GBA Riverside Park (ChaosShadow23)

From Custom Mario Kart
Revision as of 14:25, 16 November 2021 by Brawlboxgaming (talk | contribs)
Jump to navigation Jump to search
This article is about ChaosShadow23's remake. For other versions, see GBA Riverside Park.
GBA Riverside Park
Creator: ChaosShadow23
Designer: Nintendo, ChaosShadow23
Version: v2.2
Date of latest version: 2021-11-16
Editors used: 3ds Max, BrawlBox, KMP Cloud, MagicY, Paint, Photoshop, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This remake stays true to the original by adding the red flowers (cacti), rocks and background trees. Both shortcuts found in the original are included, but slightly reduced to prevent large amounts of time from being saved.

Media

v2.1 Grand Prix (Dolphin) (5:48)
v2.0 VS Race
v1.0 VS Race

Version History

Version Date of release Information
v1.0 2014-01-26 First release
v1.0+ 2014-04-11 Update by Tock:
v2.0 2014-05-13
  • Upscaled to 115%.
  • Added mipmaps.
  • Added shortcuts.
  • Fixed texture mapping.
  • Remodeled the last ramp.
  • Fixed enemy routes.
  • Fixed Slow Motion Bug.
  • Replaced vertex colors with a light source.
v2.1 2015-05-06
  • Reverted scale to 100%.
  • Fixed KCL bug.
  • Fixed checkpoints.
  • Fixed item routes.
v2.1.hp 2015-12-18 Update by PhillyG:
  • Fixed Bean corners.
v2.2 2021-11-16 Update by Brawlboxgaming:
  • Fixed position-tracker bugs related to the checkpoints.
  • Fixed item routes.
  • Attempted to fix KCL on the last ramp.
  • Removed faulty out of bounds at the last section.

Custom Track Distributions

This track is part of the following Custom Track Distributions: