Difference between revisions of "Nightmare to Dream World"

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(Cleaned the entire page. Added downloads to all versions listed on Wiimm's CT Archive.)
(Replaced Discord download links; removed JHRS CT Pack (Luminous CT Pack duplicate).)
 
(58 intermediate revisions by 11 users not shown)
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|creator= [[xBlue98]]
 
|creator= [[xBlue98]]
 
|designer= [[xBlue98]], [[TodoNintendoS]]
 
|designer= [[xBlue98]], [[TodoNintendoS]]
|version= v4.3.1
+
|version= v4.4
|date of release= 2016-06-16
+
|date of release= 2021-08-15
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
+
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 1345
 
|wbz-id= 1345
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs
+
|download 1= https://icedrive.net/0/69dxTqGOWD
 +
|download 2= https://mediafire.com/?qxdrb2cqxdp8oft (Day version)
 +
|download 3= https://icedrive.net/s/7CRGZaQ2DWXhfCbxFjxuT4x2PG15 (OptPack version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Nightmare to Dream World''' is a [[custom track]] created by [[xBlue98]] and [[TodoNintendoS]]. The track starts off in a nightmare like environment and then leads into a haunted mansion. Throughout the mansion there are many hidden areas, many different routes and a lot of question-mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally after the dream world section, the player will arrive back at the start only to be in a ''nightmare'' again.
+
'''Nightmare to Dream World''' is a [[custom track]] designed by [[TodoNintendoS]] and created by [[xBlue98]]. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a "nightmare" again.
  
 
=== Credits ===
 
=== Credits ===
* [[MKDasher]], for the moving table object.
+
* [[MKDasher]], for the moving table object ({{obj-ref|0x1f8|bulldozer_left}}).
* [[SpyKid]], for fixing many check point issues.
+
* [[SpyKid]], for fixing many checkpoint issues.
* [[Super-Daisy55]], for the [[object]]s: ghost dancer, jumping Boo's, Jack o lantern, Grim Reaper, Luigi's Mansion ghost and the table and candle.
+
* [[Super-Daisy55]], for the jumping [[mariowiki:Boo|Boo]] ({{obj-ref|0x19a|choropu2}}), jack-o'-lantern ({{obj-ref|0x151|gardentreeDSc}}) and [[mariowiki:Gold Ghost|Gold Ghost]] objects ({{obj-ref|0xec|cruiserR}}).
* [[Zilla]], for the chandelier object.
+
* [[zilly]], for the chandelier object ({{obj-ref|0x15c|Piston}}).
  
 
== Media ==
 
== Media ==
{{youtube-box||Syddu4iLDuc|v4.3.1 VS Race}}
+
{{youtube-box||aMyYzUA4V1M|v4.4-day VS Race|2}}
 +
{{youtube-box||Syddu4iLDuc|v4.3.1 VS Race|3}}
 +
{{youtube-box||6yVyfF5EJFM|v2.1 VS Race}}
 +
 
 
== Version History ==
 
== Version History ==
 +
=== v1.0 – v3.2 ===
 +
<spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
 
! Version
 
! Version
Line 31: Line 38:
 
| Start of development
 
| Start of development
 
|-
 
|-
| v1.0
+
| [https://mediafire.com/?d1t476xksh8xuwg v1.0]
 
| 2013-08-26
 
| 2013-08-26
 
| First release
 
| First release
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882025537503242/old_koopa_64.szs v2.0]
+
| [https://icedrive.net/s/yBQCx5tykfi57vZ8jXPf125i9FkS v2.0]
 
| 2013-08-29
 
| 2013-08-29
 
|
 
|
Line 43: Line 50:
 
* Improved textures.
 
* Improved textures.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882118956974090/old_koopa_64.szs v2.1]
+
| [https://icedrive.net/s/9SVPRyft66v75386vkfVx8wTkiYD v2.1]
 
| 2013-09-02
 
| 2013-09-02
 
|
 
|
* Added jumping Boo's.
+
* Added jumping [[mariowiki:Boo|Boos]] ({{obj-ref|0x19a|choropu2}}).
* Added moving tables.
+
* Added moving tables ({{obj-ref|0x1f8|bulldozer_left}}).
 
* Added red torches.
 
* Added red torches.
 
* Fixed some textures.
 
* Fixed some textures.
 
* Improved enemy and item routes.
 
* Improved enemy and item routes.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882409852928020/old_koopa_64.szs v3.0]
+
| [https://icedrive.net/s/xuNvha7tPzWP9QY4XWP46gTSYN1S v3.0]
 
| 2013-09-27
 
| 2013-09-27
 
|
 
|
Line 66: Line 73:
 
* Removed a respawn point.
 
* Removed a respawn point.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882568255275008/old_koopa_64.szs v3.1]
+
| [https://icedrive.net/s/XuXXG8yGvTW1D7iX8659zWA791iV v3.1]
 
| 2013-10-03
 
| 2013-10-03
 
|
 
|
* Added chandeliers.
+
* Added chandeliers ({{obj-ref|0x15c|Piston}}).
 
* Changed boost panel texture.
 
* Changed boost panel texture.
 
* Changed grass texture.
 
* Changed grass texture.
Line 77: Line 84:
 
* Improved respawn points.
 
* Improved respawn points.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882644792803358/old_koopa_64.szs v3.2]
+
| [https://icedrive.net/s/T82TDXS9DNavxQB9w8xS9fS5yZDx v3.2]
 
| 2013-10-31
 
| 2013-10-31
 
| Added [[Post-effect|fog effect]].
 
| Added [[Post-effect|fog effect]].
 +
|}
 +
</spoiler>
 +
 +
=== v4.0 &ndash; v4.4-day ===
 +
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627882855644659725/old_koopa_64.szs v4.0]
+
| [https://icedrive.net/s/xRtYGgBQR6ZQAwBRtVGau38jY6C9 v4.0]
 
| 2013-12-30
 
| 2013-12-30
 
|
 
|
 
* Added intro cameras.
 
* Added intro cameras.
* Added moving Boo's.
+
* Added moving Boos ({{obj-ref|0x197|poihana}}).
 
* Added Star Coins.
 
* Added Star Coins.
 
* Adjusted texture sizes.
 
* Adjusted texture sizes.
Line 91: Line 106:
 
* Improved animations.
 
* Improved animations.
 
|-
 
|-
| v4.1
+
| [https://mediafire.com/?d922x1l295kolz3 v4.1]
 
| 2014-01-03
 
| 2014-01-03
 
|
 
|
Line 97: Line 112:
 
* Improved respawn points.
 
* Improved respawn points.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627883041070776400/old_koopa_64.szs v4.2]
+
| [https://icedrive.net/s/5GC7FuBR8hi9Y4fZtX86RyFbj4bP v4.2]
 
| 2014-01-13
 
| 2014-01-13
 
| Improved moving table collision.
 
| Improved moving table collision.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627883111748730900/old_koopa_64.szs v4.3]
+
| [https://icedrive.net/0/4eZ4SOy6NS v4.2.wp]
 +
| 2015-01-30
 +
| Update by [[Keiichi1996]]:
 +
* Fixed respawn point shortcut.
 +
|-
 +
| [https://icedrive.net/0/39a1WBpCYw v4.2.wp.boost]
 +
| 2015-04-18
 +
| Update by [[PhillyG]]:
 +
* Changed road collision to boost.
 +
|-
 +
| [https://icedrive.net/0/8eRSd7z6KK v4.2.ctgp]
 +
| 2015-03-18
 +
| Update by [[MrBean35000vr]]:
 +
* Attempted to fix respawn point shortcut.
 +
|-
 +
| v4.2.hp1
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
* Centered minimap.
 +
* Removed various objects and unused files.
 +
|-
 +
| [https://icedrive.net/0/b2Zq3pCV19 v4.2.hp2]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed [[mariowiki:Gold Ghost|Gold Ghost]] ({{obj-ref|0xec|cruiserR}}).
 +
|-
 +
| [https://icedrive.net/s/S512x7BzABzziD92iPg32juxxXS4 v4.3]
 
| 2016-06-07
 
| 2016-06-07
| Update by [[Sucht93a]]
+
| Update by [[Sucht93a]]:
 +
* Fixed Bean corners.
 +
* Removed invalid KCL triangles.
 +
* Cleaned [[KMP]].
 +
* Improved enemy and item routes.
 +
* Improved respawn points.
 +
* Removed many objects.
 +
* Reduced number of moving tables.
 +
* Deactivated more objects for split-screen.
 +
* Added [[mipmap]]s.
 +
* Removed duplicate textures.
 +
* Optimized meshes.
 +
* Centered minimap.
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs v4.3.1]
+
| [https://icedrive.net/s/6FtyGfA6x3G61hv255TRCik3D2xT v4.3.1]
 
| 2016-06-16
 
| 2016-06-16
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
* Added [[mipmap]]s.
 
 
* Changed moving table collision.
 
* Changed moving table collision.
* Cleaned [[KMP]].
+
* Deactivated some objects for split-screen.
* Deactivated more objects for split-screen.
 
* Fixed Bean corners.
 
* Improved enemy and item routes.
 
* Improved respawn points.
 
 
* Optimized meshes.
 
* Optimized meshes.
* Removed duplicate textures.
 
 
* Removed many objects.
 
* Removed many objects.
* Reduced number of moving tables.
+
* Remade checkpoints to fix [[Position Jump Bug]].
* Remade check points to fix the [[Position Jump Bug]].
+
|-
 +
| [https://icedrive.net/0/efaLiAmrkR v4.3.1.alt]
 +
| 2020-03-25
 +
| Update by [[PeachKia52250vr]]:
 +
* Removed moving tables.
 +
|-
 +
| [https://icedrive.net/0/69dxTqGOWD v4.4]
 +
| 2021-08-15
 +
| Update by [[PeachKia52250vr]] and [[Saiveeon]]:
 +
* Fixed Z-fighting.
 +
* Edited enemy and item routes.
 +
* Added another item box.
 +
* Fixed an item box set.
 +
* Fixed transparent materials.
 
* Removed invalid KCL triangles.
 
* Removed invalid KCL triangles.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
* Added an alternative version without moving tables.
 +
|-
 +
| [https://mediafire.com/?qxdrb2cqxdp8oft v4.4-day]
 +
| 2022-03-09
 +
| Update by [[El Bicho MKWii]]:
 +
* Added day version.
 +
* Changed some textures.
 +
|-
 +
| [https://icedrive.net/s/7CRGZaQ2DWXhfCbxFjxuT4x2PG15 v4.4.opt]
 +
| 2022-09-06
 +
| Update by [[Optllizer]]:
 +
* Readded some objects.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== Known Bugs ==
 +
The ceiling in the mansion section near the end of the bottom route has a [[moiré pattern]].
 +
 
 +
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03]] (v4.2)
+
* {{Distrib-ref|2-Lap Kart Wii|1345|2-lap-kart-wii}}
* [[JHFR CT Pack]] (v4.3.1)
+
* {{Distrib-ref|3hunts's Custom Track Pack|1345|3hunts-ct}}
* [[Mario Kart Madness]] (v4.3.1)
+
* {{Distrib-ref|Boshi Kart GP|1345|boshi-gp}}
* [[MKW Hack Pack]] (v4.3.1)
+
* {{Distrib-ref|CTGP Revolution|1345|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|1345|ctgprc}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1345|cuberluigi-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|1345|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1345|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|1345|insane-kart-wii}}
 +
* [[Luma's CT Pack]] (v4.3.1)
 +
* {{Distrib-ref|Luminous CT Pack|1345|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|1345|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|1345|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v4.3.1)
 +
* {{Distrib-ref|Mario Kart Overdrive|1345|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1345|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1345|mk-top100}}
 +
* {{Distrib-ref|Mario Kart Z|1345|mkz}}
 +
* {{Distrib-ref|MKW Hack Pack|1345|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|1345|nitro-ct}}
 +
* {{Distrib-ref|OptPack|1345|optp}}
 +
* {{Distrib-ref|Pro CT Pack|1345|pro-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1345|sris-ct}}
 +
* {{Distrib-ref|Variety Pack|1345|variety}}
 +
* {{Distrib-ref|Wine's CT Pack|1345|wine-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|1345|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 152: Line 251:
 
{{User-TodoNintendoS-Link}}
 
{{User-TodoNintendoS-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 00:58, 7 October 2023

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.4
Date of latest version: 2021-08-15
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Nightmare to Dream World is a custom track designed by TodoNintendoS and created by xBlue98. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a "nightmare" again.

Credits

Media

v4.4-day VS Race
v4.3.1 VS Race
v2.1 VS Race

Version History

v1.0 – v3.2

Show text


v4.0 – v4.4-day

Version Date of release Information
v4.0 2013-12-30
  • Added intro cameras.
  • Added moving Boos (poihana).
  • Added Star Coins.
  • Adjusted texture sizes.
  • Improved course model.
  • Improved animations.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Improved respawn points.
v4.2 2014-01-13 Improved moving table collision.
v4.2.wp 2015-01-30 Update by Keiichi1996:
  • Fixed respawn point shortcut.
v4.2.wp.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v4.2.ctgp 2015-03-18 Update by MrBean35000vr:
  • Attempted to fix respawn point shortcut.
v4.2.hp1 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
  • Centered minimap.
  • Removed various objects and unused files.
v4.2.hp2 2016-04-18 Update by PhillyG:
v4.3 2016-06-07 Update by Sucht93a:
  • Fixed Bean corners.
  • Removed invalid KCL triangles.
  • Cleaned KMP.
  • Improved enemy and item routes.
  • Improved respawn points.
  • Removed many objects.
  • Reduced number of moving tables.
  • Deactivated more objects for split-screen.
  • Added mipmaps.
  • Removed duplicate textures.
  • Optimized meshes.
  • Centered minimap.
v4.3.1 2016-06-16 Update by Sucht93a:
  • Changed moving table collision.
  • Deactivated some objects for split-screen.
  • Optimized meshes.
  • Removed many objects.
  • Remade checkpoints to fix Position Jump Bug.
v4.3.1.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables.
v4.4 2021-08-15 Update by PeachKia52250vr and Saiveeon:
  • Fixed Z-fighting.
  • Edited enemy and item routes.
  • Added another item box.
  • Fixed an item box set.
  • Fixed transparent materials.
  • Removed invalid KCL triangles.
  • Added secondary start position to display the finish line correctly (LE-CODE only).
  • Added an alternative version without moving tables.
v4.4-day 2022-03-09 Update by El Bicho MKWii:
  • Added day version.
  • Changed some textures.
v4.4.opt 2022-09-06 Update by Optllizer:
  • Readded some objects.

Known Bugs

The ceiling in the mansion section near the end of the bottom route has a moiré pattern.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS