Difference between revisions of "Horror Mansion"

From Custom Mario Kart
Jump to navigation Jump to search
Line 7: Line 7:
 
|wbz-id= 1511
 
|wbz-id= 1511
 
|download 1= https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs
 
|download 1= https://cdn.discordapp.com/attachments/432237050323009538/568022808475467786/old_obake_sfc.szs
|download 2= https://icedrive.net/0/2dSGR8pqqR (Mario Kart Fusion version)
+
|download 2= https://icedrive.net/0/cec2nAavZg (Alternative version)
|download 3= https://icedrive.net/0/112QWLWNZG (Mario Kart Wii Deluxe version)
+
|download 3= https://icedrive.net/0/2dSGR8pqqR (Mario Kart Fusion version)
|download 4= https://icedrive.net/0/cec2nAavZg (Alternative version)
+
|download 4= https://icedrive.net/0/112QWLWNZG (Mario Kart Wii Deluxe version)
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Horror Mansion''' is a [[custom track]] created by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with [https://mariowiki.com/Boo Boos] ({{obj-ref|0x172|pukupuku}}) and trickable lily pads. In the middle of the track, there is a library with [https://mariowiki.com/Scaredy_Rat Scaredy Rats] to avoid ({{obj-ref|0xd7|penguin_s}}). At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers ({{obj-ref|0x1a6|Epropeller}}) and [https://mariowiki.com/King_Boo King Boo] ({{obj-ref|0xd9|penguin_l}}), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
+
'''Horror Mansion''' is a [[custom track]] created by [[xBlue98]]. The race starts inside the mansion, which leads to a graveyard and then a pond section with [https://mariowiki.com/Boo Boos] ({{obj-ref|0x172|pukupuku}}) and trickable lily pads. In the middle of the track, there is a library with [https://mariowiki.com/Scaredy_Rat Scaredy Rats] to avoid ({{obj-ref|0xd7|penguin_s}}). At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers ({{obj-ref|0x1a6|Epropeller}}) and [[King Boo]] ({{obj-ref|0xd9|penguin_l}}), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.
  
 
=== Credits ===
 
=== Credits ===
Line 74: Line 74:
 
| 2020-03-25
 
| 2020-03-25
 
| Update by [[PeachKia52250vr]]:
 
| Update by [[PeachKia52250vr]]:
* Removed moving tables.
+
* Removed moving tables ({{obj-ref|0xcb|WLwallGC}}).
 
* Changed lap modifier from three to two.
 
* Changed lap modifier from three to two.
 
|-
 
|-
Line 90: Line 90:
 
| [https://icedrive.net/0/1c4bTb17d3 v2.1]
 
| [https://icedrive.net/0/1c4bTb17d3 v2.1]
 
| 2014-08-20
 
| 2014-08-20
| Made King Boo unsolid.
+
| Made [[King Boo]] unsolid ({{obj-ref|0xd9|penguin_l}}).
 
|-
 
|-
 
| [https://icedrive.net/0/c4HFz8cnVw v2.2]
 
| [https://icedrive.net/0/c4HFz8cnVw v2.2]
Line 115: Line 115:
 
* Improved mipmaps.
 
* Improved mipmaps.
 
* Added some {{obj-ref|0x217|ramps}}.
 
* Added some {{obj-ref|0x217|ramps}}.
* Added new Boo objects.
+
* Added new Boo objects ({{obj-ref|0x172|pukupuku}}).
 
|-
 
|-
 
| [https://icedrive.net/0/77oN97c9J3 v2.4.1]
 
| [https://icedrive.net/0/77oN97c9J3 v2.4.1]
Line 136: Line 136:
 
* Fixed an item route near the moving tables.
 
* Fixed an item route near the moving tables.
 
* Replaced {{obj-ref|0x18f|BGteresaSFC}} with {{obj-ref|0x18c|b_teresa}} to include Boo sound effects.
 
* Replaced {{obj-ref|0x18f|BGteresaSFC}} with {{obj-ref|0x18c|b_teresa}} to include Boo sound effects.
 +
|-
 +
| [https://icedrive.net/0/cec2nAavZg v2.4.1b.alt]
 +
| 2020-03-25
 +
| Update by [[PeachKia52250vr]]:
 +
* Removed moving tables.
 
|-
 
|-
 
| [https://icedrive.net/0/2dSGR8pqqR v2.4.1b.mkf]
 
| [https://icedrive.net/0/2dSGR8pqqR v2.4.1b.mkf]
Line 146: Line 151:
 
| Update by [[FJRoyet]]:
 
| Update by [[FJRoyet]]:
 
* Reverted item box question mark texture.
 
* Reverted item box question mark texture.
|-
 
| [https://icedrive.net/0/cec2nAavZg v2.4.1b.alt]
 
| 2020-03-25
 
| Update by [[PeachKia52250vr]]:
 
* Removed moving tables.
 
 
|}
 
|}
  
Line 159: Line 159:
 
* {{Distrib-ref|Cuberluigi CT Pack|1511|152}}
 
* {{Distrib-ref|Cuberluigi CT Pack|1511|152}}
 
* {{Distrib-ref|Fancy's CT Pack|1511|47}}
 
* {{Distrib-ref|Fancy's CT Pack|1511|47}}
 +
* [[Insane Kart Wii]] (v2.4.1b)
 
* [[JHRS CT Pack]] (v2.4.1b)
 
* [[JHRS CT Pack]] (v2.4.1b)
 
* {{Distrib-ref|Mario Kart Cris|1511|mk-cris}}
 
* {{Distrib-ref|Mario Kart Cris|1511|mk-cris}}

Revision as of 03:19, 14 December 2021

Horror Mansion
Author: xBlue98
Version: v2.4.1b
Date of latest version: 2019-04-17
Editors used: 3ds Max, BrawlBox, KMP Cloud, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

Horror Mansion is a custom track created by xBlue98. The race starts inside the mansion, which leads to a graveyard and then a pond section with Boos (pukupuku) and trickable lily pads. In the middle of the track, there is a library with Scaredy Rats to avoid (penguin_s). At the end of it, there are two ways to take; the first one lets the players to go through some ghostly dancers (Epropeller) and King Boo (penguin_l), and the second one goes in a dark underground crypt, where the old owners of the mansion are buried.

Credits

Media

v2.4.1b VS Race
v2.0 VS Race
Beta VS Race

Version History

Version Date of release Information
2013-11-04 Start of development
Beta 2013-11-30 First release
Beta 2 2013-12-07
  • Improved intro cameras.
  • Reduced Slow Motion Bug.
  • Added more objects.
  • Altered some routes.
  • Added some half-pipes.
  • Replaced a ramp with a cannon.
v1.0 2014-04-17
  • Improved model and textures.
  • Added vertex colors.
  • Added custom objects.
  • Minor KCL fixes.
  • Reduced more of the Slow Motion Bug.
  • Added PAT0 animations.
v1.0a.pre1 2014-04-17 Minor KCL fixes.
v1.0a.pre2 2014-04-17 Minor KCL fixes.
v1.0a 2014-04-17 Fixed Ultra Shortcut.
v1.0a.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables (WLwallGC).
  • Changed lap modifier from three to two.
v2.0 2014-08-20
  • Slightly remade model.
  • Downscaled minimap.
  • Fixed Position Jump Bug issues.
  • Fixed Slow Motion Bug.
  • Added more objects.
  • Fixed KCL.
  • Added mipmaps.
v2.1 2014-08-20 Made King Boo unsolid (penguin_l).
v2.2 2014-10-25
  • Fixed stair collision.
  • Improved ponds.
v2.3 2014-11-10
  • Made lily pads trickable.
  • Fixed wardrobe texture.
  • Added a cannon in the alternative path.
  • Removed unneeded polygons.
  • Fixed pond animation.
  • Removed an item box set.
v2.4 2015-02-16
  • Upscaled to 106%.
  • Small texture changes.
  • Improved mipmaps.
  • Added some ramps.
  • Added new Boo objects (pukupuku).
v2.4.1 2015-02-17 Fixed Boo colors.
v2.4.1a 2016-02-18 Update by Sucht93a:
  • Added chandelier, table and other texture mipmaps.
  • Improved checkpoints.
  • Deactivated AREA with missing camera link.
  • Optimized meshes.
  • Removed most objects for Multiplayer.
v2.4.1b 2019-04-17
  • Fixed a minor Position Jump Bug.
  • Fixed an item route near the moving tables.
  • Replaced BGteresaSFC with b_teresa to include Boo sound effects.
v2.4.1b.alt 2020-03-25 Update by PeachKia52250vr:
  • Removed moving tables.
v2.4.1b.mkf 2020-12-04 Update by Ray Charles:
  • Changed textures.
v2.4.1b.mkd 2021-06-04 Update by FJRoyet:
  • Reverted item box question mark texture.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Horror Landgoed
French: Maison de l'Horreur
German: Horrorvilla
Italian: Palazzo dell'Orrore
Japanese: ホラーマンション
Korean: 공포 맨션
Portuguese: Mansão de Horror
Russian: Особняк ужасов
Spanish: Mansión del Horror
Greek: Έπαυλη Τρόμου
Polish: Dwór Horroru
Finnish: Kauhukartano
Swedish: Skräckherrgården
Czech: Sídlo Hrůzy
Danish: Gyserpalæet