Difference between revisions of "Windy Whirl"

From Custom Mario Kart
Jump to navigation Jump to search
m (If you're following this logic, then every track update from MKW Hack Pack that I've put onto the Wiiki would have their dates adjusted to when I've edited their respective pages. It would be inaccurate if I did such.)
(Added v1.4 update (by KaneTheSnowman and LucioWins).)
 
(118 intermediate revisions by 22 users not shown)
Line 1: Line 1:
 
{{Misc-Info
 
{{Misc-Info
 
|name= {{PAGENAME}}
 
|name= {{PAGENAME}}
|author= [[User:Syst3ms|Syst3ms]]
+
|author= [[Syst3ms]]
|version= v1.0
+
|version= v1.4
|date of release= 2019-08-20
+
|date of release= 2024-04-11
 
|editors used= [[Blender]], [[BrawlBox]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[Wiimms SZS Tools]]
 
|editors used= [[Blender]], [[BrawlBox]], [[KMP Cloud]], [[Lorenzi's KMP Editor]], [[Wiimms SZS Tools]]
 
|wbz-id= 5809
 
|wbz-id= 5809
|download= https://mega.nz/#!OR5j2YoK!eR7LIDVZAp5hpqnWK8O1_gO5R25_2XDtz3qeX4ks2SY
+
|download= https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S
 
}}
 
}}
  
 
== Overview ==
 
== Overview ==
'''Windy Whirl''' (previously known as "Windrun Airway" and "Windrun Airscape") is a [[custom track]] made by [[User:Syst3ms|Syst3ms]]. It is based on the ''Wind Runner'' minigame from ''[[:wikipedia:Wii Play: Motion|Wii Play: Motion]]''.
+
'''Windy Whirl''' (formerly known as '''Windrun Airway''' and '''Windrun Airscape''') is a [[custom track]] created by [[Syst3ms]]. It is based on the ''Wind Runner'' minigame from ''[[wikipedia:Wii Play: Motion|Wii Play: Motion]]''.
 +
 
 +
=== Credits ===
 +
* [[Riidefi]] and [[bento]], for their contributions to v1.3-beta1.
  
 
== Media ==
 
== Media ==
{{youtube-box||66zt-d9PIQc|Beta 2b VS Race (Dolphin)}}
+
{{youtube-box||Zqpjkgn8hjk|v1.3.1c VS Race|6}}
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial}}
+
{{youtube-box||-ORXCAuiuj0|v1.2.2 Presentation}}
 +
{{youtube-box||fL_CsI6Y7QQ|Beta 1 Time Trial|3|166}}
  
 
== Version History ==
 
== Version History ==
Line 22: Line 26:
 
! Information
 
! Information
 
|-
 
|-
| [https://ln.sync.com/dl/61dae1c90/rhv5apz8-4nfjggxm-zp4ni9jx-bb433gyv Beta 1]
+
| [https://icedrive.net/0/fe4tWmvHMD Beta 1]
 
| 2019-06-24
 
| 2019-06-24
 
| First release
 
| First release
 
|-
 
|-
| [https://mega.nz/#!nB5jgQBC!wMKuhvdIdW2wCKJigdKMri0q2-s4vpHUfNbLNcuZ0IU Beta 2a]
+
| [https://icedrive.net/s/uF6xw2aja85DgWRfTG32iNAybAyg Beta 2a]
 
| 2019-07-05
 
| 2019-07-05
| Update by [[User:Syst3ms|Syst3ms]] and [[Bear]]:
+
| Update by [[Syst3ms]] and [[Bear]]:
 
* Visual changes.
 
* Visual changes.
 
* Internal restructures.
 
* Internal restructures.
 
|-
 
|-
| [https://mega.nz/#!6coTkapZ!HjMz5cXPVi4I07CrWFDpdR9bDLXj4OCQISz6tFlSbXw Beta 2b]
+
| [https://icedrive.net/s/w9buzxPwtaND45gxCz2h63QYwFZP Beta 2b]
 
| 2019-07-05
 
| 2019-07-05
 
| Fixed boost animation.
 
| Fixed boost animation.
 
|-
 
|-
| [https://mega.nz/#!rY4gnYYD!DpuZPwutRctSVcxXobmzGYSdLcl-DbhltufrhP3yu7k Beta 3]
+
| [https://icedrive.net/s/1x63fuSZWwzfw1kD9tCPP2BVSGWC Beta 3]
 
| 2019-07-13
 
| 2019-07-13
 
|
 
|
 
* Added a start gate animation.
 
