Difference between revisions of "Vesuvio's Inferno"
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{{Misc-Info | {{Misc-Info | ||
|name= {{PAGENAME}} | |name= {{PAGENAME}} | ||
− | | | + | |author= [[Bulzeeb]] |
− | + | |version= Beta 4.2 | |
− | |version= Beta 4. | + | |date of release= 2020-06-11 |
− | |date of release= 2020- | ||
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|wbz-id= 2976 | |wbz-id= 2976 | ||
− | |download 1= https:// | + | |download 1= https://icedrive.net/0/d28EoCw1yY |
− | |download 2= https:// | + | |download 2= https://mega.nz/file/ysMBACZR#sO5gCtSHCX3seu0irHFcmpQi7QActImYGU2WXerDWDE (Alternative version) |
}} | }} | ||
− | |||
== Overview == | == Overview == | ||
− | '''Vesuvio's Inferno''' is a [[custom track]] | + | '''Vesuvio's Inferno''' is a [[custom track]] created by [[Bulzeeb]], It is his biggest, longest and hardest track that he has made. The name of the track is given by the name of one of the active Italian volcanoes, [[wikipedia:Mount Vesuvius|Vesuvio]], which gives the high difficulty of the track. |
− | |||
− | |||
=== Credits === | === Credits === | ||
− | * [[ALPHAMARIOX]], for testing every version | + | * [[ALPHAMARIOX]], for testing every version. |
− | * | + | * [[YoshTaku]], for testing Beta 1. |
− | * [[Wexos]] | + | * [[Wexos]] and [[Atlas]], for the {{obj-ref|0xdb|Thwomp}} model. |
− | * [[Sniki]], for animating rotating metal tube object. | + | * [[Sniki]], for testing Beta 1 and animating the rotating metal tube object ({{obj-ref|0x25a|BeltEasy}}). |
== Media == | == Media == | ||
{{youtube-box||vSLg-wvQk_Q|Beta 4 VS Race (Dolphin)}} | {{youtube-box||vSLg-wvQk_Q|Beta 4 VS Race (Dolphin)}} | ||
− | {{youtube-box|| | + | {{youtube-box||sV105Aw4i-M|Beta 3 VS Race|6}} |
− | {{youtube-box||j1-Pkkgtg5A|Beta 1 VS Race}} | + | {{youtube-box||j1-Pkkgtg5A|Beta 1 VS Race|6}} |
== Version History == | == Version History == | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | ! Version | ||
+ | ! Date of release | ||
+ | ! Information | ||
|- | |- | ||
− | + | | | |
− | |||
− | |||
− | |||
− | |||
| 2017-05-23 | | 2017-05-23 | ||
| Start of development | | Start of development | ||
|- | |- | ||
− | | Beta 1 | + | | [https://icedrive.net/0/96GQ3qIk9e Beta 1] |
| 2017-07-19 | | 2017-07-19 | ||
| First release | | First release | ||
|- | |- | ||
− | | Beta 2 | + | | [https://icedrive.net/0/9cY3YTglzB Beta 2] |
| 2017-07-24 | | 2017-07-24 | ||
| | | | ||
− | * Changed course | + | * Changed course model, minimap, [[KCL]], [[KMP]], and moving spikes ({{obj-ref|0x1f8|bulldozer_left}} and {{obj-ref|0x1f9|bulldozer_right}}). |
* Optimized custom files. | * Optimized custom files. | ||
− | * Changed {{obj-ref|koopafirebar}} | + | * Changed fire bar object ({{obj-ref|0x1a5|koopafirebar}} → {{obj-ref|0x195|WLfirebarGC}}) and added more fire bars. |
− | * Added oil | + | * Added {{obj-ref|0x15d|oil slicks}}. |
− | * Added [[BDOF]]. | + | * Added [[BDOF]] [[post-effect]]. |
|- | |- | ||
| Beta 3 | | Beta 3 | ||
| 2017-08-02 | | 2017-08-02 | ||
| | | | ||
− | * Slightly changed course model, | + | * Slightly changed course model, minimap and KCL. |
− | * Changed | + | * Changed KMP settings. |
* Added more objects. | * Added more objects. | ||
− | * Fixed Chain | + | * Fixed {{obj-ref|0xeb|Chain Chomp}} routes. |
− | * Retextured | + | * Retextured {{obj-ref|0x1fe|wavy hallways}}. |
|- | |- | ||
− | | Beta 3.1 | + | | [https://icedrive.net/0/f5NivL39T8 Beta 3.1] |
| 2017-08-03 | | 2017-08-03 | ||
| | | | ||
− | * | + | * Changed course model, minimap and KCL. |
− | * Changed | + | * Changed KMP settings. |
− | * Removed | + | * Removed oil slicks at the beginning. |
− | * Started to fix enemy | + | * Started to fix enemy routes, item routes and respawn points. |
|- | |- | ||
− | | [https:// | + | | [https://icedrive.net/s/kwyPW5jTY54yYgjQNbXRXQw9t7f3 Beta 4] |
| 2017-08-09 | | 2017-08-09 | ||
| | | | ||
− | * | + | * Remodeled course model, minimap and KCL. |
− | * | + | * Changed {{obj-ref|0x1fc|VolcanoPiece1}} object. |
− | * Slightly edited {{obj-ref|VolcanoRock1}}, {{obj-ref|casino_roulette}} | + | * Slightly edited the moving platform ({{obj-ref|0x1f7|VolcanoRock1}}), rotating asphalt ({{obj-ref|0x206|casino_roulette}}) and moving spike objects. |
− | * Optimized | + | * Optimized moving platform collision. |
− | * Changed | + | * Changed KMP settings. |
− | * Animated rotating metal tube | + | * Animated rotating metal tube. |
+ | |- | ||
+ | | [https://drive.google.com/file/d/1v9EgzvCqEj89m9JAwOBxYXGnD8FrrJVm Beta 4-alt] | ||
+ | | 2020-11-25 | ||
+ | | Update by [[Saiveeon]]: | ||
+ | * Added a [[LEX (File Format)|LEX]] file to fix the [[Item Position Bug]]. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/03LaulpiEB Beta 4-alt2] | ||
+ | | 2021-05-17 | ||
+ | | Update by [[PeachKia52250vr]]: | ||
+ | * Fixed enemy and item routes. | ||
+ | * Added more respawn points. | ||
+ | * Adjusted some respawn points | ||
+ | |- | ||
+ | | [https://icedrive.net/s/TwBTbPtP6yi6DR59SR5N2BRauZ5j Beta 4-alt3] | ||
+ | | 2022-04-13 | ||
+ | | Update by [[Saiveeon]]: | ||
+ | * Reduced amount of objects. | ||
+ | * Made some objects less intrusive. | ||
+ | * Added boost panel animation. | ||
+ | * Updated skybox. | ||
+ | * Updated KCL. | ||
+ | * Other minor improvements. | ||
+ | |- | ||
+ | | [https://mega.nz/file/kL8BmTIY#DkpTWxK4Ci-VuDgRnAVBNxiXQRj-TrU-oBepphnIbUM Beta 4-alt3.hard] | ||
+ | | 2023-12-03 | ||
+ | | Update by [[Saiveeon]]: | ||
+ | * Reverted KMP to Beta 4-alt2. | ||
+ | * Reverted skybox. | ||
|- | |- | ||
− | | [https:// | + | | [https://drive.google.com/file/d/1XSJCl_C1eiNVWCjZv-VlyfJiHxQGdHc- Beta 4-alt4] |
+ | | 2023-05-16 | ||
+ | | Update by [[Zeem]]: | ||
+ | * Removed a {{obj-ref|0xdb|Thwomp}} to prevent a screen shake. | ||
+ | * Sped up a few moving objects. | ||
+ | * Stopped platforms at the end from moving. | ||
+ | * Moved a key checkpoint. | ||
+ | |- | ||
+ | | [https://icedrive.net/s/RWRCbNbazjb88AZyWiNgv4aSWYG5 Beta 4.le] | ||
| 2020-02-16 | | 2020-02-16 | ||
| Update by [[Trainiax]]: | | Update by [[Trainiax]]: | ||
− | * | + | * Shifted track and added a LEX file to fix the Item Position Bug. |
+ | |- | ||
+ | | [https://icedrive.net/0/4bvdAgXmU5 Beta 4.1] | ||
+ | | 2020-02-23 | ||
+ | | Update by [[PeachKia52250vr]]: | ||
+ | * Fixed enemy routes. | ||
+ | * Slightly improved respawn points. | ||
+ | |- | ||
+ | | [https://icedrive.net/0/d28EoCw1yY Beta 4.2] | ||
+ | | 2020-06-11 | ||
+ | | Update by [[PeachKia52250vr]]: | ||
+ | * Fixed minimap. | ||
+ | |- | ||
+ | | [https://mega.nz/file/ysMBACZR#sO5gCtSHCX3seu0irHFcmpQi7QActImYGU2WXerDWDE Beta 4.2-alt] | ||
+ | | 2021-04-06 | ||
+ | | Update by [[Toadette Hack Fan]]: | ||
+ | * Added two lap counters. | ||
|} | |} | ||
== Known Bugs == | == Known Bugs == | ||
− | === Beta 2 === | + | If this track is played on [[Item Rain]] via [[Riivolution]], the game will freeze. |
− | + | ||
− | + | === Beta 4.le – Beta 4.2 === | |
+ | The {{obj-ref|0x206|casino roulette}} object was moved to the section with the {{obj-ref|0xeb|rolling Chain Chomps}} near the end instead of it being at the rotating asphalt section with the big {{obj-ref|0xdb|Thwomp}}. This is caused by the track being shifted to fix the [[Item Position Bug]]. | ||
− | == Custom Track Distributions == | + | == <span id=distrib-list>Custom Track Distributions</span> == |
This track is part of the following [[Custom Track Distribution]]s: | This track is part of the following [[Custom Track Distribution]]s: | ||
− | * [[Mario Kart | + | * {{Distrib-ref|1-Lap Kart Wii|2976|1-lap}} |
− | * | + | * {{Distrib-ref|3hunts's Custom Track Pack|2976|3hunts-ct}} |
+ | * {{Distrib-ref|Boshi Kart GP|2976|boshi-gp}} | ||
+ | * {{Distrib-ref|Chaotic Kart Wii|2976|chaotic-kw}} | ||
+ | * {{Distrib-ref|Flounder's Megamix|2976|flounders-megamix}} | ||
+ | * {{Distrib-ref|Luminous CT Pack|2976|luminous-ctp}} | ||
+ | * {{Distrib-ref|Mario Kart Cris|2976|mk-cris}} | ||
+ | * [[Mario Kart Infinite]] (Beta 4.2) | ||
+ | * {{Distrib-ref|Mario Kart Overdrive|2976|mk-overdrive}} | ||
+ | * {{Distrib-ref|Mario Kart Wii Faraphel|2976|faraphel}} | ||
+ | * {{Distrib-ref|MKW Hack Pack|2976|hackpack}} | ||
+ | * {{Distrib-ref|Navi's HNS CT Pack|2976|navis-hns}} | ||
+ | * {{Distrib-ref|Nitro CT Pack|2976|nitro-ct}} | ||
+ | * {{Distrib-ref|SitBar's Impossible CT Pack|2976|sitbar-impossible}} | ||
+ | * {{Distrib-ref|Skill Issue Pack|2976|skill-issue}} | ||
== Names in Other Languages == | == Names in Other Languages == | ||
{{Language-Info | {{Language-Info | ||
− | |nl= | + | |nl=Vesuvius' Hel |
|fr={{no|-}} | |fr={{no|-}} | ||
|de={{no|-}} | |de={{no|-}} | ||
Line 105: | Line 165: | ||
|ko={{no|-}} | |ko={{no|-}} | ||
|pt={{no|-}} | |pt={{no|-}} | ||
− | |ru= | + | |ru=Пекло Везувия |
|es=Infierno de Vesuvio | |es=Infierno de Vesuvio | ||
|el={{no|-}} | |el={{no|-}} |
Latest revision as of 02:35, 3 April 2024
Author: | Bulzeeb |
---|---|
Version: | Beta 4.2 |
Date of latest version: | 2020-06-11 |
Editors used: | BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: |
Overview
Vesuvio's Inferno is a custom track created by Bulzeeb, It is his biggest, longest and hardest track that he has made. The name of the track is given by the name of one of the active Italian volcanoes, Vesuvio, which gives the high difficulty of the track.
Credits
- ALPHAMARIOX, for testing every version.
- YoshTaku, for testing Beta 1.
- Wexos and Atlas, for the Thwomp model.
- Sniki, for testing Beta 1 and animating the rotating metal tube object (BeltEasy).
Media
Version History
Version | Date of release | Information |
---|---|---|
2017-05-23 | Start of development | |
Beta 1 | 2017-07-19 | First release |
Beta 2 | 2017-07-24 |
|
Beta 3 | 2017-08-02 |
|
Beta 3.1 | 2017-08-03 |
|
Beta 4 | 2017-08-09 |
|
Beta 4-alt | 2020-11-25 | Update by Saiveeon:
|
Beta 4-alt2 | 2021-05-17 | Update by PeachKia52250vr:
|
Beta 4-alt3 | 2022-04-13 | Update by Saiveeon:
|
Beta 4-alt3.hard | 2023-12-03 | Update by Saiveeon:
|
Beta 4-alt4 | 2023-05-16 | Update by Zeem:
|
Beta 4.le | 2020-02-16 | Update by Trainiax:
|
Beta 4.1 | 2020-02-23 | Update by PeachKia52250vr:
|
Beta 4.2 | 2020-06-11 | Update by PeachKia52250vr:
|
Beta 4.2-alt | 2021-04-06 | Update by Toadette Hack Fan:
|
Known Bugs
If this track is played on Item Rain via Riivolution, the game will freeze.
Beta 4.le – Beta 4.2
The casino roulette object was moved to the section with the rolling Chain Chomps near the end instead of it being at the rotating asphalt section with the big Thwomp. This is caused by the track being shifted to fix the Item Position Bug.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- 1-Lap Kart Wii (Details)
- 3hunts's Custom Track Pack (Details)
- Boshi Kart GP (Details)
- Chaotic Kart Wii (Details)
- Flounder's Megamix (Details)
- Luminous CT Pack (Details)
- Mario Kart Cris (Details)
- Mario Kart Infinite (Beta 4.2)
- Mario Kart Overdrive (Details)
- Mario Kart Wii Faraphel (Details)
- MKW Hack Pack (Details)
- Navi's HNS CT Pack (Details)
- Nitro CT Pack (Details)
- SitBar's Impossible CT Pack (Details)
- Skill Issue Pack (Details)
Names in Other Languages
Dutch: | Vesuvius' Hel |
---|---|
French: | - |
German: | - |
Italian: | Inferno del Vesuvio |
Japanese: | ヴェスヴィオじごく |
Korean: | - |
Portuguese: | - |
Russian: | Пекло Везувия |
Spanish: | Infierno de Vesuvio |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Surprise Jungle Park –
Nintendo Raceway –
Lateral Shift –
Pac-Man Circuit –
Bowser Circuit –
Mirage Desert –
SEGA Raceway –
Frost Fun Stadium –
Isolated Island –
Neo Blackout Road
Rocrygma Mines –
Spooky Bridge –
Forestal Roadway –
Luigi's New Circuit –
Star Circuit –
Mecha Donut Arena –
Vesuvio's Inferno –
8 'n Infinite Race –
Bullet Tower
Pokey's Waste Bastille –
Galactic Tube –
Bulzeeb's Dimensional Circuit –
Sunset Cliffs –
Specular Return –
Flameice Lagoon