Difference between revisions of "SNES Bowser Castle 3 (Rukasudo90 & WhiteMEX)"

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{{about|[[Rukasudo90]]'s and [[WhiteMEX]]'s remake}}
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{{about|[[Rukasudo90]]'s and [[WhiteMEX]]'s remake||SNES Bowser Castle 3}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= SNES Bowser Castle 3
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Rukasudo90]], [[WhiteMEX]]
 
|creator= [[Rukasudo90]], [[WhiteMEX]]
|designer= [[Rukasudo90]]
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|designer= [[Nintendo]], [[Rukasudo90]]
 
|version= Beta 2
 
|version= Beta 2
|date of release= 2014-12-18
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|date of release= 2015-01-30
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
 
|editors used= [[CTools]], [[KMP Cloud]], [[SketchUp]], [[Wiimms SZS Tools]]
|wbz-id=1634
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|wbz-id= 1634
|download 1= https://drive.google.com/open?id=1q8QYXXtEyN8PMO0MqN6mHJrUL7Mp0sL4
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|download= https://icedrive.net/0/56Zsk5nEGP
 
}}
 
}}
 
 
{{Misc-Info
 
{{Misc-Info
|name= SNES Bowser Castle 3
+
|name= {{Extract-Title|{{PAGENAME}}}}
 
|creator= [[Omonimo747]]
 
|creator= [[Omonimo747]]
|designer= [[Rukasudo90]]
+
|designer= [[Nintendo]], [[Rukasudo90]], [[WhiteMEX]]
|version= v1.0
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|version= v1.2
|date of release= 2015-08-14
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|date of release= 2020-08-15
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[KMP Modifier]], Paint.NET, [[SketchUp]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [[BrawlBox]], [[KMP Cloud]], [[KMP Modifier]], [https://getpaint.net Paint.NET], [[SketchUp]], [[Wiimms SZS Tools]]
|wbz-id=1634
+
|wbz-id= 1634
|download 1= https://www.dropbox.com/s/6et43o7uknwkab9/SNES%20Bowser%20Castle%203%20%28Rukasudo90%20%26%20WhiteMEX%29%20-%20Remake.rar
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|download= https://drive.google.com/file/d/1x8hAd7Z58PaOHAa43ytb5T54ecge4xRx
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
This remake features a [[Mario Kart 8]] gameplay style, textures from the GBA version and extra decorations. Animations were planned, but they didn't work well, and [[BrawlBox]] crashed every single one that was tried to be added, so they weren't added.
+
This remake features a [[Mario Kart 8]] gameplay style, textures from the GBA version and extra decorations. Animations were planned, but they didn't work well, and [[BrawlBox]] crashed every time they were imported, so they weren't included.
  
Changes from the original version:
+
=== Omonimo747's Remake ===
* Ramp section has a few changes.
+
Seeing the potential of this track and the absence of the original authors, [[Omonimo747]] decided to do a remake in 2015. It was remade from scratch while following the original model. The remake also adds objects and animations.
* Ramp platforms similar to the ones in [[3DS DK Jungle]].
 
* Anti-gravity ramps.
 
* Anti-gravity platforms (similar to [[GBA Mario Circuit]] from Mario Kart 8).
 
* Road signs.
 
* A new shortcut.
 
* Enemies.
 
  
 
=== Credits ===
 
=== Credits ===
* [[Yoshidude4]] for the Mecha-Koopa from [[GBA Bowser Castle 4 (Yoshidude4 & FunkyDude15)|GBA Bowser Castle 4]].
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* [[Yoshidude4]], for the Mecha-Koopa from [[GBA Bowser Castle 4 (Yoshidude4 & FunkyDude15)|<small>GBA</small> Bowser Castle 4]] ({{obj-ref|0xd7|penguin_s}}).
 
+
* [[ChaosShadow23]], for the textures and background model from [[GBA Bowser Castle 1 (ChaosShadow23)|<small>GBA</small> Bowser Castle 1]] in v1.0 (which had to be partially remade).
=== Omonimo747's Version ===
 
Seeing the potential of this track and the absence of the original authors, [[Omonimo747]] decided to do a remake. It was remade from scratch while following the original model, while also adding objects and animations.
 
 
 
==== Credits ====
 
* [[ChaosShadow23]] for the textures and background model from [[GBA Bowser Castle 1 (ChaosShadow23)|GBA Bowser Castle 1]] (which had to be partially remade).
 
  
 
== Media ==
 
== Media ==
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== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
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| [https://icedrive.net/0/e1AiI913wP Beta]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| [https://drive.google.com/open?id=1TC0IshJUDjxv5s-mMynMqZaMGClKEdl0 Beta]
 
 
| 2014-02-24
 
| 2014-02-24
 
| First release
 
| First release
 
|-
 
|-
| [https://drive.google.com/open?id=1q8QYXXtEyN8PMO0MqN6mHJrUL7Mp0sL4 Beta 2]
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| [https://icedrive.net/0/56Zsk5nEGP Beta 2]
| 2014-12-18
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| 2015-01-30
 
| Update by [[Keiichi1996]]:
 
| Update by [[Keiichi1996]]:
 
* Improved item routes.
 
* Improved item routes.
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* Fixed checkpoints.
 
* Fixed checkpoints.
 
|-
 
|-
| [https://www.dropbox.com/s/6et43o7uknwkab9/SNES%20Bowser%20Castle%203%20%28Rukasudo90%20%26%20WhiteMEX%29%20-%20Remake.rar v1.0]
+
| [https://icedrive.net/0/6bbEUi9JMd v1.0]
 
| 2015-08-14
 
| 2015-08-14
| Remake by [[Omonimo747]]:
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| Remake by [[Omonimo747]].
* Model improvements:
+
|-
** General remake from scratch being faithful with the original model.
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| [https://icedrive.net/0/70tjaGHyCA v1.0.hp1]
** New textures and better texture mapping.
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| 2015-12-18
** Added lava and boost animations.
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| Update by [[Huili]]:
** 3D background.
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* Moved Mecha-Koopa [[BRASD]] file directory.
* [[KCL]] improvements:
+
|-
** Model completely remade from scratch to fit with the new course model.
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| [https://icedrive.net/0/eaiizOnQk6 v1.0.hp2]
*[[KMP]] Improvements:
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| 2016-12-18
** Added more and new objects but being faithful with the precedent style.
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| Update by [[Huili]]:
** Removed the falling pillars.
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* Fixed Mecha-Koopa BRASD file directory.
** Item boxes completely replaced.
 
** New enemy and item routes.
 
** New checkpoints.
 
** Better respawning system and more respawn points.
 
** Better opening and closing cameras.
 
** New camera placement.
 
* Other:
 
** Mecha-Koopa model moved to {{obj-ref|penguin_m.brres}} to avoid beauty flaws and have a shadow.
 
 
|-
 
|-
| [https://drive.google.com/open?id=1loxBNvRfEJEg4VYlZk3iNMpIioLPfffe v1.0-alt]
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| [https://icedrive.net/0/ffchpnvd9b v1.0-alt]
| 2017-12-24
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| 2017-12-29
 
| Update by [[Huili]]:
 
| Update by [[Huili]]:
 
* Changed trick ramps into boost pads.
 
* Changed trick ramps into boost pads.
 +
|-
 +
| [https://cdn.discordapp.com/attachments/529421651054559252/692370845976494130/SNES_Bowser_Castle_3.szs v1.1]
 +
| 2020-03-25
 +
| Update by [[Huili]]:
 +
* Removed many key checkpoints in attempt to fix no lap count.
 +
|-
 +
| [https://drive.google.com/file/d/1x8hAd7Z58PaOHAa43ytb5T54ecge4xRx v1.2]
 +
| 2020-08-13
 +
| Update by [[Octanevinny]]:
 +
* Edited checkpoints and respawn points to fix a no lap count.
 
|}
 
|}
 +
 +
== Known Bugs ==
 +
=== v1.1 &ndash; v1.2 ===
 +
If you attempt to fall off on the left side of the final split path section, the game will freeze. This can be done before or with the ramp right before the two paths, or with the ramp on the left side of the split path.
  
 
== Custom Track Distributions ==
 
== Custom Track Distributions ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
 +
* [[Cuberluigi CT Pack]] (Beta 2 and v1.1)
 
* [[Miles5x5's CT Pack]] (v1.0)
 
* [[Miles5x5's CT Pack]] (v1.0)
* [[MKW Hack Pack]] (v1.0-alt)
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* {{Distrib-ref|MKW Hack Pack|1634|hackpack}}
 
* [[Project S]] (v1.0)
 
* [[Project S]] (v1.0)
 +
* [[Spade's Custom Track Pack]] (Beta)
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1634|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|1634|mkwfun}}
* [[Wine's CT Pack]] (Beta 2)
+
* {{Distrib-ref|Wine's CT Pack|1634}}
  
 
{{User-Rukasudo90-Link}}
 
{{User-Rukasudo90-Link}}
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{{User-Omonimo747-Link}}
 
{{User-Omonimo747-Link}}
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]
 +
[[Category:Split Article]]

Revision as of 06:29, 14 August 2020

This article is about Rukasudo90's and WhiteMEX's remake. For other versions, see SNES Bowser Castle 3.
SNES Bowser Castle 3
Creator: Rukasudo90, WhiteMEX
Designer: Nintendo, Rukasudo90
Version: Beta 2
Date of latest version: 2015-01-30
Editors used: CTools, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive
SNES Bowser Castle 3
Creator: Omonimo747
Designer: Nintendo, Rukasudo90, WhiteMEX
Version: v1.2
Date of latest version: 2020-08-15
Editors used: 3ds Max, BrawlBox, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This remake features a Mario Kart 8 gameplay style, textures from the GBA version and extra decorations. Animations were planned, but they didn't work well, and BrawlBox crashed every time they were imported, so they weren't included.

Omonimo747's Remake

Seeing the potential of this track and the absence of the original authors, Omonimo747 decided to do a remake in 2015. It was remade from scratch while following the original model. The remake also adds objects and animations.

Credits

Media

v1.0 VS Race
Beta VS Race

Version History

Version Date of release Information
Beta 2014-02-24 First release
Beta 2 2015-01-30 Update by Keiichi1996:
  • Improved item routes.
  • Added boost and lava animations.
  • Fixed checkpoints.
v1.0 2015-08-14 Remake by Omonimo747.
v1.0.hp1 2015-12-18 Update by Huili:
  • Moved Mecha-Koopa BRASD file directory.
v1.0.hp2 2016-12-18 Update by Huili:
  • Fixed Mecha-Koopa BRASD file directory.
v1.0-alt 2017-12-29 Update by Huili:
  • Changed trick ramps into boost pads.
v1.1 2020-03-25 Update by Huili:
  • Removed many key checkpoints in attempt to fix no lap count.
v1.2 2020-08-13 Update by Octanevinny:
  • Edited checkpoints and respawn points to fix a no lap count.

Known Bugs

v1.1 – v1.2

If you attempt to fall off on the left side of the final split path section, the game will freeze. This can be done before or with the ramp right before the two paths, or with the ramp on the left side of the split path.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Omonimo747