Difference between revisions of "Nightmare to Dream World"

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|version= v4.3.1
 
|version= v4.3.1
 
|date of release= 2016-06-16
 
|date of release= 2016-06-16
|editors used= [[SketchUp]], [[SZS Modifier]], [[CTools]], [[BrawlBox]], [[Wiimms SZS Tools]]
+
|editors used= [[BrawlBox]], [[CTools]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 1345
 
|wbz-id= 1345
|download= https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs
+
|download 1= https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs
 +
|download 2= https://drive.google.com/file/d/123CoRXusBSACIV1g8hLMbOOix03tLfPl (Alternative version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Nightmare to Dream World''' is a [[custom track]] designed by [[TodoNintendoS]] and created by [[xBlue98]]. The track starts off in a nightmare like environment and then leads into a haunted mansion. Throughout the mansion there are many hidden areas, many different routes and a lot of question-mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally after the dream world section, the player will arrive back at the start only to be in a ''nightmare'' again.
+
'''Nightmare to Dream World''' is a [[custom track]] designed by [[TodoNintendoS]] and created by [[xBlue98]]. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a ''nightmare'' again.
  
 
=== Credits ===
 
=== Credits ===
* [[MKDasher]], for the moving table object.
+
* [[MKDasher]], for the moving table object ({{obj-ref|0x1f8|bulldozer_left}}).
 
* [[SpyKid]], for fixing many checkpoint issues.
 
* [[SpyKid]], for fixing many checkpoint issues.
* [[Super-Daisy55]], for the [[object]]s: ghost dancer, jumping Boo's, Jack o lantern, Grim Reaper, Luigi's Mansion ghost and the table and candle.
+
* [[Super-Daisy55]], for the jumping Boo ({{obj-ref|0x19a|choropu2}}), Jack-o'-lantern ({{obj-ref|0x151|gardentreeDSc}}) and [https://mariowiki.com/Gold_Ghost Gold Ghost] objects ({{obj-ref|0xec|cruiserR}}).
* [[zilly]], for the chandelier object.
+
* [[zilly]], for the chandelier object ({{obj-ref|0x15c|Piston}}).
  
 
== Media ==
 
== Media ==
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| 2013-09-02
 
| 2013-09-02
 
|
 
|
* Added jumping Boo's.
+
* Added jumping Boos.
 
* Added moving tables.
 
* Added moving tables.
 
* Added red torches.
 
* Added red torches.
Line 85: Line 86:
 
| 2013-10-31
 
| 2013-10-31
 
| Added [[Post-effect|fog effect]].
 
| Added [[Post-effect|fog effect]].
 +
|}
 
</spoiler>
 
</spoiler>
  
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|
 
|
 
* Added intro cameras.
 
* Added intro cameras.
* Added moving Boo's.
+
* Added moving Boos ({{obj-ref|0x197|poihana}}).
 
* Added Star Coins.
 
* Added Star Coins.
 
* Adjusted texture sizes.
 
* Adjusted texture sizes.
Line 112: Line 114:
 
| 2014-01-13
 
| 2014-01-13
 
| Improved moving table collision.
 
| Improved moving table collision.
 +
|-
 +
| [https://icedrive.net/0/4eZ4SOy6NS v4.2.wp]
 +
| 2015-01-30
 +
| Update by [[Keiichi1996]]:
 +
* Fixed respawn point shortcut.
 +
|-
 +
| [https://icedrive.net/0/39a1WBpCYw v4.2.wp.boost]
 +
| 2015-04-18
 +
| Update by [[PhillyG]]:
 +
* Changed road collision to boost.
 +
|-
 +
| [https://icedrive.net/0/8eRSd7z6KK v4.2.ctgp]
 +
| 2015-03-18
 +
| Update by [[MrBean35000vr]]:
 +
* Attempted to fix respawn point shortcut.
 +
|-
 +
| v4.2.hp1
 +
| 2015-12-18
 +
| Update by [[PhillyG]]:
 +
* Fixed Bean corners.
 +
* Centered minimap.
 +
* Removed unused files.
 +
|-
 +
| [https://icedrive.net/0/b2Zq3pCV19 v4.2.hp2]
 +
| 2016-04-18
 +
| Update by [[PhillyG]]:
 +
* Removed various objects.
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/627883111748730900/old_koopa_64.szs v4.3]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/627883111748730900/old_koopa_64.szs v4.3]
 
| 2016-06-07
 
| 2016-06-07
| Update by [[Sucht93a]]
+
| Update by [[Sucht93a]]:
 +
* Fixed Bean corners.
 +
* Removed invalid KCL triangles.
 +
* Cleaned [[KMP]].
 +
* Improved enemy and item routes.
 +
* Improved respawn points.
 +
* Removed many objects.
 +
* Reduced number of moving tables.
 +
* Deactivated more objects for splitscreen.
 +
* Added [[mipmap]]s.
 +
* Removed duplicate textures.
 +
* Optimized meshes.
 +
* Centered minimap.
 
|-
 
|-
 
| [https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs v4.3.1]
 
| [https://cdn.discordapp.com/attachments/518873687408115722/627883217038344202/old_koopa_64.szs v4.3.1]
 
| 2016-06-16
 
| 2016-06-16
 
| Update by [[Sucht93a]]:
 
| Update by [[Sucht93a]]:
* Added [[mipmap]]s.
 
