Difference between revisions of "Desert Fort"

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(Updated distribution list)
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|version= v3.0a
 
|version= v3.0a
 
|date of release= 2020-08-16
 
|date of release= 2020-08-16
|editors used= [[3ds Max]], [[BrawlBox]], [[BrawlCrate]], [[BREFF Editor]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[SZS Modifier]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[BrawlCrate]], [[BREFF Editor]], [[CTools]], [[KMP Cloud]], [https://getpaint.net Paint.NET], [[Post-Effect Editor]], [https://web.archive.org/web/20200810054712/http://pullin-shapes.co.uk/page6.htm RoadKill], [[SketchUp]], [[SZS Modifier]], [[Wexos's Toolbox]], [[Wiimms SZS Tools]]
 
|wbz-id= 1952
 
|wbz-id= 1952
 
|download 1= https://drive.google.com/file/d/1ga1d7JD9eUgK2gGb_eTk-4q47EIoDGHx
 
|download 1= https://drive.google.com/file/d/1ga1d7JD9eUgK2gGb_eTk-4q47EIoDGHx
|download 2= https://drive.google.com/file/d/1QEBlOsy_EZKbivbzIzVqCet9oiTcwU99 (Easter egg rewards)
+
|download 2= https://icedrive.net/s/fjf3B9ab98SyaZGP458D2ahtGzZW (Mario Kart Wii Deluxe version)
 +
|download 3= https://drive.google.com/file/d/1QEBlOsy_EZKbivbzIzVqCet9oiTcwU99 (Easter egg rewards)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Desert Fort''' is a [[custom track]] created by [[JorisMKW]]. The track takes place around by a {{obj-ref|0x185|Pianta}}-inhabited fort which is strategically built in a lake located in the desert. The author tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage. This track contains many different routes and shortcuts. The author spent a lot of time balancing the routes in such a way that there is no fastest way to maneuver through the track in general. Which route is best to take depends on your position, your item, your skill of certain shortcuts, if there is likely to be a Lightning, if there are players around you, and other factors. This leads to fun and chaotic races where players have to do a lot of decision making. The author also nerfed most broken shortcuts from versions before v3.0, which has resulted in the track not being as shortcut reliant as it used to be.  
+
'''Desert Fort''' is a [[custom track]] created by [[JorisMKW]]. The track takes place around by a {{obj-ref|0x185|Pianta}}-inhabited fort which is strategically built in a lake located in the desert. The author tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage. This track contains many different routes and shortcuts. The author spent a lot of time balancing the routes in such a way that there is no fastest way to maneuver through the track in general. Which route is best to take depends on your position, your item, your skill of certain shortcuts, if there is likely to be a Lightning, if there are players around you, and other factors. This leads to fun and chaotic races where players have to do a lot of decision making. The author also nerfed most broken shortcuts from versions before v3.0, which has resulted in the track not being as shortcut-reliant as it used to be.  
  
 
There is a puzzle hidden somewhere in v3.0. You can use the solution to get [[character texture]]s created by the author.
 
There is a puzzle hidden somewhere in v3.0. You can use the solution to get [[character texture]]s created by the author.
Line 18: Line 19:
 
* Misha, for creating the chandelier and vase models.
 
* Misha, for creating the chandelier and vase models.
 
* [[kHacker35000vr]], for helping with many small problems during the creation of the track; most notably finding a fix of a crash the author could not find.
 
* [[kHacker35000vr]], for helping with many small problems during the creation of the track; most notably finding a fix of a crash the author could not find.
* Everyone who helped with testing early versions of the track and giving feedback.  
+
* Everyone who helped with testing early versions of the track and giving feedback.
  
 
== Media ==
 
== Media ==
Line 39: Line 40:
 
| Fixed ramp texture.
 
| Fixed ramp texture.
 
|-
 
|-
| [https://mediafire.com/?b8nw07ewfc08h3u v1.2]
+
| [https://icedrive.net/0/e0ACEzzah7 v1.2]
 
| 2016-03-15
 
| 2016-03-15
 
|
 
|
Line 48: Line 49:
 
* Updated shortcut in the fort, making it possible with a single Mushroom.
 
* Updated shortcut in the fort, making it possible with a single Mushroom.
 
* Changed lots of textures, including the glitchy bridge texture.
 
* Changed lots of textures, including the glitchy bridge texture.
 +
|-
 +
| [https://mediafire.com/?b8nw07ewfc08h3u v1.2b]
 +
| 2017-09-18
 +
| Fourth release
 
|-
 
|-
 
| [https://drive.google.com/open?id=1ZvokEOmKqWdpE3xatvoOJTXFB1JeFRfQ v2.0]
 
| [https://drive.google.com/open?id=1ZvokEOmKqWdpE3xatvoOJTXFB1JeFRfQ v2.0]
Line 53: Line 58:
 
|
 
|
 
* Added lots of new routes, including shortcuts.  
 
* Added lots of new routes, including shortcuts.  
* Completely retextured the track.  
+
* Completely retextured track.  
 
* Remade [[KMP]].
 
* Remade [[KMP]].
 
* Lowered walls.
 
* Lowered walls.
 +
|-
 +
| v2.0.mkd
 +
| 2018-01-15
 +
| Update by [[FJRoyet]]:
 +
* Changed start line banner.
 +
* Restored original {{obj-ref|0x65|item box}} textures.
 
|-
 
|-
 
| [https://icedrive.net/0/88i9AYDzCk v2.0.r1]
 
| [https://icedrive.net/0/88i9AYDzCk v2.0.r1]
Line 61: Line 72:
 
|
 
|
 
* Slightly edited item routes.
 
* Slightly edited item routes.
* Slightly downscaled {{obj-ref|0xdb|Thwomp}}, {{obj-ref|0x147|non-moving boat}}, {{obj-ref|0x155|Luigi flag}}, Pianta, {{obj-ref|0x209|sandfall}}, {{obj-ref|0x2bf|torch}}, and {{obj-ref|0x2f3|waterfall splash effect}} objects.
+
* Slightly downscaled {{obj-ref|0xdb|Thwomp}}, {{obj-ref|0x147|non-moving boat}}, {{obj-ref|0x155|Luigi flag}}, {{obj-ref|0x185|Pianta}}, {{obj-ref|0x209|sandfall}}, {{obj-ref|0x2bf|torch}}, and {{obj-ref|0x2f3|waterfall splash effect}} objects.
 
* Removed a non-moving boat.
 
* Removed a non-moving boat.
 
* Removed some torches.
 
* Removed some torches.
Line 84: Line 95:
 
| 2018-04-28
 
| 2018-04-28
 
|
 
|
* Replaced Star-only {{obj-ref|0x65|item boxes}} with regular item boxes and replaced the 50% Mushroom/50% Banana item box with a Bob-omb-only item box.
+
* Replaced Star-only item boxes with regular item boxes and replaced the 50% Mushroom/50% Banana item box with a Bob-omb-only item box.
 
* Improved several item routes.
 
* Improved several item routes.
 
* Added more item boxes, most noticeably on the left route after the hill.
 
* Added more item boxes, most noticeably on the left route after the hill.
Line 93: Line 104:
 
| 2020-08-10
 
| 2020-08-10
 
|
 
|
* Remodeled and retextured many parts of the track.
+
* Remodeled and retextured many track parts.
 
* Nerfed and increased difficulty of about all shortcuts.
 
* Nerfed and increased difficulty of about all shortcuts.
 
* Added a [[shadow map]].
 
* Added a [[shadow map]].
* Added a custom Blooper effect and a custom Lightning color.
+
* Added a custom Blooper effect and a custom Lightning color ({{obj-ref|0x2ed|EnvKareha}}).
 
* Replaced Bob-omb-only item box with a Red Shell-only item box, and added a Bob-omb-only item box at a different location.
 
* Replaced Bob-omb-only item box with a Red Shell-only item box, and added a Bob-omb-only item box at a different location.
 
* Improved item routes.
 
* Improved item routes.
Line 111: Line 122:
 
* Reversed a door inside the fort having collision on the wrong side.
 
* Reversed a door inside the fort having collision on the wrong side.
 
* Removed an invisible wall.
 
* Removed an invisible wall.
 +
|-
 +
| [https://icedrive.net/0/a384HuzvBc v3.0a.mkd]
 +
| 2020-09-05
 +
| Update by [[FJRoyet]]:
 +
* Changed start line banner.
 +
* Restored original item box textures.
 +
* Changed Blooper ink effect.
 +
|-
 +
| [https://icedrive.net/s/fjf3B9ab98SyaZGP458D2ahtGzZW v3.0a.mkd2]
 +
| 2022-04-29
 +
| Update by [[FJRoyet]]:
 +
* Removed various [[AREA]]s and cameras.
 +
* Changed Blooper ink effect.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 
* [[Bear Kart Wii]] (v2.1)
 
* [[Bear Kart Wii]] (v2.1)
 +
* {{Distrib-ref|Boshi Kart GP|1952|boshi-gp}}
 +
* {{Distrib-ref|CTGP Dolphin|1952|ctgp-dolphin}}
 
* {{Distrib-ref|CTGP Revolution|1952|ctgp-r}}
 
* {{Distrib-ref|CTGP Revolution|1952|ctgp-r}}
* {{Distrib-ref|Cuberluigi CT Pack|1952}}
+
* {{Distrib-ref|CTGP Revolution Classic|1952|ctgprc}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|1952|cuberluigi-ct}}
 +
* {{Distrib-ref|Drift Rebalance with CT|1952|driftreb-ct}}
 +
* {{Distrib-ref|Elemental's Track Pack|1952|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|1952|flounders-megamix}}
 +
* {{Distrib-ref|Hide and Seek Extreme Pack|1952|hns-extreme}}
 +
* {{Distrib-ref|Insane Kart Wii|1952|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|1952|iscs-top-50}}
 +
* {{Distrib-ref|Judge CT Pack|1952|judge-ct}}
 +
* {{Distrib-ref|Krash's Hide and Seek CT Pack|1952|krash-hns}}
 
* [[Luma's CT Pack]] (v1.2)
 
* [[Luma's CT Pack]] (v1.2)
 +
* {{Distrib-ref|Luminous CT Pack|1952|luminous-ctp}}
 
* {{Distrib-ref|Mario Kart Cris|1952|mk-cris}}
 
* {{Distrib-ref|Mario Kart Cris|1952|mk-cris}}
* {{Distrib-ref|Mario Kart Wii: The Top 100|1952}}
+
* {{Distrib-ref|Mario Kart Fusion|1952|mk-fusion}}
* [[MiniGeek2000's Custom Track Pack]] (v2.1)
+
* {{Distrib-ref|Mario Kart Infinite|1952|mk-infinite}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|1952|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|1952|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|1952|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|1952|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|1952|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|1952|mkp-new-dawn}}
 
* {{Distrib-ref|MKW Hack Pack|1952|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|1952|hackpack}}
* {{Distrib-ref|OptPack Custom Track Pack|1952}}
+
* {{Distrib-ref|MKWahPhil's Hide & Seek CT Pack|1952|mkwahphils-hide+seek}}
 +
* {{Distrib-ref|MKWii Ultra Shortcut CT Pack|1952|mk-ultra-ct}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|1952|ngcs-ctp}}
 +
* [[Nitro CT Pack]] (v1.2)
 +
* {{Distrib-ref|OptPack|1952|optp}}
 +
* {{Distrib-ref|OptPack Custom Track Pack|1952|optp-ct}}
 +
* {{Distrib-ref|s☆Ris CT Pack|1952|sris-ct}}
 +
* {{Distrib-ref|ShouToad's Hide and Seek CT Pack|1952|shoutoads-hide+seek}}
 +
* {{Distrib-ref|SitBar Kart Wii|1952|mk-sitbar}}
 +
* {{Distrib-ref|Variety Pack|1952|variety}}
 +
* {{Distrib-ref|Wave Kart Wii|1952|wave-kw}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1952|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1952|mkwfun}}
 +
* {{Distrib-ref|Xenøn's FKW Track Pack|1952|xenon-fkw}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|1952|yosh-ct-dx}}
 +
* {{Distrib-ref|Zef's CT Pack|1952|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 132: Line 187:
 
|de=Wüstenfestung
 
|de=Wüstenfestung
 
|it=Forte Desertico
 
|it=Forte Desertico
|ja=さばくフォート
+
|ja=デザートフォート
 
|ko=사막 요새
 
|ko=사막 요새
 
|pt={{no|-}}
 
|pt={{no|-}}
Line 146: Line 201:
  
 
== Trivia ==
 
== Trivia ==
* This is the author's favorite custom track.
+
* This is the author's favorite [[custom track]].
 
* All paintings in the track are painted in real life by the author.
 
* All paintings in the track are painted in real life by the author.
  
 
{{User-JorisMKW-Link}}
 
{{User-JorisMKW-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]

Latest revision as of 03:42, 16 March 2024

Desert Fort
Author: JorisMKW
Version: v3.0a
Date of latest version: 2020-08-16
Editors used: 3ds Max, BrawlBox, BrawlCrate, BREFF Editor, CTools, KMP Cloud, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, SZS Modifier, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Desert Fort is a custom track created by JorisMKW. The track takes place around by a Pianta-inhabited fort which is strategically built in a lake located in the desert. The author tried to make the track appealing for all players, both beginners and experts. The track route is easy to follow, but players who know the track still have an advantage. This track contains many different routes and shortcuts. The author spent a lot of time balancing the routes in such a way that there is no fastest way to maneuver through the track in general. Which route is best to take depends on your position, your item, your skill of certain shortcuts, if there is likely to be a Lightning, if there are players around you, and other factors. This leads to fun and chaotic races where players have to do a lot of decision making. The author also nerfed most broken shortcuts from versions before v3.0, which has resulted in the track not being as shortcut-reliant as it used to be.

There is a puzzle hidden somewhere in v3.0. You can use the solution to get character textures created by the author.

Credits

  • Misha, for creating the chandelier and vase models.
  • kHacker35000vr, for helping with many small problems during the creation of the track; most notably finding a fix of a crash the author could not find.
  • Everyone who helped with testing early versions of the track and giving feedback.

Media

v3.0 VS Race
v2.0 VS Race
v1.2 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2015-03-04 First release
v1.1 2015-03-05 Fixed ramp texture.
v1.2 2016-03-15
  • Fixed Ultra Shortcut.
  • Added fall boundaries to prevent people from exploring.
  • Added many objects.
  • Added a new shortcut.
  • Updated shortcut in the fort, making it possible with a single Mushroom.
  • Changed lots of textures, including the glitchy bridge texture.
v1.2b 2017-09-18 Fourth release
v2.0 2017-12-28
  • Added lots of new routes, including shortcuts.
  • Completely retextured track.
  • Remade KMP.
  • Lowered walls.
v2.0.mkd 2018-01-15 Update by FJRoyet:
  • Changed start line banner.
  • Restored original item box textures.
v2.0.r1 2018-01-03
v2.0.r2 2018-01-03
v2.0.r3 2018-01-03
  • Reverted item routes to v2.0.r1.
  • Slightly downscaled Pianta and torch objects.
  • Removed sandfall.
  • Removed a few torches.
v2.1 2018-04-28
  • Replaced Star-only item boxes with regular item boxes and replaced the 50% Mushroom/50% Banana item box with a Bob-omb-only item box.
  • Improved several item routes.
  • Added more item boxes, most noticeably on the left route after the hill.
  • Other minor KMP changes.
  • Minor texture updates.
v3.0 2020-08-10
  • Remodeled and retextured many track parts.
  • Nerfed and increased difficulty of about all shortcuts.
  • Added a shadow map.
  • Added a custom Blooper effect and a custom Lightning color (EnvKareha).
  • Replaced Bob-omb-only item box with a Red Shell-only item box, and added a Bob-omb-only item box at a different location.
  • Improved item routes.
  • Other minor KMP changes.
  • Improved collision model.
  • Removed some objects (such as Thwomps and sandfalls) and added some objects (such as Piantas).
  • Made it possible to complete the track backwards.
  • Extensively extended Easter egg area.
  • Downscaled to 99%.
v3.0a 2020-08-16
  • Reversed a door inside the fort having collision on the wrong side.
  • Removed an invisible wall.
v3.0a.mkd 2020-09-05 Update by FJRoyet:
  • Changed start line banner.
  • Restored original item box textures.
  • Changed Blooper ink effect.
v3.0a.mkd2 2022-04-29 Update by FJRoyet:
  • Removed various AREAs and cameras.
  • Changed Blooper ink effect.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Woestijnfort
French: Fort Désertique
German: Wüstenfestung
Italian: Forte Desertico
Japanese: デザートフォート
Korean: 사막 요새
Portuguese: -
Russian: Пустынный форт
Spanish: Fuerte Desértico
Greek: Οχυρό Ερήμου
Polish: -
Finnish: Aavikkolinnake
Swedish: Ökenfortet
Czech: Pouštní Pevnost
Danish: -

Trivia

  • This is the author's favorite custom track.
  • All paintings in the track are painted in real life by the author.