Difference between revisions of "Windy Whirl"

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(Added v1.4 update (by KaneTheSnowman and LucioWins).)
 
(41 intermediate revisions by 13 users not shown)
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|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
 
|author= [[Syst3ms]]
 
|author= [[Syst3ms]]
|version= v1.3.1c
+
|version= v1.4
|date of release= 2020-08-28
+
|date of release= 2024-04-11
 
|editors used= [[Blender]], [[BrawlBox]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[Wiimms SZS Tools]]
 
|editors used= [[Blender]], [[BrawlBox]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[Wiimms SZS Tools]]
 
|wbz-id= 5809
 
|wbz-id= 5809
|download= https://mega.nz/file/OAoRRAZA#G_INJ8wJhjrqhVE6Fz14EHD0hMnAZnOQhPCyOqcH7aI
+
|download= https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S
 
}}
 
}}
  
Line 13: Line 13:
  
 
=== Credits ===
 
=== Credits ===
* [[Riidefi]] and [[Carp]], for their contributions to v1.3-beta1.
+
* [[Riidefi]] and [[bento]], for their contributions to v1.3-beta1.
  
 
== Media ==
 
== Media ==
{{youtube-box||-ORXCAuiuj0|v1.2.2 Time Trial}}
+
{{youtube-box||Zqpjkgn8hjk|v1.3.1c VS Race|6}}
{{youtube-box||66zt-d9PIQc|Beta 2b VS Race (Dolphin)}}
+
{{youtube-box||-ORXCAuiuj0|v1.2.2 Presentation}}
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial}}
+
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial|3|166}}
  
 
== Version History ==
 
== Version History ==
Line 30: Line 30:
 
| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!nB5jgQBC!wMKuhvdIdW2wCKJigdKMri0q2-s4vpHUfNbLNcuZ0IU Beta 2a]
+
| [https://icedrive.net/s/uF6xw2aja85DgWRfTG32iNAybAyg Beta 2a]
 
| 2019-07-05
 
| 2019-07-05
 
| Update by [[Syst3ms]] and [[Bear]]:
 
| Update by [[Syst3ms]] and [[Bear]]:
Line 36: Line 36:
 
* Internal restructures.
 
* Internal restructures.
 
|-
 
|-
| [https://mega.nz/#!6coTkapZ!HjMz5cXPVi4I07CrWFDpdR9bDLXj4OCQISz6tFlSbXw Beta 2b]
+
| [https://icedrive.net/s/w9buzxPwtaND45gxCz2h63QYwFZP Beta 2b]
 
| 2019-07-05
 
| 2019-07-05
 
| Fixed boost animation.
 
| Fixed boost animation.
 
|-
 
|-
| [https://mega.nz/#!rY4gnYYD!DpuZPwutRctSVcxXobmzGYSdLcl-DbhltufrhP3yu7k Beta 3]
+
| [https://icedrive.net/s/1x63fuSZWwzfw1kD9tCPP2BVSGWC Beta 3]
 
| 2019-07-13
 
| 2019-07-13
 
|
 
|
 
* Added a start gate animation.
 
* Added a start gate animation.
* Replaced the shine effect.
+
* Replaced shine effect.
 
* Added more scenery.
 
* Added more scenery.
 
|-
 
|-
| [https://mega.nz/#!mZxwzSoZ!eCUM9cYTA76RL3t74pA57cJLNd1T2jli0yuOu1F-xVk Beta 4]
+
| [https://icedrive.net/s/Gxu7Wj53f64AVgw9tAQAfZRv4v4P Beta 4]
 
| 2019-07-28
 
| 2019-07-28
 
|
 
|
Line 53: Line 53:
 
* Other minor fixes.
 
* Other minor fixes.
 
|-
 
|-
| [https://mega.nz/#!eMoGzSKY!5hDmjxEpr0mwcOS9aup1aVaKYnhuDkLjzJ5ajVsz3QM Beta 5]
+
| [https://icedrive.net/s/uxYiQQ9XWTy9z9QhiTGPj4XfiWNb Beta 5]
 
| 2019-08-07
 
| 2019-08-07
 
|
 
|
Line 60: Line 60:
 
* Remade [[KCL]].
 
* Remade [[KCL]].
 
|-
 
|-
| [https://mega.nz/#!DEJkVCpI!SnZtc5KaarsspEfstNADiEeKXx9Copj5rKbTeaUu2tc v1.0-pre]
+
| [https://icedrive.net/s/Z8AuA1PYWRCaBw8WuuBkfNuzwx4t v1.0-pre]
 
| 2019-08-10
 
| 2019-08-10
 
|
 
|
Line 67: Line 67:
 
* Fixed shading.
 
* Fixed shading.
 
|-
 
|-
| [https://mega.nz/#!jEJkiSrY!ulus04IONrmn2jrerNT1jJGg9OaCuJJWC5FrYQLcv5E v1.0-pre-2]
+
| [https://icedrive.net/s/gZuW9jkfNFNixF1kWXT8aA7hWRBf v1.0-pre-2]
 
| 2019-08-10
 
| 2019-08-10
 
| Fixed item route causing a very heavy [[Slow Motion Bug]].
 
| Fixed item route causing a very heavy [[Slow Motion Bug]].
 
|-
 
|-
| [https://mega.nz/#!OR5j2YoK!eR7LIDVZAp5hpqnWK8O1_gO5R25_2XDtz3qeX4ks2SY v1.0]
+
| [https://icedrive.net/s/yjPTw75QhP6RWyxutv8afTYaAViz v1.0]
 
| 2019-08-20
 
| 2019-08-20
 
|
 
|
* Added opening cameras.
+
* Added intro cameras.
 
* Made shadows and lighting less harsh.
 
* Made shadows and lighting less harsh.
 
* Fixed character lighting issues.
 
* Fixed character lighting issues.
 
* Fixed collision around the fan shortcut.
 
* Fixed collision around the fan shortcut.
 
|-
 
|-
| [https://mega.nz/#!uMQQEQTB!akDnhARpyP39N1Mqs0D_C47mcKCOAg6IsSJ56VkXSAE v1.1]
+
| [https://icedrive.net/s/9zGhu1WGXA8kZv4NV5kx1AaRgtgS v1.01]
 +
| 2019-08-27
 +
|
 +
* Improved KCL.
 +
* Improved item routes.
 +
* Edited shadow map.
 +
|-
 +
| [https://icedrive.net/s/guV3h84ha7DuwhSPQCbCFx9hB4Py v1.1]
 
| 2019-12-29
 
| 2019-12-29
 
|
 
|
Line 85: Line 92:
 
* Minor visual adjustments.
 
* Minor visual adjustments.
 
|-  
 
|-  
| [https://mega.nz/#!HQRwkQ4Y!oHiPGttFIpA8Td6U1n8PNdkTl8OZlUFiLOyp6lQaBiQ v1.1.1]
+
| [https://icedrive.net/s/PCND2XYaTAX9CWBWFg123k9ZQWFy v1.1.1]
 
| 2020-01-05
 
| 2020-01-05
 
| Minor visual adjustments.
 
| Minor visual adjustments.
 
|-
 
|-
| [https://mega.nz/#!KNg3kKoJ!GEjugQoCw1EouWYSweHlXsbp1WRwuvCcpRmkL4UMZz8 v1.1.2]
+
| [https://icedrive.net/s/7ZTNXf8DtFQCYyYw9NVXiY6ft4BY v1.1.2]
 
| 2020-01-08
 
| 2020-01-08
 
| Fixed wrong KCL variant.
 
| Fixed wrong KCL variant.
Line 99: Line 106:
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 
|-
 
|-
| [https://mega.nz/#!aF4UnKrR!jjdbY_LrLmqQDI3wuAOoVVe6FP2vwdXjDdTcZXLbsQw v1.1.4]
+
| [https://icedrive.net/s/VCP4zi5Y4WbDkS6i9bTfu89YN4aG v1.1.4]
 
| 2020-01-22
 
| 2020-01-22
 
| Removed unneeded enemy routes.
 
| Removed unneeded enemy routes.
 
|-
 
|-
| [https://mega.nz/file/DMYRkArb#FjWWfGSdtQkTPQnemDo6SXE6WdFFArIocbMFgc5fIdg v1.1.5]
+
| [https://icedrive.net/s/thSCafkQwPhYNfwjWCwiCNA113Aw v1.1.5]
 
| 2020-06-01
 
| 2020-06-01
 
|
 
|
Line 110: Line 117:
 
* Fixed some model geometry.
 
* Fixed some model geometry.
 
|-
 
|-
| [https://mega.nz/file/mcZUQAhA#NIvC4jbal3Vgr-hBdJEPGje9YUGgcIxmD38wRMbirTI v1.1.6]
+
| [https://icedrive.net/s/C1Nbj46ChWCR1h6DXaY2hiC2FA7S v1.1.6]
 
| 2020-06-01
 
| 2020-06-01
 
| Minor visual fixes.
 
| Minor visual fixes.
 
|-
 
|-
| [https://mega.nz/file/LVRFTa5J#m7IzJYd6Um72mzWExzk4QV-KBjyWHU9Fgh2tzgM3ILg v1.2]
+
| [https://icedrive.net/s/4z8uW2Q12NG3TD9f65iC9z5avXS8 v1.2]
 
| 2020-06-22
 
| 2020-06-22
 
|
 
|
Line 123: Line 130:
 
* Made one ramp more consistent (you could accidentally skip it previously).
 
* Made one ramp more consistent (you could accidentally skip it previously).
 
* Lowered four ramps.
 
* Lowered four ramps.
* Removed the initial slow ramp.
+
* Removed initial slow ramp.
 
* Removed some invisible walls.
 
* Removed some invisible walls.
 
* Removed walls on the ending shortcut path.
 
* Removed walls on the ending shortcut path.
Line 130: Line 137:
 
* Added a safeguard in the form of a fan at the middle ramp section.
 
* Added a safeguard in the form of a fan at the middle ramp section.
 
|-  
 
|-  
| [https://mega.nz/file/rFoRlT4C#G8HJqW68_6d7Q-F2zj79J44Td19Wk-a_uIB1jyC7tjc v1.2.1]
+
| [https://icedrive.net/s/hyRgWPjZjVkQuFxB1fZRPjbxPaSb v1.2.1]
 
| 2020-06-22
 
| 2020-06-22
 
|
 
|
Line 136: Line 143:
 
* Fixed pole position.
 
* Fixed pole position.
 
|-  
 
|-  
| [https://mega.nz/file/nQIHBIpa#Dyh_c0WGTbT3Uwb-Lba7qTbxbCYKwAO3e07k7MY65ms v1.2.2]
+
| [https://icedrive.net/s/3GG4GfD3XSSD2GTVVNBhuBBYYQgy v1.2.2]
 
| 2020-06-24
 
| 2020-06-24
 
| Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
 
| Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
 
|-  
 
|-  
| [https://mega.nz/file/vUBigYCR#o1ipnbgEBXu_bSjABLAQT89MqUzEbaQyCtfsbz5kKZ8 v1.2.3]
+
| [https://icedrive.net/s/44Gu988YPTQhbviBFXtRhtRa4F65 v1.2.3]
 
| 2020-07-06
 
| 2020-07-06
 
|
 
|
Line 147: Line 154:
 
* Added custom item boxes.
 
* Added custom item boxes.
 
|-
 
|-
| [https://mega.nz/file/SMgTGKwY#ZzW7fOiqMyfLj2imvrpE7HRO26UP4fpXSaFXiPpVcr0 v1.2.4]
+
| [https://icedrive.net/s/f344y8YyY645RQVRWP89YfuNBZF9 v1.2.4]
 
| 2020-07-14
 
| 2020-07-14
 
|
 
|
Line 156: Line 163:
 
* Improved collision in some areas.
 
* Improved collision in some areas.
 
|-
 
|-
| [https://mega.nz/file/acIhDIpL#s2F0STxdffGSUKctnJ62XpxH-jyYBP7p8yGlRDYR4Nw v1.3-beta1]
+
| [https://icedrive.net/s/5FRw7hbu4zkbF4BPXZ1vATDZGyQD v1.3-beta1]
 
| 2020-08-09
 
| 2020-08-09
 
|
 
|
* Changed Mii stands to include Miis of the entire [[CTGP]] Track Council, as well as those of notable community members (thanks to [[Carp]]).
+
* Changed Mii stands to include Miis of the entire [[CTGP]] Track Council, as well as those of notable community members (thanks to [[bento]]).
 
* Replaced old shadow map with a colored lightmap.
 
* Replaced old shadow map with a colored lightmap.
 
* Changed collision and [[post-effect]] to feature colored lighting.
 
* Changed collision and [[post-effect]] to feature colored lighting.
 
* Reverted to an old shine effect for the main road.
 
* Reverted to an old shine effect for the main road.
 
* Added visual elements in accordance with the new lighting.
 
* Added visual elements in accordance with the new lighting.
* Improved the placement and look of existing visual elements.
+
* Improved existing visual element placement and look.
 
* Added some textures and changed some others.
 
* Added some textures and changed some others.
 
* Optimized textures.
 
* Optimized textures.
* Minor KMP fixes.
+
* Minor [[KMP]] fixes.
 
* Removed some visual elements.
 
* Removed some visual elements.
 
|-
 
|-
| [https://mega.nz/file/jVpRCbBI#stnhQHpKrX9Gqu_SVLkGAp_FpVWR7UPSMZfY4D-KUuc v1.3-beta1b]
+
| v1.3-beta1b
 
| 2020-08-13
 
| 2020-08-13
 
| Fixed Slow Motion Bug.
 
| Fixed Slow Motion Bug.
 
|-
 
|-
| [https://mega.nz/file/3FxDQRjY#oPcVgHWG0OIqZksIyh7TX4wSZNaVVUa6EWG49ibMr6E v1.3-beta1c]
+
| v1.3-beta1c
 
| 2020-08-14
 
| 2020-08-14
 
| Fixed some minor visual quirks.
 
| Fixed some minor visual quirks.
 
|-
 
|-
| [https://mega.nz/file/rNAEASQD#vnlF5DKXZZNlQo2_JkHm9rmdVf8zmlPeIF7qDXNgLiw v1.3-beta1d]
+
| v1.3-beta1d
 
| 2020-08-15
 
| 2020-08-15
 
| Fixed some minor visual quirks.
 
| Fixed some minor visual quirks.
 
|-
 
|-
| [https://mega.nz/file/nNBTiYAI#EPu5QqiB6XyqD2CWzlGA2Ec-CYSxuh4-Fcj5oxK7Zqo v1.3-beta2]
+
| [https://icedrive.net/s/Dv4QVWX2RaRaYktQy26V1FbVB3bh v1.3-beta2]
 
| 2020-08-12
 
| 2020-08-12
 
| Added some colored moving spotlights ({{obj-ref|0x12f|castletree1}}, {{obj-ref|0x132|castleflower1}}, {{obj-ref|0x133|mariotreeGC}}, {{obj-ref|0x135|donkytree1GC}}, {{obj-ref|0x160|mii_balloon}}, {{obj-ref|0x16d|light_house}}, {{obj-ref|0x172|pukupuku}}, {{obj-ref|0x2c5|spot}}, and {{obj-ref|0x2d7|Spot64}}).
 
| Added some colored moving spotlights ({{obj-ref|0x12f|castletree1}}, {{obj-ref|0x132|castleflower1}}, {{obj-ref|0x133|mariotreeGC}}, {{obj-ref|0x135|donkytree1GC}}, {{obj-ref|0x160|mii_balloon}}, {{obj-ref|0x16d|light_house}}, {{obj-ref|0x172|pukupuku}}, {{obj-ref|0x2c5|spot}}, and {{obj-ref|0x2d7|Spot64}}).
 
|-
 
|-
| [https://mega.nz/file/2ZoDXD4Z#vdQp1v7KXK_8AgJ5-Lco6ogk69d9AWR0t_z4FiHQrZI v1.3-beta2b]
+
| [https://icedrive.net/s/bA4fbh6az23i19Cj3FbaTCWFYZk4 v1.3-beta2b]
 
| 2020-08-13
 
| 2020-08-13
 
| Fixed Slow Motion Bug.
 
| Fixed Slow Motion Bug.
 
|-  
 
|-  
| [https://mega.nz/file/OYoF2b5C#h6_4UcVYDlJ8oI63meUtrBKmfi1ajg_KScFSts1wfnI v1.3-beta2c]
+
| [https://icedrive.net/s/gYC7Y513V8D8x8Z5biSayh4VkG18 v1.3-beta2c]
 
| 2020-08-14
 
| 2020-08-14
 
| Fixed some minor visual quirks.
 
| Fixed some minor visual quirks.
 
|-
 
|-
| [https://mega.nz/file/mRIWgIRI#JNRUFDBghnKxwXppLgo1Tj4fTjx8RbfACuT8ac9D77g v1.3-beta2d]
+
| [https://icedrive.net/s/DzFWzvyTDuwvF9buW7ha14XjA8F9 v1.3-beta2d]
 
| 2020-08-15
 
| 2020-08-15
 
|
 
|
 
* Fixed some minor visual quirks.
 
* Fixed some minor visual quirks.
* Adjusted positions of all moving spotlights in order to fix visibility issues (with castletree1 in particular).
+
* Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
 
|-
 
|-
| [https://mega.nz/file/PEZlwC7S#-GHcE8yP-hPzRyxWfn6N5m_wJl2a_RJORtFiq9ITezg v1.3]
+
| [https://icedrive.net/s/ifw43TDN9GSCwYj5zzXF2xA8yTR5 v1.3]
 
| 2020-08-17
 
| 2020-08-17
 
|
 
|
 
* Fixed some minor visual quirks.
 
* Fixed some minor visual quirks.
* Re-added starting gate animation, if playing offline while using [[Extended presence flags]].
+
* Readded starting gate animation, if playing offline while using [[extended presence flags]].
 
|-
 
|-
| [https://mega.nz/file/6NhQzQwB#9NqjV5FWa8M8vKC0cx9_WWBz6U1Dhge_05uk2gwwkn4 v1.3.1]
+
| [https://icedrive.net/s/aYuNy5RP695kfgB4P82tx6xg3fZT v1.3.1]
 
| 2020-08-24
 
| 2020-08-24
 
| Fixed some minor visual quirks.
 
| Fixed some minor visual quirks.
 
|-
 
|-
| [https://mega.nz/file/zZoz1Z4Z#b71cfXIR67nO1b9mxrhp2awvtVY-Qj0lW4sicCCmhtg v1.3.1b]
+
| [https://icedrive.net/s/NBDa1GTxuygygzzDzB32ayVBWSNw v1.3.1b]
 
| 2020-08-25
 
| 2020-08-25
 
| Fixed pole position.
 
| Fixed pole position.
Line 217: Line 224:
 
| 2020-08-28
 
| 2020-08-28
 
| Fixed a visibility issue.
 
| Fixed a visibility issue.
 +
|-
 +
| [https://icedrive.net/0/d4OyRZ2a7C v1.3.1c.mkd]
 +
| 2020-09-05
 +
| Update by [[FJRoyet]]:
 +
* Restored original item box question mark texture.
 +
|-
 +
| [https://icedrive.net/s/22BDy5XP11YTwjPbk8ygDtQ1Z7gR v1.3.1c.ikw]
 +
| 2023-09-17
 +
| Update by [[Toadette Hack Fan]]:
 +
* Removed unneeded files.
 +
|-
 +
| [https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S v1.4]
 +
| 2024-04-11
 +
| Update by [[KaneTheSnowman]] and [[LucioWins]]:
 +
* Added all of the new CTGP Track Council's Miis to the stand.
 +
* The Miis in the stands are now lighter.
 +
* Fixed flipped normals near off-road at the end.
 +
* Fixed texture mapping for the turn at the fan shortcut.
 +
* Fixed stretched texture mapping on signs and on part of the road edge.
 +
* Changed projected image scale for the dark road material to match other road materials.
 +
* Fixed bad Bullet Bill drop-offs.
 +
* Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
 +
* Fixed enemy routes.
 +
* Fixed item routes getting confused when switching paths.
 +
* Enlarged trickable surface on the inconsistent trick at the ramp spam section.
 +
* Enlarged trickable edge of the ramps before the last Mushroom shortcut.
 +
* Removed horizontal walls from signs to prevent softlocks.
 +
* Attempted to make stick on the last downhill consistent.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* {{Distrib-ref|Atmosphere's Track Pack|5809|atmospheres-track-pack}}
 
* {{Distrib-ref|Chis Kart Wii|5809|chis-kart-wii}}
 
* {{Distrib-ref|Chis Kart Wii|5809|chis-kart-wii}}
 
* {{Distrib-ref|Cosmic Kart|5809|cosmic-kart}}
 
* {{Distrib-ref|Cosmic Kart|5809|cosmic-kart}}
* {{Distrib-ref|Cuberluigi CT Pack|5809}}
+
* {{Distrib-ref|CTGP Dolphin|5809|ctgp-dolphin}}
* [[JHFR CT Pack]] (v1.2.4)
+
* [[CTGP Revolution|CTGP Revolution v1.03.1160]] (v1.4)
 +
* {{Distrib-ref|Cuberluigi CT Pack|5809|cuberluigi-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|5809|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|5809|insane-kart-wii}}
 +
* {{Distrib-ref|Lightning Kart Wii|5809|lightning-kw}}
 +
* {{Distrib-ref|Luminous CT Pack|5809|luminous-ctp}}
 
* {{Distrib-ref|Mario Kart Cris|5809|mk-cris}}
 
* {{Distrib-ref|Mario Kart Cris|5809|mk-cris}}
* [[Mario Kart Fusion]] (v1.3.1c)
+
* {{Distrib-ref|Mario Kart Fusion|5809|mk-fusion}}
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5809}}
+
* {{Distrib-ref|Mario Kart Virtual Night|5809|mk-virtual-night}}
* {{Distrib-ref|Mario Kart Wii: The Top 100|5809}}
+
* {{Distrib-ref|Mario Kart Wii Deluxe|5809|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|5809|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|5809|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii Krack Attack|5809|mkw-krack-attack}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5809|battle-royale}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|5809|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|5809|mkp-new-dawn}}
 
* {{Distrib-ref|MKW Hack Pack|5809|hackpack}}
 
* {{Distrib-ref|MKW Hack Pack|5809|hackpack}}
* {{Distrib-ref|Nitro CT Pack|5809|181}}
+
* {{Distrib-ref|Nitro CT Pack|5809|nitro-ct}}
* {{Distrib-ref|OptPack|5809|161}}
+
* {{Distrib-ref|OptPack|5809|optp}}
* {{Distrib-ref|Variety Pack|5809|174}}
+
* {{Distrib-ref|s☆Ris CT Pack|5809|sris-ct}}
 +
* {{Distrib-ref|Turg Kart Wii|5809|mk-turg}}
 +
* {{Distrib-ref|Turg Kart Wii Deluxe|5809|mk-turg-deluxe}}
 +
* {{Distrib-ref|Variety Pack|5809|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|5809|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|5809|mkwfun}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|5809|xenon-hns}}
 
* [[Yosh's Track Pack]] (v1.1.2)
 
* [[Yosh's Track Pack]] (v1.1.2)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 +
=== Windy Whirl ===
 
{{Language-Info
 
{{Language-Info
 
|nl=Windige Vortex
 
|nl=Windige Vortex
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|pt={{no|-}}
 
|pt={{no|-}}
 
|ru=Ветряной вихрь
 
|ru=Ветряной вихрь
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|pl={{no|-}}
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|fi={{no|-}}
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|sv={{no|-}}
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|cs=Větrný Vír
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|da={{no|-}}
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}}
 +
 +
=== Windrun Airway ===
 +
{{Language-Info
 +
|en-name=Windrun Airway
 +
|nl=Windrit Luchtweg
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|fr={{no|-}}
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|de={{no|-}}
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|it=Via Aerea Turbombrello
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|ja={{no|-}}
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|ko={{no|-}}
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|pt={{no|-}}
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|ru={{no|-}}
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|es=Vía Aérea Paragüera
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|el={{no|-}}
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|pl={{no|-}}
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|fi={{no|-}}
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|sv={{no|-}}
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|cs={{no|-}}
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|da={{no|-}}
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}}
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 +
=== Windrun Airscape ===
 +
{{Language-Info
 +
|en-name=Windrun Airscape
 +
|nl=Windrit Luchtlandschap
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|fr={{no|-}}
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|de={{no|-}}
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|it=Passaggio Aereo Turbombrello
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|ja={{no|-}}
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|ko={{no|-}}
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|pt={{no|-}}
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|ru={{no|-}}
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|es=Paisaje Aéreo Paragüero
 +
|el={{no|-}}
 
|pl={{no|-}}
 
|pl={{no|-}}
 
|fi={{no|-}}
 
|fi={{no|-}}

Latest revision as of 03:56, 12 April 2024

Windy Whirl
Author: Syst3ms
Version: v1.4
Date of latest version: 2024-04-11
Editors used: Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Windy Whirl (formerly known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.

Credits

Media

v1.3.1c VS Race
v1.2.2 Presentation
Beta 1 Time Trial

Version History

Version Date of release Information
Beta 1 2019-06-24 First release
Beta 2a 2019-07-05 Update by Syst3ms and Bear:
  • Visual changes.
  • Internal restructures.
Beta 2b 2019-07-05 Fixed boost animation.
Beta 3 2019-07-13
  • Added a start gate animation.
  • Replaced shine effect.
  • Added more scenery.
Beta 4 2019-07-28
  • Improved ramps.
  • Other minor fixes.
Beta 5 2019-08-07
  • Added shadows.
  • Simplified track geometry.
  • Remade KCL.
v1.0-pre 2019-08-10
  • Fixed a collision issue in the last section.
  • Fixed an item route issue in the last section.
  • Fixed shading.
v1.0-pre-2 2019-08-10 Fixed item route causing a very heavy Slow Motion Bug.
v1.0 2019-08-20
  • Added intro cameras.
  • Made shadows and lighting less harsh.
  • Fixed character lighting issues.
  • Fixed collision around the fan shortcut.
v1.01 2019-08-27
  • Improved KCL.
  • Improved item routes.
  • Edited shadow map.
v1.1 2019-12-29
  • Adjusted first mud shortcut.
  • Minor visual adjustments.
v1.1.1 2020-01-05 Minor visual adjustments.
v1.1.2 2020-01-08 Fixed wrong KCL variant.
v1.1.3 2020-01-21 Update by KantoEpic:
v1.1.4 2020-01-22 Removed unneeded enemy routes.
v1.1.5 2020-06-01
  • Added animated wind effects.
  • Optimized track textures.
  • Fixed some model geometry.
v1.1.6 2020-06-01 Minor visual fixes.
v1.2 2020-06-22
  • Adjusted item routes.
  • Fixed some enemy routes.
  • Slight geometry fixes.
  • Made start gate dropping animation have consistent timing.
  • Made one ramp more consistent (you could accidentally skip it previously).
  • Lowered four ramps.
  • Removed initial slow ramp.
  • Removed some invisible walls.
  • Removed walls on the ending shortcut path.
  • Removed a row of item boxes on the ending shortcut path.
  • The first split path section has been adjusted to make each route about as fast as the other.
  • Added a safeguard in the form of a fan at the middle ramp section.
v1.2.1 2020-06-22
  • Adjusted some enemy routes.
  • Fixed pole position.
v1.2.2 2020-06-24 Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
v1.2.3 2020-07-06
  • Adjusted mud ramp shortcut near the end to be impossible shroomless.
  • Removed some walls.
  • Added custom item boxes.
v1.2.4 2020-07-14
  • Removed some unnecessary walls.
  • Fixed slight visual issues.
  • Fixed item routes.
  • Removed start gate due to an online timing issue.
  • Improved collision in some areas.
v1.3-beta1 2020-08-09
  • Changed Mii stands to include Miis of the entire CTGP Track Council, as well as those of notable community members (thanks to bento).
  • Replaced old shadow map with a colored lightmap.
  • Changed collision and post-effect to feature colored lighting.
  • Reverted to an old shine effect for the main road.
  • Added visual elements in accordance with the new lighting.
  • Improved existing visual element placement and look.
  • Added some textures and changed some others.
  • Optimized textures.
  • Minor KMP fixes.
  • Removed some visual elements.
v1.3-beta1b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta1c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta1d 2020-08-15 Fixed some minor visual quirks.
v1.3-beta2 2020-08-12 Added some colored moving spotlights (castletree1, castleflower1, mariotreeGC, donkytree1GC, mii_balloon, light_house, pukupuku, spot, and Spot64).
v1.3-beta2b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta2c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta2d 2020-08-15
  • Fixed some minor visual quirks.
  • Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
v1.3 2020-08-17
  • Fixed some minor visual quirks.
  • Readded starting gate animation, if playing offline while using extended presence flags.
v1.3.1 2020-08-24 Fixed some minor visual quirks.
v1.3.1b 2020-08-25 Fixed pole position.
v1.3.1c 2020-08-28 Fixed a visibility issue.
v1.3.1c.mkd 2020-09-05 Update by FJRoyet:
  • Restored original item box question mark texture.
v1.3.1c.ikw 2023-09-17 Update by Toadette Hack Fan:
  • Removed unneeded files.
v1.4 2024-04-11 Update by KaneTheSnowman and LucioWins:
  • Added all of the new CTGP Track Council's Miis to the stand.
  • The Miis in the stands are now lighter.
  • Fixed flipped normals near off-road at the end.
  • Fixed texture mapping for the turn at the fan shortcut.
  • Fixed stretched texture mapping on signs and on part of the road edge.
  • Changed projected image scale for the dark road material to match other road materials.
  • Fixed bad Bullet Bill drop-offs.
  • Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
  • Fixed enemy routes.
  • Fixed item routes getting confused when switching paths.
  • Enlarged trickable surface on the inconsistent trick at the ramp spam section.
  • Enlarged trickable edge of the ramps before the last Mushroom shortcut.
  • Removed horizontal walls from signs to prevent softlocks.
  • Attempted to make stick on the last downhill consistent.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Windy Whirl

Dutch: Windige Vortex
French: Vortex Venteux
German: Windiger Wirbel
Italian: Aerovia Turbombrello
Japanese: ウインディファール
Korean: 회오리 서킷
Portuguese: -
Russian: Ветряной вихрь
Spanish: Aerovía Paragüera
Greek: Ανεμοστρόβιλος
Polish: -
Finnish: -
Swedish: -
Czech: Větrný Vír
Danish: -

Windrun Airway

Dutch: Windrit Luchtweg
French: -
German: -
Italian: Via Aerea Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Vía Aérea Paragüera
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Windrun Airscape

Dutch: Windrit Luchtlandschap
French: -
German: -
Italian: Passaggio Aereo Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Paisaje Aéreo Paragüero
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Syst3ms

Custom Tracks:
Windy Whirl