 
* Changed moving table collision.
 
* Changed moving table collision.
* Cleaned [[KMP]].
+
* Deactivated some objects for splitscreen.
* Deactivated more objects for split-screen.
 
* Fixed Bean corners.
 
* Improved enemy and item routes.
 
* Improved respawn points.
 
 
* Optimized meshes.
 
* Optimized meshes.
* Removed duplicate textures.
 
 
* Removed many objects.
 
* Removed many objects.
* Reduced number of moving tables.
 
 
* Remade checkpoints to fix [[Position Jump Bug]].
 
* Remade checkpoints to fix [[Position Jump Bug]].
* Removed invalid KCL triangles.
 
 
|-
 
|-
|  
+
| [https://drive.google.com/file/d/123CoRXusBSACIV1g8hLMbOOix03tLfPl v4.3.1.alt]
[https://drive.google.com/file/d/123CoRXusBSACIV1g8hLMbOOix03tLfPl v4.3.1.alt]
 
 
| 2020-03-25
 
| 2020-03-25
 
| Update by [[PeachKia52250vr]]:
 
| Update by [[PeachKia52250vr]]:

Revision as of 04:48, 1 July 2021

Nightmare to Dream World
Creator: xBlue98
Designer: xBlue98, TodoNintendoS
Version: v4.3.1
Date of latest version: 2016-06-16
Editors used: BrawlBox, CTools, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Nightmare to Dream World is a custom track designed by TodoNintendoS and created by xBlue98. The track starts in a nightmare-like environment and then leads into a haunted mansion. Throughout the mansion, there are many hidden areas, many different routes and a lot of question mark doors which indicate the player must choose the correct one to proceed. After the mansion, the player will eventually end up in a dream world where the environment is more cheerful and happy. Finally, after the dream world section, the player will arrive back at the start only to be in a nightmare again.

Credits

Media

v4.3.1 VS Race
v3.2 VS Race
v2.1 VS Race

Version History

v1.0 – v3.2

Show text


v4.0 – v4.3.1

Version Date of release Information
v4.0 2013-12-30
  • Added intro cameras.
  • Added moving Boos (poihana).
  • Added Star Coins.
  • Adjusted texture sizes.
  • Improved course model.
  • Improved animations.
v4.1 2014-01-03
  • Fixed KCL bugs.
  • Improved respawn points.
v4.2 2014-01-13 Improved moving table collision.
v4.2.wp 2015-01-30 Update by Keiichi1996:
  • Fixed respawn point shortcut.
v4.2.wp.boost 2015-04-18 Update by PhillyG:
  • Changed road collision to boost.
v4.2.ctgp 2015-03-18 Update by MrBean35000vr:
  • Attempted to fix respawn point shortcut.
v4.2.hp1 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
  • Centered minimap.
  • Removed unused files.
v4.2.hp2 2016-04-18 Update by PhillyG:
  • Removed various objects.
v4.3 2016-06-07 Update by Sucht93a:
  • Fixed Bean corners.
  • Removed invalid KCL triangles.
  • Cleaned KMP.
  • Improved enemy and item routes.
  • Improved respawn points.
  • Removed many objects.
  • Reduced number of moving tables.
  • Deactivated more objects for splitscreen.
  • Added mipmaps.
  • Removed duplicate textures.
  • Optimized meshes.
  • Centered minimap.
v4.3.1 2016-06-16 Update by Sucht93a:
  • Changed moving table collision.
  • Deactivated some objects for splitscreen.
  • Optimized meshes.
  • Removed many objects.
  • Remade checkpoints to fix Position Jump Bug.
v4.3.1.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables.

Known Bugs

Z-fighting in some areas.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Nachtmerrie naar Droomwereld
French: Monde de Cauchemardenrêve
German: Albtraum ins Traumland
Italian: Incubo al Mondo dei Sogni
Japanese: ナイトメアドリームワールド
Korean: 나이트메어 드림 월드
Portuguese: Pesadelo no Mundo Onírico
Russian: Из кошмара в сказку
Spanish: Pesadilla al Mundo de los Sueños
Greek: Εφιάλτης προς Κόσμο Ονείρων
Polish: Koszmar w Świecie Marzeń
Finnish: Painajaisesta unimaailmaan
Swedish: Mardröm till Drömvärlden
Czech: -
Danish: Mareridt til Drømverden
By the same author: TodoNintendoS