Difference between revisions of "Oryx's Castle"
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== Names in Other Languages == | == Names in Other Languages == | ||
{{Language-Info | {{Language-Info | ||
− | |nl= | + | |nl=Oryx' Kasteel |
|fr={{no|-}} | |fr={{no|-}} | ||
|de={{no|-}} | |de={{no|-}} |
Revision as of 06:13, 9 August 2022
Author: | TeddolchGaming |
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Version: | v1.1 |
Date of latest version: | 2022-08-08 |
Editors used: | BrawlBox, BrawlCrate, CTools, KMP Cloud, Lorenzi's KMP Editor, MagicY, Paint.NET, SketchUp, SZS Modifier, Wiimms SZS Tools |
WBZ files: | ct.wiimm.de |
Download: | Discord |
Overview
Oryx's Castle is a custom track created by TeddolchGaming. The track takes place in a large castle inspired by old castle-based custom tracks such as Six King Labyrinth and Incendia Castle. The track branches off several times with many paths to choose from, with difficulty ranging from moderate to more difficult.
Credits
- Luigids, for helping troubleshoot numerous issues with the checkpoints and pathing, along with other KCL and KMP stuff.
- Numerosity, for helping solve a lighting issue.
- zilly, for the Bullet Bill object (VolcanoBall1).
Media
Version History
Version | Date of release | Information |
---|---|---|
v1.0 | 2022-08-08 | First release |
v1.1 | 2022-08-08 | Fixed item route freezes. |
Custom Track Distributions
This track is part of the following Custom Track Distributions:
- (none)
Names in Other Languages
Dutch: | Oryx' Kasteel |
---|---|
French: | - |
German: | - |
Italian: | Castello di Oryx |
Japanese: | - |
Korean: | - |
Portuguese: | - |
Russian: | - |
Spanish: | - |
Greek: | - |
Polish: | - |
Finnish: | - |
Swedish: | - |
Czech: | - |
Danish: | - |