Difference between revisions of "Wii U Electrodrome (SquireTurnbolt)"

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* [[Mario Kart Fusion]] (v1.0)
 
* [[Mario Kart Fusion]] (v1.0)
 
* [[Mario Kart Midnight]] (v1.2)
 
* [[Mario Kart Midnight]] (v1.2)
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* [[Mario Kart Virtual Night]] (v1.2)
 
* {{Distrib-ref|Mario Kart Wii +|10260|351}}
 
* {{Distrib-ref|Mario Kart Wii +|10260|351}}
 
* {{Distrib-ref|Mario Kart Wii Deluxe|10260|348}}
 
* {{Distrib-ref|Mario Kart Wii Deluxe|10260|348}}

Revision as of 23:59, 7 June 2023

This article is about SquireTurnbolt's remake. For other versions, see Wii U Electrodrome.
Wii U Electrodrome
Creator: SquireTurnbolt
Designer: Nintendo, SquireTurnbolt
Version: v1.2
Date of latest version: 2023-01-16
Editors used: Blender, BrawlBox, CTools, GIMP, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a remake created by SquireTurnbolt. The track features an original model, with slight layout adjustments to work around Mario Kart Wii's lack of anti-gravity.

Credits

  • CTGP Track Testers, for giving advice and feedback.
  • SpyKid, for fixing the water animation; an Easter egg is hidden in his honor.
  • FJRoyet, for the intro cameras.

Media

v1.2 Online Race
v1.1 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2022-01-21 First release
v1.1 2022-02-21 Update by Mr. Brian:
v1.2 2023-01-16 Update by Mr. Brian:
  • Improved textures and animations.
  • Improved post-effects.
  • Modified cannon settings.

Custom Track Distributions

This track is part of the following Custom Track Distributions: