Difference between revisions of "Evening Harbor"

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(Updated distribution list)
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{{about|Not to be confused with [[Sunset Harbor]], another custom track with a similar name created by [[Mystora]].}}
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
Line 4: Line 5:
 
|version= v4.6
 
|version= v4.6
 
|date of release= 2018-12-24
 
|date of release= 2018-12-24
|editors used= [[BrawlBox]], Cinema4D, [[CTools]], [[KMP Cloud]], Photoshop CC, [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[BrawlBox]], [https://maxon.net/products/cinema-4d Cinema4D], [[CTools]], [[KMP Cloud]], [https://adobe.com/sea/products/photoshop/photo-editing.html Photoshop CC], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|wbz-id=4158
+
|wbz-id= 4158
|download 1= https://drive.google.com/open?id=1l5pA4ZGK69nmVdJvNf46KD_LJGEoxFm6
+
|download= https://icedrive.net/0/26rA6VEXBE
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Evening Harbor'''<sup id="footnote_inline_en">[[#footnote_note_en|[en]]]</sup> is a [[custom track]] made by [[Jiyuu]]. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: the first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some {{obj-ref|group_monte_a|Piantas}}; there is also a shortcut that goes through the buildings. The third section is the cargo section as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden.
+
'''Evening Harbor'''<sup id="footnote_inline_en">[[#footnote_note_en|[en]]]</sup> is a [[custom track]] created by [[Jiyuu]]. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: the first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of [[Princess Daisy]] and some {{obj-ref|0x185|Piantas}}; there is also a shortcut that goes through the buildings. The third section is the cargo section &ndash; as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden.
  
 
=== Slot Information ===
 
=== Slot Information ===
This track will only work properly on slots [[Slot#3.1|3.1]] and [[Slot#7.1|7.1]] because of the object {{obj-ref|pylon01}}.
+
This track will only work on [[slot]]s [[Slot#3.1|3.1]] and [[Slot#7.1|7.1]] because of the object {{obj-ref|0x144|pylon01}}.
  
==== Credits ====
+
=== Credits ===
* rusoX and [[Eleking]], for their suggestions.
+
* rusoX and Eleking, for their suggestions.
* [[Luke Chandler]], for helping with the {{obj-ref|CarA1|car}} routes.
+
* [[Luke Chandler]], for helping with the {{obj-ref|0xcc|Mii car}} routes.
  
 
== Media ==
 
== Media ==
{{youtube-box||K28Pfo3ujek|v4.6 VS Race}}
+
{{youtube-box||K28Pfo3ujek|v4.6 VS Race|7}}
{{youtube-box||3dYBQpTgbLs|v3.0 Presentation}}
+
{{youtube-box||PPoZLfsxijc|v4.1 VS Race|6}}
{{youtube-box||vUhCicwAVCo|v1.0 Presentation}}
+
{{youtube-box||4sZC05Hak8k|v3.1 VS Race|7}}
 
<gallery>
 
<gallery>
File:evening_harbor_v2_mushroom_sign.jpg|The town section of the track, with a new mushroom sign before entering the shortcut
+
Evening Harbor v2.0 Mushroom Sign.jpg|The town section of the track, with a new Mushroom sign before entering the shortcut
File:evening_harbor_v2_island.jpg|The last section of the track with the island far away
+
Evening Harbor v2.0 Island.jpg|The last section of the track with the island far away
 
</gallery>
 
</gallery>
  
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| Concept done, start of development.
 
| Concept done, start of development.
 
|-
 
|-
| [https://drive.google.com/open?id=1W8vCHZdcpW_FZ1N8JXUcRx5mGrVnSduo v1.0]
+
| [https://icedrive.net/0/e4vf2fI3HP v1.0]
 
| 2018-04-21
 
| 2018-04-21
 
| First release
 
| First release
 
|-
 
|-
| [https://drive.google.com/open?id=1rf8fxttJZs5HbTfsuwqQCxhzBe-L7MXJ v2.0]
+
| [https://icedrive.net/0/69wKqE5m1T v2.0]
 
| 2018-05-11
 
| 2018-05-11
 
|
 
|
 
* Fixed a wall and containers with misplaced textures.  
 
* Fixed a wall and containers with misplaced textures.  
* Changed the texture of the road after the cave section.
+
* Changed road texture after the cave section.
* Changed the texture of the windows to a more transparent one.
+
* Changed window texture to a more transparent one.
* Added some {{obj-ref|taimatsu|torches}} in the cave section.
+
* Added some {{obj-ref|0x2bf|torches}} in the cave section.
 
* Added multiple invisible walls.
 
* Added multiple invisible walls.
 
* Added palm tree sprites on the island.
 
* Added palm tree sprites on the island.
* Added a "mushroom sign" before the shortcut in the town.
+
* Added a "Mushroom sign" before the shortcut in the town.
 
* Added a secret area.
 
* Added a secret area.
 
* Added a secret cannon that brings the player to the island.
 
* Added a secret cannon that brings the player to the island.
* Lowered the finish line flag.
+
* Lowered finish line flag.
* Positioned the start line a bit back.
+
* Positioned start line a bit back.
 
* Minor [[KCL]] changes.
 
* Minor [[KCL]] changes.
 
|-
 
|-
| [https://drive.google.com/open?id=1U372oFxXi66Odr5L0fdsygraAh3aU9VS v3.0]
+
| [https://icedrive.net/0/a0SqfglPju v3.0]
 
| 2018-05-26
 
| 2018-05-26
 
|
 
|
 
* Rebuilt KCL.
 
* Rebuilt KCL.
* Re-encoded the textures to lighten the course model.
+
* Re-encoded textures to lighten the course model.
* Added mipmaps.
+
* Added [[mipmap]]s.
 
* Fixed [[moiré pattern]].
 
* Fixed [[moiré pattern]].
 
* Fixed some texture misplacements.
 
* Fixed some texture misplacements.
* Added a couple of new respawn points and fixed the unfair old ones.
+
* Added a couple of new respawn points and fixed unfair old ones.
* Added some check points.
+
* Added some checkpoints.
 
* Added an item route for the shortcut in the town.
 
* Added an item route for the shortcut in the town.
 
* Cleaned objects in the [[KMP]].
 
* Cleaned objects in the [[KMP]].
 
* Added multiple arrows.
 
* Added multiple arrows.
* Added boost pads and {{obj-ref|Hwanwan|Chain Chomps}} at the last section of the track.
+
* Added boost pads and {{obj-ref|0xe9|Chain Chomps}} in the last section of the track.
* Added {{obj-ref|choropu2|Monty Moles}} in the plain section.
+
* Added {{obj-ref|0x19a|Monty Moles}} in the plain section.
* Changed the texture of the mountain road.
+
* Changed mountain road texture.
* Removed the cannon from the island.
+
* Removed cannon from the island.
 
|-
 
|-
| [https://drive.google.com/open?id=1oGVIrUv432BejieWxGPXTkAF42be8kS7 v3.1]
+
| [https://icedrive.net/0/108rhsTGBP v3.1]
 
| 2018-06-04
 
| 2018-06-04
 
| Update by [[ANoob]] and [[Jiyuu]]:
 
| Update by [[ANoob]] and [[Jiyuu]]:
 
* Added multiple item routes and adjusted existing routes.
 
* Added multiple item routes and adjusted existing routes.
* Adjusted check points.
+
* Adjusted checkpoints.
 
* Added a respawn point.
 
* Added a respawn point.
 
* Improved cameras.
 
* Improved cameras.
Line 86: Line 87:
 
* Other minor texture adjustments.
 
* Other minor texture adjustments.
 
|-
 
|-
| [https://drive.google.com/open?id=1M-srlb0ug7FwfV1WhxeEaTGj7WwydxOE v4.0]
+
| [https://icedrive.net/0/1b2wiQnvAx v4.0]
 
| 2018-07-31
 
| 2018-07-31
 
|
 
|
 
* Added a bridge at the beginning.
 
* Added a bridge at the beginning.
* Added many fences all the track long.
+
* Added many fences along the track.
 
* Added torches' surface color on the walls in the cave.
 
* Added torches' surface color on the walls in the cave.
 
* All textures are now flipped correctly.
 
* All textures are now flipped correctly.
* Replaced the Chain Chomps with Coconut Mall's cars.
+
* Replaced Chain Chomps with [[Wii Coconut Mall|Coconut Mall]]'s {{obj-ref|0xcc|cars}}.
 
* Removed duplicated textures.
 
* Removed duplicated textures.
 
* Removed some objects.
 
* Removed some objects.
 
* Major KCL changes.
 
* Major KCL changes.
* Brighter textures.
+
* Brightened textures.
 
* Other visual and gameplay improvements.
 
* Other visual and gameplay improvements.
 
|-
 
|-
| [https://drive.google.com/open?id=1g5s5lpqyj3vqHtw5_b6bVN_vFnr2x2pg v4.1]
+
| [https://icedrive.net/0/7fwHN1BCKo v4.1]
 
| 2018-08-02
 
| 2018-08-02
 
|
 
|
Line 106: Line 107:
 
* Visual corrections.
 
* Visual corrections.
 
|-
 
|-
| [https://drive.google.com/open?id=1oU8Xo1RmM6sDsnWCJPEqd5gAdBqa-O5Y v4.5]
+
| [https://icedrive.net/0/17s8SuDJff v4.5]
 
| 2018-12-08
 
| 2018-12-08
 
|
 
|
 
* Added [[shadows]].
 
* Added [[shadows]].
* Changed the bridge before the cargo section.
+
* Changed bridge before the cargo section.
* Optimized KCL and the course model.
+
* Optimized KCL and course model.
 
* Visual corrections and improvements.
 
* Visual corrections and improvements.
 
|-
 
|-
| [https://drive.google.com/open?id=1Wkgal1NEQOWdw-vG6o4m968HKY9xwMdn v4.6]
+
| [https://icedrive.net/0/26rA6VEXBE v4.6]
 
| 2018-12-24
 
| 2018-12-24
 
|
 
|
Line 123: Line 124:
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[Bear Kart Wii]] (v4.1)
+
* {{Distrib-ref|2-Lap Kart Wii|4158|2-lap-kart-wii}}
* [[MKW Hack Pack]] (v4.5)
+
* {{Distrib-ref|Bear Kart Wii|4158|mk-bear}}
* [[MiniGeek2000's Custom Track Pack]] (v4.5)
+
* {{Distrib-ref|Chis Kart Wii|4158|chis-kart-wii}}
* [[Variety Pack]] (v4.5)
+
* [[Cuberluigi CT Pack]] (v4.6)
 +
* {{Distrib-ref|Elemental's Track Pack|4158|elemental-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|4158|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|4158|insane-kart-wii}}
 +
* {{Distrib-ref|Luminous CT Pack|4158|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|4158|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|4158|mk-fusion}}
 +
* [[Mario Kart Infinite]] (v4.6)
 +
* {{Distrib-ref|Mario Kart Overdrive|4158|mk-overdrive}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|4158|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|4158|faraphel}}
 +
* {{Distrib-ref|Mario Kart Z|4158|mkz}}
 +
* {{Distrib-ref|MKW Hack Pack|4158|hackpack}}
 +
* {{Distrib-ref|NGC's Custom Track Pack|4158|ngcs-ctp}}
 +
* [[Nitro CT Pack]] (v4.6)
 +
* {{Distrib-ref|OptPack|4158|optp}}
 +
* {{Distrib-ref|s☆Ris CT Pack|4158|sris-ct}}
 +
* {{Distrib-ref|SitBar Kart Wii|4158|mk-sitbar}}
 +
* {{Distrib-ref|Through the Ages|4158|through-ages}}
 +
* {{Distrib-ref|Variety Pack|4158|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4158|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|4158|mkwfun}}
 
* [[Yosh's Track Pack]] (v4.6)
 
* [[Yosh's Track Pack]] (v4.6)
* [[Zef's CT Pack]] (v3.1)
+
* {{Distrib-ref|Zef's CT Pack|4158|zef-ct}}
* [[ZPL Kart Wii]] (v4.1)
+
* {{Distrib-ref|ZPL Kart Wii|4158|zpl-kart-wii}}
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 
{{Language-Info
 
{{Language-Info
 
|en=Evening Harbour
 
|en=Evening Harbour
|nl=Avond Haven
+
|nl=Avondhaven
 
|fr=Port du Soir
 
|fr=Port du Soir
 
|de=Abendhafen
 
|de=Abendhafen

Latest revision as of 05:42, 21 March 2024

Not to be confused with Sunset Harbor, another custom track with a similar name created by Mystora.
Evening Harbor
Author: Jiyuu
Version: v4.6
Date of latest version: 2018-12-24
Editors used: BrawlBox, Cinema4D, CTools, KMP Cloud, Photoshop CC, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Evening Harbor[en] is a custom track created by Jiyuu. It was initially the author's first track, but texture issues and other problems delayed the release by one month. The track is globally divided into five sections: the first one consists of a small garden with trees that leads to the village. The second section is the village itself, with some shops, a statue of Princess Daisy and some Piantas; there is also a shortcut that goes through the buildings. The third section is the cargo section – as the bridge is under construction, you have to make a detour to continue the race. The fourth section consists of a cavern that will bring the player up into the mountains, then back to the plains by driving on the road of the mountain. Finally, a path in the plains brings the player back to the garden.

Slot Information

This track will only work on slots 3.1 and 7.1 because of the object pylon01.

Credits

Media

v4.6 VS Race
v4.1 VS Race
v3.1 VS Race

Version History

Version Date of release Information
2018-02-18 Concept done, start of development.
v1.0 2018-04-21 First release
v2.0 2018-05-11
  • Fixed a wall and containers with misplaced textures.
  • Changed road texture after the cave section.
  • Changed window texture to a more transparent one.
  • Added some torches in the cave section.
  • Added multiple invisible walls.
  • Added palm tree sprites on the island.
  • Added a "Mushroom sign" before the shortcut in the town.
  • Added a secret area.
  • Added a secret cannon that brings the player to the island.
  • Lowered finish line flag.
  • Positioned start line a bit back.
  • Minor KCL changes.
v3.0 2018-05-26
  • Rebuilt KCL.
  • Re-encoded textures to lighten the course model.
  • Added mipmaps.
  • Fixed moiré pattern.
  • Fixed some texture misplacements.
  • Added a couple of new respawn points and fixed unfair old ones.
  • Added some checkpoints.
  • Added an item route for the shortcut in the town.
  • Cleaned objects in the KMP.
  • Added multiple arrows.
  • Added boost pads and Chain Chomps in the last section of the track.
  • Added Monty Moles in the plain section.
  • Changed mountain road texture.
  • Removed cannon from the island.
v3.1 2018-06-04 Update by ANoob and Jiyuu:
  • Added multiple item routes and adjusted existing routes.
  • Adjusted checkpoints.
  • Added a respawn point.
  • Improved cameras.
  • Fixed three upside down textures.
  • Other minor texture adjustments.
v4.0 2018-07-31
  • Added a bridge at the beginning.
  • Added many fences along the track.
  • Added torches' surface color on the walls in the cave.
  • All textures are now flipped correctly.
  • Replaced Chain Chomps with Coconut Mall's cars.
  • Removed duplicated textures.
  • Removed some objects.
  • Major KCL changes.
  • Brightened textures.
  • Other visual and gameplay improvements.
v4.1 2018-08-02
  • Adjusted item routes.
  • Visual corrections.
v4.5 2018-12-08
  • Added shadows.
  • Changed bridge before the cargo section.
  • Optimized KCL and course model.
  • Visual corrections and improvements.
v4.6 2018-12-24
  • Added moving water.
  • Patched a shortcut.
  • Improved respawn points.
  • Visual improvements.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Dutch: Avondhaven
French: Port du Soir
German: Abendhafen
Italian: Porto alla Sera
Japanese: ゆうやけハーバー
Korean: -
Portuguese: -
Russian: Вечерняя гавань
Spanish: Puerto al Atardecer
Greek: Απογευματινό Λιμάνι
Polish: -
Finnish: Iltainen satama
Swedish: -
Czech: -
Danish: -

[en] - Known as Evening Harbour in Europe and Australia