Lava Lake

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Lava Lake
Author: JorisMKW
Version: v2.1
Release date: 2018-11-17
Editors used: 3ds Max, BrawlBox, BREFF Editor, CTools, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

Lava Lake is a custom track created by JorisMKW. The track takes place on the last habitable parts in a volcanic lake of lava surrounded by a shady wasteland. There are several shortcuts on the track placed in such a way that if you take one, you can't take several others. The author created this track with the intention to be easy to follow, fun to drive, and difficult to master.

Some notes on track design

  • The author intentionally added a majority of the off-road shortcuts at the beginning of the track (like on DS Peach Gardens) to prevent luck-based races.
  • The set of item boxes inside the volcano is intentionally placed behind the two biggest shortcuts on the track, so that if you take any of the two, you miss an item box. If you take the bigger one of these two shortcuts, not only do you miss another item box later on the track, but you also skip the Thwomp shortcut.
  • The Thwomp in the shroomless shortcut has "spin out" collision on the spiny sides left and right of the object, and wall collision on the very bottom part of it. The author tried a lot of different collision types, as well as experimenting with the surface of the Thwomp, and this seems to be the best solution. Other combinations of collision and surface height resulted in the shortcut being inconsistent by shooting the player in random angles when touching certain parts of the Thwomp.
  • The author put a lot of thought into how the track could be easy to follow for players that play the track for the first time. He added arrows on every turn and he made sure that all arrows were visible way before the concerned turn is reached by the player. There have been yellow ground arrows added on the three most "blind" parts of the track, and there are item box placements to send the player in the right direction on these blind parts. The road that falls in the pipe has active lava pillars after it falls to warn players that there is lava there.

Credits

  • Sniki, for retexturing the Thwomp object, helping with the shadow map and helping with the BREFT edits.
  • Sucht93a, for helping with the custom falling road and the lava river collision.
  • Riidefi, for helping with getting rid of the missing ground arrows.
  • Shyga, for making the "Lava Lake" text on the billboards.
  • Misha, for giving gameplay insight advice.
  • Various CTGP track testers, for helping with finding the last couple of bugs.

Media

v2.1 Shortcut and Strat Compilation
v2.0 VS Race
v1.0 Time Trial (Dolphin)

Version History

Version Date of release Information
v1.0 2017-08-01 First release
v1.1 2018-05-31 Update by Huili:
  • Lowered texture sizes.
v2.0 2018-11-16
  • Remodeled and retextured almost half of the track.
  • Added new routes and shortcuts.
  • Remade KMP and KCL.
  • Downscaled the track.
  • Added a shadow map
  • Some BREFF and BREFT edits.
  • Other minor gameplay improvements.
v2.1 2018-11-17
  • Fixed a respawn glitch near the end.
  • Fixed a weird collision face.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Lava Meer
French: Lac de Lave
German: -
Italian: Lago di Lava
Japanese: ラバレイク
Korean: -
Portuguese: -
Russian: -
Spanish: Lago de Lava
Greek: -
Polish: -
Finnish: -
Swedish: Lavasjön
Czech: -
Danish: -
By the same author: JorisMKW