Difference between revisions of "N64 Kalimari Desert (Sniki)"

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* [[Mario Kart Cris Deluxe 3.0 Final]] (v1.0)
 
* [[Mario Kart Cris Deluxe 3.0 Final]] (v1.0)
 
* {{Distrib-ref|Mario Kart Fusion|5208|187}}
 
* {{Distrib-ref|Mario Kart Fusion|5208|187}}
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* [[Mario Kart Wii Deluxe]] (v1.0-alt2)
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5208|battle-royale}}
 
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5208|battle-royale}}
 
* {{Distrib-ref|Vintage Kart Wii|5208|179}}
 
* {{Distrib-ref|Vintage Kart Wii|5208|179}}

Revision as of 20:29, 6 June 2021

This article is about Sniki's port. For other versions, see N64 Kalimari Desert.
N64 Kalimari Desert
Creator: Sniki
Designer: Nintendo
Version: v1.0
Date of latest version: 2018-12-16
Editors used: 3ds Max, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Paint.NET, Post-Effect Editor, RoadKill, SketchUp, Wexos's Toolbox, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This version was ported from Mario Kart 7. It features all of the objects, shadows and replay cameras from the original.

Media

v1.0 VS Race

Version History

Version Date of release Information
v1.0 2018-12-16 First release
v1.0-alt 2019-07-07 Deactivated coins (UtsuboDokan).
v1.0-alt2 2021-01-14 Update by FJRoyet:
  • Removed coins.

Custom Track Distributions

This track is part of the following Custom Track Distributions: