Difference between revisions of "Big Nature City"

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(Updated distribution list)
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<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|creator= [[User:Ctlgmb mkw|lgmb]]
+
|author= [[lgmb]]
|designer=
+
|version= v2.6
|type= Nature, City
+
|date of release= 2020-12-09
|version= v1.0
+
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[MagicY]], [https://getpaint.net Paint.NET], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|date of release= 2016-04-15
 
|editors used= [[3ds Max]], [[BrawlBox]], [[CTools]], [[KMP Cloud]], Paint.NET, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|difficulty= 6/10
 
 
|wbz-id= 2495
 
|wbz-id= 2495
|download 1= https://www.dropbox.com/s/ub33f6bipaazr9s/old_town_ds%28v1.0%29.szs?dl=0
+
|download= https://github.com/Cotni/cotni-ct-archive/raw/main/Big%20Nature%20City%20v2.6%20ridgehighway_course.szs
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
'''Big Nature City''' is a [[custom track]] by [[User:Ctlgmb mkw|lgmb]] with a focus on nature and the city.
+
'''Big Nature City''' is a [[custom track]] created by [[lgmb]]. It has a focus on nature and a city.
 +
 
 +
=== Slot Information ===
 +
This track also works on [[slot]] [[Slot#4.2|4.2]] in v2.6.
 +
 
 +
=== Credits ===
 +
* [[Zachruff]] and [[Riidefi]], for their various advice on optimization and debugging.
 +
* [[Luke Chandler]], for his help on creating an object model in v2.0.
  
 
== Media ==
 
== Media ==
{{youtube-box||IYF1IQGbcbY|v1.0 VS Race}}
+
{{youtube-box||o35jMYEY4qM|v2.6 VS Race|811|1060}}
{{youtube-box||wUWRFsKUy6Q|Beta VS Race (Dolphin)}}
+
{{youtube-box||dhNGyFDubyQ|v2.0 VS Race|6}}
 +
{{youtube-box||IYF1IQGbcbY|v1.0 VS Race|2}}
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/55U7hQNtCq Beta]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| Beta
 
 
| 2016-03-19
 
| 2016-03-19
 
| First release
 
| First release
 
|-
 
|-
| v1.0
+
| [https://icedrive.net/0/1f54s9XoTW v1.0]
 
| 2016-04-15
 
| 2016-04-15
|  
+
|
*Added a new object
+
* Added a new object.
*Edited [[KMP]]
+
* Edited [[KMP]].
*course_model edited
+
* Edited course model.
*Changed placement of the arrow
+
* Added more arrows ({{obj-ref|0x1fa|kinoko_nm}}).
 +
|-
 +
| [https://icedrive.net/0/23vru7YciC v1.0.hp]
 +
| 2016-12-18
 +
| Update by an unknown author:
 +
* Edited course model.
 +
* Improved item routes.
 +
* Improved checkpoints.
 +
* Removed leaf effects, "Mario Kart" object ({{obj-ref|0x140|MarioGo64c}}), arrows (kinoko_nm), and airship ({{obj-ref|0x142|kinokoT1}}).
 +
* Changed last sky frame.
 +
|-
 +
| [https://icedrive.net/0/01C3iPS2El v1.0.ctgp]
 +
| 2017-06-14
 +
|
 +
* Edited course model.
 +
* Improved checkpoints.
 +
* Readded arrows and airship.
 +
|-
 +
| [https://icedrive.net/0/8cXeEIYJmx v1.0.top100]
 +
| 2020-05-30
 +
| Update by [[Skipper93653]]:
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/0/fbaitIf7FY v1.1]
 +
| 2018-02-10
 +
|
 +
* Edited KMP.
 +
* Changed some {{obj-ref|0x65|item box}} positions.
 +
* Fixed an object.
 +
* Changed textures.
 +
* Reduced [[Slow Motion Bug]].
 +
|-
 +
| [https://icedrive.net/0/7deN2oZZOh v1.2]
 +
| 2018-04-10
 +
|
 +
* Edited [[KCL]].
 +
* Fixed lap count.
 +
* Added item box to a route.
 +
* Changed some textures.
 +
|-
 +
| [https://icedrive.net/0/e2os72Mt24 v1.3]
 +
| 2018-04-27
 +
|
 +
* Reduced Slow Motion Bug.
 +
* Modified item routes.
 +
* Optimized objects.
 +
* Added a new object.
 +
* Added some item boxes.
 +
* Changed some textures.
 +
|-
 +
| [https://icedrive.net/0/b0R5wivI3h v1.4]
 +
| 2018-05-10
 +
|
 +
* Edited [[post-effect]]s.
 +
* Removed some [[PAT0]] animations.
 +
* Removed some textures.
 +
* Added new animations to some textures.
 +
* Lowered some texture sizes to prevent Slow Motion Bug.
 +
* Added some [[mipmap]]s.
 +
* Minor [[shadow]] changes.
 +
* Remade KCL.
 +
* Adjusted object positions.
 +
* Removed some routes.
 +
* Edited [[AREA]] positions.
 +
* Edited cameras.
 +
* Removed some sky textures.
 +
* Replaced sky animation.
 +
|-
 +
| [https://drive.google.com/file/d/1hH9ywbXPCOvRS1bSS-X_Lhc1v6FUAGYY v1.5]
 +
| 2018-05-29
 +
|
 +
* Edited KMP.
 +
* Reimported model to fix texture flickering.
 +
* Added material animation to change the day to night cycle.
 +
* Adjusted minimap.
 +
* Changed some textures.
 +
* Fixed texture mapping within the final building.
 +
* Minor collision fixes.
 +
|-
 +
| [https://drive.google.com/file/d/1z7fOTjFZ78r3dMHGtcs91ZSSivchmiE_ v2.0]
 +
| 2018-12-23
 +
|
 +
* Remade course model and KCL.
 +
* Edited KMP.
 +
* Fixed [[CLR0]] animations.
 +
* Added shortcut area.
 +
* Added {{obj-ref|0x1fc|VolcanoPiece}} for the walls.
 +
|-
 +
| [https://drive.google.com/file/d/1cplvfI4SVTh-TzTzTGUpyU_ng1_5n0tZ v2.1]
 +
| 2019-03-02
 +
|
 +
* Remade last half of the track.
 +
* Removed VolcanoPiece.
 +
* Fixed color animations.
 +
* Edited KMP.
 +
* Remade KCL and minimap.
 +
|-
 +
| [https://icedrive.net/0/6bMQ2iJCak v2.2]
 +
| 2019-05-22
 +
| Update by [[Wiimm]]:
 +
* Added secondary start position to display the finish line correctly (LE-CODE only).
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Big%20Nature%20City%20v2.3%20old_town_ds.szs v2.3]
 +
| 2019-05-22
 +
| Update by [[Renegade Ciara]]:
 +
* Changed space room road texture to make it easier on the eyes.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Big%20Nature%20City%20v2.4%20old_town_ds.szs v2.4]
 +
| 2020-06-19
 +
| Update by [[KouraRiku]]:
 +
* Removed indirect space room road texture.
 +
* Changed item route leading into a {{obj-ref|0x70|wooden box}}.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Big%20Nature%20City%20v2.5%20old_town_ds.szs v2.5]
 +
| 2020-11-25
 +
| Update by [[Cotni]]:
 +
* The time of day no longer abruptly resets after eight minutes.
 +
* Optimized lightmap materials.
 +
* Pruned unused normal data.
 +
* Remade some road mipmaps.
 +
|-
 +
| [https://github.com/Cotni/cotni-ct-archive/raw/main/Big%20Nature%20City%20v2.6%20ridgehighway_course.szs v2.6]
 +
| 2020-12-09
 +
| Update by [[Cotni]]:
 +
* Added [[slot]] [[Slot#4.2|4.2]] support.
 +
* Merged course model into the skybox model.
 +
* Optimized skybox CLR0 animation.
 +
* Fixed PAT0 animation looping.
 +
* Fixed some material culling.
 +
* Reworked space room road material.
 +
* Fixed no lap count.
 +
* Fixed start line checkpoint width.
 +
* Fixed [[wikipedia:Amiibo|amiibo]] shop invisible wall.
 +
* Fixed faulty out of bounds.
 +
* Adjusted start position.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
+
* {{Distrib-ref|Atmosphere's Track Pack|2495|atmospheres-track-pack}}
 +
* [[Bear Kart Wii]] (v1.5)
 +
* {{Distrib-ref|Chester Kart Wii|2495|chester-kw}}
 +
* {{Distrib-ref|CTGP Dolphin|2495|ctgp-dolphin}}
 +
* {{Distrib-ref|CTGP Revolution|2495|ctgp-r}}
 +
* {{Distrib-ref|Cuberluigi CT Pack|2495|cuberluigi-ct}}
 +
* {{Distrib-ref|Graciie Kart Wii|2495|mk-graciie}}
 +
* {{Distrib-ref|Hide and Seek Extreme Pack|2495|hns-extreme}}
 +
* {{Distrib-ref|Insane Kart Wii|2495|insane-kart-wii}}
 +
* {{Distrib-ref|ISC's Top 50 Pack|2495|iscs-top-50}}
 +
* {{Distrib-ref|Japanese CT Collection|2495|japanese-ct}}
 +
* {{Distrib-ref|Krash's Hide and Seek CT Pack|2495|krash-hns}}
 +
* {{Distrib-ref|Mario Kart Fusion|2495|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v2.4)
 +
* {{Distrib-ref|Mario Kart Virtual Night|2495|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|2495|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|2495|battle-royale}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|2495|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|2495|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|2495|hackpack}}
 +
* {{Distrib-ref|MKWii Ultra Shortcut CT Pack|2495|mk-ultra-ct}}
 +
* {{Distrib-ref|Navi's HNS CT Pack|2495|navis-hns}}
 +
* {{Distrib-ref|Nitro CT Pack|2495|nitro-ct}}
 +
* {{Distrib-ref|OptPack|2495|optp}}
 +
* [[TAS Rhys' Course Collection]] (v1.0)
 +
* {{Distrib-ref|Variety Pack|2495|variety}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|2495|mkwfun}}
 +
* {{Distrib-ref|The Wild Pack|2495|ryder-ct}}
 +
* {{Distrib-ref|Zef's CT Pack|2495|zef-ct}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
Line 49: Line 213:
 
|nl=Grote Natuurstad
 
|nl=Grote Natuurstad
 
|fr=Grande Ville Naturelle
 
|fr=Grande Ville Naturelle
|de={{no|-}}
+
|de=Große Natur-Stadt
 
|it=Città Grandenatura
 
|it=Città Grandenatura
 
|ja=ビッグネイチャーシティー
 
|ja=ビッグネイチャーシティー
|ko={{maybe|큰 자연 도시}}
+
|ko=대자연의 도시
|pt={{no|-}}
+
|pt=Grande Cidade Natural
|ru={{no|-}}
+
|ru=Мегаполис природы
 
|es=Ciudad Gran Natura
 
|es=Ciudad Gran Natura
|el={{no|-}}
+
|el=Πόλη με πολύ φύση
|pl={{no|-}}
+
|pl=Wielkie Miasto Natury
|fi={{no|-}}
+
|fi=Iso luontokaupunki
 
|sv={{no|-}}
 
|sv={{no|-}}
|cs={{no|-}}
+
|cs=Velké Přírodní Město
|sq={{no|-}}
 
 
|da={{no|-}}
 
|da={{no|-}}
 
}}
 
}}
Line 67: Line 230:
 
{{User-lgmb-Link}}
 
{{User-lgmb-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 03:42, 16 March 2024

Big Nature City
Author: lgmb
Version: v2.6
Date of latest version: 2020-12-09
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, MagicY, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: GitHub

Overview

Big Nature City is a custom track created by lgmb. It has a focus on nature and a city.

Slot Information

This track also works on slot 4.2 in v2.6.

Credits

  • Zachruff and Riidefi, for their various advice on optimization and debugging.
  • Luke Chandler, for his help on creating an object model in v2.0.

Media

v2.6 VS Race
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
Beta 2016-03-19 First release
v1.0 2016-04-15
  • Added a new object.
  • Edited KMP.
  • Edited course model.
  • Added more arrows (kinoko_nm).
v1.0.hp 2016-12-18 Update by an unknown author:
  • Edited course model.
  • Improved item routes.
  • Improved checkpoints.
  • Removed leaf effects, "Mario Kart" object (MarioGo64c), arrows (kinoko_nm), and airship (kinokoT1).
  • Changed last sky frame.
v1.0.ctgp 2017-06-14
  • Edited course model.
  • Improved checkpoints.
  • Readded arrows and airship.
v1.0.top100 2020-05-30 Update by Skipper93653:
v1.1 2018-02-10
v1.2 2018-04-10
  • Edited KCL.
  • Fixed lap count.
  • Added item box to a route.
  • Changed some textures.
v1.3 2018-04-27
  • Reduced Slow Motion Bug.
  • Modified item routes.
  • Optimized objects.
  • Added a new object.
  • Added some item boxes.
  • Changed some textures.
v1.4 2018-05-10
  • Edited post-effects.
  • Removed some PAT0 animations.
  • Removed some textures.
  • Added new animations to some textures.
  • Lowered some texture sizes to prevent Slow Motion Bug.
  • Added some mipmaps.
  • Minor shadow changes.
  • Remade KCL.
  • Adjusted object positions.
  • Removed some routes.
  • Edited AREA positions.
  • Edited cameras.
  • Removed some sky textures.
  • Replaced sky animation.
v1.5 2018-05-29
  • Edited KMP.
  • Reimported model to fix texture flickering.
  • Added material animation to change the day to night cycle.
  • Adjusted minimap.
  • Changed some textures.
  • Fixed texture mapping within the final building.
  • Minor collision fixes.
v2.0 2018-12-23
  • Remade course model and KCL.
  • Edited KMP.
  • Fixed CLR0 animations.
  • Added shortcut area.
  • Added VolcanoPiece for the walls.
v2.1 2019-03-02
  • Remade last half of the track.
  • Removed VolcanoPiece.
  • Fixed color animations.
  • Edited KMP.
  • Remade KCL and minimap.
v2.2 2019-05-22 Update by Wiimm:
  • Added secondary start position to display the finish line correctly (LE-CODE only).
v2.3 2019-05-22 Update by Renegade Ciara:
  • Changed space room road texture to make it easier on the eyes.
v2.4 2020-06-19 Update by KouraRiku:
  • Removed indirect space room road texture.
  • Changed item route leading into a wooden box.
v2.5 2020-11-25 Update by Cotni:
  • The time of day no longer abruptly resets after eight minutes.
  • Optimized lightmap materials.
  • Pruned unused normal data.
  • Remade some road mipmaps.
v2.6 2020-12-09 Update by Cotni:
  • Added slot 4.2 support.
  • Merged course model into the skybox model.
  • Optimized skybox CLR0 animation.
  • Fixed PAT0 animation looping.
  • Fixed some material culling.
  • Reworked space room road material.
  • Fixed no lap count.
  • Fixed start line checkpoint width.
  • Fixed amiibo shop invisible wall.
  • Fixed faulty out of bounds.
  • Adjusted start position.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Grote Natuurstad
French: Grande Ville Naturelle
German: Große Natur-Stadt
Italian: Città Grandenatura
Japanese: ビッグネイチャーシティー
Korean: 대자연의 도시
Portuguese: Grande Cidade Natural
Russian: Мегаполис природы
Spanish: Ciudad Gran Natura
Greek: Πόλη με πολύ φύση
Polish: Wielkie Miasto Natury
Finnish: Iso luontokaupunki
Swedish: -
Czech: Velké Přírodní Město
Danish: -