Difference between revisions of "GCN Rainbow Road (Caron)"

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|editors used= [[3ds Max]], [https://code.google.com/archive/p/bmdview2 bmdview2], [[BrawlBox]], [https://mh-nexus.de/en/hxd HxD], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|editors used= [[3ds Max]], [https://code.google.com/archive/p/bmdview2 bmdview2], [[BrawlBox]], [https://mh-nexus.de/en/hxd HxD], [[KMP Cloud]], [[SketchUp]], [[SZS Modifier]], [[Wiimms SZS Tools]]
 
|wbz-id= 891
 
|wbz-id= 891
|download= https://icedrive.net/0/cePmxeUYjo
+
|download 1= https://icedrive.net/0/cePmxeUYjo
 +
|download 2= https://drive.google.com/file/d/179fmyayUMrd7MJCRNcWUEosoNb0xvwYJ (Mario Kart: Double Dash!! Wii version)
 +
|download 3= https://drive.google.com/file/d/1d6wgZ7RkL7o4T9xqEDFjMwVtFzCqlKIW (Mario Kart: Double Dash!! Wii Boost version)
 
}}
 
}}
  
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* Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
 
* Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
 
* Fixed respawn points.
 
* Fixed respawn points.
 +
|-
 +
| [https://drive.google.com/file/d/179fmyayUMrd7MJCRNcWUEosoNb0xvwYJ v1.3-mkddw]
 +
| ≤ 2014-06-18
 +
| Update by [[Yoshidude4]]:
 +
* Changed {{obj-ref|0x65|item box}} texture.
 +
* Added a version with [[AIParam]].
 +
|-
 +
| [https://drive.google.com/file/d/1d6wgZ7RkL7o4T9xqEDFjMwVtFzCqlKIW v1.3-mkddw.boost]
 +
| ≤ 2014-06-18
 +
| Update by [[Larry98]]:
 +
* Changed main road collision to boost.
 +
* Added a version with a ×0.8 speed modifier and AIParam.
 
|}
 
|}
  

Revision as of 14:21, 7 January 2022

This article is about Caron's port. For other versions, see GCN Rainbow Road.
GCN Rainbow Road
Creator: Caron
Designer: Nintendo
Version: v1.3
Date of latest version: 2013-10-22
Editors used: 3ds Max, bmdview2, BrawlBox, HxD, KMP Cloud, SketchUp, SZS Modifier, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download:

Overview

This port has proper texture mapping and many added background details not seen in the original version.

Media

v1.3 VS Race
Check quadrilaterals and enemy routes at the spiral part. The checkpoint positions were calculated by a for-loop of the KMP compiler. The image was made by wkmpt DRAW

Version History

Version Date of release Information
v1.0 2012-09-25 First release
v1.1 2012-12-30
  • Added star ring.
  • Added sound triggers.
  • Fixed item routes.
  • Fixed intro and replay cameras.
v1.2 2013-01-09
  • Fixed fatal bug.
  • Fixed material glitches.
  • Fixed enemy routes.
v1.2a 2013-07-10
  • Fixed cannon glitch.
  • Fixed some small bugs.
v1.3 2013-10-22 Update by Wiimm:
  • Remade checkpoints.
  • Added more enemy routes.
  • Bullet Bills now use the cannon activator to reach to the destination point without slowing down.
  • Fixed respawn points.
v1.3-mkddw ≤ 2014-06-18 Update by Yoshidude4:
v1.3-mkddw.boost ≤ 2014-06-18 Update by Larry98:
  • Changed main road collision to boost.
  • Added a version with a ×0.8 speed modifier and AIParam.

Custom Track Distributions

This track is part of the following Custom Track Distributions: