Difference between revisions of "GCN Rainbow Road (Caron)"

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{{about|[[CaronHT]]'s port}}
+
{{about|[[Caron]]'s port||GCN Rainbow Road}}
<div class="float-right">
 
 
{{Misc-Info
 
{{Misc-Info
|name= GCN Rainbow Road
+
|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [[CaronHT]]
+
|creator= [[Caron]]
 
|designer= [[Nintendo]]
 
|designer= [[Nintendo]]
|type= Ported, Rainbow
 
 
|version= v1.3
 
|version= v1.3
 
|date of release= 2013-10-22
 
|date of release= 2013-10-22
|editors used= [[3ds Max]], bmdview2, [[BrawlBox]], HxD, [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
+
|editors used= [[3ds Max]], [https://code.google.com/archive/p/bmdview2 bmdview2], [[BrawlBox]], [https://mh-nexus.de/en/hxd HxD], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
|difficulty= 6/10
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|wbz-id= 891
|wbz-id=891
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|download 1= https://icedrive.net/0/cePmxeUYjo
|download 1= http://download.wiimm.de/mkw-tracks/GCN%20Rainbow%20Road%20v1.3%20(CaronHT,Wiimm).wbz (WBZ)
+
|download 2= https://drive.google.com/file/d/179fmyayUMrd7MJCRNcWUEosoNb0xvwYJ (Mario Kart: Double Dash!! Wii version)
 +
|download 3= https://drive.google.com/file/d/1d6wgZ7RkL7o4T9xqEDFjMwVtFzCqlKIW (Mario Kart: Double Dash!! Wii Boost version)
 
}}
 
}}
</div>
 
  
 
== Overview ==
 
== Overview ==
This port has proper texture mapping and many added background details not seen in the original version.
+
This port is created by [[Caron]]. It has proper texture mapping and many added background details not seen in the original version.
  
 
== Media ==
 
== Media ==
[[File:gcn-rainbow-road-ckpt.png|270px|thumb|[[Check Point|Check quadrilaterals]] and enemy route at the spiral part. The checkpoint positions were calculated by a for-loop of the KMP compiler. The image was made by »[[wkmpt DRAW]]«.]]
 
 
{{youtube-box||gpzBK-OF8uY|v1.3 VS Race}}
 
{{youtube-box||gpzBK-OF8uY|v1.3 VS Race}}
{{youtube-box||S1jNnvTEVPw|v1 VS Race}}
+
[[File:GCN Rainbow Road (Caron) Checkpoint System.png|270px|thumb|none|[[Check Point|Check quadrilaterals]] and enemy routes at the spiral part. The checkpoint positions were calculated by a for-loop of the [[KMP]] compiler. The image was made by [[wkmpt DRAW]]]]
  
 
== Version History ==
 
== Version History ==
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Version
 +
! Date of release
 +
! Information
 
|-
 
|-
! align=left| Version
+
| [https://icedrive.net/0/f4e9NzTCxN v1.0]
! align=left| Date of release
 
! align=left| Information
 
|-
 
| v1.0
 
 
| 2012-09-25
 
| 2012-09-25
 
| First release
 
| First release
 
|-
 
|-
| v1.1
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| [https://icedrive.net/0/bcyIKpTZUV v1.1]
 
| 2012-12-30
 
| 2012-12-30
 
|
 
|
Line 40: Line 36:
 
* Added sound triggers.
 
* Added sound triggers.
 
* Fixed item routes.
 
* Fixed item routes.
* Fixed replay and opening cameras.
+
* Fixed intro and replay cameras.
 
|-
 
|-
| v1.2
+
| [https://icedrive.net/0/7d9nzy3Cv2 v1.2]
 
| 2013-01-09
 
| 2013-01-09
 
|
 
|
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* Fixed enemy routes.
 
* Fixed enemy routes.
 
|-
 
|-
| v1.2a
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| [https://icedrive.net/0/c8Qd3SIISB v1.2a]
 
| 2013-07-10
 
| 2013-07-10
 
|
 
|
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* Fixed some small bugs.
 
* Fixed some small bugs.
 
|-
 
|-
| v1.3
+
| [https://icedrive.net/0/cePmxeUYjo v1.3]
 
| 2013-10-22
 
| 2013-10-22
 
| Update by [[Wiimm]]:
 
| Update by [[Wiimm]]:
* Completely new checkpoints following the [[quadrilateral model]]; it seems, that all [[Position Jump Bug]]s are gone.
+
* Remade checkpoints.
* More enemy routes, CPUs no longer stop at the 3 hardest turns and at 2 ramps.
+
* Added more enemy routes.
* Bullet Bills now use the cannon activator to reach the destination point without slowdown.
+
* Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
* Respawn bugs fixed.
+
* Fixed respawn points.
 +
|-
 +
| [https://drive.google.com/file/d/179fmyayUMrd7MJCRNcWUEosoNb0xvwYJ v1.3-mkddw]
 +
| &le; 2014-06-18
 +
| Update by [[Yoshidude4]]:
 +
* Changed {{obj-ref|0x65|item box}} texture.
 +
* Added a version with [[AIParam]].
 
|-
 
|-
| v1.4
+
| [https://drive.google.com/file/d/1d6wgZ7RkL7o4T9xqEDFjMwVtFzCqlKIW v1.3-mkddw.boost]
| ≥2017-11
+
| &le; 2014-06-18
| In progress
+
| Update by [[Larry98]]:
 +
* Changed main road collision to boost.
 +
* Added a version with a 0.8&times; speed modifier and AIParam.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[CTGP Revolution v1.03]] (v1.3)
+
* [[Bear Kart Wii]] (v1.3)
* [[HD's Retro Pack]] (v1.3)
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* {{Distrib-ref|CTGP Revolution|891|ctgp-r}}
 +
* {{Distrib-ref|CTGP Revolution Classic|891|ctgprc}}
 +
* {{Distrib-ref|CTGP Revolution Legacy|891|ctgp-r-legacy}}
 +
* [[Cuberluigi CT Pack]] (v1.3)
 +
* {{Distrib-ref|Graciie Kart Wii|891|mk-graciie}}
 +
* {{Distrib-ref|Insane Kart Wii|891|insane-kart-wii}}
 
* [[Luma's CT Pack]] (v1.3)
 
* [[Luma's CT Pack]] (v1.3)
* [[Mario Kart: Double Dash!! Wii]] (v1.3)
+
* {{Distrib-ref|Mario Kart Wii Faraphel|891|faraphel}}
* [[Wiimms Mario Kart Fun 2013-10]] &ndash; [[Wiimms Mario Kart Fun 2015-08|2015-08]] (v1.3)
+
* [[Mario Kart Wii: Battle Royale]] (v1.3)
* [[Wiimms Mario Kart Retro 2014-02]] (v1.3)
+
* {{Distrib-ref|Mario Kart: Double Dash!! Wii|891|mk-gc-wii}}
* [[Wiimms Mario Kart Retro 2015-05]] (v1.3)
+
* [[Nitro CT Pack]] (v1.3)
* [[Wine's CT Pack]] (v1.3)
+
* {{Distrib-ref|Wiimms Mario Kart Fun|891|mkwfun}}
 +
* {{Distrib-ref|Wine's CT Pack|891|wine-ct}}
  
{{User-CaronHT-Link}}
+
{{User-Caron-Link}}
 +
[[Category:Mario Kart: Double Dash!!]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 05:40, 21 March 2024

This article is about Caron's port. For other versions, see GCN Rainbow Road.
GCN Rainbow Road
Creator: Caron
Designer: Nintendo
Version: v1.3
Date of latest version: 2013-10-22
Editors used: 3ds Max, bmdview2, BrawlBox, HxD, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This port is created by Caron. It has proper texture mapping and many added background details not seen in the original version.

Media

v1.3 VS Race
Check quadrilaterals and enemy routes at the spiral part. The checkpoint positions were calculated by a for-loop of the KMP compiler. The image was made by wkmpt DRAW

Version History

Version Date of release Information
v1.0 2012-09-25 First release
v1.1 2012-12-30
  • Added star ring.
  • Added sound triggers.
  • Fixed item routes.
  • Fixed intro and replay cameras.
v1.2 2013-01-09
  • Fixed fatal bug.
  • Fixed material glitches.
  • Fixed enemy routes.
v1.2a 2013-07-10
  • Fixed cannon glitch.
  • Fixed some small bugs.
v1.3 2013-10-22 Update by Wiimm:
  • Remade checkpoints.
  • Added more enemy routes.
  • Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
  • Fixed respawn points.
v1.3-mkddw ≤ 2014-06-18 Update by Yoshidude4:
v1.3-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with a 0.8× speed modifier and AIParam.

Custom Track Distributions

This track is part of the following Custom Track Distributions: