Difference between revisions of "GCN Bowser's Castle (Baoulettes)"

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(There was one missing version that Wiimm's archive has.)
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== Version History ==
 
== Version History ==
 
<spoiler>
 
<spoiler>
There were previous releases called RC2&ndash;2.4 by [[Baoulettes]] and also a modification by [[Tock]] that runs on [[Slot#4.2|slot 4.2]]. Based on this version, Baoulettes made RC3 and RC4. The latter was a color mistake and had some other glitches. Therefore, [[Baoulettes]] implemented a complete new version called FR1 or v1.0. Nearly for all versions, [[Wiimm]] made the enhanced [[KMP]]. See »[[{{PAGENAME}}/Development]]« for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about lag on multiplayer and glitches that have been found.
+
There were previous releases called RC2&ndash;2.4 by Baoulettes and also a modification by [[Tock]] that runs on [[slot]] [[Slot#4.2|4.2]]. Based on this version, Baoulettes made RC3 and RC4; the latter was a color mistake and had some other glitches. Therefore, they implemented a complete new version called "FR1" or v1.0. For nearly all versions, [[Wiimm]] made the enhanced [[KMP]] file. See [[GCN Bowser's Castle (Baoulettes)/Development]] for development information about v1.0. Then after that, RC2/rev 2 was released to correct many problems about the [[Slow Motion Bug]] in Multiplayer mode and glitches that have been found.
 
</spoiler>
 
</spoiler>
 
{| class="wikitable"
 
{| class="wikitable"
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|
 
|
 
* Remade [[KCL]].
 
* Remade [[KCL]].
* Added animation.
+
* Added animations.
 +
* Added [[mipmap]]s to the marble texture.
 +
* Fixed skybox.
 
* Remade KMP (courtesy of [[Wiimm]]).
 
* Remade KMP (courtesy of [[Wiimm]]).
 
* Added rotating spikes for Single Player ({{obj-ref|0x1a6|Epropeller}}).
 
* Added rotating spikes for Single Player ({{obj-ref|0x1a6|Epropeller}}).
 +
|-
 +
| [https://icedrive.net/0/3eO2G8Yzie v2.1]
 +
| 2021-05-17
 +
| Added rotating spike animation.
 
|-
 
|-
 
| [https://icedrive.net/0/63V6SBmQ49 v3.0]
 
| [https://icedrive.net/0/63V6SBmQ49 v3.0]
 
| 2012-08-02
 
| 2012-08-02
 
|
 
|
 +
* Reduced Slow Motion Bug in Multiplayer mode.
 +
* Added rotating spikes for Multiplayer mode.
 
* Added vertex colors.
 
* Added vertex colors.
* Made rotating spikes work in Multiplayer.
+
* Reverted textures.
* Reduced [[Slow Motion Bug]] in Multiplayer mode.
 
* Reverted to original textures.
 
 
|-
 
|-
 
| [https://icedrive.net/0/52aflss4VR v3.0.ctgp]
 
| [https://icedrive.net/0/52aflss4VR v3.0.ctgp]

Revision as of 23:44, 29 April 2021

This article is about Baoulettes's port. For other versions, see GCN Bowser's Castle.
GCN Bowser's Castle
Creator: Baoulettes
Designer: Nintendo
Version: v3.4
Date of latest version: 2016-11-25
Editors used: 3ds Max, BrawlBox, CTools, KMP Cloud, Paint.NET, SketchUp, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This is a port created by Baoulettes. It was made when the author was part of the Teknik Kart Wii Team.

Credits

Media

v3.4 VS Race
v3.0 VS Race (Dolphin)
RC2.4 VS Race (Dolphin)

Version History

Show text

Version Date of release Information
RC2 ≤ 2010-12-12 First release
RC2.2 2010-12-?? Fixed some bugs.
RC2.4 2010-12-19 Fixed some more bugs.
RC2.4.boost 2011-11-21 Update by Wiimm:
  • Changed road collision to boost.
RC3 2011-04-07 Attempted to fix more bugs.
RC4 2011-04-21 Attempted to fix more bugs.
v1.0 2011-10-03
  • Updated course model.
  • Added a Multiplayer version.
v1.1 2012-03-24 Update by Wiimm:
  • Removed unneeded files.
  • Modified checkpoints and respawn points.
  • Optimized enemy and item routes.
v2.0 2012-05-12
  • Remade KCL.
  • Added animations.
  • Added mipmaps to the marble texture.
  • Fixed skybox.
  • Remade KMP (courtesy of Wiimm).
  • Added rotating spikes for Single Player (Epropeller).
v2.1 2021-05-17 Added rotating spike animation.
v3.0 2012-08-02
  • Reduced Slow Motion Bug in Multiplayer mode.
  • Added rotating spikes for Multiplayer mode.
  • Added vertex colors.
  • Reverted textures.
v3.0.ctgp 2012-09-30 Update by MrBean35000vr:
  • Adjusted a few checkpoints near the start.
v3.01 2013-07-29 Update by zilly:
v3.2 2013-10-22 Update by Wiimm:
  • Added two more fall boundaries to separate track parts.
  • Remade checkpoints.
  • Optimized enemy and item routes.
  • Optimized respawn points.
  • Remade KCL to reduce Slow Motion Bug.
v3.2.ctgp 2014-01-14 Update by MrBean35000vr:
  • Edited checkpoints.
v3.3 2016-11-12 Update by maczkopeti:
  • Stabilized last ramp.
  • Fixed ending road collision.
  • Fixed water splash collision.
  • Moved a respawn point near the end.
  • Depixelated textures.
  • Increased minimap depth.
  • Exchanged post-effects.
v3.4 2016-11-25 Update by maczkopeti:
  • Removed unneeded wall collision.

Custom Track Distributions

This track is part of the following Custom Track Distributions: