Difference between revisions of "Lost Ruins"

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<spoiler text="Background story">  
 
<spoiler text="Background story">  
The author wrote a small story with background information about the theme of the track. It takes place in a timeline similarly to ''[[wikipedia:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'', where there is a mashup of ''[[wikipedia:The Legend of Zelda|Zelda]]'' and ''[[mariowiki:Mario (franchise)|Mario]]'' characters. The author used inspiration from the cutscene in ''The Legend of Zelda: Link's Awakening'' that plays when the tutorial on the [https://zelda.fandom.com/wiki/Great_Plateau Great Plateau] is completed, as well as the book ''[[wikipedia:The Legend of Zelda: Breath of the Wild – Creating a Champion|The Legend of Zelda: Breath of the Wild – Creating a Champion]]''.
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The author wrote a small story with background information about the theme of the track. It takes place in a timeline similarly to ''[[wikipedia:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'', where there is a mashup of ''[[wikipedia:The Legend of Zelda|Zelda]]'' and ''[[mariowiki:Mario (franchise)|Mario]]'' characters. The author used inspiration from the cutscene in ''The Legend of Zelda: Breath of the Wild'' that plays when the tutorial on the [https://zelda.fandom.com/wiki/Great_Plateau Great Plateau] is completed, as well as the book ''[[wikipedia:The Legend of Zelda: Breath of the Wild – Creating a Champion|The Legend of Zelda: Breath of the Wild – Creating a Champion]]''.
  
 
: ''One hundred years ago, ominous omens of Calamity Ganon’s return were observed across the kingdom of Hyrule, which, under King Rhoam’s reign, had been peaceful and thriving for many years prior. There was also a prophecy.. “The signs of the resurrection of Calamity Ganon are clear. And the power to oppose it lies dormant beneath the ground”. King Rhoam decided to heed the prophecy and ordered his men to excavate large areas of land in Hyrule. It wasn’t long before several ancient relics made by the hands of distant ancestors were discovered. These relics, the Divine Beasts and Guardians, were machines designed ten thousand years ago by the Sheikah tribe to seal Ganon during the first Great Calamity. Surprised but pleased with the first findings, the excavations were continued across every part of Hyrule.  
 
: ''One hundred years ago, ominous omens of Calamity Ganon’s return were observed across the kingdom of Hyrule, which, under King Rhoam’s reign, had been peaceful and thriving for many years prior. There was also a prophecy.. “The signs of the resurrection of Calamity Ganon are clear. And the power to oppose it lies dormant beneath the ground”. King Rhoam decided to heed the prophecy and ordered his men to excavate large areas of land in Hyrule. It wasn’t long before several ancient relics made by the hands of distant ancestors were discovered. These relics, the Divine Beasts and Guardians, were machines designed ten thousand years ago by the Sheikah tribe to seal Ganon during the first Great Calamity. Surprised but pleased with the first findings, the excavations were continued across every part of Hyrule.  
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: ''One day, mischief struck as the second Great Calamity began. Malice of Ganon reactivated the decayed Guardians and Thwomps, which became frenzied and destroyed everything in their surroundings. That day the innocent group members lost their lives, and the lost castle became even more ruined.
 
: ''One day, mischief struck as the second Great Calamity began. Malice of Ganon reactivated the decayed Guardians and Thwomps, which became frenzied and destroyed everything in their surroundings. That day the innocent group members lost their lives, and the lost castle became even more ruined.
  
: ''Now, one hundred years later, a hero with the power to seal the darkness is said to have awakened. Determined to avenge the people who did not survive, he is the light that must shine on Hyrule once again.''
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: ''Now, one hundred years later, a hero with the power to seal the darkness is said to have awakened. Determined to avenge the people who did not survive, he is the light that must shine on Hyrule once again.''</spoiler>  
</spoiler>  
 
 
 
 
=== Credits ===
 
=== Credits ===
 
* [[Brawlboxgaming]], for helping with the blood moon transition and providing a [[shadow map]] shader which fixed flickering materials.
 
* [[Brawlboxgaming]], for helping with the blood moon transition and providing a [[shadow map]] shader which fixed flickering materials.

Revision as of 15:00, 2 September 2022

Not to be confused with Lost Jungle Ruins, another custom track with a similar name created by Potatoman44.
Lost Ruins
Author: JorisMKW
Version: v1.0
Date of latest version: 2022-08-29
Editors used: 3ds Max, BrawlBox, BrawlCrate, BREFF Editor, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Lost Ruins is a custom track created by JorisMKW. The track takes place in a ruined castle in the middle of a lake which lies deep within the Lost Woods from The Legend of Zelda: Breath of the Wild. To honor this game, the author paid a lot of attention to details and added several references to the game. For example, on the final lap, the track becomes more red and several Goombas spawn, as there is a blood moon, which in The Legend of Zelda: Breath of the Wild causes all monsters which have been defeated to return to flesh. Gameplay wise, this track plays similarly to DS Peach Gardens, as there is a big shortcut at the start of the lap which can be taken with a single Mushroom, and item boxes are scarce.

For people who like to explore, there are 11 references to Korok Seeds hidden in the track, as well as six green, five blue, four red, three purple, two silver, and one golden rupee which have increasing difficulty of hiding spots by rarity of the rupees.

Background story

Credits

  • Brawlboxgaming, for helping with the blood moon transition and providing a shadow map shader which fixed flickering materials.
  • Atlas, for editing the EnvFire object such that the direction in which the particles float is rotated.
  • kHacker35000vr, for helping with several small issues related to 3ds Max.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2022-08-29 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Verloren Ruïnes
French: -
German: -
Italian: Rovine Perdute
Japanese: ロストいせき
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -