 1= https://icedrive.net/0/69dxTqGOWD
|download 1= http://www.mediafire.com/download/oqdspqb2p495uny/Nightmare_to_dream_world_2.1.zip}}
+
|download 2= https://mediafire.com/?qxdrb2cqxdp8oft (Day version)
{{track rating}}
+
|download 3= https://icedrive.net/s/7CRGZaQ2DWXhfCbxFjxuT4x2PG15 (OptPack version)
</div>
+
}}
  
==Overview==
+
== Overview ==
The race takes place in a nightmare, starting in a grassy plain. Then, the players must go underground through a rainbow pipe. Then, there's a haunted hallway with some ghosts. After that, the players must choose 2 ways to take in the cemetery section. The tombstones have some fast trick ramps. These 2 ways go in a haunted mansion. Inside the mansion, there are a lot of objects: boos, dancers and chandeliers.
+
'''Nightmare to Dream World''' is a [[custom track]] designed by [[TodoNintendoS]] and created by [[xBlue98]]. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a "nightmare" again.
  
In the v2.0 the players can go through hidden paths by going through pictures. There are some "?" doors. Inside is a Boo or a Toad. The Boo's room will cause the racer to respawn. The Toad's room will allow the racer to continue with a boost pad and a final cannon. At the outside of the mansion is a cannon that shoot the players to the treasure room, so the "nightmare" here is a dream. Another cannon shoots the players back the starting area.
+
=== Credits ===
 +
* [[MKDasher]], for the moving table object ({{obj-ref|0x1f8|bulldozer_left}}).
 +
* [[SpyKid]], for fixing many checkpoint issues.
 +
* [[Super-Daisy55]], for the jumping [[mariowiki:Boo|Boo]] ({{obj-ref|0x19a|choropu2}}), jack-o'-lantern ({{obj-ref|0x151|gardentreeDSc}}) and [[mariowiki:Gold Ghost|Gold Ghost]] objects ({{obj-ref|0xec|cruiserR}}).
 +
* [[zilly]], for the chandelier object ({{obj-ref|0x15c|Piston}}).
  
===Credits===
+
== Media ==
* Many thanks to [[SpyKid]] for fixing some checkpoints issues!
+
{{youtube-box||aMyYzUA4V1M|v4.4-day VS Race|2}}
* The custom object "dancers" is created by [[Super-Daisy55]]
+
{{youtube-box||Syddu4iLDuc|v4.3.1 VS Race|3}}
* The custom object "table with candle" is created by [[Super-Daisy55]]
 
* The custom object "moving table" is created by [[MKDasher]]
 
* The custom object "jumping boo" is created by [[Super-Daisy55]]
 
* The custom object "jack-o'-lantern" is created by [[Super-Daisy55]]
 
* The custom object "Luigi's Mansion ghost" is created by [[Super-Daisy55]]
 
* The custom object "grim reaper" is created by [[Super-Daisy55]]
 
* This Custom Track comes with custom music: "Slow and Steady" (Mario Party 7, 2005)
 
 
 
==Media==
 
 
{{youtube-box||6yVyfF5EJFM|v2.1 VS Race}}
 
{{youtube-box||6yVyfF5EJFM|v2.1 VS Race}}
  
==Version History==
+
== Version History ==
 +
=== v1.0 &ndash; v3.2 ===
 +
<spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
|
! align=left| Date of release
+
| 2013-07-31
! align=left| Information
+
| Start of development
 
|-
 
|-
| v1.0
+
| [https://mediafire.com/?d1t476xksh8xuwg v1.0]
 
| 2013-08-26
 
| 2013-08-26
 
| First release
 
| First release
 
|-
 
|-
| v2.0
+
| [https://icedrive.net/s/yBQCx5tykfi57vZ8jXPf125i9FkS v2.0]
 
| 2013-08-29
 
| 2013-08-29
 
|
 
|
* Darker and better textures
+
* Added dead ends.
* Added hidden paths to take and traps
+
* Added more {{obj-ref|0x65|item boxes}}.
* More Objects
+
* Added more objects.
* More item boxes
+
* Improved textures.
 
|-
 
|-
| v2.1
+
| [https://icedrive.net/s/9SVPRyft66v75386vkfVx8wTkiYD v2.1]
 
| 2013-09-02
 
| 2013-09-02
 
|
 
|
* Item routes works everywhere, also in the shortcuts
+
* Added jumping [[mariowiki:Boo|Boos]] ({{obj-ref|0x19a|choropu2}}).
* Moving tables added
+
* Added moving tables ({{obj-ref|0x1f8|bulldozer_left}}).
* Jumping Boos added
+
* Added red torches.
* Added some red torches
+
* Fixed some textures.
* Minor texture fixes
+
* Improved enemy and item routes.
 
|-
 
|-
| v3.0
+
| [https://icedrive.net/s/xuNvha7tPzWP9QY4XWP46gTSYN1S v3.0]
| 2013-??-??
+
| 2013-09-27
 
|
 
|
* Better model and design
+
* Added a library.
* Better textures
+
* Added a secret tunnel.
* Removed Glitch Shortcut
+
* Added animations.
* More Objects
+
* Changed some textures.
* Animations
+
* Fixed [[KCL]] bugs.
* Removed Last Cannon
+
* Fixed some [[Z-fighting]].
 +
* Fixed [[Ultra Shortcut]].
 +
* Improved cannon.
 +
* Reduced [[Slow Motion Bug]].
 +
* Removed a respawn point.
 +
|-
 +
| [https://icedrive.net/s/XuXXG8yGvTW1D7iX8659zWA791iV v3.1]
 +
| 2013-10-03
 +
|
 +
* Added chandeliers ({{obj-ref|0x15c|Piston}}).
 +
* Changed boost panel texture.
 +
* Changed grass texture.
 +
* Changed skybox.
 +
* Ghost dancers are now translucent.
 +
* Improved item routes.
 +
* Improved respawn points.
 +
|-
 +
| [https://icedrive.net/s/T82TDXS9DNavxQB9w8xS9fS5yZDx v3.2]
 +
| 2013-10-31
 +
| Added [[Post-effect|fog effect]].
 
|}
 
|}
 +
</spoiler>
  
==Bugs==
+
=== v4.0 &ndash; v4.4-day ===
{{youtube-box|bug|l9Ym046OJ10|v2.1 Glitch Shortcut}}
 
{{youtube-box|bug|CDxXlCsg1Sc|v2.1 Bugs}}
 
 
 
==Names in Other Languages==
 
 
{| class="wikitable"
 
{| class="wikitable"
! Language !! Track Name
+
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
| Dutch || {{no|-}}
+
| [https://icedrive.net/s/xRtYGgBQR6ZQAwBRtVGau38jY6C9 v4.0]
 +
| 2013-12-30
 +
|
 +
* Added intro cameras.
 +
* Added moving Boos ({{obj-ref|0x197|poihana}}).
 +
* Added Star Coins.
 +
* Adjusted texture sizes.
 +
* Improved course model.
 +
* Improved animations.
 
|-
 
|-
| French || Cauchemar Onirique
+
| [https://mediafire.com/?d922x1l295kolz3 v4.1]
 +
| 2014-01-03
 +
|
 +
* Fixed KCL bugs.
 +
* Improved respawn points.
 
|-
 
|-
| German || Alptraum im Phantasieland
+
| [https://icedrive.net/s/5GC7FuBR8hi9Y4fZtX86RyFbj4bP v4.2]
 +
| 2014-01-13
 +
| Improved moving table collision.
 
|-
 
|-
| Italian || Mondo dei Sogni da Incubo
+
| [https://icedrive.net/0/4eZ4SOy6NS v4.2.wp]
 +
| 2015-01-30
 +
| Update by [[Keiichi1996]]:
 +
* Fixed respawn point shortcut.
 
|-
 
|-
| Japanese || {{no|-}}
+
| [https://icedrive.net/0/39a1WBpCYw v4.2.wp.boost]
 +
| 2015-04-18
 +
| Update by [[PhillyG]]:
 +
* Changed road collision to boost.
 
|-
 
|-
| Korean || {{no|-}}
+
| [https://icedrive.net/0/8eRSd7z6KK v4.2.ctgp]
 +
| 2015-03-18
 +
| Update by [[MrBean35000vr]]:
 +
* Attempted to fix respawn point shortcut.
 
|-
 
|-
| Spanish || Pesadilla al Mundo Soñado
+
| v4.2.hp1
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
* Centered minimap.
 +
* Removed various objects and unused files.
 
|-
 
|-
| Greek || {{no|-}}
+
| [https://icedrive.net/0/b2Zq3pCV19 v4.2.hp2]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed [[mariowiki:Gold Ghost|Gold Ghost]] ({{obj-ref|0xec|cruiserR}}).
 
|-
 
|-
| Portuguese || {{no|-}}
+
| [https://icedrive.net/s/S512x7BzABzziD92iPg32juxxXS4 v4.3]
 +
| 2016-06-07
 +
| Update by [[Sucht93a]]:
 +
* Fixed Bean corners.
 +
* Removed invalid KCL triangles.
 +
* Cleaned [[KMP]].
 +
* Improved enemy and item routes.
 +
* Improved respawn points.
 +
* Removed many objects.
 +
* Reduced number of moving tables.
 +
* Deactivated more objects for split-screen.
 +
* Added [[mipmap]]s.
 +
* Removed duplicate textures.
 +
* Optimized meshes.
 +
* Centered minimap.
 
|-
 
|-
| Polish || {{no|-}}
+
| [https://icedrive.net/s/6FtyGfA6x3G61hv255TRCik3D2xT v4.3.1]
 +
| 2016-06-16
 +
| Update by [[Sucht93a]]:
 +
* Changed moving table collision.
 +
* Deactivated some objects for split-screen.
 +
* Optimized meshes.
 +
* Removed many objects.
 +
* Remade checkpoints to fix [[Position Jump Bug]].
 
|-
 
|-
| Finnish || {{no|-}}
+
| [https://icedrive.net/0/efaLiAmrkR v4.3.1.alt]
 +
| 2020-03-25
 +
| Update by [[PeachKia52250vr]]:
 +
* Removed moving tables.
 
|-
 
|-
| Swedish || {{no|-}}
+
| [https://icedrive.net/0/69dxTqGOWD v4.4]
 +
| 2021-08-15
 +
| Update by [[PeachKia52250vr]] and [[Saiveeon]]:
 +
* Fixed Z-fighting.
 +
* Edited enemy and item routes.
 +
* Added another item box.
 +
* Fixed an item box set.
 +
* Fixed transparent materials.
 +
* Removed invalid KCL triangles.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
* Added an alternative version without moving tables.
 
|-
 
|-
| Czech || {{no|-}}
+
| [https://mediafire.com/?qxdrb2cqxdp8oft v4.4-day]
 +
| 2022-03-09
 +
| Update by [[El Bicho MKWii]]:
 +
* Added day version.
 +
* Changed some textures.
 
|-
 
|-
| Albanian || {{no|-}}
+
| [https://icedrive.net/s/7CRGZaQ2DWXhfCbxFjxuT4x2PG15 v4.4.opt]
 +
| 2022-09-06
 +
| Update by [[Optllizer]]:
 +
* Readded some objects.
 
|}
 
|}
  
==Custom Track Distributions==
+
== Known Bugs ==
 +
The ceiling in the mansion section near the end of the bottom route has a [[moiré pattern]].
 +
 
 +
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
+
* {{Distrib-ref|2-Lap Kart Wii|1345|2-lap-kart-wii}}
* (none)
+
* {{Distrib-ref|3hunts's Custom Track Pack|1345|3hunts-ct}}
 +
* {{Distrib-ref|Boshi Kart GP|1345|boshi-gp}}
 +
* {{Distrib-ref|CTGP Revolution|1345|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1345|ctgprc}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1345|cuberluigi-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|1345|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1345|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1345|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (v4.3.1)
 +
* {{Distrib-ref|Luminous CT Pack|1345|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1345|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1345|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v4.3.1)
 +
* {{Distrib-ref|Mario Kart Overdrive|1345|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1345|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1345|mk-top100}}
 +
* {{Distrib-ref|Mario Kart Z|1345|mkz}}
 +
* {{Distrib-ref|MKW Hack Pack|1345|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|1345|nitro-ct}}
 +
* {{Distrib-ref|OptPack|1345|optp}}
 +
* {{Distrib-ref|Pro CT Pack|1345|pro-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1345|sris-ct}}
 +
* {{Distrib-ref|Variety Pack|1345|variety}}
 +
* {{Distrib-ref|Wine's CT Pack|1345|wine-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|1345|zef-ct}}
 +
 
 +
== Names in Other Languages ==
 +
{{Language-Info
 +
|nl=Nachtmerrie naar Droomwereld
 +
|fr=Monde de Cauchemardenrêve
 +
|de=Albtraum ins Traumland
 +
|it=Incubo al Mondo dei Sogni
 +
|ja=ナイトメアドリームワールド
 +
|ko=나이트메어 드림 월드
 +
|pt=Pesadelo no Mundo Onírico
 +
|ru=Из кошмара в сказку
 +
|es=Pesadilla al Mundo de los Sueños
 +
|el=Εφιάλτης προς Κόσμο Ονείρων
 +
|pl=Koszmar w Świecie Marzeń
 +
|fi=Painajaisesta unimaailmaan
 +
|sv=Mardröm till Drömvärlden
 +
|cs={{no|-}}
 +
|da=Mareridt til Drømverden
 +
}}
  
{{User-xBlue98-link}}{{User-TodoNintendoS-link}}
+
{{User-xBlue98-Link}}
 +
{{User-TodoNintendoS-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 00:58, 7 October 2023

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.4
Date of latest version: 2021-08-15
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Nightmare to Dream World is a custom track designed by TodoNintendoS and created by xBlue98. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a "nightmare" again.

Credits

Media

v4.4-day VS Race
v4.3.1 VS Race
v2.1 VS Race

Version History

v1.0 – v3.2

Show text


v4.0 – v4.4-day

Version Date of release Information
v4.0 2013-12-30
  • Added intro cameras.
  • Added moving Boos (poihana).
  • Added Star Coins.
  • Adjusted texture sizes.
  • Improved course model.
  • Improved animations.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Improved respawn points.
v4.2 2014-01-13 Improved moving table collision.
v4.2.wp 2015-01-30 Update by Keiichi1996:
  • Fixed respawn point shortcut.
v4.2.wp.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v4.2.ctgp 2015-03-18 Update by MrBean35000vr:
  • Attempted to fix respawn point shortcut.
v4.2.hp1 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
  • Centered minimap.
  • Removed various objects and unused files.
v4.2.hp2 2016-04-18 Update by PhillyG:
v4.3 2016-06-07 Update by Sucht93a:
  • Fixed Bean corners.
  • Removed invalid KCL triangles.
  • Cleaned KMP.
  • Improved enemy and item routes.
  • Improved respawn points.
  • Removed many objects.
  • Reduced number of moving tables.
  • Deactivated more objects for split-screen.
  • Added mipmaps.
  • Removed duplicate textures.
  • Optimized meshes.
  • Centered minimap.
v4.3.1 2016-06-16 Update by Sucht93a:
  • Changed moving table collision.
  • Deactivated some objects for split-screen.
  • Optimized meshes.
  • Removed many objects.
  • Remade checkpoints to fix Position Jump Bug.
v4.3.1.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables.
v4.4 2021-08-15 Update by PeachKia52250vr and Saiveeon:
  • Fixed Z-fighting.
  • Edited enemy and item routes.
  • Added another item box.
  • Fixed an item box set.
  • Fixed transparent materials.
  • Removed invalid KCL triangles.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
  • Added an alternative version without moving tables.
v4.4-day 2022-03-09 Update by El Bicho MKWii:
  • Added day version.
  • Changed some textures.
v4.4.opt 2022-09-06 Update by Optllizer:
  • Readded some objects.

Known Bugs

The ceiling in the mansion section near the end of the bottom route has a moiré pattern.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS