Difference between revisions of "Bash 'n' Dash 'n' Bash"
Line 5: | Line 5: | ||
|designer= [[User:Segatendo|Segatendo]], [[Sucht93a]] | |designer= [[User:Segatendo|Segatendo]], [[Sucht93a]] | ||
|type= Stadium | |type= Stadium | ||
− | |version= v1. | + | |version= v1.3 |
− | |date of release= | + | |date of release= 2018-08-04 |
|editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | |editors used= [[BrawlBox]], [[CTools]], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]] | ||
|difficulty= 3/10 | |difficulty= 3/10 | ||
|wbz-id=2153 | |wbz-id=2153 | ||
− | |download 1= https:// | + | |download 1= https://ct.wiimm.de/i/4692 |
}} | }} | ||
</div> | </div> | ||
Line 58: | Line 58: | ||
* Changed lap count to 5 | * Changed lap count to 5 | ||
|- | |- | ||
− | | v1.2 | + | | [https://www.sendspace.com/file/5qtbxg v1.2] |
| 2016-02-04 | | 2016-02-04 | ||
| | | | ||
* Added invisible walls at the TV screens | * Added invisible walls at the TV screens | ||
* Improved texture quality and mipmaps | * Improved texture quality and mipmaps | ||
+ | |- | ||
+ | | v1.3 | ||
+ | | 2018-08-04 | ||
+ | | Update by [[Wiimm]] | ||
+ | * [[KCL]] fixed (1 invisible wall removed and more). | ||
+ | * Itembox row adjusted. | ||
|} | |} | ||
Revision as of 20:52, 4 August 2018
Creator: | Sucht93a |
---|---|
Designer: | Segatendo, Sucht93a |
Version: | v1.3 |
Date of latest version: | 2018-08-04 |
Editors used: | BrawlBox, CTools, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Wiimm's CT-Archive |
Overview
Bash 'n' Dash 'n' Bash is an overnight-made remake of Bash 'n' Dash. At first, the author just wanted to add arrows to make clear which direction is right, but then he was unhappy with the bumpiness, so he decided to remake the track from scratch with new model, KCL and KMP, and a whole new stadium style. To conserve the feeling, the proportions of the original track were kept, but because it was too narrow for some vehicles, it was scaled up 10% for Beta 2. The lap count has been changed to 5.
Orientation: You have to follow the colors and the direction of the arrows on the floor. You start in green, go to yellow, to blue, to red and back to green. So you cross the street, go straight, cross, straight. If Lakitu appears, stop immediately, and go back the same way you came from.
Credits
- Segatendo for the original idea and concept of Bash 'n' Dash
Media
Version History
Version | Date of release | Information |
---|---|---|
Beta | 2015-08-19 | First release |
Beta 2 | 2015-08-20 |
|
v1.0 | 2015-09-25 |
|
v1.1 | 2015-10-27 |
|
v1.2 | 2016-02-04 |
|
v1.3 | 2018-08-04 | Update by Wiimm
|
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- MKW Hack Pack v3 (v1.2)
- Wiimms Mario Kart Fun (Details)
Names in Other Languages
Dutch: | - |
---|---|
French: | - |
German: | Schmetterschlag-Piste |
Italian: | Urti e Corse e Urti |
Japanese: | バッシュ&ダッシュ&バッシュ |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | Asestar y Avanzar y Asestar |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |
Custom Tracks:
Conker's Bad Fur Raceway –
Dragonite's Island –
Electric Shredder –
Mansion of Madness –
Melting Magma Melee –
SSBB Port Town Aero Dive –
Spacy Space Race –
The Chamber –
The Rabbit Hole –
Twin Peaks
Remakes and major Updates:
Bash 'n' Dash 'n' Bash –
Downtown Underground v1 –
Kinoko Cave v1 –
Nightmare v3 –
Nuclear Power RC2 –
Unnamed Valley v2 –
Yoshi Lagoon v1