Difference between revisions of "Cannon City III"

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{{DEFAULTSORT:Cannon City 3}}
 
{{DEFAULTSORT:Cannon City 3}}
{{about|This article is about [[IEF◇Spyro]]'s remake. For [[kHacker35000vr]]'s versions, see [[Cannon City]] and [[Cannon City II]].}}
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{{about|This article is about [[Jasperr]] and [[ZPL]]'s remake. For [[kHacker35000vr]]'s versions, see [[Cannon City]] and [[Cannon City II]].}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[IEF◇Spyro]], [[ZPL Gaming]]
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|creator= [[Jasperr]], [[ZPL]]
|designer= [[IEF◇Spyro]], [[kHacker35000vr]]
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|designer= [[kHacker35000vr]], [[Jasperr]]
|version=
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|version= v1.0
|date of release=
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|date of release= 2019-12-22
|editors used= [https://www.befunky.com/ BeFunky], [[Blender]], [[BrawlBox]], BrawlCrate, [[KMP Modifier]], [[Lorenzi's KMP Editor]], Photoshop, [https://pixlr.com/ Pixlr], Sketch, [[SketchUp]], [[Wiimms SZS Tools]]
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|editors used= [https://befunky.com BeFunky], [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [https://adobe.com/products/photoshop Photoshop], [https://pixlr.com Pixlr], Sketch, [[SketchUp]], ThruPaint, [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
|wbz-id=
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|wbz-id= 6020
|download 1=
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|download 1= https://f005.backblazeb2.com/file/wiiki-content/657327867272757288/658369287102398491/ridgehighway_course.szs (Three laps)
 +
|download 2= https://icedrive.net/s/b9x6zaRAPPzFXS196GZC17gGCk4b (Two laps)
 +
|download 3= https://icedrive.net/s/WW7Ty3GBjayV1yuXktYa3t8FxYP6
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Cannon City III''' will be a [[custom track]] made by [[IEF◇Spyro]], which plans to be a revamp of [[kHacker35000vr]]'s [[Cannon City]]. It will not only change some parts of the layout, such as removing dead ends, adding arrows to every turn and adding shortcuts, but it will also give a massive visual and gameplay overhaul. The track will also contain elements from Moonview Highway, such as skyscrapers, rock-like hills and some grassy areas, as well as less cars.
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'''Cannon City III''' is a [[custom track]] created by [[Jasperr]] and [[ZPL]]. It is a revamp of [[kHacker35000vr]]'s [[Cannon City]]. Not only does it change some parts of the layout, such as removing dead ends, adding arrows to every turn and adding shortcuts, but it also gives a massive visual and gameplay overhaul. The track also contains elements from [[Wii Moonview Highway|Moonview Highway]], such as skyscrapers, rock-like hills and some grassy areas, as well as less {{obj-ref|0xd1|cars}} and {{obj-ref|0xd0|trucks}}.
 +
 
 +
=== Slot Information ===
 +
* It is recommended to put this track over [[slot]] [[Slot#4.2|4.2]] which grants invincibility frames after hitting cars or trucks.
 +
* {{obj-ref|0x6|Waterfall SFX}} can be heard when placed over 4.2.
  
 
=== Credits ===
 
=== Credits ===
* [[kHacker35000vr]], for the original model to work from.
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* [[kHacker35000vr]], for helping with shader and vertex color issues with the buildings.
* [[ZPL Gaming]] and [[Ptpix1]], for general track design feedback.
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* [[Caron]], for the [[Mario Kart 8]] boost panel animation.
* [[Riidefi]], for helping with [[post-effects]].
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* [[Bear]], for the skybox from [[SNES Rainbow Road (ZPL & Bear)|<small>SNES</small> Rainbow Road]].
* [[Caron]], for the [[Mario Kart 8]] boost animation.
+
* [[zilly]], for helping Jasperr apply texture masking, fixing a crash issue and improving checkpoints.
 +
* [[Lovelifeandtpose024]], for helping with intro cameras.
  
 
== Media ==
 
== Media ==
Click here to view the tracks history and development: <spoiler>Cannon city development:
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{{youtube-box||b4gfEgCrLlA|v1.0 VS Race}}
 
+
Click [https://pastebin.com/YyqmmMk9 here] to view the track's history and development.
In summer 2018, I was thinking about remaking cannon city to enhance the second version made my the original author.
 
Later in the year in mid to late October, i was given the original model to build off of as i wanted to keep the track fresh, scaled to the correct size, and still have the same vibe as the original.
 
 
 
MODEL DEV 1 (15k Polys, 8 animations)
 
 
 
Around Early to mid January, the model for it had been completed. It had gone through a heap of changes and now makes the track more open and environmental with adding elements such as grasslands, proper skyscrapers and buildings, flowers, rocky mountains and an overlook of the city after entering 1 of the 2 cannons that used to shoot you into a wall. An SZS file was made with this model around mid March by ZPL (ZPLGaming) and for the most part was well made. However, since the the Author (Me Spyro) forgot to keep track of the poly count, it unfortunately lagged a bit in time trials.  
 
 
 
MODEL DEV 2 (8.5K Polys, 5 animations)
 
 
 
After the track lagging in time trials with the old model, I was determined to make the track more functional, visually appealing and more optimised to reduce its lag and improve its visual standard. In April, I started focusing on firstly optimising the course model. I removed all lamp posts, trees (which were then replaced with better ones from Moonview Highway) and high poly bushes and flowers. After that had been done, I looked around for some higher RES textures or better looking ones, and took ones from MK8 and adjusted them to fit the theming and color palette of the track. Once the retexturing had been completed, new objects models and decorations were added at a substantially lower poly count. New and fewer animations were made, and overall was a great improvement over the latter. This version is viewable in NoClip as shown in the media tad on the Wiiki page.
 
 
 
Other things
 
 
 
It is almost complete with the newer version in hand, A few BRRES issues need attending to and the cars and trucks need to be added. once those are done, look out for this being released!</spoiler>
 
 
<gallery>
 
<gallery>
File:Cannon_City_3_PRE1.png|A front view of the track in [https://noclip.website/ Noclip]
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Cannon City 3 Preview 1.jpeg|A preview of the track in [https://noclip.website NoClip]
File:Cannon_City_3_PRE2.png|A back view of the track in [https://noclip.website/ Noclip]
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Cannon City 3 Preview 2.jpeg|A preview of the track in NoClip
 
</gallery>
 
</gallery>
  
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| Start of development
 
| Start of development
 
|-
 
|-
| &mdash;
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| v1.0
| &mdash;
+
| 2019-12-22
 
| First release
 
| First release
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
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* {{Distrib-ref|3hunts's Custom Track Pack|6020|3hunts-ct}}
 +
* {{Distrib-ref|Alpha's Track Mix|6020|alpha-tm}}
 +
* {{Distrib-ref|Bashi's Racing Resort|6020|bashi-rr}}
 +
* {{Distrib-ref|Chis Kart Wii|6020|chis-kart-wii}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|6020|cuberluigi-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|6020|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|6020|flounders-megamix}}
 +
* {{Distrib-ref|Hide and Seek Extreme Pack|6020|hns-extreme}}
 +
* {{Distrib-ref|Insane Kart Wii|6020|insane-kart-wii}}
 +
* {{Distrib-ref|Kozakura's Hide and Seek Pack|6020|kozakuras-hns}}
 +
* {{Distrib-ref|Luminous CT Pack|6020|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|6020|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|6020|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|6020|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Overdrive|6020|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|6020|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|6020|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|6020|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|6020|mk-top100}}
 +
* {{Distrib-ref|Mario Kart Z|6020|mkz}}
 +
* {{Distrib-ref|MKP: New Dawn|6020|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|6020|hackpack}}
 +
* {{Distrib-ref|Navi's HNS CT Pack|6020|navis-hns}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|6020|ngcs-ctp}}
 +
* {{Distrib-ref|OptPack|6020|optp}}
 +
* {{Distrib-ref|Project 46|6020|project-46}}
 +
* {{Distrib-ref|s☆Ris CT Pack|6020|sris-ct}}
 +
* {{Distrib-ref|Turg Kart Wii|6020|mk-turg}}
 +
* {{Distrib-ref|Turg Kart Wii Deluxe|6020|mk-turg-deluxe}}
 +
* {{Distrib-ref|Variety Pack|6020|variety}}
 +
* {{Distrib-ref|Wheel Kart Wii|6020|mk-wheel}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|6020|mkwfun}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|6020|xenon-hns}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|6020|yosh-ct-dx}}
 +
* {{Distrib-ref|ZPL's Hide and Seek Collection|6020|zpl-hns}}
 +
* {{Distrib-ref|ZPL's Track Collection|6020|zpl-tracks}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
|nl=Kanonstad 3
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|nl=Kanonstad III
|fr=Canonville 3
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|fr=Canonville III
|de=Kanonenstadt 3
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|de=Kanonenstadt III
|it=Città Cannone 3
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|it=Città Cannone III
|ja=キャノンシティ3
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|ja=キャノンシティIII
|ko={{maybe|캐논 시티3}}
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|ko={{maybe|캐논 시티III}}
|pt=Cidade Canhão 3
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|pt=Cidade Canhão III
|ru=Пушечный Город 3
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|ru=Пушечный город III
|es=Ciudad Cañón 3
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|es=Ciudad Cañón III
|el=Πόλη Κανονιού 3
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|el=Πόλη Κανονιού III
|pl=Miasto Kanon 2
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|pl=Miasto Kanon III
|fi=Kanuunakaupunki 3
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|fi=Kanuunakaupunki III
|sv=Kanonstaden 3
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|sv=Kanonstaden III
 
|cs={{no|-}}
 
|cs={{no|-}}
|da=Kanonbyen 3
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|da=Kanonbyen III
 
}}
 
}}
  
{{User-IEF◇Spyro-Link}}
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{{User-Jasperr-Link}}
{{User-ZPL Gaming-Link}}
+
{{User-ZPL-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 08:34, 14 February 2024

This article is about Jasperr and ZPL's remake. For kHacker35000vr's versions, see Cannon City and Cannon City II.
Cannon City III
Creator: Jasperr, ZPL
Designer: kHacker35000vr, Jasperr
Version: v1.0
Date of latest version: 2019-12-22
Editors used: BeFunky, Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, Photoshop, Pixlr, Sketch, SketchUp, ThruPaint, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Cannon City III is a custom track created by Jasperr and ZPL. It is a revamp of kHacker35000vr's Cannon City. Not only does it change some parts of the layout, such as removing dead ends, adding arrows to every turn and adding shortcuts, but it also gives a massive visual and gameplay overhaul. The track also contains elements from Moonview Highway, such as skyscrapers, rock-like hills and some grassy areas, as well as less cars and trucks.

Slot Information

  • It is recommended to put this track over slot 4.2 which grants invincibility frames after hitting cars or trucks.
  • Waterfall SFX can be heard when placed over 4.2.

Credits

Media

v1.0 VS Race

Click here to view the track's history and development.

Version History

Version Date of release Information
≤ 2018-10-23 Start of development
v1.0 2019-12-22 First release

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Kanonstad III
French: Canonville III
German: Kanonenstadt III
Italian: Città Cannone III
Japanese: キャノンシティIII
Korean: 캐논 시티III
Portuguese: Cidade Canhão III
Russian: Пушечный город III
Spanish: Ciudad Cañón III
Greek: Πόλη Κανονιού III
Polish: Miasto Kanon III
Finnish: Kanuunakaupunki III
Swedish: Kanonstaden III
Czech: -
Danish: Kanonbyen III
By the same author: ZPL

Mods