* Added a start gate animation.
* Replaced the shine effect.
+
* Replaced shine effect.
 
* Added more scenery.
 
* Added more scenery.
 
|-
 
|-
| [https://mega.nz/#!mZxwzSoZ!eCUM9cYTA76RL3t74pA57cJLNd1T2jli0yuOu1F-xVk Beta 4]
+
| [https://icedrive.net/s/Gxu7Wj53f64AVgw9tAQAfZRv4v4P Beta 4]
 
| 2019-07-28
 
| 2019-07-28
 
|
 
|
Line 49: Line 53:
 
* Other minor fixes.
 
* Other minor fixes.
 
|-
 
|-
| [https://mega.nz/#!eMoGzSKY!5hDmjxEpr0mwcOS9aup1aVaKYnhuDkLjzJ5ajVsz3QM Beta 5]
+
| [https://icedrive.net/s/uxYiQQ9XWTy9z9QhiTGPj4XfiWNb Beta 5]
 
| 2019-08-07
 
| 2019-08-07
 
|
 
|
Line 56: Line 60:
 
* Remade [[KCL]].
 
* Remade [[KCL]].
 
|-
 
|-
| [https://mega.nz/#!DEJkVCpI!SnZtc5KaarsspEfstNADiEeKXx9Copj5rKbTeaUu2tc v1.0-pre]
+
| [https://icedrive.net/s/Z8AuA1PYWRCaBw8WuuBkfNuzwx4t v1.0-pre]
 
| 2019-08-10
 
| 2019-08-10
 
|
 
|
Line 63: Line 67:
 
* Fixed shading.
 
* Fixed shading.
 
|-
 
|-
| [https://mega.nz/#!jEJkiSrY!ulus04IONrmn2jrerNT1jJGg9OaCuJJWC5FrYQLcv5E v1.0-pre-2]
+
| [https://icedrive.net/s/gZuW9jkfNFNixF1kWXT8aA7hWRBf v1.0-pre-2]
 
| 2019-08-10
 
| 2019-08-10
 
| Fixed item route causing a very heavy [[Slow Motion Bug]].
 
| Fixed item route causing a very heavy [[Slow Motion Bug]].
 
|-
 
|-
| [https://mega.nz/#!OR5j2YoK!eR7LIDVZAp5hpqnWK8O1_gO5R25_2XDtz3qeX4ks2SY v1.0]
+
| [https://icedrive.net/s/yjPTw75QhP6RWyxutv8afTYaAViz v1.0]
 
| 2019-08-20
 
| 2019-08-20
 
|
 
|
* Added opening cameras.
+
* Added intro cameras.
 
* Made shadows and lighting less harsh.
 
* Made shadows and lighting less harsh.
 
* Fixed character lighting issues.
 
* Fixed character lighting issues.
 
* Fixed collision around the fan shortcut.
 
* Fixed collision around the fan shortcut.
 +
|-
 +
| [https://icedrive.net/s/9zGhu1WGXA8kZv4NV5kx1AaRgtgS v1.01]
 +
| 2019-08-27
 +
|
 +
* Improved KCL.
 +
* Improved item routes.
 +
* Edited shadow map.
 +
|-
 +
| [https://icedrive.net/s/guV3h84ha7DuwhSPQCbCFx9hB4Py v1.1]
 +
| 2019-12-29
 +
|
 +
* Adjusted first mud shortcut.
 +
* Minor visual adjustments.
 +
|-
 +
| [https://icedrive.net/s/PCND2XYaTAX9CWBWFg123k9ZQWFy v1.1.1]
 +
| 2020-01-05
 +
| Minor visual adjustments.
 +
|-
 +
| [https://icedrive.net/s/7ZTNXf8DtFQCYyYw9NVXiY6ft4BY v1.1.2]
 +
| 2020-01-08
 +
| Fixed wrong KCL variant.
 +
|-
 +
| [https://icedrive.net/0/d7CFF8QKs8 v1.1.3]
 +
| 2020-01-21
 +
| Update by [[KantoEpic]]:
 +
* Fixed faulty item route.
 +
* Added [[LE-CODE/Track FAQ#ktpt2|secondary start position]] to display the finish line correctly ([[LE-CODE]] only).
 +
|-
 +
| [https://icedrive.net/s/VCP4zi5Y4WbDkS6i9bTfu89YN4aG v1.1.4]
 +
| 2020-01-22
 +
| Removed unneeded enemy routes.
 +
|-
 +
| [https://icedrive.net/s/thSCafkQwPhYNfwjWCwiCNA113Aw v1.1.5]
 +
| 2020-06-01
 +
|
 +
* Added animated wind effects.
 +
* Optimized track textures.
 +
* Fixed some model geometry.
 +
|-
 +
| [https://icedrive.net/s/C1Nbj46ChWCR1h6DXaY2hiC2FA7S v1.1.6]
 +
| 2020-06-01
 +
| Minor visual fixes.
 +
|-
 +
| [https://icedrive.net/s/4z8uW2Q12NG3TD9f65iC9z5avXS8 v1.2]
 +
| 2020-06-22
 +
|
 +
* Adjusted item routes.
 +
* Fixed some enemy routes.
 +
* Slight geometry fixes.
 +
* Made start gate dropping animation have consistent timing.
 +
* Made one ramp more consistent (you could accidentally skip it previously).
 +
* Lowered four ramps.
 +
* Removed initial slow ramp.
 +
* Removed some invisible walls.
 +
* Removed walls on the ending shortcut path.
 +
* Removed a row of {{obj-ref|0x65|item boxes}} on the ending shortcut path.
 +
* The first split path section has been adjusted to make each route about as fast as the other.
 +
* Added a safeguard in the form of a fan at the middle ramp section.
 +
|-
 +
| [https://icedrive.net/s/hyRgWPjZjVkQuFxB1fZRPjbxPaSb v1.2.1]
 +
| 2020-06-22
 +
|
 +
* Adjusted some enemy routes.
 +
* Fixed pole position.
 +
|-
 +
| [https://icedrive.net/s/3GG4GfD3XSSD2GTVVNBhuBBYYQgy v1.2.2]
 +
| 2020-06-24
 +
| Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
 +
|-
 +
| [https://icedrive.net/s/44Gu988YPTQhbviBFXtRhtRa4F65 v1.2.3]
 +
| 2020-07-06
 +
|
 +
* Adjusted mud ramp shortcut near the end to be impossible shroomless.
 +
* Removed some walls.
 +
* Added custom item boxes.
 +
|-
 +
| [https://icedrive.net/s/f344y8YyY645RQVRWP89YfuNBZF9 v1.2.4]
 +
| 2020-07-14
 +
|
 +
* Removed some unnecessary walls.
 +
* Fixed slight visual issues.
 +
* Fixed item routes.
 +
* Removed start gate due to an online timing issue.
 +
* Improved collision in some areas.
 +
|-
 +
| [https://icedrive.net/s/5FRw7hbu4zkbF4BPXZ1vATDZGyQD v1.3-beta1]
 +
| 2020-08-09
 +
|
 +
* Changed Mii stands to include Miis of the entire [[CTGP]] Track Council, as well as those of notable community members (thanks to [[bento]]).
 +
* Replaced old shadow map with a colored lightmap.
 +
* Changed collision and [[post-effect]] to feature colored lighting.
 +
* Reverted to an old shine effect for the main road.
 +
* Added visual elements in accordance with the new lighting.
 +
* Improved existing visual element placement and look.
 +
* Added some textures and changed some others.
 +
* Optimized textures.
 +
* Minor [[KMP]] fixes.
 +
* Removed some visual elements.
 +
|-
 +
| v1.3-beta1b
 +
| 2020-08-13
 +
| Fixed Slow Motion Bug.
 +
|-
 +
| v1.3-beta1c
 +
| 2020-08-14
 +
| Fixed some minor visual quirks.
 +
|-
 +
| v1.3-beta1d
 +
| 2020-08-15
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/Dv4QVWX2RaRaYktQy26V1FbVB3bh v1.3-beta2]
 +
| 2020-08-12
 +
| Added some colored moving spotlights ({{obj-ref|0x12f|castletree1}}, {{obj-ref|0x132|castleflower1}}, {{obj-ref|0x133|mariotreeGC}}, {{obj-ref|0x135|donkytree1GC}}, {{obj-ref|0x160|mii_balloon}}, {{obj-ref|0x16d|light_house}}, {{obj-ref|0x172|pukupuku}}, {{obj-ref|0x2c5|spot}}, and {{obj-ref|0x2d7|Spot64}}).
 +
|-
 +
| [https://icedrive.net/s/bA4fbh6az23i19Cj3FbaTCWFYZk4 v1.3-beta2b]
 +
| 2020-08-13
 +
| Fixed Slow Motion Bug.
 +
|-
 +
| [https://icedrive.net/s/gYC7Y513V8D8x8Z5biSayh4VkG18 v1.3-beta2c]
 +
| 2020-08-14
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/DzFWzvyTDuwvF9buW7ha14XjA8F9 v1.3-beta2d]
 +
| 2020-08-15
 +
|
 +
* Fixed some minor visual quirks.
 +
* Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
 +
|-
 +
| [https://icedrive.net/s/ifw43TDN9GSCwYj5zzXF2xA8yTR5 v1.3]
 +
| 2020-08-17
 +
|
 +
* Fixed some minor visual quirks.
 +
* Readded starting gate animation, if playing offline while using [[extended presence flags]].
 +
|-
 +
| [https://icedrive.net/s/aYuNy5RP695kfgB4P82tx6xg3fZT v1.3.1]
 +
| 2020-08-24
 +
| Fixed some minor visual quirks.
 +
|-
 +
| [https://icedrive.net/s/NBDa1GTxuygygzzDzB32ayVBWSNw v1.3.1b]
 +
| 2020-08-25
 +
| Fixed pole position.
 +
|-
 +
| [https://mega.nz/file/OAoRRAZA#G_INJ8wJhjrqhVE6Fz14EHD0hMnAZnOQhPCyOqcH7aI v1.3.1c]
 +
| 2020-08-28
 +
| Fixed a visibility issue.
 +
|-
 +
| [https://icedrive.net/0/d4OyRZ2a7C v1.3.1c.mkd]
 +
| 2020-09-05
 +
| Update by [[FJRoyet]]:
 +
* Restored original item box question mark texture.
 +
|-
 +
| [https://icedrive.net/s/22BDy5XP11YTwjPbk8ygDtQ1Z7gR v1.3.1c.ikw]
 +
| 2023-09-17
 +
| Update by [[Toadette Hack Fan]]:
 +
* Removed unneeded files.
 +
|-
 +
| [https://icedrive.net/s/31h1aCjvWhb7zT2i6FggibV24V9S v1.4]
 +
| 2024-04-11
 +
| Update by [[KaneTheSnowman]] and [[LucioWins]]:
 +
* Added all of the new CTGP Track Council's Miis to the stand.
 +
* The Miis in the stands are now lighter.
 +
* Fixed flipped normals near off-road at the end.
 +
* Fixed texture mapping for the turn at the fan shortcut.
 +
* Fixed stretched texture mapping on signs and on part of the road edge.
 +
* Changed projected image scale for the dark road material to match other road materials.
 +
* Fixed bad Bullet Bill drop-offs.
 +
* Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
 +
* Fixed enemy routes.
 +
* Fixed item routes getting confused when switching paths.
 +
* Enlarged trickable surface on the inconsistent trick at the ramp spam section.
 +
* Enlarged trickable edge of the ramps before the last Mushroom shortcut.
 +
* Removed horizontal walls from signs to prevent softlocks.
 +
* Attempted to make stick on the last downhill consistent.
 
|}
 
|}
  
== Custom Track Distributions ==
+
== <span id=distrib-list>Custom Track Distributions</span> ==
 
This track is part of the following [[Custom Track Distribution]]s:
 
This track is part of the following [[Custom Track Distribution]]s:
* [[JHFR CT Pack]] (v1.0)
+
* {{Distrib-ref|Atmosphere's Track Pack|5809|atmospheres-track-pack}}
 +
* {{Distrib-ref|Chis Kart Wii|5809|chis-kart-wii}}
 +
* {{Distrib-ref|Cosmic Kart|5809|cosmic-kart}}
 +
* {{Distrib-ref|CTGP Dolphin|5809|ctgp-dolphin}}
 +
* [[CTGP Revolution|CTGP Revolution v1.03.1160]] (v1.4)
 +
* {{Distrib-ref|Cuberluigi CT Pack|5809|cuberluigi-ct}}
 +
* {{Distrib-ref|Flounder's Megamix|5809|flounders-megamix}}
 +
* {{Distrib-ref|Insane Kart Wii|5809|insane-kart-wii}}
 +
* {{Distrib-ref|Lightning Kart Wii|5809|lightning-kw}}
 +
* {{Distrib-ref|Luminous CT Pack|5809|luminous-ctp}}
 +
* {{Distrib-ref|Mario Kart Cris|5809|mk-cris}}
 +
* {{Distrib-ref|Mario Kart Fusion|5809|mk-fusion}}
 +
* {{Distrib-ref|Mario Kart Virtual Night|5809|mk-virtual-night}}
 +
* {{Distrib-ref|Mario Kart Wii Deluxe|5809|mk-deluxe}}
 +
* {{Distrib-ref|Mario Kart Wii Faraphel|5809|faraphel}}
 +
* {{Distrib-ref|Mario Kart Wii Galaxy|5809|mkw-galaxy}}
 +
* {{Distrib-ref|Mario Kart Wii Krack Attack|5809|mkw-krack-attack}}
 +
* {{Distrib-ref|Mario Kart Wii: Battle Royale|5809|battle-royale}}
 +
* {{Distrib-ref|Mario Kart Wii: The Top 100|5809|mk-top100}}
 +
* {{Distrib-ref|MKP: New Dawn|5809|mkp-new-dawn}}
 +
* {{Distrib-ref|MKW Hack Pack|5809|hackpack}}
 +
* {{Distrib-ref|Nitro CT Pack|5809|nitro-ct}}
 +
* {{Distrib-ref|OptPack|5809|optp}}
 +
* {{Distrib-ref|s☆Ris CT Pack|5809|sris-ct}}
 +
* {{Distrib-ref|Turg Kart Wii|5809|mk-turg}}
 +
* {{Distrib-ref|Turg Kart Wii Deluxe|5809|mk-turg-deluxe}}
 +
* {{Distrib-ref|Variety Pack|5809|variety}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|5809|mkwfun}}
 
* {{Distrib-ref|Wiimms Mario Kart Fun|5809|mkwfun}}
 +
* {{Distrib-ref|Xenøn's HNS CT Collection|5809|xenon-hns}}
 +
* [[Yosh's Track Pack]] (v1.1.2)
  
 
== Names in Other Languages ==
 
== Names in Other Languages ==
 +
=== Windy Whirl ===
 
{{Language-Info
 
{{Language-Info
|nl={{no|-}}
+
|nl=Windige Vortex
 
|fr=Vortex Venteux
 
|fr=Vortex Venteux
 
|de=Windiger Wirbel
 
|de=Windiger Wirbel
 
|it=Aerovia Turbombrello
 
|it=Aerovia Turbombrello
 
|ja=ウインディファール
 
|ja=ウインディファール
 +
|ko=회오리 서킷
 +
|es=Aerovía Paragüera
 +
|el=Ανεμοστρόβιλος
 +
|pt={{no|-}}
 +
|ru=Ветряной вихрь
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs=Větrný Vír
 +
|da={{no|-}}
 +
}}
 +
 +
=== Windrun Airway ===
 +
{{Language-Info
 +
|en-name=Windrun Airway
 +
|nl=Windrit Luchtweg
 +
|fr={{no|-}}
 +
|de={{no|-}}
 +
|it=Via Aerea Turbombrello
 +
|ja={{no|-}}
 
|ko={{no|-}}
 
|ko={{no|-}}
|es=Aerovía Paragüera
+
|pt={{no|-}}
 +
|ru={{no|-}}
 +
|es=Vía Aérea Paragüera
 
|el={{no|-}}
 
|el={{no|-}}
 +
|pl={{no|-}}
 +
|fi={{no|-}}
 +
|sv={{no|-}}
 +
|cs={{no|-}}
 +
|da={{no|-}}
 +
}}
 +
 +
=== Windrun Airscape ===
 +
{{Language-Info
 +
|en-name=Windrun Airscape
 +
|nl=Windrit Luchtlandschap
 +
|fr={{no|-}}
 +
|de={{no|-}}
 +
|it=Passaggio Aereo Turbombrello
 +
|ja={{no|-}}
 +
|ko={{no|-}}
 
|pt={{no|-}}
 
|pt={{no|-}}
 
|ru={{no|-}}
 
|ru={{no|-}}
 +
|es=Paisaje Aéreo Paragüero
 +
|el={{no|-}}
 
|pl={{no|-}}
 
|pl={{no|-}}
 
|fi={{no|-}}
 
|fi={{no|-}}
Line 100: Line 347:
 
}}
 
}}
  
 +
{{User-Syst3ms-Link}}
 
[[Category:Track/Custom]]
 
[[Category:Track/Custom]]
 +
[[Category:Track/LE-CODE]]

Latest revision as of 03:56, 12 April 2024

Windy Whirl
Author: Syst3ms
Version: v1.4
Date of latest version: 2024-04-11
Editors used: Blender, BrawlBox, KMP Cloud, Lorenzi's KMP Editor, Wiimms SZS Tools
WBZ files: ct.wiimm.de
Download: Icedrive

Overview

Windy Whirl (formerly known as Windrun Airway and Windrun Airscape) is a custom track created by Syst3ms. It is based on the Wind Runner minigame from Wii Play: Motion.

Credits

Media

v1.3.1c VS Race
v1.2.2 Presentation
Beta 1 Time Trial

Version History

Version Date of release Information
Beta 1 2019-06-24 First release
Beta 2a 2019-07-05 Update by Syst3ms and Bear:
  • Visual changes.
  • Internal restructures.
Beta 2b 2019-07-05 Fixed boost animation.
Beta 3 2019-07-13
  • Added a start gate animation.
  • Replaced shine effect.
  • Added more scenery.
Beta 4 2019-07-28
  • Improved ramps.
  • Other minor fixes.
Beta 5 2019-08-07
  • Added shadows.
  • Simplified track geometry.
  • Remade KCL.
v1.0-pre 2019-08-10
  • Fixed a collision issue in the last section.
  • Fixed an item route issue in the last section.
  • Fixed shading.
v1.0-pre-2 2019-08-10 Fixed item route causing a very heavy Slow Motion Bug.
v1.0 2019-08-20
  • Added intro cameras.
  • Made shadows and lighting less harsh.
  • Fixed character lighting issues.
  • Fixed collision around the fan shortcut.
v1.01 2019-08-27
  • Improved KCL.
  • Improved item routes.
  • Edited shadow map.
v1.1 2019-12-29
  • Adjusted first mud shortcut.
  • Minor visual adjustments.
v1.1.1 2020-01-05 Minor visual adjustments.
v1.1.2 2020-01-08 Fixed wrong KCL variant.
v1.1.3 2020-01-21 Update by KantoEpic:
v1.1.4 2020-01-22 Removed unneeded enemy routes.
v1.1.5 2020-06-01
  • Added animated wind effects.
  • Optimized track textures.
  • Fixed some model geometry.
v1.1.6 2020-06-01 Minor visual fixes.
v1.2 2020-06-22
  • Adjusted item routes.
  • Fixed some enemy routes.
  • Slight geometry fixes.
  • Made start gate dropping animation have consistent timing.
  • Made one ramp more consistent (you could accidentally skip it previously).
  • Lowered four ramps.
  • Removed initial slow ramp.
  • Removed some invisible walls.
  • Removed walls on the ending shortcut path.
  • Removed a row of item boxes on the ending shortcut path.
  • The first split path section has been adjusted to make each route about as fast as the other.
  • Added a safeguard in the form of a fan at the middle ramp section.
v1.2.1 2020-06-22
  • Adjusted some enemy routes.
  • Fixed pole position.
v1.2.2 2020-06-24 Adjusted checkpoints and respawn points to be a bit less generous, making it possible to go backwards in some places.
v1.2.3 2020-07-06
  • Adjusted mud ramp shortcut near the end to be impossible shroomless.
  • Removed some walls.
  • Added custom item boxes.
v1.2.4 2020-07-14
  • Removed some unnecessary walls.
  • Fixed slight visual issues.
  • Fixed item routes.
  • Removed start gate due to an online timing issue.
  • Improved collision in some areas.
v1.3-beta1 2020-08-09
  • Changed Mii stands to include Miis of the entire CTGP Track Council, as well as those of notable community members (thanks to bento).
  • Replaced old shadow map with a colored lightmap.
  • Changed collision and post-effect to feature colored lighting.
  • Reverted to an old shine effect for the main road.
  • Added visual elements in accordance with the new lighting.
  • Improved existing visual element placement and look.
  • Added some textures and changed some others.
  • Optimized textures.
  • Minor KMP fixes.
  • Removed some visual elements.
v1.3-beta1b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta1c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta1d 2020-08-15 Fixed some minor visual quirks.
v1.3-beta2 2020-08-12 Added some colored moving spotlights (castletree1, castleflower1, mariotreeGC, donkytree1GC, mii_balloon, light_house, pukupuku, spot, and Spot64).
v1.3-beta2b 2020-08-13 Fixed Slow Motion Bug.
v1.3-beta2c 2020-08-14 Fixed some minor visual quirks.
v1.3-beta2d 2020-08-15
  • Fixed some minor visual quirks.
  • Adjusted all moving spotlight positions in order to fix visibility issues (with castletree1 in particular).
v1.3 2020-08-17
  • Fixed some minor visual quirks.
  • Readded starting gate animation, if playing offline while using extended presence flags.
v1.3.1 2020-08-24 Fixed some minor visual quirks.
v1.3.1b 2020-08-25 Fixed pole position.
v1.3.1c 2020-08-28 Fixed a visibility issue.
v1.3.1c.mkd 2020-09-05 Update by FJRoyet:
  • Restored original item box question mark texture.
v1.3.1c.ikw 2023-09-17 Update by Toadette Hack Fan:
  • Removed unneeded files.
v1.4 2024-04-11 Update by KaneTheSnowman and LucioWins:
  • Added all of the new CTGP Track Council's Miis to the stand.
  • The Miis in the stands are now lighter.
  • Fixed flipped normals near off-road at the end.
  • Fixed texture mapping for the turn at the fan shortcut.
  • Fixed stretched texture mapping on signs and on part of the road edge.
  • Changed projected image scale for the dark road material to match other road materials.
  • Fixed bad Bullet Bill drop-offs.
  • Fixed item routes getting stuck trying to go for the last Mushroom shortcut.
  • Fixed enemy routes.
  • Fixed item routes getting confused when switching paths.
  • Enlarged trickable surface on the inconsistent trick at the ramp spam section.
  • Enlarged trickable edge of the ramps before the last Mushroom shortcut.
  • Removed horizontal walls from signs to prevent softlocks.
  • Attempted to make stick on the last downhill consistent.

Custom Track Distributions

This track is part of the following Custom Track Distributions:

Names in Other Languages

Windy Whirl

Dutch: Windige Vortex
French: Vortex Venteux
German: Windiger Wirbel
Italian: Aerovia Turbombrello
Japanese: ウインディファール
Korean: 회오리 서킷
Portuguese: -
Russian: Ветряной вихрь
Spanish: Aerovía Paragüera
Greek: Ανεμοστρόβιλος
Polish: -
Finnish: -
Swedish: -
Czech: Větrný Vír
Danish: -

Windrun Airway

Dutch: Windrit Luchtweg
French: -
German: -
Italian: Via Aerea Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Vía Aérea Paragüera
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -

Windrun Airscape

Dutch: Windrit Luchtlandschap
French: -
German: -
Italian: Passaggio Aereo Turbombrello
Japanese: -
Korean: -
Portuguese: -
Russian: -
Spanish: Paisaje Aéreo Paragüero
Greek: -
Polish: -
Finnish: -
Swedish: -
Czech: -
Danish: -
By the same author: Syst3ms

Custom Tracks:
Windy Whirl