Difference between revisions of "Evening Harbor"
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|editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], Photoshop CC, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], Photoshop CC, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|wbz-id= 4158 | |wbz-id= 4158 | ||
− | |download 1= https://drive.google.com/open?id=1l5pA4ZGK69nmVdJvNf46KD_LJGEoxFm6 | + | |download 1= https://imjiyuu.tk/custom_tracks/#EH |
+ | |download 2= https://drive.google.com/open?id=1l5pA4ZGK69nmVdJvNf46KD_LJGEoxFm6 | ||
}} | }} | ||
== Overview == | == Overview == | ||
− | '''Evening Harbor'''<sup id="footnote_inline_en">[[#footnote_note_en|[en]]]</sup> is a [[custom track]] | + | '''Evening Harbor'''<sup id="footnote_inline_en">[[#footnote_note_en|[en]]]</sup> is a [[custom track]] created by [[Jiyuu]]. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: the first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some {{obj-ref|0x185|Piantas}}; there is also a shortcut that goes through the buildings. The third section is the cargo section – as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden. |
=== Slot Information === | === Slot Information === | ||
− | This track will only work properly on | + | This track will only work properly on [[slot]]s [[Slot#3.1|3.1]] and [[Slot#7.1|7.1]] because of the object {{obj-ref|0x144|pylon01}}. |
=== Credits === | === Credits === | ||
* rusoX and [[Eleking]], for their suggestions. | * rusoX and [[Eleking]], for their suggestions. | ||
− | * [[Luke Chandler]], for helping with the {{obj-ref|0xcc|car}} routes. | + | * [[Luke Chandler]], for helping with the {{obj-ref|0xcc|Mii car}} routes. |
== Media == | == Media == | ||
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{{youtube-box||vUhCicwAVCo|v1.0 Presentation}} | {{youtube-box||vUhCicwAVCo|v1.0 Presentation}} | ||
<gallery> | <gallery> | ||
− | File:evening_harbor_v2_mushroom_sign.jpg|The town section of the track, with a new | + | File:evening_harbor_v2_mushroom_sign.jpg|The town section of the track, with a new Mushroom sign before entering the shortcut |
File:evening_harbor_v2_island.jpg|The last section of the track with the island far away | File:evening_harbor_v2_island.jpg|The last section of the track with the island far away | ||
</gallery> | </gallery> | ||
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| | | | ||
* Fixed a wall and containers with misplaced textures. | * Fixed a wall and containers with misplaced textures. | ||
− | * Changed | + | * Changed texture of the road after the cave section. |
− | * Changed | + | * Changed texture of the windows to a more transparent one. |
* Added some {{obj-ref|0x2bf|torches}} in the cave section. | * Added some {{obj-ref|0x2bf|torches}} in the cave section. | ||
* Added multiple invisible walls. | * Added multiple invisible walls. | ||
* Added palm tree sprites on the island. | * Added palm tree sprites on the island. | ||
− | * Added a " | + | * Added a "Mushroom sign" before the shortcut in the town. |
* Added a secret area. | * Added a secret area. | ||
* Added a secret cannon that brings the player to the island. | * Added a secret cannon that brings the player to the island. | ||
− | * Lowered | + | * Lowered finish line flag. |
− | * Positioned | + | * Positioned start line a bit back. |
* Minor [[KCL]] changes. | * Minor [[KCL]] changes. | ||
|- | |- | ||
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| | | | ||
* Rebuilt KCL. | * Rebuilt KCL. | ||
− | * Re-encoded | + | * Re-encoded textures to lighten the course model. |
* Added [[mipmap]]s. | * Added [[mipmap]]s. | ||
* Fixed [[moiré pattern]]. | * Fixed [[moiré pattern]]. | ||
* Fixed some texture misplacements. | * Fixed some texture misplacements. | ||
− | * Added a couple of new respawn points and fixed | + | * Added a couple of new respawn points and fixed unfair old ones. |
− | * Added some | + | * Added some checkpoints. |
* Added an item route for the shortcut in the town. | * Added an item route for the shortcut in the town. | ||
* Cleaned objects in the [[KMP]]. | * Cleaned objects in the [[KMP]]. | ||
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* Added boost pads and {{obj-ref|0xe9|Chain Chomps}} in the last section of the track. | * Added boost pads and {{obj-ref|0xe9|Chain Chomps}} in the last section of the track. | ||
* Added {{obj-ref|0x19a|Monty Moles}} in the plain section. | * Added {{obj-ref|0x19a|Monty Moles}} in the plain section. | ||
− | * Changed | + | * Changed texture of the mountain road. |
− | * Removed | + | * Removed cannon from the island. |
|- | |- | ||
| [https://drive.google.com/open?id=1oGVIrUv432BejieWxGPXTkAF42be8kS7 v3.1] | | [https://drive.google.com/open?id=1oGVIrUv432BejieWxGPXTkAF42be8kS7 v3.1] | ||
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| Update by [[ANoob]] and [[Jiyuu]]: | | Update by [[ANoob]] and [[Jiyuu]]: | ||
* Added multiple item routes and adjusted existing routes. | * Added multiple item routes and adjusted existing routes. | ||
− | * Adjusted | + | * Adjusted checkpoints. |
* Added a respawn point. | * Added a respawn point. | ||
* Improved cameras. | * Improved cameras. | ||
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| | | | ||
* Added a bridge at the beginning. | * Added a bridge at the beginning. | ||
− | * Added many fences | + | * Added many fences along the track. |
* Added torches' surface color on the walls in the cave. | * Added torches' surface color on the walls in the cave. | ||
* All textures are now flipped correctly. | * All textures are now flipped correctly. | ||
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| | | | ||
* Added [[shadows]]. | * Added [[shadows]]. | ||
− | * Changed | + | * Changed bridge before the cargo section. |
− | * Optimized KCL and | + | * Optimized KCL and course model. |
* Visual corrections and improvements. | * Visual corrections and improvements. | ||
|- | |- | ||
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== Custom Track Distributions == | == Custom Track Distributions == | ||
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * | + | * {{Distrib-ref|Bear Kart Wii|4158}} |
− | * | + | * {{Distrib-ref|Chis Kart Wii|4158}} |
+ | * [[Cuberluigi CT Pack]] (v4.6) | ||
+ | * {{Distrib-ref|Mario Kart Cris|4158}} | ||
+ | * {{Distrib-ref|MKW Hack Pack|4158|hackpack}} | ||
* [[MiniGeek2000's Custom Track Pack]] (v4.5) | * [[MiniGeek2000's Custom Track Pack]] (v4.5) | ||
* [[Variety Pack]] (v4.5) | * [[Variety Pack]] (v4.5) | ||
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* [[Yosh's Track Pack]] (v4.6) | * [[Yosh's Track Pack]] (v4.6) | ||
* [[Zef's CT Pack]] (v3.1) | * [[Zef's CT Pack]] (v3.1) | ||
− | * | + | * {{Distrib-ref|ZPL Kart Wii|4158|zpl-kart-wii}} |
== Names in Other Languages == | == Names in Other Languages == |
Revision as of 06:45, 22 June 2020
Author: | Jiyuu |
---|---|
Version: | v4.6 |
Date of latest version: | 2018-12-24 |
Editors used: | BrawlBox, Cinema4D, CTools, KMP Cloud, Photoshop CC, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: |
Overview
Evening Harbor[en] is a custom track created by Jiyuu. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: the first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some Piantas; there is also a shortcut that goes through the buildings. The third section is the cargo section – as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden.
Slot Information
This track will only work properly on slots 3.1 and 7.1 because of the object pylon01.
Credits
- rusoX and Eleking, for their suggestions.
- Luke Chandler, for helping with the Mii car routes.
Media
- Evening harbor v2 mushroom sign.jpg
The town section of the track, with a new Mushroom sign before entering the shortcut
- Evening harbor v2 island.jpg
The last section of the track with the island far away
Version History
Version | Date of release | Information |
---|---|---|
2018-02-18 | Concept done, start of development. | |
v1.0 | 2018-04-21 | First release |
v2.0 | 2018-05-11 |
|
v3.0 | 2018-05-26 |
|
v3.1 | 2018-06-04 | Update by ANoob and Jiyuu:
|
v4.0 | 2018-07-31 |
|
v4.1 | 2018-08-02 |
|
v4.5 | 2018-12-08 |
|
v4.6 | 2018-12-24 |
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- Bear Kart Wii (Details)
- Chis Kart Wii (Details)
- Cuberluigi CT Pack (v4.6)
- Mario Kart Cris (Details)
- MKW Hack Pack (Details)
- MiniGeek2000's Custom Track Pack (v4.5)
- Variety Pack (v4.5)
- Wiimms Mario Kart Fun (Details)
- Yosh's Track Pack (v4.6)
- Zef's CT Pack (v3.1)
- ZPL Kart Wii (Details)
Names in Other Languages
Dutch: | Avond Haven |
---|---|
French: | Port du Soir |
German: | Abendhafen |
Italian: | Porto alla Sera |
Japanese: | ゆうやけハーバー |
Korean: | - |
Portuguese: | - |
Russian: | Вечерняя гавань |
Spanish: | Puerto al Atardecer |
Greek: | Απογευματινό Λιμάνι |
Polish: | - |
Finnish: | Iltainen satama |
Swedish: | - |
Czech: | - |
Danish: | - |
[en] - Known as Evening Harbour in Europe and Australia
Custom Tracks:
Jiyuu's Test Track –
Icy Surroundings –
Evening Harbor –
Dawn Township –
Lava Rocks –
Unfinished Mario Circuit –
The Plain of Atlantis –
Alternative N64 Bowser's Castle –
Jiyuu Village
Garden of Dreams
Remakes:
Christmas Wish
Battle Arenas:
Dawn Arena
Characters:
Princess Zelda