Wii U Rainbow Road (Squadaloo)

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This article is about Squadaloo's remake. For other versions, see Wii U Rainbow Road.
Wii U Rainbow Road
Creator: Squadaloo
Designer: Nintendo, Squadaloo
Version: v1.3
Date of latest version: 2024-10-06
Editors used: Blender, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Squadaloo. It features a completely remade layout to make the track work without anti-gravity or gliders. This mostly uses downscaled or edited textures from the original track to reduce the file size and work better on console.

Slot Information

It is recommended to put this track on the Rainbow Road slot because of the road and wall SFX.

Media

v1.1.1 VS Race
v1.0 Grand Prix (Dolphin)
v1.0-Beta 1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0-Beta 1 2021-10-03 First release
v1.0 2021-10-07 Improved enemy and item routes.
v1.1 2022-01-03
  • Modified enemy and item routes.
  • Moved respawn point at the first jump.
  • Remade lightmap and shadow map.
  • Slightly increased banking on the figure-eight turn.
v1.1.1 2022-01-09 Enabled missing mipmaps.
v1.2 2024-03-21 Update by Jaunn666:
  • Added mipmaps to the road.
v1.2.scp 2024-08-14 Update by lschlick:
v1.2.scp2 2024-09-15 Update by lschlick:
  • Fixed a KCL glitch.
v1.3 2024-10-06 Update by Jaunn666:
  • Fixed mipmaps.
  • Fixed dashboard texture bug.
  • Fixed sun.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Squadaloo