Difference between revisions of "Unnamed Town"

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(Updated distribution list)
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[[Category:Delete]] <!-- To test your competence, delete this complete line (Category:Delete). -->
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}  
 
|name= {{PAGENAME}}  
|creator= [[Bladestorm227]]
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|author= [[Bladestorm227]]
|designer=
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|version= v1.5.5
|type= Town, Island
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|date of release= 2020-08-23
|version= Alpha
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|editors used= [[Blender]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|date of release=  
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|wbz-id= 2646
|editors used= Sketchup, CTools, SZS Modifier, KMP Cloud, Wiimms SZS Tools
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|download= https://wiiki-content.acaruso.xyz/403280495309488138/747141145955532991/ridgehighway_course.szs
|difficulty= <!-- x/10 -->
 
|download 1= <!-- Paste the full URL for the download link or leave it empty if you don't have one. -->
 
 
}}
 
}}
<!-- Leave a space behind all equal signs ( = ) to avoid problems formatting problems.  Likewise, don't put dashes ( - ) into any field.  The names of each field (|download 1, etc.) must not be changed, or you'll have errors on the page. -->
 
</div>
 
  
==Overview==
+
== Overview ==
<!-- Describe the track here. Use the SHOW PREVIEW button as you edit the page, SAVE only when you're sure the page is correct. -->
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'''Unnamed Town''' is [[Bladestorm227]]'s first [[custom track]]. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there.
<!-- WARNING: It is against wiki rules to edit any page more than 2 times in a 15 minute period. -->
 
  
==Media==
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In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from [[Quattro]] for concept art. It was done in [[Blender]]; this is the author's first track to use this program. Development of v1.0 can be found [https://youtube.com/playlist?list=PL04XFPcN6ycnnJLtI4HLr6uQ_fZPNKEuL here].
<!-- Pictures and videos go here. You may upload an image of the track. Use JPG format, and keep it under 200kb in size. Make sure to give the image a long, descriptive name, otherwise a moderator will delete it.
 
  
For a single image, use this format:
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=== Slot Information ===
[[File:MyCustomTrackImage|400px|thumb|none|Description]]
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It is recommended to put this track on [[slot]] [[Slot#4.2|4.2]] for v1.0 onward to allow for invincibility frames from the {{obj-ref|0xd1|cars}} and {{obj-ref|0xd0|trucks}}. It also allows their wheels to be animated.
400px is the same width as a youtube video. Do not make it larger.
 
  
Use the following format for multiple images:
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=== Credits ===
<gallery>
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* [[Sucht93a]], for teaching the author how to use [[Wiimms SZS Tools]].
File:MyCustomTrackImage| Description
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* [[Atlas]], for fixing the wall collision glitch in the Alpha version.
File:MyCustomTrackImage2
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* Quattro, for coming up with concept art for v1.0.
</gallery>  
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* [[Bear]]. for textures from [[SNES Donut Plains 3 (Bear & ZPL)|<small>SNES</small> Donut Plains 3]].
 +
* [[TacoJosh]], for trees from <small>SNES</small> Donut Plains 3 in v1.0.
 +
* [[Caron]], for [[List of Custom Objects|his trees]] in v1.5.
  
Here's the video format:
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== Media ==
{{youtube-box||youtube_id|Title}}
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{{youtube-box||3gS8onh_PbY|v1.5.5 VS Race|5}}
The Title should be the version number (BETA 1, v1.0, etc.)  Don't add the name of the person who uploaded the video.  Do not put more than 3 videos on this page. -->
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{{youtube-box||qUW-hcnHmMc|v1.0 VS Race}}
 +
{{youtube-box||ZzJ6vphddT0|Alpha VS Race|3}}
  
==Version History==
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== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
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| [https://icedrive.net/0/64VBvJDYoT Alpha]
! align=left| Date of release
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| 2016-07-20
! align=left| Information
+
| First release
 
|-
 
|-
| Open Alpha
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| [https://wiiki-content.acaruso.xyz/518796218743128075/731240906828546238/ridgehighway_course.szs v1.0]
| TBC
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| 2020-07-10
| Early stage of the track
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| Second release
 
|-
 
|-
| Beta
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| [https://wiiki-content.acaruso.xyz/346332614988267530/731982742958374982/ridgehighway_course.szs v1.1]
| TBC
+
| 2020-07-12
| Improved textures
+
|
| Fixed  
+
* Fixed an {{obj-ref|0x65|item box}} set height.
 +
* Moved an item box set.
 +
* Removed an inaccessible item box set.
 +
* Removed some trees ({{obj-ref|0x217|Mdush}}).
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/518796218743128075/741300714135093288/ridgehighway_course.szs v1.5]
 +
| 2020-08-07
 +
|
 +
* Improved visuals.
 +
* Remade [[KCL]].
 +
* Improved item routes.
 +
* Added two respawn points.
 +
* Added and removed various objects.
 +
* Replaced trees.
 +
* Added boost panels to the highway.
 +
* Made {{obj-ref|0xd1|car}}, {{obj-ref|0xd0|truck}} and {{obj-ref|0xde|bomb car}} speed consistent.
 +
* Added Easter egg.
 +
* Edited minimap.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/403280495309488138/743128888724422666/ridgehighway_course.szs v1.5.1]
 +
| 2020-08-12
 +
| Fixed a hole.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/729061818668023968/745636664176672808/ridgehighway_course.szs v1.5.2]
 +
| 2020-08-19
 +
| Edited minimap.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/586576435578142770/746854502048464996/ridgehighway_course.szs v1.5.3]
 +
| 2020-08-22
 +
|
 +
* Fixed KCL.
 +
* Edited minimap.
 +
* Removed a hole.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/403280495309488138/747133614420000858/ridgehighway_course.szs v1.5.4]
 +
| 2020-08-23
 +
|
 +
* Fixed grass on rock.
 +
* Added invisible wall.
 +
* Fixed holes.
 +
|-
 +
| [https://wiiki-content.acaruso.xyz/403280495309488138/747141145955532991/ridgehighway_course.szs v1.5.5]
 +
| 2020-08-23
 +
| Fixed pole position.
 
|}
 
|}
  
 +
== <span id=distrib-list>Custom Track Distributions</span> ==
 +
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Cuberluigi CT Pack|2646|cuberluigi-ct}}
 +
* {{Distrib-ref|Insane Kart Wii|2646|insane-kart-wii}}
 +
* {{Distrib-ref|Luminous CT Pack|2646|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|2646|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|2646|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Infinite|2646|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|2646|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|2646|faraphel}}
 +
* {{Distrib-ref|Mario Kart Z|2646|mkz}}
 +
* {{Distrib-ref|MKP: New Dawn|2646|mkp-new-dawn}}
 +
* {{Distrib-ref|OptPack|2646|optp}}
 +
* {{Distrib-ref|Variety Pack|2646|variety}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|2646|mkwfun}}
  
==Custom Track Distributions==
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== Names in Other Languages ==
This track is part of the following [[Custom Track Distribution]]s:
+
{{Language-Info
<!-- please insert distributions in alphabetic order -->
+
|nl=Naamloze Stad
* (none)
+
|fr=Ville sans Nom
 +
|de=Namenlose Stadt
 +
|it=Città senza Nome
 +
|ja=アンネームタウン
 +
|ko={{no|-}}
 +
|es=Aldea sin Nombre
 +
|el={{no|-}}
 +
|pt={{no|-}}
 +
|ru={{no|-}}
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs={{no|-}}
 +
|da={{no|-}}
 +
}}
  
<!-- You can list all of the other levels, characters, etc. you've made in your user link, change the XXX to your name and use User-XXX-Link as a guide.  Add it to http://wiki.tockdom.com/wiki/Author_Reference when you're done setting it up.
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{{User-Bladestorm227-Link}}
{{User-XXX-Link}}
 
-->
 
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 08:33, 14 February 2024

Unnamed Town
Author: Bladestorm227
Version: v1.5.5
Date of latest version: 2020-08-23
Editors used: Blender, BrawlBox, CTools, KMP Cloud, Lorenzi's KMP Editor, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: acaruso's Archive

Overview

Unnamed Town is Bladestorm227's first custom track. In the Alpha version, the track is based on an island in the middle of the ocean with a ghost town that has been abandoned. It is unknown what the name of this town was and what people had lived there.

In 2019, the author decided to start remaking the track from scratch with a brand new layout, with help from Quattro for concept art. It was done in Blender; this is the author's first track to use this program. Development of v1.0 can be found here.

Slot Information

It is recommended to put this track on slot 4.2 for v1.0 onward to allow for invincibility frames from the cars and trucks. It also allows their wheels to be animated.

Credits

Media

v1.5.5 VS Race
v1.0 VS Race
Alpha VS Race

Version History

Version Date of release Information
Alpha 2016-07-20 First release
v1.0 2020-07-10 Second release
v1.1 2020-07-12
  • Fixed an item box set height.
  • Moved an item box set.
  • Removed an inaccessible item box set.
  • Removed some trees (Mdush).
v1.5 2020-08-07
  • Improved visuals.
  • Remade KCL.
  • Improved item routes.
  • Added two respawn points.
  • Added and removed various objects.
  • Replaced trees.
  • Added boost panels to the highway.
  • Made car, truck and bomb car speed consistent.
  • Added Easter egg.
  • Edited minimap.
v1.5.1 2020-08-12 Fixed a hole.
v1.5.2 2020-08-19 Edited minimap.
v1.5.3 2020-08-22
  • Fixed KCL.
  • Edited minimap.
  • Removed a hole.
v1.5.4 2020-08-23
  • Fixed grass on rock.
  • Added invisible wall.
  • Fixed holes.
v1.5.5 2020-08-23 Fixed pole position.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Naamloze Stad
French: Ville sans Nom
German: Namenlose Stadt
Italian: Città senza Nome
Japanese: アンネームタウン
Korean: -
Portuguese: -
Russian: -
Spanish: Aldea sin Nombre
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Bladestorm227

Custom Tracks:
Unnamed TownTideshift Town

Retro Tracks:
3DS Rainbow Road

Remakes:
Dry CoastAncient RuinsFishdom Island

Track Edits
Spike CircuitN64 Mario Raceway R

Distributions:
ZPL Kart Wii BetaVariety Pack

Planned Tracks/Remakes:
Mushroom CreekDry CoastAncient Ruins