Pokey's Waste Bastille
|Editors used:||BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools|
Pokey's Waste Bastille is a custom track made by Bulzeeb. Originally, this track was only made to test , making it also the first custom track to use this object. The race begins inside the fortress with some undulant sections in order to exit outside in the desert with Cataquacks and a Chain Chomp. After this section, racers go down in a canyon with many Pokeys and some fire snakes. The next part of the track is a small mountain with some falling boulders, which leads to an opened bridge to re-enter inside the fortress, while avoiding other Pokeys, fire snakes and a dangerous grating. The final section contains moving platforms in order to finish the track.
- NinYoda1, for his palm tree model.
|Version||Date of release||Information|
|2017-08-30||Start of development|
|v0.8||2017-10-27||Private release for tests.|
|v1.0-alt||2017-12-24|| Update by Huili:
|v1.1||2018-06-26|| Update by YoshTaku and KantoEpic:
|v1.2||2018-12-31|| Update by KantoEpic:
- Black textures under the bridge jump near the end.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|Italian:||Fortino Desolato dei Marghibruco|
|Portuguese:||(NTSC) Desperdício de Bastilha do Cactubola|
(PAL) Desperdício de Bastilha do Catubola
|Spanish:||Bastión Desolado de Pokey|
Surprise Jungle Park – Nintendo Raceway – Lateral Shift – Pac-Man Circuit – Bowser Circuit – Mirage Desert – Sega Raceway – Frost Fun Stadium – Isolated Island – Neo Blackout Road
Rocrygma Mines – Spooky Bridge – Forestal Roadway – Luigi's New Circuit – Star Circuit – Mecha Donut Arena – Vesuvio's Inferno – 8 'n Infinite Race – Bullet Tower
Pokey's Waste Bastille – Galactic Tube – Bulzeeb's Dimensional Circuit – Sunset Cliffs – Specular Return