Difference between revisions of "GCN Bowser's Castle (Baoulettes)"

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{{about|[[Baoulettes]]'s port|other versions|GCN Bowser's Castle}}
+
{{about|[[Baoulettes]]'s port||GCN Bowser's Castle}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{Extract-Title|{{PAGENAME}}}}
 
|name= {{Extract-Title|{{PAGENAME}}}}
Line 7: Line 7:
 
|date of release= 2016-11-25
 
|date of release= 2016-11-25
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[SketchUp]], [[Wiimms SZS Tools]]
|wbz-id= 2759
+
|wbz-id= 138
|download= https://cdn.discordapp.com/attachments/680538894814412936/719933380291985439/GCN_Bowsers_Castle_v3.4_BaoulettesWiimm_r43maczkopeti.szs
+
|download= https://icedrive.net/s/A1aN8GTQx1WtTuZN91Vbgt9Ya9b8
 
}}
 
}}
  
Line 18: Line 18:
  
 
== Media ==
 
== Media ==
{{youtube-box||nMIfiotT0xk|v3.4 VS Race}}
+
{{youtube-box||nMIfiotT0xk|v3.4 VS Race|3}}
 
{{youtube-box||8o-1lh456jo|v3.0 VS Race (Dolphin)}}
 
{{youtube-box||8o-1lh456jo|v3.0 VS Race (Dolphin)}}
{{youtube-box||Cpj2k43DT98|RC2.4 VS Race (Dolphin)}}
+
{{youtube-box||Cpj2k43DT98|RC2.4 VS Race (Dolphin)|6}}
  
 
== Version History ==
 
== Version History ==
There were previous releases called RC2–2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced [[KMP]]. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
+
<spoiler>
 
+
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[slot]] [[Slot#4.2|4.2]]. Based on this version, Baoulettes made RC3 and RC4; the latter was a color mistake and had some other glitches. Therefore, they implemented a complete new version called "FR1" or v1.0. For nearly all versions, [[Wiimm]] made the enhanced [[KMP]] file. See [[GCN Bowser's Castle (Baoulettes)/Development]] for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about the [[Slow Motion Bug]] in Multiplayer mode and glitches that have been found.
 +
</spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
 
! Version
 
! Version
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| [https://icedrive.net/0/7032otjgbC RC2]
 
| [https://icedrive.net/0/7032otjgbC RC2]
 
| &le; 2010-12-12
 
| &le; 2010-12-12
| First playable version
+
| First release
 
|-
 
|-
 
| RC2.2
 
| RC2.2
| 2010-12-??
+
| &le; 2010-12-19
| Bug fix update.
+
| Fixed some bugs.
 
|-
 
|-
 
| [https://icedrive.net/0/062OhbdQoH RC2.4]
 
| [https://icedrive.net/0/062OhbdQoH RC2.4]
 
| 2010-12-19
 
| 2010-12-19
| Another bug fix update.
+
| Fixed some more bugs.
 
|-
 
|-
 
| [https://icedrive.net/0/62xXjOon46 RC2.4.boost]
 
| [https://icedrive.net/0/62xXjOon46 RC2.4.boost]
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| [https://icedrive.net/0/f18HTp2cix RC3]
 
| [https://icedrive.net/0/f18HTp2cix RC3]
 
| 2011-04-07
 
| 2011-04-07
| Attempt, but with bugs.
+
| Attempted to fix more bugs.
 
|-
 
|-
 
| [https://icedrive.net/0/48Fv6JbDfU RC4]
 
| [https://icedrive.net/0/48Fv6JbDfU RC4]
 
| 2011-04-21
 
| 2011-04-21
| Another attempt, with bugs.
+
| Attempted to fix more bugs.
 
|-
 
|-
 
| [https://icedrive.net/0/1ag2qjFBDM v1.0]
 
| [https://icedrive.net/0/1ag2qjFBDM v1.0]
 
| 2011-10-03
 
| 2011-10-03
| Complete new version including a Multiplayer version.
+
|
 +
* Updated course model.
 +
* Added a multiplayer version.
 
|-
 
|-
 
| [https://icedrive.net/0/a0j5fHtzMD v1.1]
 
| [https://icedrive.net/0/a0j5fHtzMD v1.1]
Line 64: Line 67:
 
* Removed unneeded files.
 
* Removed unneeded files.
 
* Modified checkpoints and respawn points.
 
* Modified checkpoints and respawn points.
* Optimized enemy and item routes &rarr; Bullet Bill will now follow the main route.
+
* Optimized enemy and item routes.
 
|-
 
|-
 
| [https://icedrive.net/0/e9AtAvkHtk v2.0]
 
| [https://icedrive.net/0/e9AtAvkHtk v2.0]
 
| 2012-05-12
 
| 2012-05-12
 
|
 
|
* New [[KCL]] to prevent glitches.
+
* Remade [[KCL]].
* Added animation.
+
* Added animations.
* Included [[Wiimm]]'s KMP &rarr; fixed links.
+
* Added [[mipmap]]s to the marble texture.
* Included rotating spikes (Single Player only).
+
* Fixed skybox.
 +
* Remade KMP (courtesy of [[Wiimm]]).
 +
* Added rotating spikes for Single Player ({{obj-ref|0x1a6|Epropeller}}).
 +
|-
 +
| [https://icedrive.net/0/3eO2G8Yzie v2.1]
 +
| 2012-05-17
 +
| Added rotating spike animation.
 
|-
 
|-
 
| [https://icedrive.net/0/63V6SBmQ49 v3.0]
 
| [https://icedrive.net/0/63V6SBmQ49 v3.0]
 
| 2012-08-02
 
| 2012-08-02
 
|
 
|
 +
* Reduced Slow Motion Bug in Multiplayer mode.
 +
* Added rotating spikes for Multiplayer mode.
 
* Added vertex colors.
 
* Added vertex colors.
* Rotating spikes are now also over the Multiplayer version.
+
* Reverted textures.
* Reduced lag in Multiplayer mode.
+
|-
* Reverted to original textures.
+
| [https://icedrive.net/0/52aflss4VR v3.0.ctgp]
* Decreased [[SZS]] size.
+
| 2012-09-30
 +
| Update by [[MrBean35000vr]]:
 +
* Adjusted a few checkpoints near the start.
 
|-
 
|-
 
| [https://icedrive.net/0/e55X1DKdH1 v3.01]
 
| [https://icedrive.net/0/e55X1DKdH1 v3.01]
 
| 2013-07-29
 
| 2013-07-29
 
| Update by [[zilly]]:
 
| Update by [[zilly]]:
* Fixed [[Ultra Shortcut]] and 2 other variations of it.
+
* Fixed [[Ultra Shortcut]].
* Fixed no lap count near finish line.
+
* Fixed no lap count.
 
|-
 
|-
 
| [https://icedrive.net/0/0bk4tGDGTX v3.2]
 
| [https://icedrive.net/0/0bk4tGDGTX v3.2]
 
| 2013-10-22
 
| 2013-10-22
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Added 2 more fall down walls to separate track parts.
+
* Added two more fall boundaries to separate track parts.
* Complete new checkpoints following the [[quadrilateral model]]. It seems that the last [[Position Jump Bug]] is gone.
+
* Remade checkpoints.
* Little optimization (height and more) of enemy, item and respawn points.
+
* Optimized enemy and item routes.
* Rebuilt KCL to reduce [[Slow Motion Bug]].
+
* Optimized respawn points.
 +
* Remade KCL to reduce Slow Motion Bug.
 
|-
 
|-
 
| [https://icedrive.net/0/44UFvDrrIy v3.2.ctgp]
 
| [https://icedrive.net/0/44UFvDrrIy v3.2.ctgp]
 
| 2014-01-14
 
| 2014-01-14
| Changed checkpoint order.
+
| Update by [[MrBean35000vr]]:
 +
* Edited checkpoints.
 +
|-
 +
| [https://drive.google.com/file/d/1_OdMpIj3eHOpok9JR9iv4AMcS6zDAJHs v3.2-mkddw]
 +
| &le; 2014-06-18
 +
| Update by [[Yoshidude4]]:
 +
* Changed {{obj-ref|0x65|item box}} texture.
 +
* Added a version with [[AIParam]].
 +
|-
 +
| [https://drive.google.com/file/d/19qp39pFKj6-ZkEnFmxxDEoHQdz347wOT v3.2-mkddw.boost]
 +
| &le; 2014-06-18
 +
| Update by [[Larry98]]:
 +
* Changed main road collision to boost.
 +
* Added a version with a &times;0.8 speed modifier and AIParam.
 
|-
 
|-
 
| [https://icedrive.net/0/d9OBYBP2Vw v3.3]
 
| [https://icedrive.net/0/d9OBYBP2Vw v3.3]
Line 106: Line 133:
 
* Stabilized last ramp.
 
* Stabilized last ramp.
 
* Fixed ending road collision.
 
* Fixed ending road collision.
* Fixed {{obj-ref|0x7|water splash}}.
+
* Fixed {{obj-ref|0x7|water splash}} collision.
 
* Moved a respawn point near the end.
 
* Moved a respawn point near the end.
 
* Depixelated textures.
 
* Depixelated textures.
 
* Increased minimap depth.
 
* Increased minimap depth.
* Exchanged post-effects.
+
* Exchanged [[post-effects]].
 
|-
 
|-
| [https://cdn.discordapp.com/attachments/680538894814412936/719933380291985439/GCN_Bowsers_Castle_v3.4_BaoulettesWiimm_r43maczkopeti.szs v3.4]
+
| [https://icedrive.net/s/A1aN8GTQx1WtTuZN91Vbgt9Ya9b8 v3.4]
 
| 2016-11-25
 
| 2016-11-25
 
| Update by [[maczkopeti]]:
 
| Update by [[maczkopeti]]:
Line 118: Line 145:
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* {{Distrib-ref|Bear Kart Wii|138|147}}
+
* {{Distrib-ref|Bear Kart Wii|138|mk-bear}}
 +
* [[Boost Track Grand Prix]] (RC2.4.boost)
 +
* {{Distrib-ref|Boshi Kart GP|138|boshi-gp}}
 +
* [[CTGP Classic Pack]] (v1.0)
 
* {{Distrib-ref|CTGP Revolution|138|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|138|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|138|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|138|ctgp-r-legacy}}
 +
* [[CtocKartWii 3.0]] (RC2.4)
 
* [[Cuberluigi CT Pack]] (v3.4)
 
* [[Cuberluigi CT Pack]] (v3.4)
* [[CtocKartWii 3.0]] (RC2.4)
+
* {{Distrib-ref|Diddz' Gang Custom Track Pack|138|diddzgang-ct}}
* {{Distrib-ref|Diddz' Gang Custom Track Pack|138|125}}
+
* {{Distrib-ref|GCN Hide and Seek Pack|138|hns-gc}}
 +
* {{Distrib-ref|Graciie Kart Wii|138|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|138|insane-kart-wii}}
 +
* {{Distrib-ref|Judge CT Pack|138|judge-ct}}
 
* [[Legend's Awesome CT Pack]] (v3.01)
 
* [[Legend's Awesome CT Pack]] (v3.01)
 +
* {{Distrib-ref|Luigi Kart Wii|138|lkw}}
 
* [[Luma's CT Pack]] (v3.2)
 
