Difference between revisions of "Sandcastle in the Sky"

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m (→‎Version History: The brightness was lowered in the Mario Kart Midnight version.)
(Added Alpha 3 update.)
 
(7 intermediate revisions by 4 users not shown)
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|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|author= [[ISwearChris]]
 
|author= [[ISwearChris]]
|version= Alpha 2
+
|version= Alpha 3
|date of release= 2022-07-28
+
|date of release= 2024-04-12
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Modifier]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[BrawlBox]], [[CTools]], [[KMP Modifier]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|wbz-id= 11373
 
|wbz-id= 11373
|download 1= https://dropbox.com/s/muhkarzg1dq3xai
+
|download= https://icedrive.net/s/5t8hD5AhftD8gfyFx47wbA9G8xY9
|download 2= https://icedrive.net/s/w8kjkhty3VYAiTaWV6TFtR4Gwvi6 (Mario Kart Midnight version)
 
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
 
'''Sandcastle in the Sky''' is a [[custom track]] created by [[ISwearChris]]. It was designed for fast and competitive racing, with an emphasis on feeling ethereal and unreal.
 
'''Sandcastle in the Sky''' is a [[custom track]] created by [[ISwearChris]]. It was designed for fast and competitive racing, with an emphasis on feeling ethereal and unreal.
 +
 +
=== Credits ===
 +
* Epik95, for helping with checkpoints in Alpha 3.
  
 
== Media ==
 
== Media ==
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* Added [[mipmap]]s.
 
* Added [[mipmap]]s.
 
* Removed unused files.
 
* Removed unused files.
 +
|-
 +
| [https://icedrive.net/s/5t8hD5AhftD8gfyFx47wbA9G8xY9 Alpha 3]
 +
| 2024-04-12
 +
| Update by [[KantoEpic]] based on Alpha 2.mkm:
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
* Edited enemy routes at the lava section.
 +
* Added and improved item routes.
 +
* Improved checkpoints.
 +
* Fixed respawn point heights.
 +
* Added an item box at the final set.
 +
* Removed duplicated textures.
 +
* Remade minimap.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Insane Kart Wii]] (Alpha 2)
+
* {{Distrib-ref|Insane Kart Wii|11373|insane-kart-wii}}
* [[Mario Kart Midnight]] (Alpha 2.mkm)
+
* {{Distrib-ref|Mario Kart Midnight|11373|mk-midnight}}
 +
* {{Distrib-ref|Project 46|11373|project-46}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|11373|yosh-ct-dx}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
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|nl=Zandkasteel in de Lucht
 
|nl=Zandkasteel in de Lucht
 
|fr={{no|-}}
 
|fr={{no|-}}
|de={{no|-}}
+
|de=Sandburg im Himmel
 
|it=Castello di Sabbia nel Cielo
 
|it=Castello di Sabbia nel Cielo
 
|ja=スカイサンドキャッスル
 
|ja=スカイサンドキャッスル
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{{User-ISwearChris-Link}}
 
{{User-ISwearChris-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 19:08, 12 April 2024

Sandcastle in the Sky
Author: ISwearChris
Version: Alpha 3
Date of latest version: 2024-04-12
Editors used: BrawlBox, CTools, KMP Modifier, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Sandcastle in the Sky is a custom track created by ISwearChris. It was designed for fast and competitive racing, with an emphasis on feeling ethereal and unreal.

Credits

  • Epik95, for helping with checkpoints in Alpha 3.

Media

Alpha 2 VS Race (Dolphin)
Alpha 1 VS Race (Dolphin)

Version History

Version Date of release Information
Alpha 1 2022-07-10 First release
Alpha 2 2022-07-28
  • Improved textures and track layout.
  • Remade ending shortcut.
  • Remade item box placements.
  • Added shadows.
Alpha 2.mkm 2022-12-27 Update by ZPL:
  • Cleaned KCL.
  • Improved checkpoints and respawn points.
  • Lowered brightness.
  • Added mipmaps.
  • Removed unused files.
Alpha 3 2024-04-12 Update by KantoEpic based on Alpha 2.mkm:
  • Added secondary start position to display the finish line correctly (LE-CODE only).
  • Edited enemy routes at the lava section.
  • Added and improved item routes.
  • Improved checkpoints.
  • Fixed respawn point heights.
  • Added an item box at the final set.
  • Removed duplicated textures.
  • Remade minimap.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Zandkasteel in de Lucht
French: -
German: Sandburg im Himmel
Italian: Castello di Sabbia nel Cielo
Japanese: スカイサンドキャッスル
Korean: -
Portuguese: -
Russian: -
Spanish: -
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: Hrad z Písku na Obloze
Danish: -