DS Airship Fortress (Sniki)

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This article is about Sniki's port. For other versions, see DS Airship Fortress.
DS Airship Fortress
Author: Sniki
Designer: Nintendo
Version: v1.5
Date of latest version: 2020-01-23
Editors used: 3ds Max, BrawlBox, Every File Explorer, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This version is ported from Mario Kart 7. It features all of the objects, shadows and replay cameras from the original track.

Usage of Extended Presence Flags since v1.5

Together with GCN Bowser's Castle (Tock) and GCN Sherbet Land (Tock), this track is the first one that supports the Extended presence flags.

There is a problem with the wooden boxes on this track. These are set up 5000 units above the road after respawning. Unfortunately, this means that they appear one floor higher after a hit. LE-CODE offers alternative heights. The standard game uses wooden boxes that do not fall off (w_woodbox). Both variants are available with and without coins (karehayama), so Sniki released four variants.

Wiimm has now reduced this to two variants. If LE-CODE starts, the non-falling wooden boxes are deactivated and falling ones with a lower height are activated.

Media

v1.5 VS Race (Dolphin) (18:57) (v1.5c at 22:18)
v1.3.ctgp VS Race (Dolphin) (7:17)
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2018-05-15 First release
v1.1 2018-05-19
  • Fixed vertex color flickering.
  • Other minor gameplay improvements.
v1.2 2018-06-29 Update by SpyKid:
  • Changed wooden box objects (woodbox → w_woodbox).
v1.3 2018-08-22 Update based on v1.1:
  • Fixed Multiplayer blackscreen.
v1.3.ctgp 2018-11-27 Update by SpyKid:
  • Changed wooden box objects (woodbox → w_woodbox).
v1.4 2019-03-07 Update by Wiimm:
v1.5 2020-01-23 Update by Wiimm:

Custom Track Distributions

This track is part of the following Custom Track Distributions: