Shy Guy Archipelago
|Editors used:||3ds Max, BrawlBox v0.68c and v0.71, KMP Cloud, KMP Modifier, Paint.NET, SketchUp, Wiimms SZS Tools|
Shy Guy Archipelago is Omonimo747's second "not retro" custom track.
The inspiration has been given by AndyK's SNES Koopa Beach 1 v1.0, especially for the use of the object as a decoration, instead of texture sea from GBA Shy Guy Beach, and for three-dimensional islands.
Some islands have hollows in contact with water, some others have grass and they are connected by wood bridges or cannon; at archipelago's center there's a lighthouse with the sailing around. As obstacle there's the which shoots several .
- AndyK for concept and sand textures (wet and dry).
This track will only work properly on slot 6.2 because of the object .
|Version||Date of release||Information|
- The originally planned number of cannonballs was 75, but the author had to set it to 57 after the discovery of the limitation up to 59.
- The author, thanks to his math skills, managed to set the Heyho ship's shots' times and places using a complex mathematical function.
Custom Track Distributions
This track is part of the following Custom Track Distributions:
Names in Other Languages
|Dutch:||Shy Guys Archipel|
|French:||Archipel Maskass (NTSC)|
Archipel Shy Guy (PAL)
|Italian:||Arcipelago Tipo Timido|
|Portuguese:||Arquipélago do Masquito|
|Spanish:||Archipiélago Shy Guy|