Difference between revisions of "GBA Sky Garden (Squadaloo)"

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{{about|[[Squadaloo]]'s remake||GBA Sky Garden}}
 
{{Misc-Info
 
{{Misc-Info
|name= {{GBA Sky Garden (Squadaloo)|{{PAGENAME}}}}
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|name= {{Extract-Title|{{PAGENAME}}}}
|creator= [https://youtube.com/user/MrX8991 Squadaloo]
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|creator= [[Squadaloo]]
|designer= Nintendo
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|designer= [[Nintendo]], [[Squadaloo]]
|version= v1.0-Beta 1
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|version= v1.1
|date of release= 2021-07-11
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|date of release= 2022-03-21
 
|editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]
 
|editors used= [[Blender]], [[BrawlBox]], [[BrawlCrate]], [https://gimp.org GIMP], [[KMP Cloud]], [[Lorenzi's KMP Editor]]
|download= https://drive.google.com/file/d/11UDo7ICEqCBiEjScvzkdMCk0UNO5LZuo/view?usp=sharing
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|scale= 93%
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|wbz-id= 9480
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|download= https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
[[GBA Sky Garden]] is a remake of Sky Garden from Mario Kart: Super Circuit, but done more through the lends of how
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This is a remake created by [[Squadaloo]]. It uses the original layout of the track, while tweaking it to fit in better with newer tracks. For this version, it is meant to be a mashup of the original track and [[Wii U Cloudtop Cruise|<small>Wii U</small> Cloudtop Cruise]], even using textures from the latter track.
Nintendo handled remaking GBA tracks for Mario Kart 8. In other words, it takes the initial layout of the level but
 
spices it up to fit in better with newer tracks. For Sky Garden, this approach basically turned into remixing it with
 
[[Wii U Cloudtop Cruise|Cloudtop Cruise]] from Mario Kart 8 to the point of even using some of the same textures downscaled.
 
  
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== Media ==
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{{youtube-box||Nc3-ef54-QQ|v1.0 Time Trial (Dolphin)}}
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{{youtube-box||KY-scdolDbI|v1.0-Beta 2 Time Trial (Dolphin)|750|830}}
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{{youtube-box||2SKrTmKNcq0|v1.0-Beta 1 VS Race (Dolphin)}}
  
 
== Version History ==
 
== Version History ==
Line 22: Line 26:
 
! Information
 
! Information
 
|-
 
|-
| v1.0-beta1
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| [https://drive.google.com/file/d/11UDo7ICEqCBiEjScvzkdMCk0UNO5LZuo v1.0-Beta 1]
 
| 2021-07-11
 
| 2021-07-11
| First Release
+
| First release
 +
|-
 +
| [https://drive.google.com/file/d/172flw4gV3e8G1VymDALkKkwJII4UfXKz v1.0-Beta 2]
 +
| 2021-07-17
 +
| Added [[shadows|shadow]] [[KCL flag]]s.
 +
|-
 +
| [https://drive.google.com/file/d/12Ko_SBcVcXoYjZ8t4fbBTmClQ3A03CKx v1.0-Beta 3]
 +
| 2021-07-25
 +
|
 +
* Edited first ramp.
 +
* Improved KCL.
 +
* Darkened {{obj-ref|0xd2|blimp}} texture.
 +
* Fixed gap between road and clouds.
 +
|-
 +
| [https://drive.google.com/file/d/1sas2kyHAxujbZm3N1sygqc31BsxkfvJn v1.0]
 +
| 2021-11-09
 +
|
 +
* Downscaled to 93%.
 +
* Fixed off-road glitch caused by bouncing on hot air balloons.
 +
* Reworked background clouds to fix visual glitches.
 +
|-
 +
| [https://drive.google.com/file/d/1kciWg2iZ5rfoN8EndGV1PJUFAhuE9p4z v1.1]
 +
| 2022-03-21
 +
|
 +
* Greatly increased road surface polygon count throughout the track.
 +
* Replaced 2D [[Toad]] sprites in the balloons with 3D crowd objects.
 +
* Reworked first shortcut entry to fix some visual glitches.
 +
* Fixed some off-road leading up to the second shortcut to help make it more consistent to perform.
 +
* Moved last {{obj-ref|0x65|item box}} set so that the shroomless leaf jump shortcut now bypasses them.
 +
* Improved enemy and item routes.
 +
* Increased cloudy road texture resolution and adjusted some other texture mapping throughout the track.
 
|}
 
|}
  
== Custom Track Distributions ==
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== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* (none)
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* {{Distrib-ref|Elemental's Track Pack|9480|elemental-ct}}
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* {{Distrib-ref|Insane Kart Wii|9480|insane-kart-wii}}
 +
* {{Distrib-ref|Luigi Kart Wii|9480|lkw}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|9480|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|9480|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|9480|faraphel}}
 +
* {{Distrib-ref|MKW Retro Pack: SNES & GBA|9480|mk-rp-sfcgba}}
 +
* {{Distrib-ref|OptPack|9480|optp}}
 +
* {{Distrib-ref|Retro CT Pack|9480|retro-ct}}
 +
* {{Distrib-ref|Retro Rewind|9480|rewind}}
 +
* {{Distrib-ref|Sedral's GBA HNS Pack|9480|sedral-gba-hns}}
 +
* {{Distrib-ref|Squadaloo's Mario Kart WiiMix|9480|squadaloos-mkw-mix}}
  
 
{{User-Squadaloo-Link}}
 
{{User-Squadaloo-Link}}
 +
[[Category:Mario Kart: Super Circuit]]
 
[[Category:Track/Retro]]
 
[[Category:Track/Retro]]

Revision as of 08:01, 12 October 2023

This article is about Squadaloo's remake. For other versions, see GBA Sky Garden.
GBA Sky Garden
Creator: Squadaloo
Designer: Nintendo, Squadaloo
Version: v1.1
Date of latest version: 2022-03-21
Editors used: Blender, BrawlBox, BrawlCrate, GIMP, KMP Cloud, Lorenzi's KMP Editor
Scale: 93%
WBZ files: ct.wiimm.de
Download: Google Drive

Overview

This is a remake created by Squadaloo. It uses the original layout of the track, while tweaking it to fit in better with newer tracks. For this version, it is meant to be a mashup of the original track and Wii U Cloudtop Cruise, even using textures from the latter track.

Media

v1.0 Time Trial (Dolphin)
v1.0-Beta 2 Time Trial (Dolphin)
v1.0-Beta 1 VS Race (Dolphin)

Version History

Version Date of release Information
v1.0-Beta 1 2021-07-11 First release
v1.0-Beta 2 2021-07-17 Added shadow KCL flags.
v1.0-Beta 3 2021-07-25
  • Edited first ramp.
  • Improved KCL.
  • Darkened blimp texture.
  • Fixed gap between road and clouds.
v1.0 2021-11-09
  • Downscaled to 93%.
  • Fixed off-road glitch caused by bouncing on hot air balloons.
  • Reworked background clouds to fix visual glitches.
v1.1 2022-03-21
  • Greatly increased road surface polygon count throughout the track.
  • Replaced 2D Toad sprites in the balloons with 3D crowd objects.
  • Reworked first shortcut entry to fix some visual glitches.
  • Fixed some off-road leading up to the second shortcut to help make it more consistent to perform.
  • Moved last item box set so that the shroomless leaf jump shortcut now bypasses them.
  • Improved enemy and item routes.
  • Increased cloudy road texture resolution and adjusted some other texture mapping throughout the track.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

By the same author: Squadaloo