* [[Luma's CT Pack]] (v3.2)
* [[Mario Kart: Double Dash!! Wii]] (v3.2)
+
* {{Distrib-ref|Mario Kart Dragon Road|138|mk-dragon}}
* {{Distrib-ref|OptPack|138|161}}
+
* {{Distrib-ref|Mario Kart Overdrive|138|mk-overdrive}}
* {{Distrib-ref|OptPack Custom Track Pack|138|34}}
+
* {{Distrib-ref|Mario Kart Wii Faraphel|138|faraphel}}
 +
* {{Distrib-ref|Mario Kart: Double Dash!! Wii|138|mk-gc-wii}}
 +
* {{Distrib-ref|MKWii Ultra Shortcut CT Pack|138|mk-ultra-ct}}
 +
* {{Distrib-ref|Nitro CT Pack|138|nitro-ct}}
 +
* {{Distrib-ref|OptPack|138|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|138|optp-ct}}
 +
* {{Distrib-ref|Vintage Kart Wii|138|mk-vintage}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|138|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|138|mkwfun}}
* {{Distrib-ref|Wine's CT Pack|138|124}}
+
* {{Distrib-ref|Wine's CT Pack|138|wine-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|138|zef-ct}}
  
 
{{User-Baoulettes-Link}}
 
{{User-Baoulettes-Link}}
 +
[[Category:Mario Kart: Double Dash!!]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 08:40, 4 March 2024

This article is about Baoulettes's port. For other versions, see GCN Bowser's Castle.
GCN Bowser's Castle
Creator: Baoulettes
Designer: Nintendo
Version: v3.4
Date of latest version: 2016-11-25
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

This is a port created by Baoulettes. It was made when the author was part of the Teknik Kart Wii Team.

Credits

Media

v3.4 VS Race
v3.0 VS Race (Dolphin)
RC2.4 VS Race (Dolphin)

Version History

Show text

Version Date of release Information
RC2 ≤ 2010-12-12 First release
RC2.2 ≤ 2010-12-19 Fixed some bugs.
RC2.4 2010-12-19 Fixed some more bugs.
RC2.4.boost 2011-11-21 Update by Wiimm:
  • Changed road collision to boost.
RC3 2011-04-07 Attempted to fix more bugs.
RC4 2011-04-21 Attempted to fix more bugs.
v1.0 2011-10-03
  • Updated course model.
  • Added a multiplayer version.
v1.1 2012-03-24 Update by Wiimm:
  • Removed unneeded files.
  • Modified checkpoints and respawn points.
  • Optimized enemy and item routes.
v2.0 2012-05-12
  • Remade KCL.
  • Added animations.
  • Added mipmaps to the marble texture.
  • Fixed skybox.
  • Remade KMP (courtesy of Wiimm).
  • Added rotating spikes for Single Player (Epropeller).
v2.1 2012-05-17 Added rotating spike animation.
v3.0 2012-08-02
  • Reduced Slow Motion Bug in Multiplayer mode.
  • Added rotating spikes for Multiplayer mode.
  • Added vertex colors.
  • Reverted textures.
v3.0.ctgp 2012-09-30 Update by MrBean35000vr:
  • Adjusted a few checkpoints near the start.
v3.01 2013-07-29 Update by zilly:
v3.2 2013-10-22 Update by Wiimm:
  • Added two more fall boundaries to separate track parts.
  • Remade checkpoints.
  • Optimized enemy and item routes.
  • Optimized respawn points.
  • Remade KCL to reduce Slow Motion Bug.
v3.2.ctgp 2014-01-14 Update by MrBean35000vr:
  • Edited checkpoints.
v3.2-mkddw ≤ 2014-06-18 Update by Yoshidude4:
v3.2-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with a ×0.8 speed modifier and AIParam.
v3.3 2016-11-12 Update by maczkopeti:
  • Stabilized last ramp.
  • Fixed ending road collision.
  • Fixed water splash collision.
  • Moved a respawn point near the end.
  • Depixelated textures.
  • Increased minimap depth.
  • Exchanged post-effects.
v3.4 2016-11-25 Update by maczkopeti:
  • Removed unneeded wall collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions: