Difference between revisions of "Disco Fever"

From Custom Mario Kart
Jump to navigation Jump to search
(Listing the CTGP Revolution edit as a separate version for consistency reasons.)
Line 10: Line 10:
  
 
== Overview ==
 
== Overview ==
'''Disco Fever''' is a [[custom track]] created by [[xBlue98]]. It is set in a disco-themed building. It started as relatively small and simple, but since v3.0, the track increased in size, but still kept it's simplicity, although there are more paths to take. The track contains animations, mipmaps, vertex colors, dance screens, and various objects, like musical-note Thwomps, dancing characters and spotlights.
+
'''Disco Fever''' is a [[custom track]] created by [[xBlue98]]. The track is set in a disco-themed building. It started as relatively small and simple, but since v3.0, the track increased in size but still kept its simplicity, although there are more paths to take. The track contains various animations, [[mipmap]]s, vertex colors, dance screens, and various objects, like {{obj-ref|0xdb|Thwomps}} as Musical Notes, dancing characters and {{obj-ref|0x2c5|spotlights}}.
  
=== Editions ===
+
There are two versions of this track:
There are two editions of this track:
+
* SNSD Edition, which references the all-female singing group [[wikipedia:Girls' Generation|Girls' Generation]]. This was introduced in v3.0.
* SNSD Edition, which references an all-female singing group [[wikipedia:Girls' Generation|Girls' Generation]].
+
* Super Mario Edition, which references to the ''Mario'' universe. This was introduced in v3.1.
* Super Mario Edition, which references to the ''Mario'' universe.
 
  
 
=== Credits ===
 
=== Credits ===
Line 21: Line 20:
  
 
== Media ==
 
== Media ==
{{youtube-box||OypvtuFWjnk|v3.0 VS Race}}
+
{{youtube-box||Zp_rVeu-EkI|v3.3 VS Race (Dolphin)}}
{{youtube-box||7i7RN8STYgI|v2.0 VS Race}}
+
{{youtube-box||saIob7SFS0Y|v2.2 VS Race}}
 +
{{youtube-box||W7frKyrihzM|v1.0 VS Race}}
  
 
== Version History ==
 
== Version History ==
Line 50: Line 50:
 
|
 
|
 
* Added vertex colors.
 
* Added vertex colors.
* Fixed [[Slow Motion Bug]] in multiplayer.
+
* Fixed [[Slow Motion Bug]] in Multiplayer.
 
* New custom objects.
 
* New custom objects.
 +
|-
 +
| v2.2.hp1
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
* Removed special {{obj-ref|0x65|item boxes}}.
 +
* Removed some objects.
 +
|-
 +
| [https://icedrive.net/0/e8tnyHWN4m v2.2.hp2]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed some objects.
 
|-
 
|-
 
| [https://icedrive.net/0/e2CRY6uING v3.0]
 
| [https://icedrive.net/0/e2CRY6uING v3.0]
 
| 2014-12-14
 
| 2014-12-14
| SNSD Edition release:
+
| Update with only the "SNSD Edition" version:
* Scaled up track model to 1.39.
+
* Upscaled model.
* Minor vertex colors bug fixes.
+
* Fixed vertex colors.
 
* Added new paths.
 
* Added new paths.
 
* New textures and mipmaps.
 
* New textures and mipmaps.
Line 64: Line 76:
 
* Added spotlights and new objects.
 
* Added spotlights and new objects.
 
* Improved [[KCL]].
 
* Improved [[KCL]].
* Removed Daisy and Funky Kong custom objects.
+
* Removed Daisy object ({{obj-ref|0x132|castleflower1}}).
 +
* Replaced Funky Kong object with Toadette ({{obj-ref|0x135|donkytree1GC}}).
 
|-
 
|-
 
| [https://icedrive.net/0/904hYyNyLA v3.1]
 
| [https://icedrive.net/0/904hYyNyLA v3.1]
 
| 2014-12-24
 
| 2014-12-24
| Super Mario Edition:
+
|
* Added a few ring custom objects.
+
* Added "Super Mario Edition" version.
* Fixed minor respawn bug.
+
* Added a few ring objects ({{obj-ref|0x219|DemoCol}}).
 +
* Fixed minor respawn point bug.
 
* Enemy route improvements.
 
* Enemy route improvements.
 
* Minor KCL edits.
 
* Minor KCL edits.
* Koopa Troopa collision fixes.
+
* Fixed Koopa Troopa collision ({{obj-ref|0xd7|penguin_s}}).
* Thwomp-like Musical Notes collision fixes.
+
* Fixed Musical Note collision.
 
* Slower floor animation.
 
* Slower floor animation.
 
|-
 
|-
Line 80: Line 94:
 
| 2015-03-03
 
| 2015-03-03
 
|
 
|
* Ring custom object is visible from far now.
+
* The ring object is visible from afar now.
 
* Improved fence mipmaps.
 
* Improved fence mipmaps.
 
|-
 
|-
| [https://icedrive.net/0/2eOxbwhjun v3.3]
+
| v3.2.ctgp
 +
| 2015-05-18
 +
| Update by [[MrBean35000vr]] based on the "Super Mario Edition" version:
 +
* Replaced a dance screen.
 +
|-
 +
| [https://icedrive.net/0/40Mr5L7sIk v3.3]
 
| 2015-05-30
 
| 2015-05-30
 
| Improved cannon ending position.
 
| Improved cannon ending position.
 +
|-
 +
| [https://icedrive.net/0/b4MhqRYnBq v3.3.ctgp]
 +
| 2015-06-03
 +
| Update by [[MrBean35000vr]] based on the "Super Mario Edition" version:
 +
* Replaced a dance screen.
 
|-
 
|-
 
| [https://icedrive.net/0/64KH8WAiOa v3.4]
 
| [https://icedrive.net/0/64KH8WAiOa v3.4]
 
| 2019-07-20
 
| 2019-07-20
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Removed invalid and very small [[KCL]] faces.
+
* Removed invalid and very small KCL faces.
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|}
 
|}
Line 99: Line 123:
 
* {{Distrib-ref|Cosmic Kart|1552|144}}
 
* {{Distrib-ref|Cosmic Kart|1552|144}}
 
* {{Distrib-ref|CTGP Revolution|1552|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1552|ctgp-r}}
 +
* [[CTGP Revolution Classic]] (v3.3.ctgp)
 
* {{Distrib-ref|Cuberluigi CT Pack|1552|152,171}}
 
* {{Distrib-ref|Cuberluigi CT Pack|1552|152,171}}
 
* [[JHFR CT Pack]] (v3.4)
 
* [[JHFR CT Pack]] (v3.4)
Line 135: Line 160:
  
 
== Trivia ==
 
== Trivia ==
The animations of the Koopa Troopa, Toad, and Toadette models are the same ones used in the award ceremony.
+
The animations of the Dry Bones ({{obj-ref|0x137|peachtreeGC}}), Koopa Troopa, Toad ({{obj-ref|0x2be|group_enemy_c}}), and Toadette models are the same ones used in the award ceremony.
  
 
{{User-xBlue98-Link}}
 
{{User-xBlue98-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 
[[Category:Track/LE-CODE]]
 
[[Category:Track/LE-CODE]]

Revision as of 05:19, 26 May 2021

Disco Fever
Author: xBlue98
Version: v3.4
Date of latest version: 2019-07-20
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Disco Fever is a custom track created by xBlue98. The track is set in a disco-themed building. It started as relatively small and simple, but since v3.0, the track increased in size but still kept its simplicity, although there are more paths to take. The track contains various animations, mipmaps, vertex colors, dance screens, and various objects, like Thwomps as Musical Notes, dancing characters and spotlights.

There are two versions of this track:

  • SNSD Edition, which references the all-female singing group Girls' Generation. This was introduced in v3.0.
  • Super Mario Edition, which references to the Mario universe. This was introduced in v3.1.

Credits

Media

v3.3 VS Race (Dolphin)
v2.2 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2013-12-26 First release
v2.0 2014-03-06
  • Better model.
  • Texture changes.
  • Added and improved animations.
  • Added more objects.
v2.1 2014-06-10 Improved boost panel mapping.
v2.2 2014-08-08
  • Added vertex colors.
  • Fixed Slow Motion Bug in Multiplayer.
  • New custom objects.
v2.2.hp1 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
  • Removed special item boxes.
  • Removed some objects.
v2.2.hp2 2016-04-18 Update by PhillyG:
  • Removed some objects.
v3.0 2014-12-14 Update with only the "SNSD Edition" version:
  • Upscaled model.
  • Fixed vertex colors.
  • Added new paths.
  • New textures and mipmaps.
  • Added animated dance screens.
  • Added missing fence polygon.
  • Added spotlights and new objects.
  • Improved KCL.
  • Removed Daisy object (castleflower1).
  • Replaced Funky Kong object with Toadette (donkytree1GC).
v3.1 2014-12-24
  • Added "Super Mario Edition" version.
  • Added a few ring objects (DemoCol).
  • Fixed minor respawn point bug.
  • Enemy route improvements.
  • Minor KCL edits.
  • Fixed Koopa Troopa collision (penguin_s).
  • Fixed Musical Note collision.
  • Slower floor animation.
v3.2 2015-03-03
  • The ring object is visible from afar now.
  • Improved fence mipmaps.
v3.2.ctgp 2015-05-18 Update by MrBean35000vr based on the "Super Mario Edition" version:
  • Replaced a dance screen.
v3.3 2015-05-30 Improved cannon ending position.
v3.3.ctgp 2015-06-03 Update by MrBean35000vr based on the "Super Mario Edition" version:
  • Replaced a dance screen.
v3.4 2019-07-20 Update by Wiimm:

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Discokoorts
French: Fièvre du Disco
German: Disco-Fieber
Italian: Febbre da Discoteca
Japanese: ディスコフィーバー
Korean: 디스코 열풍
Portuguese: Febre do Disco
Russian: Диско-лихорадка
Spanish: Fiebre Discotequera
Greek: Πυρετός της Ντίσκο
Polish: Gorączka Disco
Finnish: Disco-kuume
Swedish: Discofeber
Czech: Disco Horečka
Danish: Disco-feber

Trivia

The animations of the Dry Bones (peachtreeGC), Koopa Troopa, Toad (group_enemy_c), and Toadette models are the same ones used in the award ceremony.