Difference between revisions of "DS Rainbow Road (maczkopeti)"

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{{about|This article is about [[User:Maczkopeti|maczkopeti]]'s port of the retro track '''DS Rainbow Road'''. For other ports of the same name by different authors, see »[[DS Rainbow Road]]«.}}
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{{about|[[maczkopeti]]'s port||DS Rainbow Road}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= DS Rainbow Road
+
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[User:Maczkopeti|maczkopeti]]
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|creator= [[maczkopeti]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|type= Ported, Rainbow
 
 
|version= Beta 5
 
|version= Beta 5
 
|date of release= 2015-08-18
 
|date of release= 2015-08-18
|editors used= [[3ds Max]], [[BrawlBox]], Every File Explorer, [[KMP Cloud]], MKDS Course Modifier, [[Wiimms SZS Tools]]
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|editors used= [[3ds Max]], [[BrawlBox]], [https://github.com/Gericom/EveryFileExplorer Every File Explorer], [[KMP Cloud]], [https://romhacking.net/utilities/1285 MKDS Course Modifier], [[Wiimms SZS Tools]]
|download 1= https://mega.nz/#!yUh3mCYY!8-rU5FPYDqFdBKlHjZqVNNE4SiWg0UKFHAePh1z8wWY
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|wbz-id= 2090
 +
|download 1= https://icedrive.net/0/eepcGIPcqy
 +
|download 2= https://drive.google.com/open?id=1Jr_NLqlpcOUBK4iMgYWtJYHoCGuvmcgk (Loop)
 +
|download 3= https://icedrive.net/0/24IHuqkzZJ (MKW Hack Pack version)
 +
|download 4= https://icedrive.net/0/71jZL3IzQt (Mario Kart Wii Deluxe version)
 
}}
 
}}
</div>
 
  
==Overview==
+
== Overview ==
This port features animations, vertex colors, a ported KCL and a ported KMP. It is also the first port to have the loop and the corkscrew working.
+
This is a port created by [[maczkopeti]]. This features animations, vertex colors, a ported [[KCL]], and a ported [[KMP]]. It is also the first port to have the loop and the corkscrew working properly.
  
==Media==
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== Media ==
 +
{{youtube-box||WZN6rZoDFng|Beta 5.mkd Grand Prix (Dolphin)|675|901}}
 
{{youtube-box||Et_dNrLQtfk|Beta 3 VS Race}}
 
{{youtube-box||Et_dNrLQtfk|Beta 3 VS Race}}
  
==Version History==
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== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
|-
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! Version
! align=left| Version
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! Date of release
! align=left| Date of release
+
! Information
! align=left| Information
 
 
|-
 
|-
 
|
 
|
Line 30: Line 31:
 
| Start of development
 
| Start of development
 
|-
 
|-
| Beta
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| [https://icedrive.net/0/e87hSuhbrd Beta]
 
| 2015-07-13
 
| 2015-07-13
 
| First release
 
| First release
 
|-
 
|-
| Beta 2
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| [https://icedrive.net/0/ffztQG4Y5d Beta 2]
 
| 2015-07-14
 
| 2015-07-14
 
|
 
|
* New boost texture
+
* Changed boost and sky textures.
* Original sky texture
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* Made loop/corkscrew animation faster.
* Faster loop/corkscrew animation
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* Fixed [[Harry Potter Effect]] on the star object.
* Fixed [[Harry Potter Effect]] on star object.
 
 
|-
 
|-
| Beta 3
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| [https://icedrive.net/0/61aIhhcCB9 Beta 3]
 
| 2015-07-16
 
| 2015-07-16
 
|
 
|
* Better item routes on the loop
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* Improved item routes on the loop.
* Star object now animates in Multiplayer mode.
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* The star object now animates in Multiplayer mode.
 
|-
 
|-
| Beta 4
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| [https://icedrive.net/0/adaZ18OZ6L Beta 4]
 
| 2015-08-11
 
| 2015-08-11
 
|
 
|
 
* Upscaled skybox.
 
* Upscaled skybox.
 
* Added sides for the starting boost pads.
 
* Added sides for the starting boost pads.
* Minor model and texture optimizations
+
* Minor model and texture optimizations.
 
|-
 
|-
| Beta 5
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| [https://icedrive.net/0/eepcGIPcqy Beta 5]
 
| 2015-08-18
 
| 2015-08-18
 
|
 
|
* Added ''ramp'' version:
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* Added "ramp" version.
** Replaced the loop with a ramp.
+
* Better texture mapping for the boost pads.
* Better texture mapping for the boost pads
+
* Changed fog.
* New fog
+
* Edited intro cameras.
* New opening cameras
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* Added [[BLMAP]] [[post-effect]].
* Added posteffect.blmap.
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* Removed shadow collision effect.
* Removed shadow effect from the KCL.
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|-
 +
| [https://icedrive.net/0/24IHuqkzZJ Beta 5.hp]
 +
| 2015-12-18
 +
| Update by [[PhillyG]] based on the loop version:
 +
* Edited minimap.
 +
|-
 +
| [https://icedrive.net/0/71jZL3IzQt Beta 5.mkd]
 +
| 2020-09-05
 +
| Update by [[FJRoyet]] based on the loop version:
 +
* Fixed outro cameras.
 
|}
 
|}
  
==Known Bugs==
+
== Known Bugs ==
* [[Position Jump Bug]] going through the loop.
+
* A [[Position Jump Bug]] occurs when going through the loop.
* The loop sometimes doesn't work properly, either resulting in falling off or getting through with an underside camera and lack of boost. Hitting the wall like this makes the player fly off.
+
* The loop sometimes does not work properly, either resulting in falling off or getting through with an underside camera and lack of boost. Hitting the wall like this makes the player fly off.
* Red Shells can't get through neither the loop or the corkscrew.
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* Red Shells cannot get through neither the loop or the corkscrew.
  
==Custom Track Distributions==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
<!-- please insert distributions in alphabetic order -->
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* {{Distrib-ref|Atmosphere's Track Pack|2090|atmospheres-track-pack}}
* [[Wiimms Mario Kart Fun 2015-12]] (Beta 5)
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* [[Cuberluigi CT Pack]] (Beta 5)
 +
* {{Distrib-ref|DS Pack|2090|dsp}}
 +
* {{Distrib-ref|Evil Pack|2090|evil}}
 +
* {{Distrib-ref|Hyper Rosalina Kart Wii & Rosalina 2 Turbo|2090|hyper-rosalina}}
 +
* {{Distrib-ref|Insane Kart Wii|2090|insane-kart-wii}}
 +
* {{Distrib-ref|Luigi Kart Wii|2090|lkw}}
 +
* [[Luma's CT Pack]] (Beta 5)
 +
* [[Man-O-Wii's Least Favorites Pack]] (Beta 5)
 +
* {{Distrib-ref|Mario Kart Fusion|2090|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|2090|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|2090|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii x DS|2090|mk-wii-ds}}
 +
* [[Mario Kart Wii: Battle Royale]] (Beta 5.mkd)
 +
* {{Distrib-ref|MKW Hack Pack|2090|hackpack}}
 +
* {{Distrib-ref|Navi's HNS CT Pack|2090|navis-hns}}
 +
* {{Distrib-ref|Pro CT Pack|2090|pro-ct}}
 +
* {{Distrib-ref|Retro Rewind|2090|rewind}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|2090|squadaloos-mkw-mix}}
 +
* {{Distrib-ref|Wiimms Mario Kart Fun|2090|mkwfun}}
 +
* {{Distrib-ref|Yosh's Track Pack DX|2090|yosh-ct-dx}}
 +
* {{Distrib-ref|Zef's CT Pack|2090|zef-ct}}
  
 
{{User-maczkopeti-Link}}
 
{{User-maczkopeti-Link}}
 +
[[Category:Mario Kart DS]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 03:27, 9 October 2023

This article is about maczkopeti's port. For other versions, see DS Rainbow Road.
DS Rainbow Road
Creator: maczkopeti
Designer: Nintendo
Version: Beta 5
Date of latest version: 2015-08-18
Editors used: 3ds Max, BrawlBox, Every File Explorer, KMP Cloud, MKDS Course Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This is a port created by maczkopeti. This features animations, vertex colors, a ported KCL, and a ported KMP. It is also the first port to have the loop and the corkscrew working properly.

Media

Beta 5.mkd Grand Prix (Dolphin)
Beta 3 VS Race

Version History

Version Date of release Information
2015-06-24 Start of development
Beta 2015-07-13 First release
Beta 2 2015-07-14
  • Changed boost and sky textures.
  • Made loop/corkscrew animation faster.
  • Fixed Harry Potter Effect on the star object.
Beta 3 2015-07-16
  • Improved item routes on the loop.
  • The star object now animates in Multiplayer mode.
Beta 4 2015-08-11
  • Upscaled skybox.
  • Added sides for the starting boost pads.
  • Minor model and texture optimizations.
Beta 5 2015-08-18
  • Added "ramp" version.
  • Better texture mapping for the boost pads.
  • Changed fog.
  • Edited intro cameras.
  • Added BLMAP post-effect.
  • Removed shadow collision effect.
Beta 5.hp 2015-12-18 Update by PhillyG based on the loop version:
  • Edited minimap.
Beta 5.mkd 2020-09-05 Update by FJRoyet based on the loop version:
  • Fixed outro cameras.

Known Bugs

  • A Position Jump Bug occurs when going through the loop.
  • The loop sometimes does not work properly, either resulting in falling off or getting through with an underside camera and lack of boost. Hitting the wall like this makes the player fly off.
  • Red Shells cannot get through neither the loop or the corkscrew.

Custom Track Distributions

This track is part of the following Custom Track Distributions: