Difference between revisions of "Wii U Sweet Sweet Canyon (Saiveeon)"

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m (I would much rather have this deleted from the fabric of existence but whatever works i guess)
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Revision as of 22:21, 12 March 2022

This article is about Saiveeon's version. For other versions, see Wii U Sweet Sweet Canyon.
Wii U Sweet Sweet Canyon
Creator: Saiveeon
Designer: Nintendo, Rafa4k
Version: v1.2b
Date of latest version: 2021-01-17
Editors used: 3ds Max, Blender, BrawlCrate, CTools, KMP Cloud, MagicY, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Discord

Overview

This version uses a model from Rafa4k, originally for a Mario Kart DS custom track.

Media

v1.2b VS Race (50:32)
v1.1 VS Race

Version History

Version Date of release Information
v1.0 2020-05-19 First release
v1.1 2020-05-20 Update by Terron:
  • Added boost and water animations.
  • Improved texture resolutions.
  • Adjusted texture culling and formats.
  • Fixed transparency settings.
  • Fixed Harry Potter Effect.
  • Removed unneeded textures.
  • Edited KCL.
  • Cleaned course model.
v1.2 2020-05-20
  • Improved enemy and item routes.
  • Removed unneeded textures and modified materials to accommodate.
  • Adjusted texture culling.
v1.2.vpc 2020-08-21 Update by Brawlboxgaming:
  • Added invisible walls around the starting area.
  • Changed off-road collision outside the playable section of the starting area to out of bounds.
v1.2.vpc-hotfix 2020-09-13 Update by Brawlboxgaming:
  • Fixed backward-facing walls.
v1.2b 2021-01-17 Update by FJRoyet:
  • Fixed intro cameras.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Saiveeon

Distributions:
CTGP Revolution Classic

Custom Tracks:
BIG SHOTDS Bowser CastleGBA Rainbow RoadLuigi's LakesideSR Radical City

Older/Less Serious Mods